its sad that they've had to delay bringing up servers by 2 hours due to x-server BGs lol. I played a few times on test and noticed sudden lag spikes, going to be interesting to see how this affects realm stability/q's/instancing.
as a horde I'm a little sad because we're one of the typical servers where alliance outnumbers horde 3-1, previously if ally camped/etc we'd just stop Q'ing and wait for the forum whines about no games. I think we'll still have the general queue advantage, in fact, I would guess fewer and fewer horde will queue as we get dominated by guild premades in tier2+. Still a good experiment to see how larger and larger populations work out together. I do think it'll make PVP a bit more impersonal though, its nice fighting the same people over a period of days and weeks and I think we'll be losing that now.
Arena sounds fun, be interesting to see the ladder system and how it works out.
After being on a server where it's not uncommon for you to the be the only group Horde-side doing AB/WSG on some nights of the week, I'm really hoping that getting faster games removes the nightmare that is a 2-0 deficit resulting in blatant HK farming that can happen from time to time in WSG. I know they reduced the diminishing returns so such things are still going to be possible, but this should alleviate the problem of the Alliance groups getting 1-2 games a night on our server that they try to maximize. At the same time it's going to make killing your way through people in AV to get a win more worthwhile and could even help AV return to bonus-honor farming status.
Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.
I didn't play around on the test server, so I was wondering if you can form a team with players from different servers. I know if you join solo or in a small group it'll team you up with players from other realms, but can you have that be a persistent team beyond that match or is that not possible?
Not possible Beef. Seems groups formed within BGs don't carry over outside of them (even if you're all on the same server it didn't seem to carry outside, however I didn't test this really extensively, you can invite inside BGs but you cannot leave groups)
I didn't play around on the test server, so I was wondering if you can form a team with players from different servers. I know if you join solo or in a small group it'll team you up with players from other realms, but can you have that be a persistent team beyond that match or is that not possible?
However you queued is how you'll end back up once you leave the BG. So, if you solo queue, you'll leave the raid group formed for the BG when it's over; if your group queued, say with 2 other people, the group will form again with those 2 other people once the BG is over.
The raid formed for the BG exists only for that BG.
Battlegroup 6 is going to be pretty interesting. Mug'thol has always had a lot of decently progressed guilds (not quite as many as Mal'ganis has these days, though.) and we're paired with Korgath (home of DnT). A lot of the other servers though are lucky to have a C'Thun farming group (as of last I looked, about 3 weeks ago.)
Which means I'll probably either run up against Alliance with Might of Menethil or Arcanite Reaper... Talk about variety.
I didn't play around on the test server, so I was wondering if you can form a team with players from different servers. I know if you join solo or in a small group it'll team you up with players from other realms, but can you have that be a persistent team beyond that match or is that not possible?
However you queued is how you'll end back up once you leave the BG. So, if you solo queue, you'll leave the raid group formed for the BG when it's over; if your group queued, say with 2 other people, the group will form again with those 2 other people once the BG is over.
The raid formed for the BG exists only for that BG.
If you queue with, say, 14 other people for AB, and you're the only one who accepts, and while you're in BG the 14 people get 26 other people into their raid, what happens when you leave the BG and it tries to reform the group?
These are the things I think of rather than dealing with fucking Visio's godawful version of snap-tos.
Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.
If you queue with, say, 14 other people for AB, and you're the only one who accepts, and while you're in BG the 14 people get 26 other people into their raid, what happens when you leave the BG and it tries to reform the group?
I recall the two groups being independent, so you have /bg for the BG group, and /ra or /p for your group.
So I don't see why the 14 would invite 26 people in the orginal raid, I think you are getting the two groups confused.
Also once you leave the BG, everyone is automatically removed from the battlegroup.
Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
If you queue with, say, 14 other people for AB, and you're the only one who accepts, and while you're in BG the 14 people get 26 other people into their raid, what happens when you leave the BG and it tries to reform the group?
I recall the two groups being independent, so you have /bg for the BG group, and /ra or /p for your group.
So I don't see why the 14 would invite 26 people in the orginal raid, I think you are getting the two groups confused.
No, I'm thinking of ways to break the system. Visio abuses me, I abuse computers back.
But if you stay in the non-BG group while in the BG, that pretty much answers the question - since you aren't removed from original raid, they can't invite to full in an attempt to overflow and get 41 into a single raid.
Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.
Battlegroup 9 is a bit strange. We have five launch servers with 5+ C'Thun killers. Another four launch servers with about 2 C'Thun killing guilds each. Then another five relatively new servers with 0 or 1 C'Thun killing guild on them.
The high-end PvP on Tichondrius has been pretty good, except the for after the Naxx patch killed interest for most people. It will be interesting to see if the battlegrounds will feature the stacked groups going up against each other often, or if the sheer amount of people pugging will drown them out.
From what I've seen in the past few months, a ton of quality guilds have transferred to our cluster so a lot of the not so well known servers on the list are now carrying some of the game's best guilds. At the same time servers like Magtheridon, Arthas, Illidan, etc... have been deserted.
That's partially wrong. None of the high profile guilds from Illidan have left the server.
Battlegroup 9 is a bit strange. We have five launch servers with 5+ C'Thun killers. Another four launch servers with about 2 C'Thun killing guilds each. Then another five relatively new servers with 0 or 1 C'Thun killing guild on them.
The high-end PvP on Tichondrius has been pretty good, except the for after the Naxx patch killed interest for most people. It will be interesting to see if the battlegrounds will feature the stacked groups going up against each other often, or if the sheer amount of people pugging will drown them out.
i'm actually very curious what cross server BGs will do for PVP. it's been really hard for us to get a solid PVP team together for a long time, because a server transfer around 6-8 months ago led to the migration of pretty much all of the top horde guilds. without meaningful competition (there are 0 C'Thun killing guilds on Ner'Zhul, while we've cleared everything in Naxx but 4H - and there's no real 'PVP guilds' to speak of), people generally get bored after a few games of beating up on pugs and quit.
on those occasions when the one (yes, there is exactly one) good horde WSG team is running, people refuse to queue without more or less a perfect group, since they make a big stink out of beating us when it might happen. the egos involved in PVP are a funny thing :-P i'm sure we're so out of practice against real teams that we'll get trounced for a while against any real opposition we come up against, and it'll be interesting to see whether the response to that is to tighten up and l2p better, or whether people will just remain content to ignore PVP altogether.
"Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast."
is this meaning that you you can only get the mana refund proc if it procs off the first target or that it was refunding multiple times since the 8/8 bonus was it jumps to other targets and proccing off that as well
mac:
Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down
i'm actually very curious what cross server BGs will do for PVP.
I predict that my server (Eredar) will end up despised by the balance of the Horde population on Battlegroup 5. Outside of organized PvP guilds, I doubt our Horde manages to win more than 1 in 25 games across all BGs. It's not a matter of gearing either, just plain disorganized rep farming idiocy. The other servers will quickly tire of our players who refuse to pay attention to map objectives, defend nodes, heal/dispel each other or do much of anything resembling organized strategy.
Here's something I don't know, and Kalmans post further confused me: is it possible to end up WITH players from different servers on your team? WSG with 5 from server X, 5 from server Y vs a team with 10 from server Z.
And if yes, wouldn't this open up a bunch of opportunities to transfer gold/items/whatever from 1 server to another?
And if no, it didn't really solve the problem I had with only having 3 people queued for WSG on the entire server, since I'll still be sitting there, waiting for more people on my server to queue up :s
Originally Posted by Zyla
If you can undo the bra with your teeth, it leaves your hands free for the keyboard.
i'm actually very curious what cross server BGs will do for PVP.
I predict that my server (Eredar) will end up despised by the balance of the Horde population on Battlegroup 5. Outside of organized PvP guilds, I doubt our Horde manages to win more than 1 in 25 games across all BGs. It's not a matter of gearing either, just plain disorganized rep farming idiocy. The other servers will quickly tire of our players who refuse to pay attention to map objectives, defend nodes, heal/dispel each other or do much of anything resembling organized strategy.
Hey, that sounds like my server too..
[13:49] <manly> buu: RIGHT NOW, ALL THE DATA WE HAVE IS 7.3% MULTIPLIER
[13:49] <manly> FUCK
From battlegroup nine (Tichondrius) as a single Alliance member.
We're getting horrible lag on the server as well.
Edit 1: Tichondrius crashed. Other servers on BG9 are up.
Edit 2: Added that I was queueing as an Alliance member.
Battlegroup 9 is a bit strange. We have five launch servers with 5+ C'Thun killers. Another four launch servers with about 2 C'Thun killing guilds each. Then another five relatively new servers with 0 or 1 C'Thun killing guild on them.
The high-end PvP on Tichondrius has been pretty good, except the for after the Naxx patch killed interest for most people. It will be interesting to see if the battlegrounds will feature the stacked groups going up against each other often, or if the sheer amount of people pugging will drown them out.
Also looking forward to it, all the decent pvp teams have died out on blackrock and all you have are a bunch of honor farmers rolling pugs who think they are tops. Hopefully we'll get some more skill oriented teams going and more interesting matchups. I know personally I'll be a lot more inclined to pvp after the patch, I've lost all interest in it currently.
From what I've seen of group 9 there's mainly Blackrock and Tichondrius as the big-name pvp servers. Beyond that there's still quite a decent amount of competition. And a few new servers where people will get trounced with regularity and most likely stop queueing much at all.
Originally Posted by OzX
I predict that my server (Eredar) will end up despised by the balance of the Horde population on Battlegroup 5. Outside of organized PvP guilds, I doubt our Horde manages to win more than 1 in 25 games across all BGs. It's not a matter of gearing either, just plain disorganized rep farming idiocy. The other servers will quickly tire of our players who refuse to pay attention to map objectives, defend nodes, heal/dispel each other or do much of anything resembling organized strategy.
If you'd bothered to fill your profile in you wouldn't need to tell us what server you're from ;)
From battlegroup nine (Tichondrius) as a single). We're getting horrible lag on the server as well.
Is that as alliance? Looks pretty decent, better than I expected anyway.. I'm sure Blackrock horde are loving it (used to massive queues of up to and over an hour)
Well other than the fact that all the servers on our cluster went down about 6 times during primetime raiding this evening (resulting on us calling raids after FIVE serverwide disconnects during Anub), Battlegroup 5 seems fantastic. Queues of 2-5 minutes for all 3 BGs as Alliance (grouped for WSG and AB, obviously solo for AV). Haven't run up against any of the uber guild teams from Mal'Ganis, Archimonde etc. yet, however. But I'm sure that will be fun when it does happen at some point.
It's just so weird to go queue and see like 20+ AV games running concurrently...