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Old 08/26/06, 5:47 PM   #1
 Arawethion
Sentient Hyper-Optimized Data Access Network
 
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Tauren Druid
 
Mal'Ganis
I know it just went up, but somebody's probably going to be over there before too long.

http://forums.worldofwarcraft.com/th...11963478&sid=1

Answers to Moonkin questions:
0) Read the TTT/use the spreadsheet: http://elitistjerks.com/f47/t66856-moonkin_pve_dps/
1) Maintain high DoT uptime. Use WiseEclipse.
2) Nothing beats 2T8.
3) Yes, sometimes you cast many Wraths and no Eclipse procs. Deal with it.
 
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Old 08/26/06, 7:14 PM   #2
Jin
Glass Joe
 
Dwarf Death Knight
 
Sylvanas (EU)
C'thun dosn't beam at all for the first 10 seconds or so. Just get the whole raid to enter at the same time :)
 
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Old 08/26/06, 7:36 PM   #3
sp00n
Bald Bull
 
Night Elf Rogue
 
Wrathbringer (EU)
They could leave it that way in my opinion. ;)

 
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Old 08/26/06, 7:54 PM   #4
Adiar
Von Kaiser
 
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Draenei Shaman
 
Blackrock
13 Seconds to enter the room beam free. It's quite nice :>
 
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Old 08/26/06, 8:22 PM   #5
Poke
Von Kaiser
 
Orc Rogue
 
Mal'Ganis
Someone was claiming on R&D that he targets no one at all for 13 seconds when aggroed. I zoned in just now and tested it myself, and it's true; for 10-15 seconds the Eye of C'Thun remained inert, although I did get ruptured by a Small Claw, and the combat pulse still dismounts you basically immediately. Even so, for the moment phase 1 is even easier than it was in 1.11, since for my guild and probably others the entrance was always the trickiest part.

EDIT: Argh. The preview lied to me about there being no other posts in the thread.
 
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Old 08/26/06, 9:22 PM   #6
 Arawethion
Sentient Hyper-Optimized Data Access Network
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Poke
Someone was claiming on R&D that he targets no one at all for 13 seconds when aggroed. I zoned in just now and tested it myself, and it's true; for 10-15 seconds the Eye of C'Thun remained inert, although I did get ruptured by a Small Claw, and the combat pulse still dismounts you basically immediately. Even so, for the moment phase 1 is even easier than it was in 1.11, since for my guild and probably others the entrance was always the trickiest part.

EDIT: Argh. The preview lied to me about there being no other posts in the thread.
So does this mean that pre-existing timers will be wrong for the first beam/eyes?

Answers to Moonkin questions:
0) Read the TTT/use the spreadsheet: http://elitistjerks.com/f47/t66856-moonkin_pve_dps/
1) Maintain high DoT uptime. Use WiseEclipse.
2) Nothing beats 2T8.
3) Yes, sometimes you cast many Wraths and no Eclipse procs. Deal with it.
 
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Old 08/26/06, 9:24 PM   #7
 Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Nah, it sounds like the fight starts but "Eye Beam" is on 10sec cooldown upon aggro.
 
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Old 08/26/06, 9:50 PM   #8
Chaosmongler
Glass Joe
 
Murloc Priest
 
Nathrezim
Tested it tonight, confirming that it's 13 seconds before he finds a target, then the target gets zapped around 15 seconds
 
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Old 08/26/06, 10:34 PM   #9
 Arawethion
Sentient Hyper-Optimized Data Access Network
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Praetorian
Nah, it sounds like the fight starts but "Eye Beam" is on 10sec cooldown upon aggro.
Right, and don't most C'Thun bossmod autostarters work by waiting for C'Thun to target your puller? That's how the one we use, from AQ_BossMods, works. So it will be off of C'Thun doesn't actually target anyone.

Answers to Moonkin questions:
0) Read the TTT/use the spreadsheet: http://elitistjerks.com/f47/t66856-moonkin_pve_dps/
1) Maintain high DoT uptime. Use WiseEclipse.
2) Nothing beats 2T8.
3) Yes, sometimes you cast many Wraths and no Eclipse procs. Deal with it.
 
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Old 08/26/06, 11:35 PM   #10
Mythic
Von Kaiser
 
Dwarf Priest
 
Alleria
Killed him tonight, other then the beam taking 10 or so seconds to hit someone, the rest of the timers were the same as before(i.e., they don't add ten seconds).
 
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Old 08/26/06, 11:47 PM   #11
DarkStryke
Glass Joe
 
Murloc Paladin
 
Alleria (EU)
There's still no real phase2 rest, and the giant claws are spawning in the stomach sometimes. Other then that, gg as normal loot piniata.
 
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Old 08/26/06, 11:48 PM   #12
Poke
Von Kaiser
 
Orc Rogue
 
Mal'Ganis
Originally Posted by Arawethion
Right, and don't most C'Thun bossmod autostarters work by waiting for C'Thun to target your puller? That's how the one we use, from AQ_BossMods, works. So it will be off of C'Thun doesn't actually target anyone.
I actually can't remember if BigWigs started bars for me before the beam, but I want to say no. I guess I'm going back to manually-started NECB repeater bars until either the addon updates or Blizzard patches.

EDIT: I just checked BigWigs' code for the C'Thun encounter to see how it starts its bars, which indeed turns out to be the first Eye Beam to hit a party member. But it has different variables for the time from the first beam to the first glare/eyes and the time between them. So BigWigs users can modify their "timeP1TentacleStart" and "timeP1GlareStart" variables in BigWigs\AQ40\Cthun.lua to be smaller by 10 or 13 or however many seconds, which should keep it working while the hotfix is in effect.
 
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Old 08/27/06, 12:11 AM   #13
Kytrarewn
Captain N
 
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Undead Rogue
 
Kil'Jaeden
Originally Posted by Arawethion
Originally Posted by Poke
Someone was claiming on R&D that he targets no one at all for 13 seconds when aggroed. I zoned in just now and tested it myself, and it's true; for 10-15 seconds the Eye of C'Thun remained inert, although I did get ruptured by a Small Claw, and the combat pulse still dismounts you basically immediately. Even so, for the moment phase 1 is even easier than it was in 1.11, since for my guild and probably others the entrance was always the trickiest part.

EDIT: Argh. The preview lied to me about there being no other posts in the thread.
So does this mean that pre-existing timers will be wrong for the first beam/eyes?
Timers are wrong for the dark glare, at the very least.

ΜΟΛΩΝ ΛΑΒΕ


Jesus don't want me in a sunbeam
Sunbeams are always made on me
Don't expect me to cry, for all the reasons I'm gonna die
Don't ever ask your kick of me.
 
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Old 08/27/06, 1:28 PM   #14
Cuckoo
Glass Joe
 
Murloc Hunter
 
Anetheron
We had giant claws spawning in his stomach last night. What a great patch :)
 
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Old 08/27/06, 1:50 PM   #15
Ghostz
Don Flamenco
 
Dwarf Priest
 
Mal'Ganis
Originally Posted by Cuckoo
We had giant claws spawning in his stomach last night. What a great patch :)
Maybe we got lucky, but we didn't have any problems like that.
A notable change is that you no longer go out of combat between phase 1 and 2, meaning you can't drink or res. Everything else seemed to work the same way as before, can't comment on timers though since we don't use any.
 
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Old 08/27/06, 2:19 PM   #16
 Arawethion
Sentient Hyper-Optimized Data Access Network
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Cuckoo
We had giant claws spawning in his stomach last night. What a great patch :)
We've had incidents in the past where someone gets bugged in the stomach and doesn't recieve a dot. While this is fun for a while, it also makes them a valid target for Giant Claws/Eyes.

Answers to Moonkin questions:
0) Read the TTT/use the spreadsheet: http://elitistjerks.com/f47/t66856-moonkin_pve_dps/
1) Maintain high DoT uptime. Use WiseEclipse.
2) Nothing beats 2T8.
3) Yes, sometimes you cast many Wraths and no Eclipse procs. Deal with it.
 
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Old 08/27/06, 2:19 PM   #17
 Arawethion
Sentient Hyper-Optimized Data Access Network
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Ghostz
A notable change is that you no longer go out of combat between phase 1 and 2, meaning you can't drink or res. Everything else seemed to work the same way as before, can't comment on timers though since we don't use any.
Can we get comfirmation on this? It means people will actually have to care about their mana in P1, and also that we have to be harsher on retard net issues.

Answers to Moonkin questions:
0) Read the TTT/use the spreadsheet: http://elitistjerks.com/f47/t66856-moonkin_pve_dps/
1) Maintain high DoT uptime. Use WiseEclipse.
2) Nothing beats 2T8.
3) Yes, sometimes you cast many Wraths and no Eclipse procs. Deal with it.
 
User is offline.
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Old 08/27/06, 2:21 PM   #18
 Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Yes, there is no OOC phase. The transform animation is clipped short, and C'Thun phase 2 just pops into place instead of the Eye as the Eye dies.
 
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Old 08/27/06, 2:24 PM   #19
Rane
King Hippo
 
Orc Warlock
 
Magtheridon (EU)
We had a big Eye spawn inside the C'thun body :( Ranged had to take it down because all the melee got the knockback when they tried to move into range. That's about my only complaint now tho, the 13 sec no beaming thing is a blast and I hope they keep it in some form.
 
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Old 08/27/06, 2:28 PM   #20
Jin
Glass Joe
 
Dwarf Death Knight
 
Sylvanas (EU)
You can drink, we had about 3seconds while we were out of combat.
 
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Old 08/27/06, 10:05 PM   #21
Romp
Von Kaiser
 
Murloc Shaman
 
Blackrock
yea we got out of comba last night on 1 attempt for a second, you just need to make sure all the claws etc are down. You can't res though.
 
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Old 08/27/06, 10:48 PM   #22
 Kaubel
Jack Vettriano > You
 
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Dextor
Tauren Druid
 
<Elitist Jerks>
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Originally Posted by Jin
You can drink, we had about 3seconds while we were out of combat.
It won't happen all the time though. I had a different equipment set queued in itemrack and nothing got switched.

Originally Posted by Lyta View Post
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
 
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Old 08/27/06, 10:51 PM   #23
 DeeNogger
Red Coat
 
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Undead Priest
 
Mal'Ganis
Originally Posted by Kaubel
Originally Posted by Jin
You can drink, we had about 3seconds while we were out of combat.
It won't happen all the time though. I had a different equipment set queued in itemrack and nothing got switched.
just out of curiosity, what were you switching and why?

I write things The word of DeeNogger -- New Blog Post November Something
 
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Old 08/27/06, 10:57 PM   #24
 Kaubel
Jack Vettriano > You
 
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Dextor
Tauren Druid
 
<Elitist Jerks>
No WoW Account
I wear a few +NR pieces during phase 1.

Originally Posted by Lyta View Post
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
 
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Old 08/28/06, 12:01 AM   #25
Mosh
Don Flamenco
 
Undead Warlock
 
Al'Akir (EU)
Killed this new version tonight. I don't know why exactly, but it seemed leaps and bounds easier than the 'old' one. The 15 seconds of free positioning more than makes up for not being able to rez the dark glare noobs outside of druid rezzes.
 
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