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Old 08/25/06, 5:43 AM   #16
Chaotik
Von Kaiser
 
Murloc Warrior
 
Cenarius
Originally Posted by gchen77
everyone knows the Watching thing. This is a random charge but for some reason it doesn't go back to the MT.
You do know he's tauntable?

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Old 08/25/06, 5:47 AM   #17
Deris
Great Tiger
 
Worgen Death Knight
 
Executus
I prefer to play a game, and see just how big he can get :D

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Old 08/25/06, 5:59 AM   #18
Dakous
Don Flamenco
 
Tauren Druid
 
Drenden
Originally Posted by gchen77
After they removed the spears we tried to go back to the old way.
Circle around him.. tank the raptor next to him.
But he charges and doesnt go back to the MT anymore. :(

How do people take down Bloodlord now? :(
Correctly.

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Old 08/25/06, 10:17 AM   #19
subscience
Great Tiger
 
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Orc Mage
 
Ner'zhul
Tank <-10 yards-> Raid <-10 yards-> Tank

He'll just ping-poing across your tanks.

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Old 08/25/06, 11:01 AM   #20
Louie
Bald Bull
 
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Orc Death Knight
 
Mal'Ganis
Alternately you can treat it like most people treat Mar'ii and have an out of range tank standing with the dps/healers who taunts and drags bloodlord back to the MT. Also have your shamans drop searing totems near the MT... sometimes he will reaggro on those and it makes everyone's job simpler.

Also I've said for ages that the spears were a LoS bug that was going to be fixed :V

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Old 08/25/06, 11:14 AM   #21
Fizil
Von Kaiser
 
Murloc Warlock
 
Skullcrusher
Originally Posted by altairian
2 warriors offtank the raptor about 30 yards away from them (switch tanks when sunder armor stacks up a few times)
This isn't entirely necessary really. I usually take my bluebie Warrior to ZG and typically we OT the Raptor with one guy, I wear my DPS gear and attack Bloodlord. Every so often the OT calls me and I put on my shield and taunt off the Raptor so his sunders can reset, then go back to Bloodlord. Using two dedicated OTs is gimping your DPS.

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Old 08/25/06, 11:29 AM   #22
Trilly
Von Kaiser
 
Gnome Rogue
 
Hyjal
Still to this day, during our late night idol runs, we keep the Raptor offtanked the whole fight. We always assumed the increase in Mandokir's damage was higher than keeping one healer on the raptor tank. I'm curious if anyone has actually tested this.

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Old 08/25/06, 11:41 AM   #23
Malan
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Malan
Tauren Shaman
 
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If you're doing ZG in blues or ZG epics, yah the dmg from his enrage of killing the raptor first probably is not something you want to do.
If you're clearing ZG for enchants in Tier 2 or 3, screw that noise, kill the raptor first. The enrage only lasts for like 20 seconds or something, its not the entire time. You'll barely even notice it.

Actually scrub that - I tanked Bloodlord through the enrage on my warrior alt who has a wrath helm, bracers of might, and and a couple of AQ40 tanking gear from the first couple of bosses. Its just dependant on your healers.

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Old 08/25/06, 11:46 AM   #24
Impowitz
Von Kaiser
 
Undead Warlock
 
Kil'Jaeden
My guild found that, if the raptor is held sufficiently close to Mandokir, the random charges stop entirely. To get an idea of how close, one of your offtanks could have to stand well within whirlwind range to pull the raptor in. Once raptor is close enough, offtanks swing around so that they're out of whirlwind range, making sure not to pull the raptor away from Mandokir.

As long as the raptor is close and nobody makes him angry, Mandokir will never charge.

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Old 08/25/06, 11:56 AM   #25
 Darkmyst
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Troll Warrior
 
Mal'Ganis
Originally Posted by Trilly
Still to this day, during our late night idol runs, we keep the Raptor offtanked the whole fight. We always assumed the increase in Mandokir's damage was higher than keeping one healer on the raptor tank. I'm curious if anyone has actually tested this.
I don't think keeping the raptor alive is worth it. Eventually you end up with the tank on him having 0 AC and that probably sucks up more mana than jsut healing through Mandikor's post raptor death enrage. Mandokir's enrage does not last for the remainder of the fight.

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Do you have a point or are you just crying now?

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Old 08/25/06, 11:57 AM   #26
♦ Praetorian
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If I'd noticed this thread yesterday I would've just heaped it. Now that people have posted constructively in it, I just edited the title.

Please keep thread titles containing "Omg" and " :( " off the forums, thanks.

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Old 08/25/06, 12:23 PM   #27
CheshireCat
Bald Bull
 
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Blood Elf Priest
 
Mal'Ganis
Originally Posted by Darkmyst
Originally Posted by Trilly
Still to this day, during our late night idol runs, we keep the Raptor offtanked the whole fight. We always assumed the increase in Mandokir's damage was higher than keeping one healer on the raptor tank. I'm curious if anyone has actually tested this.
I don't think keeping the raptor alive is worth it. Eventually you end up with the tank on him having 0 AC and that probably sucks up more mana than jsut healing through Mandikor's post raptor death enrage. Mandokir's enrage does not last for the remainder of the fight.
On warrior-heavy nights, we actually put two tanks on the raptor, and switched aggro to let the debuff reset. A single healer could then be assigned to both off-tanks and still help on the MT.

Of course, that takes a warrior who could be DPSing Bloodlord and takes them out of the picture. This is more of a slow-and-steady approach.

On low-warrior nights, we'd just throw three hunter pets at the raptor, and toss them the occaisonal heal, with the expectation that all the pets would die at the end.

Was all this worth it to avoid the enrage? I'm not entirely sure it was, but our raid leader disagreed. It worked coonsistently, though.

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Old 08/25/06, 12:27 PM   #28
DeeNogger
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Undead Priest
 
Mal'Ganis
id say keep the raptor alive. the dps you would lose from the 1-2 warriors on him is minimal. Melee dps on blood lord has to move in and out alot to avoid the whirl wind (or die like morons and make the boss stronger). having 2 less wont be a big hit to your dps imo.

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Old 08/25/06, 12:32 PM   #29
• Snowy
Mitt Romney?
 
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Blood Elf Priest
 
Mal'Ganis
Always had 2 warriors switch off aggro on the raptor when sunders stacked to 5 or so - it's trivial to do and trivial to heal through. For a lower geared guild I think this is the way to go because you will have serious issues trying to keep your MT alive for the enrage period when the raptor dies first.

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Old 08/25/06, 1:34 PM   #30
tadashi
Von Kaiser
 
Blood Elf Warlock
 
Mal'Ganis
Until recently, guilds I've raided with had always killed the raptor and never used the spears exploit. It was more the charges and whirlwinds that hurt us and less Mandokir's enrage. These were raids with people in half to full tier one gear. We used careful aggro management and had few problems with Mandokir once people got the rhythm of the fight down.

If you have problems with charges, your raid needs to treat charges like Mandokir is watching someone. When Mandokir charges, tell your ranged players to stop dps so that Mandokir will return to the tank. The person being charged should definitely stop whatever they are doing because they will completely screw themselves if they hit #1 on Mandokir's threat list while he is off the tank.

This is why, for a small guild that is just getting into raiding, Mandokir is good prep for Onyxia.

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