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Old 08/26/06, 4:38 PM   #151
Carnitine
Von Kaiser
 
Blood Elf Warrior
 
Blackhand
On Skeram we have always used the "naked rogue" strategy, but last night the naked rogues were hitting cloth for 4-5k when MCed. Once we figured this out we started sheeping the rogues and it went as smoothly as ever. They definitely changed Skeram's mind control mechanics a bit in 1.12.

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Old 08/26/06, 8:04 PM   #152
xarg
Piston Honda
 
Night Elf Warrior
 
Blackrock
Originally Posted by Fermion
Originally Posted by Kytrarewn
Since the patch, because of cross-realm BGs, items not yet dropped on your server (but dropped somewhere in the battlegroup), can now be linked without crashing.
was curious about this too. thanks for the info !
I'm not sure on this one. I remember a month or two ago a guildy had an addon which would link T3 sets (in their entirety), and I never saw him crash after using it. Unless that got nerfed, and is now un-nerfed?

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Old 08/26/06, 8:11 PM   #153
Lactose
Don Lactose
 
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Tauren Hunter
 
Talnivarr (EU)
The quests for the items were available on the server, so the items were 'known' to the server = you could link them.
Pretty sure that's it.

Look, Lactose, we'd rather you didn't eradicate the whole human race.
- Sam & Max

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Old 08/26/06, 8:14 PM   #154
xarg
Piston Honda
 
Night Elf Warrior
 
Blackrock
Hmm good point, didn't really think of that. There would have been somebody on the server with the quests by then I'd say, though I couldn't be certain.

Interesting caching system anyway.

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Old 08/26/06, 10:04 PM   #155
Kytrarewn
In 1st, e-brake activated.
 
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Kytrarewn
Undead Rogue
 
No WoW Account
Originally Posted by chalon
A hotfix has been applied to all realms which should make entering C'Thun's room more feasible.

In 1.12.1 a cleaner, better fix will be applied. But for the meantime, the encounter should be doable.
C'thun *IS* doable now... but your timers for phase one will be fucked.

Be careful.

Don't let this asshole be a US Senator: http://www.youtube.com/watch?v=1jkU3...layer_embedded

ΜΟΛΩΝ ΛΑΒΕ


Jesus don't want me in a sunbeam
Sunbeams are always made on me
Don't expect me to cry, for all the reasons I'm gonna die
Don't ever ask your kick of me.

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Old 08/27/06, 6:12 PM   #156
Mal
Glass Joe
 
Murloc Warrior
 
Turalyon(EU)
Contrary to the patchnotes vek'nilash still performs ubs on the moment of the port and vek'lor still performs his ae on the moment of porting.

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Old 08/27/06, 6:22 PM   #157
draghkar
Piston Honda
 
Tauren Shaman
 
Aggramar (EU)
Originally Posted by Mal
Contrary to the patchnotes vek'nilash still performs ubs on the moment of the port and vek'lor still performs his ae on the moment of porting.
I can confirm this, we had a couple of ubs/explosion suddenly after the teleport.

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Old 09/13/06, 1:26 AM   #158
Ushikawa
Glass Joe
 
Murloc Warrior
 
Malfurion
Originally Posted by draghkar
Originally Posted by Mal
Contrary to the patchnotes vek'nilash still performs ubs on the moment of the port and vek'lor still performs his ae on the moment of porting.
I can confirm this, we had a couple of ubs/explosion suddenly after the teleport.
While we've only done Twin Emps twice since the patch, and one guild's experience is hardly enough to use as an accurate sample, it seems that Vek'lor can no longer Arcane Explosion, teleport, and have Vek'nilash immediately Unbalancing Strike afterwards, so I assume that's what the patch notes meant. Can anyone else confirm/deny this?

Also, we haven't attempted C'Thun since 1.12, but I've heard reports that Giant Eyes can no longer be school silenced. That is, when shield bashed/counterspelled, the beam cast is interrupted, but the recast isn't put on a cooldown, so they can begin recasting immediately. I don't know if this applies to normal silences from Imp. Shield Bash or Imp. CS as well, but can anyone confirm this?

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Old 09/13/06, 4:08 AM   #159
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
I have not seen an Giant Eye to recast immediatly after being interrupted yet.
But as stated they begin to cast right immediatly when they emerge.


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Old 09/13/06, 7:15 AM   #160
Bubba
Don Flamenco
 
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Undead Rogue
 
Al'Akir (EU)
Contrary to the patch notes, when we killed Gluth last night the zombie chow did not despawn.

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Old 09/13/06, 7:40 AM   #161
Roana
Piston Honda
 
Blood Elf Paladin
 
Turalyon
Originally Posted by Drauk
A char sheet now shows +damage in ranged damage tooltip. Seems its total damage for school of wand.
However, wand damage is not actually affected by +spell damage, contrary to what the tooltip says (tested it with both my priestess and my mage). Furthermore, +frost damage items seems to increase the tooltip for an arcane wand, and the unmodified damage range of a wand (prior to the +spell damage bonus) tends to be off by a bit once you wear +spell damage gear.

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Old 09/13/06, 7:52 AM   #162
Roana
Piston Honda
 
Blood Elf Paladin
 
Turalyon
The Fireguard Destroyer triplets in front of the bar in BRD are now duos. One of each triplet has been removed, making getting to the bar much less painful for a mid 50s group. The triplets in front of the MC entrance are unchanged.

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Old 09/13/06, 8:13 AM   #163
• Chicken
 
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
Originally Posted by Roana
Originally Posted by Drauk
A char sheet now shows +damage in ranged damage tooltip. Seems its total damage for school of wand.
However, wand damage is not actually affected by +spell damage, contrary to what the tooltip says (tested it with both my priestess and my mage). Furthermore, +frost damage items seems to increase the tooltip for an arcane wand, and the unmodified damage range of a wand (prior to the +spell damage bonus) tends to be off by a bit once you wear +spell damage gear.
Even more interesting is how Spiritual Guidance as a talent interacts with the DPS information of wands. Gear gets shown as a +x at your wand damage. But the damage/healing you get from Spiritual Guidance is added to your wands base damage. Both are display bugs however, your wand still does it's normal damage.

I'd almost try speccing Wand Specialization just to see how that interacts with it further.

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Old 09/13/06, 10:12 AM   #164
 Shalas
Bald Bull
 
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Tauren Druid
 
Mal'Ganis
Wand spec appears to just multiply everything by 1.25 (making the +damage amount even more meaningless).

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Old 09/13/06, 10:20 AM   #165
Malorum
King Hippo
 
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Malorum
Undead Priest
 
No WoW Account
Originally Posted by sp00n
I have not seen an Giant Eye to recast immediatly after being interrupted yet.
But as stated they begin to cast right immediatly when they emerge.
This is highly annoying. Excuse me while i go get my cat reflexes out for all of the mages and rogues.

Originally Posted by JamesVZ View Post

Anyway. Badges suck, bring back 40 mans.

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