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Old 02/08/07, 4:48 PM   #626
 Hamlet
<Druid Trainer> Emeritus
 
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Tauren Druid
 
Mal'Ganis
Earths are kind of annoying to farm at the Plateau. However, they're the cheapest, due to the fact that Mining produces them in large quantity.

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Old 02/08/07, 4:53 PM   #627
rawrz
Casually Serious
 
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Night Elf Druid
 
Lightbringer
Oh right, earth doesn't count. (And fire, to a lesser extent as well, since you can get those from mining too).

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Old 02/08/07, 6:02 PM   #628
Kalman
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On my first transmute, master procced and I made 140g off a bonus primal might.

(I'm 1/3 now, but still, the point remains: it's random. Just like getting a Thunderfury in one night, or getting nothing but Judgment as a horde guild prior to TBC, sometimes you get lucky, sometimes you get screwed. With xmute mastery, it's spread over such a long timespan that it can be frustrating, but until you've done significant transmuting, reserve judgement.)

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

Clearly law school has done wonders for me.

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Old 02/08/07, 6:06 PM   #629
Fellwraith
This ain't no place for a hero
 
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Mulack
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Originally Posted by rawrz
It makes one wonder how the price for arcanite transmute stablilized at 5g. Futhermore, I wonder if we can compare the Epic ground mount cost to the epic flying mount cost, and assume that is roughly the rate of inflation (500%). Perhaps tbc transmutes will end up costing 25g?
Not all the alchemy alts are leveled up yet, I bet it levels out and declines a bit over time. Especially if the ettiquette is that the transmuter keeps the proc'd extras.

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Old 02/08/07, 7:16 PM   #630
Joy
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Worgen Mage
 
Frostmourne
Since potion mastery has been available a week or so, has anyone made multiple flasks? or is it definitely Elixir mastery exclusive now? (Sucks because I have 8 flasks recipes, 2 were learnt after I picked potion)

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Old 02/08/07, 10:23 PM   #631
ka
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Murloc Warlock
 
Dunemaul (EU)
Originally Posted by Monsanto
98g total cost of materials for a skyfire diamond

Take a guess what people are selling skyfire diamonds for? 60-65g. Idiotic sellers are not only wasting a 2 day cooldown, but they are personally throwing ~38 gold in the garbage (pluse another 6g aucion house tax) every time they decide to make and sell a diamond.
Its quite probable those prices are low because the diamonds arn't selling. There really isn't much of a demand for skyfire diamonds, or gems/primals in general, right now. Save those primal mights and diamonds for when the demand picks up. Build a small inventory (and diversify). It will pay off in the long run.

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Old 02/09/07, 5:26 AM   #632
Graf
Von Kaiser
 
Undead Priest
 
Kazzak (EU)
Transmute master.....

So, an my second might transmute........You create [Primal Might]x5


Beat that!!!!

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Old 02/09/07, 10:37 AM   #633
missiletoad
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Mork
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Has the transmute mastery been around long enough in live and maybe beta to estimate a proc rate? I'm 0 for 9 right now, and feeling kind of discouraged.

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Old 02/09/07, 10:46 AM   #634
Greybone
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Mal'Ganis
Originally Posted by Graf
Beat that!!!!
Thanks for contributing with this amazing post.

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Old 02/09/07, 11:11 AM   #635
Cel
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Ysera
Originally Posted by missiletoad
Has the transmute mastery been around long enough in live and maybe beta to estimate a proc rate? I'm 0 for 9 right now, and feeling kind of discouraged.
Guy in my guild has had a similar experience.. no procs since he started the mastery. I assume it's something like the other masteries, so I think it's an overall yield of +10-15%. I'm an elixir master and I've made batches of 20 elixirs with no procs, and I've made some with as many as 7 procs.

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Old 02/09/07, 11:46 AM   #636
Dazwin
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Tauren Druid
 
Maelstrom
Originally Posted by ka
Its quite probable those prices are low because the diamonds arn't selling. There really isn't much of a demand for skyfire diamonds, or gems/primals in general, right now. Save those primal mights and diamonds for when the demand picks up. Build a small inventory (and diversify). It will pay off in the long run.
Is it really realistic to think this way? I can imagine the prices coming back up a little, but the fact that the primals themselves are used in so many things may cause their price to remain stable/high while the more limited use of Might may bring it below the actual cost of its materials.

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Old 02/09/07, 1:01 PM   #637
topojijo
Devout follower in the Holy Church of Beast Lore
 
Tauren Hunter
 
Mal'Ganis
I'm thinking the cost of primals will actually come down and might will probably hover around 40-50g instead of the 80g it is now on Mal'Ganis at least. I don't think a lot of people fully realize yet just how easy and fast it is to get most of the various motes yet.

I know a lot of people will hit up the plateau but you can just as easily hit the fire elementals in Blades Edge for fast motes, or the mana wyrm things in the Netherstorm for mana for example.

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Old 02/09/07, 1:18 PM   #638
FunBall
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Magtheridon
Originally Posted by Dazwin
Originally Posted by ka
Its quite probable those prices are low because the diamonds arn't selling. There really isn't much of a demand for skyfire diamonds, or gems/primals in general, right now. Save those primal mights and diamonds for when the demand picks up. Build a small inventory (and diversify). It will pay off in the long run.
Is it really realistic to think this way? I can imagine the prices coming back up a little, but the fact that the primals themselves are used in so many things may cause their price to remain stable/high while the more limited use of Might may bring it below the actual cost of its materials.
It's not unreasonable. It takes quite a bit of gear before these diamonds can even be used for a meta gem slot. I did not know of the requirements until I saw a finished Brutal Earthstorm Diamond - 5 red, 5 yellow, and 5 blue diamonds on my gear. Until I gather up that much gear and that many diamonds, the meta gem slot might as well be empty.

Alchemists will use them for an Alchemist's Stone, but an Alchemist is more likely to simply farm the mats rather than pay cost+.

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Old 02/09/07, 5:13 PM   #639
Evalara
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Human Mage
 
Kel'Thuzad
In theory Might should eventually stabilize below the value of its constituent Primals, because they have other uses. Same way that potions/elixirs are worth less than the materials, because the herbs are versatile but the potion is what it is. Arcanite was different because the Thorium Bar was trivial and Arcane Crystals had no other uses, except during Naxx attunement fever when, as expected, they became worth more than Arcanite Bars.

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Old 02/09/07, 5:21 PM   #640
Mordinm
Piston Honda
 
Orc Shaman
 
Ner'zhul
Originally Posted by Evalara
In theory Might should eventually stabilize below the value of its constituent Primals, because they have other uses. Same way that potions/elixirs are worth less than the materials, because the herbs are versatile but the potion is what it is. Arcanite was different because the Thorium Bar was trivial and Arcane Crystals had no other uses, except during Naxx attunement fever when, as expected, they became worth more than Arcanite Bars.
Several holes in that theroy. One pots have no cooldowns. You can't go to your buddy and get him to crank out 15 primal mights in a couple of minutes. Second there is no value to transmuting other then the primal that comes out then end. Pots can and are made to level Alchemy and there is always someone out there leveling alchemy for one of their toons, transmutes because of their cooldowns are not used for leveling alchemy near as much as pots. As long as their is a demand for Primal Might it will cost more then it's parts or it will not get made.

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Old 02/09/07, 5:44 PM   #641
spronk
Don Flamenco
 
Orc Death Knight
 
Blackrock
IMO once you see more and more people get their swift flying mounts (they are not epic dammit I wish people would stop calling it that) you will see the market for primal mights surge. Simple reason - many, many very nice tailoring and blacksmithing recipes use primal mights. Once you have your swift mount and ok gear there is little to spend money on, so the 100g or so a day you can farm in an hour you can put towards new epic gear.

Right now that market is a bit dead, as the people who can afford it don't want it as they are raiding for equivalent gear. In 2-3 months however as more and more casuals hit 70 and get their swift mount, that market will imo explode. Especially as the high end raiding guilds have tailors/BS's that can make pretty much everything and have massive primal nethers banked. Those tailors can easily buy a dozen mights on the AH, make a battlerobe and turn around and sell it for a 100% markup. I forsee this as the way guilds fund raid materials, as escorting people into Vashj/TK for drops is unlikely for a long time.

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Old 02/09/07, 6:25 PM   #642
Acustar
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Tauren Shaman
 
Mal'Ganis
I didn't see this before but I just got my Alchemist's Stone (yay for forgeting how to link)

It's currently buffing Mana Gems / HP Stones by 40%

Makes it alot better for me than what I thought it meant :D



Originally Posted by Sebudai View Post
Addons aren't a crutch, they're tools to be abused by skilled players to increase performance. Like a carpenter using a hammer, a fisherman using a lure, or Xi using curse words.

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Old 02/10/07, 12:02 PM   #643
Darkchani
Piston Honda
 
Undead Mage
 
<TG>
Arthas
thats a nice info, i might just have to make one now !

im up to 530 potions and elixirs created in the last 3 days alone with still more lack of luck..
where is that special spot to get discoveries ? heh

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Old 02/10/07, 12:40 PM   #644
cladnin
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Draenei Mage
 
Hellscream
Originally Posted by Darkchani
thats a nice info, i might just have to make one now !

im up to 530 potions and elixirs created in the last 3 days alone with still more lack of luck..
where is that special spot to get discoveries ? heh
Nowhere really. I got the Arcane Resist flask on my first 100 combines in TBC, but since then I've counted 3800 combines without another. One guildie got super rejuv within his first 50, and since then has made about 1000 with no more discoveries. Another has made over 3000 elixirs and learned nothing at all. Awesome system imo.

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Old 02/11/07, 1:23 AM   #645
Z-Factor
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Human Warlock
 
Magtheridon (EU)
Well i've done 7 transmutes for 0 multiple procs, and made about 500 combines for no new recipees. I'm slightly sceptic about how Blizzard intended for the system to work.: all it takes is for say Flask of Fire Fortification to become a near 90% necessity to kill Kael'thalas and there will be 1-2 very wealthy alchemists on each server.

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Old 02/11/07, 4:08 AM   #646
 Tecton
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Worgen Druid
 
Argent Dawn (EU)
Approaching 4k combines now, and no dice on the discovery.

But on the good side, I have a hell of a lot of consumables for raiding now!

Please contact me via PM/Twitter regarding any issues with Wrathcalcs or Treecalcs rather than whispering me in-game.

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Old 02/11/07, 10:00 AM   #647
zepi
Miekkamies
 
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Human Mage
 
Darksorrow (EU)
What if they've limited the amoung if discoveries per server per reset for instance? Like 2-3 discoveries serverwide each week or so? They have lots of statistics about potion crafting and if they see like 5k of potions made each day, they can just adjust the discovery change accordingly. Or give a rule like "1 certain discovery during frist 10k potions made this week" or even more complicated "1 certain discovery for each <number of potions created last week> attempts this week" or something like that?

I'm ofc just guessing here, but it would allow blizz to control the number of rare recipes very accurately. The main point here is that we have very little means of actually learning anything about alchemy discoveries by just sending random facts like "I made 2 discoveries in 1 day" "I've yet to get my frist discovery and i've still created over (n+1) potions"...

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Old 02/11/07, 11:42 AM   #648
Shivacode
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Gnome Mage
 
Medivh
Discoveries are an absolute failure.

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Old 02/11/07, 12:28 PM   #649
 Lanky
Vote Greed, 2012.
 
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Blood Elf Death Knight
 
Mal'Ganis
Remember discoveries have to be spaced over time and this needs to be done by a very finely tuned percentage of discovery per potion you make. If that percent was ever over 1, you would discover all of the recipes within a week of determind combines. As it is, I think the percent must be closer to 0.5% per, which allows for such spectacularly bad luck sometimes. Alchemy is a fast farming, fast creating profession. You make a ton of stuff really quick when you put your mind to it.
Hence, the chances of that rare discovery are low, and exciting.

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Old 02/11/07, 1:51 PM   #650
zepi
Miekkamies
 
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Human Mage
 
Darksorrow (EU)
Originally Posted by Lanky
As it is, I think the percent must be closer to 0.5% per
Number has to be much much lower. If even one person creates 1000 bottles and discovery rate would be 0.5%, it'd be 99.33% certain that he'd discover something while crafting those 1000 potions.

The reasons why I don't believe in constant discovery percentages are stated in your post. It'd have to be very carefully adjusted, and still people could force recipes by farming enough materials, and I don't think that is what they are after with this kind of mechanic.

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