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Old 08/23/06, 6:27 AM   #1
Pressure
Glass Joe
 
Tauren Warrior
 
Frostmourne
As you all know, the patch notes state changes to Haste and Slow effects

Now the TF slow debuff on a target states "Time between attacks slowed by 20%"

Is

"Slowing its attack speed by 20%" (the tooltip description on TF)

equal to

"Time between attacks slowed by 20%" (the debuff on a mob affected by the primary TF proc)?
 
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Old 08/23/06, 6:35 AM   #2
taylor
Great Tiger
 
Murloc Shaman
 
Mal'Ganis
Is slowing attack speed by 20% the same as making the time between attacks slowed by 20%? I don't see how it could be any clearer; yes.
 
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Old 08/23/06, 6:48 AM   #3
Pressure
Glass Joe
 
Tauren Warrior
 
Frostmourne
Hmm...ok thanks.

The patch notes read:
"Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly."

Now the tooltip for thunderclap reads "... increasing the time between their attacks by 10%..."
I don't understand why Blizz mentions its potency has been reduced slightly. How?
 
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Old 08/23/06, 6:56 AM   #4
SquattingCow
Ask me about cleave chains
 
SquattingCow's Avatar
 
Tauren Warrior
 
Blackrock
Edit: No, that math was fucked :<

Originally Posted by Fric
Fingering a girl while she argues with her husband-to-be is perhaps my new low point morally in my horribly debauched life
 
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Old 08/23/06, 7:14 AM   #5
Kasi
Spymaster
 
Karnadas
Draenei Shaman
 
No WoW Account
It was mentioned in a previous thread. Before 10% TC would knock speed from 100% to 90%. Now since its multiplicative (instead of additive like before. Similar changes done for threat) its 100/1.1 which gives something like 90.9%. So there is the slight change. Not sure what the old descriptions and rates were on TF to see if it stayed the same or not.
 
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Old 08/23/06, 7:44 AM   #6
taylor
Great Tiger
 
Murloc Shaman
 
Mal'Ganis
Originally Posted by patch notes
Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentages of the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display.
It's not that they were all additive before in this case, as implied in the patch notes. Back in the golden years of 1.11, 30% haste and a 30% slow wouldn't cancel out properly, and a 30% slow on melee and a 30% slow on spell casting wouldn't produce the same decrease. So, Blizzard made some new and improved formulas that fix that issue.

These crazy new formulas require larger magnitudes to achieve the same apparent effect for everything but spell slow effects. In the case of with thunderclap and thunderfury, their effects will be lessened because they have not been increased to compensate for the new formulas.

Not sure what the new formula is exactly, but it should be consistent with the old spell slow formula.
 
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Old 08/23/06, 9:08 AM   #7
 Anarkii
Zing!
 
Zrave
Blood Elf Paladin
 
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Originally Posted by taylor
Originally Posted by patch notes
In the case of with thunderclap and thunderfury, their effects will be lessened because they have not been increased to compensate for the new formulas.
On the PTR, TF debuff had been increased to 25%. When the patch went live, the tooltip says 20% again, which apparantly is a bug?


Originally Posted by hortus
# Thunderfury slow effect is incorrect
http://forums.worldofwarcraft.com/th...p=1#post169865
 
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