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Old 08/23/06, 1:24 AM   #1
Vytae
Von Kaiser
 
Murloc Warlock
 
Frostmourne
We recently killed C'thun for the first time (lastnight) much thanks to organizational help on these boards. So we to keep the kill and experience fresh we went into aq40 again today with the intent of clearing up to Cthun and killing him again tomorrow. We did a record clear (for us) going from Skeram to dead emps in 3 hours with a server trash included only to find a delightful little cockblock.

Which is that mindslayer packs are now chaining anywhere from 2-8 people from a SINGLE MINDFLAY. Needless to say when we hit a 4 mindslayer pack it was pretty gruesome. We tried everything,spreading them out,zerging them up. We stopped at flasking up (except our two MTs still had them from emps) and managed to get 3 down with 25 people still up,problem was only 4 of those were healers. With 9 tanks it would be fairly easy,as you wouldnt have to worry about the mind controls and them running into anothers zone and mindflaying healers.

Has anyone managed to get by these guys yet? And if so,share some tips -_-

Who the hell wanted that trash to be more difficult,their already tougher then almost all the bosses before with exception of maybe vicidus.

Money is not happiness. Yachts are not happiness. Hot women are not Happiness.
Being stinking rich on a yacht with hot women sure as hell is though.

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Old 08/23/06, 7:58 AM   #2
Tuco
Piston Honda
 
Murloc Priest
 
Mal'Ganis
Just wait till you see what they did to C'Thun!

What we did for our 4 mindflayer packs(thank God there was one of them), is spread them out, but more importantly, have the raid members be spread out. The mind flay is like C'Thun's green beam in that it's a targetable AE, chaining to other people, so if you're far away from each other, you can avoid getting multiple people hit. This worked okay and made the buff relatively invisible after we got okay at it.

As for C'Thun, now he won't just hit the MT a few times while everyone gets situated, so we're having to send in two groups at a time, keeping everyone spread out etc while we set up.

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Old 08/23/06, 8:01 AM   #3
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
Oh boy, please not.

Stopped Playing

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Old 08/23/06, 8:16 AM   #4
grine
Glass Joe
 
Gnome Rogue
 
Stormreaver (EU)
Oh crap, just as we were beginning to get a hang of the entryprocess...

Guess we'll start from scratch next time then.

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Old 08/23/06, 8:18 AM   #5
kovi
Glass Joe
 
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Undead Mage
 
Magtheridon (EU)
It sounds like once you pull a boss everyone will be put on his hate list immediately now.
At least that would explain Razuvious running past an Iceblocked Mage and C'Thun beaming other people than the MT during the pull.

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Old 08/23/06, 8:21 AM   #6
TheRealJon
Amazing Racist!
 
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Tauren Shaman
 
Dunemaul
Oh good, of all the things that needed to be fixed making the post-Emps trash harder was up there in my top five.

Meh I guess its not that bad if all it entails is spreading out to avoid the mindflay, just seems kind of silly though ... its pretty notoriously known that a lot of guilds who can farm AQ40 don't go because of the time investment of clearing the trash to C'thun makes the runs way too long, so they decide to give them a new ability? You would think maybe they would try to encourage people to go to AQ instead of making it so people want to go even less.

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Old 08/23/06, 8:40 AM   #7
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
That would require the abilities to be triggered by the actual aggro ranking.
Don't think the eye beam and mindflay works this way.

Stopped Playing

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Old 08/23/06, 9:11 AM   #8
Oneiros
Piston Honda
 
Human Priest
 
Greymane
Do you think they'll fix this or do you think it is intended?

I believe in Harvey Dent.

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Old 08/23/06, 9:20 AM   #9
Feer
Von Kaiser
 
Blood Elf Paladin
 
The Maelstrom (EU)
Blizzard has long tradition of breaking mob spells during patches. This might be just like when they gave Chromaggus nullify-like Time Lapse and Corpse Scarabs from Anub to lvl 55ish Crypt Walkers in EPL.

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Old 08/23/06, 9:20 AM   #10
Darke
Piston Honda
 
Troll Warrior
 
Blackhand
Razuvious was pretty sweet tonight running past our Iceblocked Mage. We ended up MC pulling which worked out okay.

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Old 08/23/06, 9:30 AM   #11
Ranalis
I'm doing science and I'm still alive
 
Draenei Shaman
 
Silver Hand
For groups still getting Ouro and/or C'Thun attempts in, and struggling with what was already pretty difficult trash (and a LOT of it), this is a slap in the face. I'm not on the bleeding edge, and I know the norm there is broken content (and lord knows I respect those of you who deal with that all the time). For us, though, this really hurts. Maybe we'll find out it is a bug. My sense, though, is that this is an intended change, based on the rationale of "C'Thun drops loot much better than much of Naxx, we should make the clear to him significantly harder in order to bring it more in line with Naxx." We'll see, I guess.

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Old 08/23/06, 9:46 AM   #12
Judia
Banned
 
Murloc Paladin
 
Grim Batol(EU)
We got out first C'thun kill last night, and took ouro to 31%.
Now I have to decide wether we should just drop everything post twins and focus on Naxx. I geuss the first step will be to relearn Raz.
Pretty thoughtless changes IMO.

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Old 08/23/06, 10:08 AM   #13
Kytrarewn
In 1st, e-brake activated.
 
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Kytrarewn
Undead Rogue
 
No WoW Account
I was just about ready to admit that the pre-Razuvious trash in Naxx was more tedious than the post-Emps trash in AQ40. No longer can I even consider making that assertion.

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Old 08/23/06, 10:23 AM   #14
Hober
Von Kaiser
 
Murloc Mage
 
Outland (EU)
It as if they don't want you to go AQ anymore instead of nerfing the trash.

"Please stop going, you've already done irrepairable damage to the part of the brain that contains your love for us."

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Old 08/23/06, 11:21 AM   #15
Judia
Banned
 
Murloc Paladin
 
Grim Batol(EU)
Trash confirmed as bugged by Blue.
No word on C'thun or Raz.

Judia

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