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08/21/06, 5:36 PM
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#1
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Bald Bull
Drauk
Human Mage
No WoW Account
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My guild have some difficulties working out a successful kiting strategy for Gluth zombies. Basically it all comes to one of the issues - zombies moves too fast, they have initial agro on healers, and the stacking debuff of course.
We tried varios combinations of PH warriors, hunters and mages. The best result we had so far was 2 mages and 1 PH warrior on each spawn point. But with such composition it seems that dps is too low (and i heard he enrages after 3rd decimate).
I've heard some guilds used paladins to kite. That looks interesting, but they dont have any slows and zombies will rape them with debuffs. Would be nice to hear some advices on kiting.
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Originally Posted by zeidrich
Women's breasts can be modeled as a cone and measured as V = (Db^2*h*.785)/3 and since breasts can be thought of as an amorphous fluid, you just have to worry about containing the volume of the breast.
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08/21/06, 5:39 PM
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#2
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The beatings will stop once morale improves
Nurru
Undead Priest
No WoW Account
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We use a strategy involving two mages using blizzard on the middle grating while locks dot zombies to pull them through it. Hunters put down frost traps at their leisure and we basically just hold them there with frostbite and 1 other roaming mage grabbing loose ones.
It's a strange approach but we're probably one of the only guilds who still have a couple frost mages, so it works for us.
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08/21/06, 5:41 PM
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#3
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Don Flamenco
Night Elf Warrior
Silvermoon (EU)
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We've always had 1 mage 1 PH warrior pr grid spawn, so far no problem killing him, except the funny Decimate while in tunnel :/
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What!?
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08/21/06, 5:41 PM
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#4
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Mr. Sandman
Night Elf Hunter
Ner'zhul
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paladins consecrate to get aggro, warriors piercing howl to snare.
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08/21/06, 5:45 PM
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#5
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Bald Bull
Drauk
Human Mage
No WoW Account
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Originally Posted by Elendril
paladins consecrate to get aggro, warriors piercing howl to snare.
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How many paladins/PH warriors ? Also, warriors have issues with PH, since they need rage to use it, and they can't melee zombies (or they get a debuff) - how do you solve that ?
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Originally Posted by zeidrich
Women's breasts can be modeled as a cone and measured as V = (Db^2*h*.785)/3 and since breasts can be thought of as an amorphous fluid, you just have to worry about containing the volume of the breast.
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08/21/06, 5:47 PM
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#6
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Glass Joe
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Originally Posted by Drauk
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Originally Posted by Elendril
paladins consecrate to get aggro, warriors piercing howl to snare.
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How many paladins/PH warriors ? Also, warriors have issues with PH, since they need rage to use it, and they can't melee zombies (or they get a debuff) - how do you solve that ?
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1 paladin, warrior, mage(novas then goes back to dpsing gluth) per spawn point. I actually do melee the zombies for rage. You wont get the debuff unless you pull aggro from the paladin.
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08/21/06, 5:47 PM
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#7
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Bald Bull
Night Elf Druid
Tichondrius
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A Mage/Warrior kite team for each grate. One healer assigned to each team. We also have a Druid for innervating between each Decimate on the kiters. Finally, we have a hunter assigned for trapping/recovering any loose ones.
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08/21/06, 5:48 PM
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#8
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Mr. Sandman
Night Elf Hunter
Ner'zhul
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Originally Posted by Murgen
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Originally Posted by Drauk
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Originally Posted by Elendril
paladins consecrate to get aggro, warriors piercing howl to snare.
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How many paladins/PH warriors ? Also, warriors have issues with PH, since they need rage to use it, and they can't melee zombies (or they get a debuff) - how do you solve that ?
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1 paladin, warrior, mage(novas then goes back to dpsing gluth) per spawn point. I actually do melee the zombies for rage.
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murg actually does it while i just shoot the dog - listen to him! :P
our vent groups are 1 priest, paladin, mage, warrior, priest (who only heals that group) - one group per zombie spawn point.
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08/21/06, 5:50 PM
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#9
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Glass Joe
Murloc Priest
Emerald Dream
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Originally Posted by Murgen
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Originally Posted by Drauk
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Originally Posted by Elendril
paladins consecrate to get aggro, warriors piercing howl to snare.
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How many paladins/PH warriors ? Also, warriors have issues with PH, since they need rage to use it, and they can't melee zombies (or they get a debuff) - how do you solve that ?
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1 paladin, warrior, mage(novas then goes back to dpsing gluth) per spawn point. I actually do melee the zombies for rage.
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We use this exact method. Our first attempts were with mage kiting but produced some severe difficulty. It took only one night to adjust to this strategy and get him down.
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08/21/06, 5:51 PM
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#10
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Von Kaiser
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You put priest twice!
I also usually try to shackle the first zombie to pop after a decimate if I'm in a kiting group--the respite often allows the kiting paladin to clear any debuffs he might have.
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08/21/06, 6:33 PM
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#11
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Von Kaiser
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Just have your priests shackle. A few priests can easily keep up the two tanks on Gluth. Make sure the priests shackle in the path of the Paladin. Making him do weird ovals and such can cause a lot of problems.
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08/21/06, 8:20 PM
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#12
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Glass Joe
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Originally Posted by Elendril
paladins consecrate to get aggro, warriors piercing howl to snare.
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Bingo. That's what we have done mostly but I (being a warrior with PH) can easily kite most zombies myself with PH + demo shout it just requires having a healer on you since you want to take some hits to generate rage for the PH + Demo spam.
Note: Booming voice does help a bit!
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08/21/06, 8:37 PM
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#13
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Jedi Knight
Amera
Night Elf Priest
No WoW Account
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One paladin can kite it all with 2 snaring people as long as him/her has some healers, and maybe the occassional nova if stuff gets messy.
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08/21/06, 8:42 PM
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#14
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Von Kaiser
Undead Priest
Tichondrius
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08/21/06, 11:07 PM
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#15
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Glass Joe
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Horde (Alliance if you want)..FN rotations
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08/21/06, 11:36 PM
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#16
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Don Flamenco
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We went through the paladin consecration thing but we didn't have too much luck with it. We just use 3 warriors 1 imp blizzard mage and either 1 more warrior or a hunter to pick up anything that manages to get loose.
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08/22/06, 12:27 AM
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#17
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Von Kaiser
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3 hunters, 3 warriors, and 1 or two paladins healing them.
Here's a video from one of the kiting hunters' perspective http://files.filefront.com/FE_vs_Glu.../fileinfo.html
As the paladin healing the kiting teams, I often pull a few here and there when they get into the healers, and just start to follow one of the warriors for piercing howl. Eventually either the warrior or the hunter pick them up off of me, then I go back to picking them off of the healers.
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08/22/06, 3:56 AM
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#18
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Piston Honda
Human Priest
Outland (EU)
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Sadly, all our warriors were Protection last night (fluke attendence issue) so we had to pay for 2 to respec before our last few attempts :( Issue of hunter kiting is that they need to tranq, apparently, and it's rare that we roll with more than 4 hunters.
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08/22/06, 4:10 AM
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#19
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Bald Bull
Undead Death Knight
Twisting Nether (EU)
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On the berzerk, he doesn't berzerk right after the 3rd decimate, unless he eats first. If you don't let him eat any zombie, it seems he can go for over 6minutes30s without berzerking. This can help if your kiting isn't too good if you stack your raid for melee dps+kiting, with very low healing(might be annoying if there's a problem with mortal wounds tho)
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08/22/06, 9:12 AM
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#20
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Von Kaiser
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I basically just tank them and switch out with a partner to reset the stacking every decimate. I like simple.
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The one and only Mippo
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08/22/06, 10:13 AM
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#21
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Piston Honda
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We use 2 PH warriors and 2 Entrapment hunters to gather them up, with mages running back to frost nova when its called for. They DPS otherwise. The hunters swap out (with other hunters, we generally use 5) every decimate so their debuff resets. I'm a druid and MT healing so I am not 100% sure on how we let the PH warriors reset, I believe we have a 3rd PH warrior who subs in and kites all of it for the short length of time while the 2 mains reset though.
If a zombie is wandering towards the healer camp or gluth a priest shackles it until it can be distracting shotted back to the kite zone. We usually kill it 20-10 seconds before the 3rd decimate, yes that means we have to wipe it and rez up but its safer than trying to stall.
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Just another Tauren Shaman.
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08/22/06, 10:57 AM
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#22
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Don Flamenco
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Originally Posted by Mippo
I basically just tank them and switch out with a partner to reset the stacking every decimate. I like simple.
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This actually crossed my mind at one point but I ruled it out thinking they'd get way too many debuffs before it came time for decimate.
We've found that anything over 50 debuffs becomes very hard to heal, and this is when you're getting hit once in a while, I'd imagine it would be even harder if you had a good 10 zombies wailing at you. How high does the debuff on your tanks stack up before the decimate hits?
Edit: To the poster above. We actually killed it halfway between the second and third decimate last time and decided to kill the 15-16 zombies that were up. It took longer than killing the boss :\.
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08/22/06, 11:09 AM
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#23
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Von Kaiser
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On our first kill we killed him before the 3rd decimate. Now we just wait the 10-30 seconds before, and kill him after the 3rd decimate. It hasn't caused anything close to a wipe yet, but I'm assuming if we do screw it up one day, we might rethink our strategy. It would be nice if Gluth was changed to act more like Heigan does, in that everything despawns after the kill.
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08/22/06, 11:35 AM
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#24
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Don Flamenco
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We kite with a priest using renew. Also have people snaring them obviously.
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08/22/06, 11:45 AM
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#25
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Bald Bull
Drauk
Human Mage
No WoW Account
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Originally Posted by Kody
We kite with a priest using renew. Also have people snaring them obviously.
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What ?
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Originally Posted by zeidrich
Women's breasts can be modeled as a cone and measured as V = (Db^2*h*.785)/3 and since breasts can be thought of as an amorphous fluid, you just have to worry about containing the volume of the breast.
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