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01/31/07, 10:29 PM
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#501
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The cake is a lie
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I'm so happy I went with Elixir Mastery by accident....due to Major Dreamless not being in game. Was making flask of the titans last night, had enough for 4, left with 10.
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01/31/07, 10:32 PM
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#502
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Glass Joe
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Well, flasks are not elixirs, so there's hope that potion mastery can also procc on flasks. :/
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01/31/07, 10:35 PM
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#503
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Piston Honda
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Originally Posted by Orban
Well, flasks are not elixirs, so there's hope that potion mastery can also procc on flasks. :/
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well what are they if not elixirs tbh ?
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01/31/07, 10:39 PM
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#504
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Don Flamenco
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I said it to someone in guild a while ago, they really are just elixirs. The share the cooldown of elixirs, and no other potion. They all give a beneficial effect over a longer amount of time (usually 30-120m), it totally makes sense that they would be elixirs.
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01/31/07, 11:28 PM
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#505
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Von Kaiser
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Daga Ramba in Thunderlord Stronghold sells the recipe for the Horde faithful.
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02/01/07, 12:59 AM
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#506
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Glass Joe
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So now that the dreamless potion thing is settled....is there any word on switching specializations? I haven't picked any specialization, but I just hate getting locked in to something.
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02/01/07, 3:35 AM
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#507
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Don Flamenco
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1 - 206
2 - 34
3 - 0
4 - 0
5 - 0
:(
16%
Guy in guild has only made about 500 pots and has got 10 x5's, and countless others (but he's elixir). I'm gonna make more pots, investigating to see if you can even get more than 2.
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02/01/07, 4:07 AM
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#508
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Von Kaiser
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Originally Posted by cladnin
1 - 206
2 - 34
3 - 0
4 - 0
5 - 0
:(
16%
Guy in guild has only made about 500 pots and has got 10 x5's, and countless others (but he's elixir). I'm gonna make more pots, investigating to see if you can even get more than 2.
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You can, my second use of potion mastery earned me 3 Super Manas; were that I hadn't burned through my stash only a few days ago desperately trying to learn a new recipie.
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02/01/07, 4:25 AM
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#509
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Don Flamenco
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Honestly, I was at kind of a stump. I wasn't sure if Dreamless was discovered, so I kind of wanted to use my herbs to make pots, but at the same time, I wanted to just hold them until someone else got it, or confirmed where it's from. I'm glad the post on WoW forums got a response within the first 2 weeks, and not later on.
3x pots: Glad to hear.
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02/01/07, 4:30 AM
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#510
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Piston Honda
Gnome Warlock
Cho'gall (EU)
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On the topic of discovery, I discovered arcane fortification flask while making super healing potion :
http://img294.imageshack.us/my.php?i...icationtw5.jpg (french UI)
About the alchemy economy, the is one thing that wonders me : once your are spec (potion/elixir/transmut), you will want to make things. This will probably lead to crafting beeing free. If we take the transmut spec alchemist for exemple : you have your transmut cooldown up, but no mats for transmut. And someone is looking for a primal might transmut. As you have a chance to proc an extra primal might, its in your interest to make the transmut, even for free. And for potion/elixir is even more, since it doesn't use your cooldown and you have a chance to discover another recipe.
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02/01/07, 4:30 AM
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#511
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Bald Bull
Night Elf Druid
Stormreaver
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Pretty sure you won't see too many procs that are triples and higher since it appears likely that the additional potion has to proc the next one. No where the data needed yet to tell that for sure though.
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I need to do something useless.
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02/01/07, 5:55 AM
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#512
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Great Tiger
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Originally Posted by Bolche
About the alchemy economy, the is one thing that wonders me : once your are spec (potion/elixir/transmut), you will want to make things. This will probably lead to crafting beeing free. If we take the transmut spec alchemist for exemple : you have your transmut cooldown up, but no mats for transmut. And someone is looking for a primal might transmut. As you have a chance to proc an extra primal might, its in your interest to make the transmut, even for free. And for potion/elixir is even more, since it doesn't use your cooldown and you have a chance to discover another recipe.
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I don't see that happening for transmutes. The 24 hour cooldown limits the supply of transmutes, so barring extremely low demand for transmutes relative to the number of alchemists on a server, there's going to be enough value in a transmute that someone is willing to pay for it.
If two strangers ask you to transmute for them, with one offering you 10g, and the other asking you to do it for free - whose offer would you accept?
That said, I would not be surprised to see "common" transmute prices go pretty low. Arcanite transmutes went down to 4g on my server - and that's on a 48 hour cooldown. Uncommon essence transmutes yielded 5g profits for a long while (using the AH prices of successfully sold goods), but even that went down over time as more alchemists learned the transmute/essence drops became more common.
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02/01/07, 11:05 AM
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#513
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Von Kaiser
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Any thoughts on what the profitable transmutes are likely to be? Since some of them require rep to acquire, I'd like to focus on the best ones to begin.
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02/01/07, 11:37 AM
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#514
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Priest in Plate
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Originally Posted by Azulor
Any thoughts on what the profitable transmutes are likely to be? Since some of them require rep to acquire, I'd like to focus on the best ones to begin.
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I think it largely depends on what you have a high stockpile of. As a miner, I have tons of primal earth. For me, the most profitable would probably be turning my easily obtained Earth into Water (Revered with Sporeggar).
Assuming there is a recipe that allows the transmute of Shadow -> Anything that would also be quite profitable and Shadow is currently going for 1 gold or less on my server.
Edit : http://www.wowhead.com/?spell=28580 as a discovery recipe.
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02/01/07, 11:40 AM
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#515
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Glass Joe
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I never looked at Alchemy as a profit maker, more as a way to make my life easier. That's how I'll be approaching my choice in regards to which mastery to take. I don't mind harvesting, but farming for motes/primals as Restoration Shaman is not my idea of fun. So to support my friend and mine enchanting needs (as well as his Blacksmithing projects), I will be taking up transmute mastery in hopes that it will save us the time and money in the long run.
Personally, I don't think any of the mastery will be profitable. Any competent guild will probably have at least one potion and one elixir master who will be crafting for the guild regularly (and now with the raid size of 25, less people to supply consumables to as well). I don't see anyone paying for the end products if they can possibly walk away with more by using the same amount of materials to make the same number of pots you'd be purchasing.
I asked this in another forum, and I'm curious as to what people here thinks. If you are selling your transmute and you happend to make 2, what would you do with the extra one? Do you keep it, charge the buyer an additional fee, or congratulate him for being lucky?
EDIT: Already mentioned earlier that currently there are 6 transmute recipes listead as discovery.
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02/01/07, 11:54 AM
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#516
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Don Flamenco
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Originally Posted by Omelet
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How funny that the best transmute is the one 99% of us wont get.
I took Xmute simply because there will always be a demand or a reason to Xmute something. Be it Primal Mights, or gems people need for Meta Slots, or making your Alchemists Stone, or just making money going from Primal A to Primal B.
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02/01/07, 4:04 PM
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#517
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Piston Honda
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The Primal Might market is close to tanking already on Kel'Thuzad Alliance. This morning's prices:
Earth=9g
Fire=19g
Water=34g
Air=40g
Mana=23g
Might=135g
I just hit revered with Sporeggar so I'll likely be doing Earth->Water for profit rather than Might.
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02/01/07, 4:41 PM
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#518
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Glass Joe
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I have searched on the internets, and I apolgoize if this is a simple question.
What are the minimum requirements to get the mastery quests, some places say 65 and some say 70, and some say 350 alchemy and some say 375, before I burn 60 terrocone to get to 375 can someone please let me know.
I intend to get elixir mastery.
Thanks!
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02/01/07, 4:47 PM
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#519
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Don Flamenco
Gnome Warlock
Dragonblight
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Mastery quests at level 68. I was 350 alch at the time.
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02/01/07, 5:41 PM
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#520
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Don Flamenco
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Originally Posted by Evalara
The Primal Might market is close to tanking already on Kel'Thuzad Alliance. This morning's prices:
Earth=9g
Fire=19g
Water=34g
Air=40g
Mana=23g
Might=135g
I just hit revered with Sporeggar so I'll likely be doing Earth->Water for profit rather than Might.
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It's been ruined by retards on my server too. 104g to buy all the mats, 120g sell price. That's 108g after the 10% AH tax. So you make 4g a day. This is just 2 weeks after the xpac. Two weeks is all it took for people to retard up the auction house.
The costs of the lesser primals needs to drop now, but I don't think they will for a while, because they are used in so many other crafting recipes.
The diamond market is currently untapped. There are usually zero earthstorm or skyfire diamonds up, so I'd get to set my own price. On the other hand, people really don't even have gear that's good enough for an extremely pricey gem.
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02/01/07, 11:00 PM
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#521
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Piston Honda
Murloc Warlock
Dunemaul (EU)
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Everyone calm down. Since TBC came out people who are trying to skill up professions have been driving the economy. Now most servers are leaving that phase and entering the "Oh crap I need 6k gold" phase where everyone is selling and not everyone is buying. Expect AH prices to be low.
Primals will not really shine as commodities until people start running heroic's often enough to make primal nether available for crafting epics - just like potions won't shine until the bulk of the population starts raiding.
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02/01/07, 11:52 PM
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#522
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Gurgbul Fanboy
Human Warlock
Magtheridon (EU)
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Aye, i'm naming my gem prices at present, although i keep the transmutes for myself. Will really work once I have access to Transmute spec. But you have to bear in mind, only the top of the top guilds are raiding at the moment, and i still see most of them in Tier 3, which has no sockets for example. Markets will really kick off in 3-4 weeks once we've had a couple of arena weeks and the mid-core guilds start to hit KH
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02/02/07, 10:45 AM
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#523
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Priest in Plate
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Originally Posted by ka
Everyone calm down. Since TBC came out people who are trying to skill up professions have been driving the economy. Now most servers are leaving that phase and entering the "Oh crap I need 6k gold" phase where everyone is selling and not everyone is buying. Expect AH prices to be low.
Primals will not really shine as commodities until people start running heroic's often enough to make primal nether available for crafting epics - just like potions won't shine until the bulk of the population starts raiding.
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As a bit of an illustration that skilling up is driving the economy, I bought 20 Super Mana potions at the auction house for a total of 24 gold (2 stacks @ 5 gold, 2 stacks @ 7 gold). The gold cost of the vials alone is 10.8 gold.
The materials for one potion are 2 x Netherbloom and 1 x Felweed. On my server a stack of Netherbloom (20) is 45-50 gold. Right now people are paying a fortune to skill up their professions, and off-loading the product for next to nothing.
I realize there may not be much profit in simply buying all the essences then transmuting them to a Primal Might, but you could easily farm the materials for a primal in an hour or so (could also be supplemented by purchasing the cheaper primals) and make that 100-125 gold.
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02/02/07, 10:55 AM
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#524
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Von Kaiser
Undead Priest
Tichondrius
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Originally Posted by Omelet
Right now people are paying a fortune to skill up their professions, and off-loading the product for next to nothing.
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This is a primary reason, right now, to be browsing raid consumables. I have an alt with nearly 300 Super Mana Pots...If you see them for a 1-1.5G a pop, not buying them is well....silly. I did the same thing with major mana during the Scourge event picking up 5 stacks of major mana for 1-2G.
Another part of the cheap price is the high deposits. For some reason Blizzrd thinks that pretty much nearly every thing should cost a 1-2G to list. Therefore, people NEED to have it sell or risk taking a bath on the lost deposits. Putting up 5 stacks of super health cost me 7G for a 24 hour listing. I wouldn't be suprised in a month or so seeing people just "/WTS X" for consumable in order to avoid possible losses.
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02/02/07, 11:12 AM
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#525
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Don Flamenco
Orc Death Knight
Blackrock
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Omelet, potions are also big drops when farming. I've collected 20 super mana and heal pots easily in 2 days of farming for obviously no cost to me. And many people are farming - scryer/aldor tokens, motes, etc. On my server primal mights have dropped to 60g and there are nearly two dozen in the AH now, a LOT of transmute mules I suppose.
IMO transmutes will always be a low-value business, yes its exciting to suddenly make 10, 20, 40g for almost no work but do realize you can farm this in just a few minutes now in outlands. People need to let go of the mentality of hoarding gold, unless you are in an extremely hardcore raiding guild your repair costs per day are going to be fairly negligable, and the potential to earn money just killing stuff or running easy 5 mans is very big. Its really best to focus on professions that either are pure cash cows (herb/alchemy/skinning) in case you want to build some sort of 20k gold stockpile for a bizarre reason, or work on professions that help your gameplay and are fun. Enchanting, tailoring, alchemy, jewelcrafting, blacksmithing all fit this. Hopefully with prof revamps engineering and leatherworking will also fit in.
The biggest mistake most people made in the 60-70 rush is doing quests from 66 on. I instanced only from 66-70 and did all my quests at 70 - took exactly 2 days of casual play for me to raise the 3000g I needed to buy my swift mount from just turning in quests. Now gold is a joke, I have over 2000g and not much to spend it on.
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