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Old 08/17/06, 12:25 PM   #1
Thanquol
Glass Joe
 
Murloc Druid
 
Lightbringer
"Actually, a raid in China just killed Highlord Mograine about 30 minutes ago.

They failed to beat the encounter however -- the other three did not die. "

from http://forums.worldofwarcraft.com/th...tmp=1#blizzard

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Old 08/17/06, 1:08 PM   #2
niss
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An unknown guild in China? WHat a nicely convenient way for us to not be able to double-check that. Why do I not believe him? :P

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Old 08/17/06, 1:11 PM   #3
Malan
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Originally Posted by niss
Why do I not believe him? :P
What would he gain from lying about it?

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Old 08/17/06, 1:12 PM   #4
Nurru
The beatings will stop once morale improves
 
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Haven't US/Euro guilds killed 3 of the 4 Horsemen at this point? If I read correctly the problem was no one ever had remotely enough people alive still to finish the last one off. I could be mistaken.

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Old 08/17/06, 1:12 PM   #5
Mesquite
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Originally Posted by Malan
Originally Posted by niss
Why do I not believe him? :P
What would he gain from lying about it?
Time to fix it?

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Old 08/17/06, 1:12 PM   #6
Dozer
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I don't think this thread belongs in this forum. Oh well

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Old 08/17/06, 1:12 PM   #7
Malan
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That was my understanding as well - that guilds just hadn't figured out how to outlast the effects of 4 Marks.

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Old 08/17/06, 1:13 PM   #8
♦ Praetorian
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The Horsemen collectively have 2,000,000hp.

Mograine has 500,000.

Of course Tigole isn't lying about it, but it doesn't mean much (necessarily).

Of course, if Mograine was dead, and the other three were all very close to death too when it fell apart, then maybe that means a lot.

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Old 08/17/06, 1:16 PM   #9
♦ Praetorian
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Originally Posted by Nurru
Haven't US/Euro guilds killed 3 of the 4 Horsemen at this point? If I read correctly the problem was no one ever had remotely enough people alive still to finish the last one off. I could be mistaken.
Good lord, why do people actually believe anything posted on R&D by some anonymous troll?

I could make a level one alt right now and post a 2000-word treatise on how Kel'thuzad is a cockblock and how my guild, which wishes to remain anonymous until Naxx is fully cleared, has spent hundreds of hours mastering the Horsemen and Sapphiron only to run into an untuned brick wall. I wonder how many people would go around quoting "a US guild is up to Kel'thuzad but he's a cockblock" as gospel.

That post about the guild who claimed to have them all dead except Zeliek was complete horseshit.

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Old 08/17/06, 1:18 PM   #10
Thanquol
Glass Joe
 
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Lightbringer
Originally Posted by Dozer
I don't think this thread belongs in this forum. Oh well
Is it not the first confirmed kill of one of the horsemen? There has been debate as to whether this encounter is CThun Part II. This info (though its meaning is not very clear) at least indicates that Tigole thinks its beatable.

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Old 08/17/06, 1:19 PM   #11
Celandro
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Originally Posted by Praetorian
That post about the guild who claimed to have them all dead except Zeliek was complete horseshit.
Pun intended?

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Old 08/17/06, 1:20 PM   #12
niss
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He also implied that stage 2 of C'thun was beatable.

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Old 08/17/06, 1:21 PM   #13
♦ Praetorian
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Originally Posted by Thanquol
Originally Posted by Dozer
I don't think this thread belongs in this forum. Oh well
Is it not the first confirmed kill of one of the horsemen? There has been debate as to whether this encounter is CThun Part II. This info (though its meaning is not very clear) at least indicates that Tigole thinks its beatable.
Like I said, it doesn't necessarily mean anything given how the fight works.

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Old 08/17/06, 1:24 PM   #14
♦ Praetorian
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Originally Posted by niss
He also implied that stage 2 of C'thun was beatable.
Honestly, I don't think that was a lie. I think it was a misjudgment. They wanted him to be really damn hard, and were worried about nerfing him to be a loot pinata. Balancing a boss to really be doable only by the very, very, very best guilds when everything goes right is just about the hardest thing possible in raid design, I think. It's far too easy to cross the line into "impossible" territory.

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Old 08/17/06, 1:28 PM   #15
Omelet
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Originally Posted by Nurru
Haven't US/Euro guilds killed 3 of the 4 Horsemen at this point? If I read correctly the problem was no one ever had remotely enough people alive still to finish the last one off. I could be mistaken.
http://forums.worldofwarcraft.com/th...s&T=669526&P=3

Tigole's post about boss kills :

Every boss kill is logged and we have access to that information. That includes all regions. I have alerts set up to let me know when certain bosses I care about die. Currently, I am monitoring the 4 horsemen, Sapphiron and Kel'Thuzad.

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Old 08/17/06, 1:31 PM   #16
Nurru
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Like I said, it was just what I had read. On R&D it's nearly impossible to tell who is bullshitting and who isn't these days since half of our realms can't even properly log in so we're relegated to level 1 alts just to post. Thankfully Tichondrius is rarely one of those.

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Old 08/17/06, 1:32 PM   #17
Dozer
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I'm just saying that it's fairly well established that this fight is 99% reliant on having little to no resisted taunts, and Tigole confirming that a guild has gotten enough 4/9 Dreadnaughts as well as having enough luck to last that long isn't really saying much and this thread is just another "Serious Discussion" derivative thread.

Anyway, it is interesting to know that the fight is completely impossible, I suppose.

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Old 08/17/06, 1:54 PM   #18
deleterfx
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Originally Posted by niss
He also implied that stage 2 of C'thun was beatable.
The encounter was beatable, but tuned to a level of gear unattainable at the time guilds were working on him. Yes, there were bugs (tentacles inside the stomach, in the walls, people in the stomach were targetable by Mindflay and eye beams), but those weren't the biggest cockblock of the encounter. The health, spawntime, and amount of damage the adds did was simply too much for any raid group even fully buffed out of their skulls with the absolute best possible gear to keep up with long enough to kill him, especially with weakened phases not stopping the spawns. When they retuned it, it was a matter of hours before Guild's killed him because they had so much practice on a boss who was tuned for what they couldn't attain with the currently available gear.

If we took the C'thun of today, and added back the bugs, but kept the spawn times and health and damage output of the boss, the encounter would be beatable, however it would require a lot more consumables than what it would be worth to drop him each week.

Anyways, to the topic at hand: Who's to say the Horseman don't require 40 members of your raid to be in nearly optimal gear to beat this encounter? 5/9 or better of your T3 set on everyone (or equal non-set pieces) could be a bare minimum for the stats required of the fight. I don't think there are any guilds who have been farming Naxx long enough to attain this, but that is not to say that this isn't another encounter that is tuned too high with too little room for error, it very well could be. Seeing this post that one has been downed gives me the feeling that guild's are just starting to get enough gear to make this encounter possible.

I could be wrong, but this is my observation on the matter. I'll reserve final judgement for a month or so down the line.

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Old 08/17/06, 2:02 PM   #19
Jebus
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Did you even try the pre-nerf C'thun? It was not possible.

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Old 08/17/06, 2:06 PM   #20
henaki
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Originally Posted by Jebus
Did you even try the pre-nerf C'thun? It was not possible.
There is a difference between Impossible and Improbable.

C'Thun was Improbable, but he was phsyically capable of being killed within the games mechanics, he was extremely poorly tuned and buggy, but he was not impossible.

Gur - Level 64 Undead Warlock on Hellfire

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Old 08/17/06, 2:10 PM   #21
Jebus
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Mal'Ganis
It's not very easy to kill the flesh tentacles when giant claws are spawning in the stomach -_-

I'm just curious, what is your definition of impossible? Was the first iteration of Chromaggus impossible in your opinion?

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Old 08/17/06, 2:11 PM   #22
henaki
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Originally Posted by Jebus
It's not very easy to kill the flesh tentacles when giant claws are spawning in the stomach -_-

Im just curious, what is your definition of impossible? Was the first iteration of Chromaggus, for instance, impossible in your opinion?
Do you think you could kill per-nerf C'Thun with a theoretical 100% crit rate and the absolute best gear in the game at that point? I obviously think he was way too fucking hard, but it was still possible within the games mechanics to kill him, even if it wouldn't happen in a million years.

Gur - Level 64 Undead Warlock on Hellfire

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Old 08/17/06, 2:12 PM   #23
Jebus
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Mal'Ganis
I don't understand the question.

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Old 08/17/06, 2:12 PM   #24
Copernicus
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If it's possible to go infinite on phase 2 tentacle stages (which I think it might be) then C'Thun could be killed with respawning during the weakened phases.

It would just take a very very long time.

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Old 08/17/06, 2:13 PM   #25
♦ Praetorian
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This thread has turned dumb.

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