Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion

Closed Thread
 
LinkBack Thread Tools
Old 08/28/06, 4:30 AM   #801
Groglox
Shave and a hair cut
 
Groglox's Avatar
 
Goblin Warrior
 
Mal'Ganis
Originally Posted by Pyros
NPC spells for sure, unless they heavily rework pet system to make hunter pets something else than a melee dot. It would probably be a major nerf to pet tanking abilities tho, everything comes with a cost, and I doubt they would do that so well, I doubt pets get anything but Lacerate-type abilities ^^

Somewhat annoyed hunters don't have any new skill or talents tho, reminds me of the beta, when hunters were the black sheep of wow classes because they got added last. And the other one was the 2nd to last class added, druids, which seem to have no new talents/skills yet either(just a fake talent tree with nothing in the spell database to confirm it).
Or when we were last to get any info about tier 3? :p

Originally Posted by masanbol View Post
It probably shouldn't surprise me that the first applications of one of the coolest creature designers ever made is going to be cockmonsters and titwalkers.
Originally Posted by Zyla View Post
I mean christ, cunnilingus is much like being a resto shaman, you spam the button and let it do the work. So long as you change targets as appropriate you don't need to put any thought into it.

Offline
Old 08/28/06, 4:36 AM   #802
Eej
BATTLE-FEVER BATTLE-READY
 
Eej's Avatar
 
Eej
Troll Hunter
 
No WoW Account
Lacerate and Spirit Bond (I don't care what you have to say, it had such limited utility) are examples of how awesome our last-minute talent implementation was pre-release. If the same thing happens in Burning Crusade, that Blood Elf Rogue is looking mighty tempting. Hell maybe a Blood Elf Mage... they both do more DPS in raids and look crazy good in PvP now.

One thing I'm curious about, however, is whether Backstab is really being boosted to 175% of weapon damage, or if that's just another one of the supposed "interim stats" like the 14% crit on Master Spellstone. Well, I really do hope that Master Spellstone is only 14% crit in alpha.

Canada Offline
Old 08/28/06, 5:06 AM   #803
 Shalas
Bald Bull
 
Shalas's Avatar
 
Tauren Druid
 
Mal'Ganis
Assuming it's true, Master Spellstone is +14 crit rating, not +14% crit, based on the curse-gaming spell info (which appears to be in the range of 2% crit).

Also, old Spirit Bond wasn't as much a bad idea as much as that it was very badly balanced. Lacerate was pretty clearly just tossed in there at the last minute when they realized they didn't have a 31 point survival talent yet, though.

Offline
Old 08/28/06, 7:25 AM   #804
Pyros
Bald Bull
 
Pyros's Avatar
 
Undead Death Knight
 
Twisting Nether (EU)
Spirit bond in PvP was way overpowered tho. It was somewhat like soul link, close to useless in raids, PvP and PvE, but very good in small scale content or duels/2vs2 PvP.

But yea I don't really get why Blizzard hates hunters so much, why are they always last to find out about stuff. I'm not 100% sure but didn't hunters get their T2 updated graphics late too or some story like that? Not like I was waiting for anything but a purple dragon armor, I knew they'd go for the FFXI Dragoon epic set style ^^

Well can't deny when they made the hunters revision, we jumped from worthless to pretty damn good. Itemization and scalability made the hunters what they are now, but back then I was dominating all damage meters in MC and BWL and I could count the number of people who could kill me 1vs1 on one hand. I only hope we can keep the trolls on hunter's boards for more than 4-5months after the expansion... :)

However seeing new ranks of aimed shot, I don't have much hope for PvE, keeping the 3secs cast mechanics on what will probably still be the best mana investment for pure damage means they'll have to make weapons slower than 3.3 or else they'll just be fancy stuff for people who don't like the current best weapon type. That and the possibilities of Burst DPS it offers in PvP will make it impossible to balance correctly. But considering I probably will quit raiding with the patch and concentrate on arenas, that's fine with me, just give me a silence cloud trap or a knockback shot and I'll be happy ^^

Offline
Old 08/28/06, 7:41 AM   #805
The Mercenary
Glass Joe
 
Murloc Warrior
 
Agamaggan (EU)
Originally Posted by Nemesism
I don't think Fury will be nerfed persay in the Exp with all the new ranks of AP buffs and with Rampage I think it will be about the same to be honest.
Right..."the same". As in, Warriors will get nerfed, but then given "buffs" in the form of new talents and skills to put them back to where they were prior to the expansion. In the meantime every other class around that can deal DPS gets a true upgrade.

Offline
Old 08/28/06, 8:56 AM   #806
Kelgann
Glass Joe
 
Murloc 
 
Originally Posted by The Mercenary
Originally Posted by Nemesism
I don't think Fury will be nerfed persay in the Exp with all the new ranks of AP buffs and with Rampage I think it will be about the same to be honest.
Right..."the same". As in, Warriors will get nerfed, but then given "buffs" in the form of new talents and skills to put them back to where they were prior to the expansion. In the meantime every other class around that can deal DPS gets a true upgrade.
QQ

Offline
Old 08/28/06, 9:00 AM   #807
♦ Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Let me see if I'm missing something:

This thread gets derailed by idiots talking about their fury DPS or lack thereof in a complete vacuum and getting overly heated about it. I post:
The next person who posts about DPS warriors (in this thread) is getting a temp ban.
The discussion moves on to other topics.

And then one person quotes an old post on the topic to make the same old tired point. And then someone else replies, to post "QQ"?

Yeah, alright, I don't think either of you will be missed.

Offline
Old 08/28/06, 9:28 AM   #808
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by osirisunnefer
Enchants:
Enchant Weapon - Mongoose - occasionally increase Agility by 120 and attack speed slightly
I am glad there is a plan for a Crusader-type enchant for Hunters/Rogues, and if it stacks that would be pretty neat.

Also the 2% crit scope looks interesting.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

United States Offline
Old 08/28/06, 9:51 AM   #809
Jaizha
Von Kaiser
 
Blood Elf Paladin
 
Draenor (EU)
It's also nice to see more varied weapon enchants becoming available for casters (Sunfire, Soulfrost and Spellsurge).

Offline
Old 08/28/06, 9:52 AM   #810
Mosh
Don Flamenco
 
Undead Warlock
 
Al'Akir (EU)
Originally Posted by ZProtoss
Originally Posted by Vetinari
It was fun while it lasted, but it really was blatantly overpowered, and got met with many nerf cries: eg "I was clearing out an area, one or two mobs at a time, for a quest. But then a warlock came up to me and said, 'Watch me kill the entire docks at the same time', and he gathered up like 30 monsters, hellfired, and they ALL DIED! NERF!"
UHHHH. that warlock was probably me. not even kidding. back in one of the beta patches on the pvp server, I figured out how to hellfire bomb and did that by the docks in tanaris. pretty sure I said that exact line to several people I met at the time too. my char name was either just Zprotous, Zp or Protous. I forget what :o

ps to all other warlocks in thread: sorry for getting vw shield nerfed :(
Hihi ZP. I did it too =]

Offline
Old 08/28/06, 9:53 AM   #811
Feer
Von Kaiser
 
Blood Elf Paladin
 
The Maelstrom (EU)
Apparently BC alpha client found its way to mom-and-pop torrent sites along with barebones server emulator, so there will be loads of unofficial screenshots and videos available very soon. And of course data miners are going to have a field day with it.

Offline
Old 08/28/06, 10:27 AM   #812
spronk
Don Flamenco
 
Orc Death Knight
 
Blackrock
Originally Posted by Copernicus
Originally Posted by Zzbzq
The expansion alpha/beta will be like <1/10 the duration of the original from 2003-. In the original they kept redoing all kinds of code from scratch. For the expansion it's just the ideasmiths with their content-creation-wizard software.
My prediction right now is that the expansion will be out for Thanksgiving weekend. Same as the WoW release, it will be pushed out no matter what the state the expansion is in.

With other people's estimates, looks like we'll have the closed beta info in about six weeks. Such a long wait :(
they've pretty much already passed the thanksgiving date. remember for retail software boxes it takes 8-12 weeks to produce enough copies, so the gold masters would be getting ready for finals very soon. Sure they can delay gold masters a bit but then it'll mean everyone downloading huge patches after they install the CD, and nobody wants that.

Remember 1.11 was on test server over 2 months I believe. And that was a relatively minor change compared to TBC. Even in best conditions we're looking at 6-8 week closed beta, 3-5 week open beta (release code frozen at this point), and 10 weeks to get the kits made. Thats already 4-5 months. If they want to have any hope of making thanksgiving they will start the closed beta next week or week after and take a lot of shortcuts and release with a number of bugs.

The good thing for them is they can pretty much ignore all the 25 man level 70 raids on release, they'll have at least 2-3 weeks after release before people will step into those. Or longer, depending on how much of karazhan needs to be done to get into the 25 mans (if you need to run karazhan 10+ times to gear up, it may be months before 25 man raids are explored).

The reality is that given Blizzards horrendous QA system and absolute disastrous patch days (indicative of poor release management) and indications so far that important parts of TBC are still simply NOT DONE (empty instances, lack of 70 priest/hunter new skills/talents, etc) its likely the expansion is not going to be released this year. I for one hope to be proven wrong but just look at blizzard's history of patch-concept to path-release and you can get a good idea of how far off it is.

Offline
Old 08/28/06, 10:45 AM   #813
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Well, regarding the 2 month patch 1.11 test server time, I believe many of the devs were working on TBC, so they would have been short-staffed on testing the content patch.

Blizzard may make it in December if they work at it and skip finishing content, but if they want it to be smooth I can see a release in Jan (then Vista will have a release buddy).

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

United States Offline
Old 08/28/06, 10:48 AM   #814
Feer
Von Kaiser
 
Blood Elf Paladin
 
The Maelstrom (EU)
8-12 weeks from gold to retail would be extremely long time for a game, more in scale of product release like Windows. For comparison, Doom 3 went from gold to stores in about 2 weeks. Also, instances appear to be unpopulated because right now unofficial screenshots come from emulated server.

Offline
Old 08/28/06, 10:54 AM   #815
berg
Don Flamenco
 
Undead Rogue
 
Tichondrius
Originally Posted by spronk
they've pretty much already passed the thanksgiving date. remember for retail software boxes it takes 8-12 weeks to produce enough copies, so the gold masters would be getting ready for finals very soon. Sure they can delay gold masters a bit but then it'll mean everyone downloading huge patches after they install the CD, and nobody wants that.
I used to work for a company called Dynamix which was a sister dev-house to Blizzard under the Sierra brand. OF all the criticisms that can be laid on Sierra (now vivendi/havas) their fabrication/distribution chain is not one of them. We regularly had products go gold on a Wednesday-Thursday and be on shelves within a week country wide. If they have anything that even remotely resembles a gold master by week 3 of November they can get it in stores by Thanksgiving.

This is just for America btw. I have absolutely no idea how the distribution chain worked in other parts of the world.

Offline
Old 08/28/06, 10:56 AM   #816
• Double-Neg
But it says heaven
 
Double-Neg's Avatar
 
Orc Death Knight
 
Mal'Ganis
http://forums.elitistjerks.com/viewtopic.php?id=8143
Lets keep things neat.

<+kenlyric> people who say they want less complex games are just trying to cover up the fact that they are bad at games
#EJ IRC, Come by and we will talk about DOTA 2!

Offline
Old 08/28/06, 10:58 AM   #817
♦ Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Yeah, as much fun as hitting 200k views on a thread would be, this is just a chatroom at this point and you can't really get any information out of it.

Offline
Closed Thread

Go Back   Elitist Jerks » Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
New Skills in WoW 1.13 oldmandennis Public Discussion 36 11/20/06 6:08 PM
Beta Paladin Talents & Skills: High-five to Uther Copernic Public Discussion 159 09/01/06 8:26 PM
Thoughts on current mage and warlock trees in the expansion. silya Public Discussion 1 08/29/06 6:29 PM
Proposed Warrior Talents for Expansion Artega Public Discussion 5 08/25/06 2:42 PM