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Old 08/27/06, 1:19 PM   #16
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Cuckoo
We had giant claws spawning in his stomach last night. What a great patch :)
We've had incidents in the past where someone gets bugged in the stomach and doesn't recieve a dot. While this is fun for a while, it also makes them a valid target for Giant Claws/Eyes.


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Old 08/27/06, 1:19 PM   #17
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Ghostz
A notable change is that you no longer go out of combat between phase 1 and 2, meaning you can't drink or res. Everything else seemed to work the same way as before, can't comment on timers though since we don't use any.
Can we get comfirmation on this? It means people will actually have to care about their mana in P1, and also that we have to be harsher on retard net issues.


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Old 08/27/06, 1:21 PM   #18
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Yes, there is no OOC phase. The transform animation is clipped short, and C'Thun phase 2 just pops into place instead of the Eye as the Eye dies.

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Old 08/27/06, 1:24 PM   #19
Rane
King Hippo
 
Orc Warlock
 
Mazrigos (EU)
We had a big Eye spawn inside the C'thun body :( Ranged had to take it down because all the melee got the knockback when they tried to move into range. That's about my only complaint now tho, the 13 sec no beaming thing is a blast and I hope they keep it in some form.

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Old 08/27/06, 1:28 PM   #20
Jin
Glass Joe
 
Dwarf Death Knight
 
Sylvanas (EU)
You can drink, we had about 3seconds while we were out of combat.

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Old 08/27/06, 9:05 PM   #21
Romp
Von Kaiser
 
Murloc Shaman
 
Blackrock
yea we got out of comba last night on 1 attempt for a second, you just need to make sure all the claws etc are down. You can't res though.

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Old 08/27/06, 9:48 PM   #22
Kaubel
Sledgehammer Emeritus
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Jin
You can drink, we had about 3seconds while we were out of combat.
It won't happen all the time though. I had a different equipment set queued in itemrack and nothing got switched.

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Old 08/27/06, 9:51 PM   #23
DeeNogger
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Mal'Ganis
Originally Posted by Kaubel
Originally Posted by Jin
You can drink, we had about 3seconds while we were out of combat.
It won't happen all the time though. I had a different equipment set queued in itemrack and nothing got switched.
just out of curiosity, what were you switching and why?

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Old 08/27/06, 9:57 PM   #24
Kaubel
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Tauren Druid
 
Mal'Ganis
I wear a few +NR pieces during phase 1.

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Old 08/27/06, 11:01 PM   #25
Mosh
Don Flamenco
 
Undead Warlock
 
Al'Akir (EU)
Killed this new version tonight. I don't know why exactly, but it seemed leaps and bounds easier than the 'old' one. The 15 seconds of free positioning more than makes up for not being able to rez the dark glare noobs outside of druid rezzes.

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Old 08/28/06, 1:24 AM   #26
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Mosh
Killed this new version tonight. I don't know why exactly, but it seemed leaps and bounds easier than the 'old' one. The 15 seconds of free positioning more than makes up for not being able to rez the dark glare noobs outside of druid rezzes.
For a guild that had only killed him a few times, the rez change was a big deal. It effectively changes the win condition on phase 1, and we had to raise the bar on a phase where we'd been complacent for a while.

We got wiped by a Giant Eye inside C'Thun's body. How often does this seem to be happening to people?

By the way, anyone ever killed him between vuln's? Was fun.


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Old 08/28/06, 1:34 AM   #27
Kytrarewn
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Kytrarewn
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Originally Posted by Arawethion
Originally Posted by Mosh
Killed this new version tonight. I don't know why exactly, but it seemed leaps and bounds easier than the 'old' one. The 15 seconds of free positioning more than makes up for not being able to rez the dark glare noobs outside of druid rezzes.
For a guild that had only killed him a few times, the rez change was a big deal. It effectively changes the win condition on phase 1, and we had to raise the bar on a phase where we'd been complacent for a while.

We got wiped by a Giant Eye inside C'Thun's body. How often does this seem to be happening to people?

By the way, anyone ever killed him between vuln's? Was fun.
Heh... our rogues attacking for CP and warriors attacking for Rage managed to get him to something like 94% before the first vuln. Was amusing.

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Old 08/28/06, 1:42 AM   #28
 Hamlet
<Druid Trainer>
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Kytrarewn
Originally Posted by Arawethion
Originally Posted by Mosh
Killed this new version tonight. I don't know why exactly, but it seemed leaps and bounds easier than the 'old' one. The 15 seconds of free positioning more than makes up for not being able to rez the dark glare noobs outside of druid rezzes.
For a guild that had only killed him a few times, the rez change was a big deal. It effectively changes the win condition on phase 1, and we had to raise the bar on a phase where we'd been complacent for a while.

We got wiped by a Giant Eye inside C'Thun's body. How often does this seem to be happening to people?

By the way, anyone ever killed him between vuln's? Was fun.
Heh... our rogues attacking for CP and warriors attacking for Rage managed to get him to something like 94% before the first vuln. Was amusing.
Wow, 600% of his HP bar is a lot of damage in that much time. How long did you take to vuln?

We had him at 1% after two vulns, a few people took potshots at him. Some Priest Mind Blasted for 6 and he went down. I had considered ordering the raid to DPS him, but the numbers weren't right. He could have had as much as 199% HP (effectively), taking the duration of 4 vulns (3 mins) to bring down. Realistically longer, since the coordination would have been terrible. Since we can't survive that long ignoring tentacles, we were planning to just do it the normal way.


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Old 08/28/06, 2:07 AM   #29
Teval
Glass Joe
 
Murloc 
 
Originally Posted by Praetorian
Yes, there is no OOC phase. The transform animation is clipped short, and C'Thun phase 2 just pops into place instead of the Eye as the Eye dies.
Is the "Eye of C'Thun dies." message in the combat log still there though?

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Old 08/28/06, 2:55 AM   #30
arc
Von Kaiser
 
Human Warrior
 
Kael'thas
We had two failed attempts and a kill tonight. ("What do you mean we actually have to pay attention and not die to stupid stuff in phase 1 again!?" And had a bunch of applicants with us.) All 3 pulls got us into phase 2, just with too many dead the first two tries -- made for some sloppy giant eye pickups.. Of probably 15-20 Giant Eye spawns throughout the course of those 3 runs, none were in the stomach.

Not that this is a high enough sample to be of any use. I'd imagine it's just a {number of people in the stomach} / {number of people in raid} chance to have a Giant Eye in the stomach.

To parrot what others are saying, on our first p1->p2 we had no visible out of combat period. A few people said they saw the -combat +combat from SCT really quickly, some others with SCT said they saw nothing. We were slow killing the p1 Claw Tentacles this time. Second and killing attempts we had about 3 seconds. Long enough to drink, switch gear, etc, not long enough to res.

Probably same as in 1.11: if you kill all the claw tentacles you get a quick break to drink and shift gear, if you leave claw tentacles up too long then you miss the window.


Afterthought: I hope they keep this pull method. It's so much nicer than even C'Thun 1.0. No need for a designated puller, or pull healers. No need to worry about giving anyone sufficient girth on the pull. Just run in fast and get to it. It's perfect.

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