 |
01/15/07, 4:36 PM
|
#201
|
|
Priest for Hire
|
|
Originally Posted by Kalman
Greater Arcane Elixir was also added to the trainable list, not sure if that's patchnoted or not. Major Mana Potion was *not* added to the trainable list.
|
Seeing how Major Mana Potion is a drop, and also achievable after doing a quest chain, I don't see why it should be trainable.
|
|
|
|
|
01/15/07, 4:39 PM
|
#202
|
|
Priest for Hire
|
|
Originally Posted by Lord BEEF
You're missing the point. Transmutes require 350 alchemy skill. To get above 300 alchemy skill you need to visit a grandmaster alchemy trainer which is located in Outland, which requires level 58
|
I thought it was mentioned that you could be summoned to the outlands, and thus only would need to hit the requirement of level 50 (required for every skill past 300).
|
|
|
|
|
01/15/07, 4:41 PM
|
#203
|
|
Super Macho Man
<>
Orc Shaman
No WoW Account
|
|
Originally Posted by sordee
|
Originally Posted by Kalman
Greater Arcane Elixir was also added to the trainable list, not sure if that's patchnoted or not. Major Mana Potion was *not* added to the trainable list.
|
Seeing how Major Mana Potion is a drop, and also achievable after doing a quest chain, I don't see why it should be trainable.
|
I don't really care if it is or isn't, my alchemist did the quest chain, I just wanted to note that it was not added as trainable.
|
Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.
Clearly law school has done wonders for me.
|
|
|
01/15/07, 4:43 PM
|
#204
|
|
Soda Popinski
|
|
Originally Posted by sordee
|
Originally Posted by Lord BEEF
You're missing the point. Transmutes require 350 alchemy skill. To get above 300 alchemy skill you need to visit a grandmaster alchemy trainer which is located in Outland, which requires level 58
|
I thought it was mentioned that you could be summoned to the outlands, and thus only would need to hit the requirement of level 50 (required for every skill past 300).
|
Ah my mistake
|
|
|
|
01/15/07, 4:44 PM
|
#205
|
|
Super Macho Man
<>
Orc Shaman
No WoW Account
|
|
Originally Posted by sordee
|
Originally Posted by Lord BEEF
You're missing the point. Transmutes require 350 alchemy skill. To get above 300 alchemy skill you need to visit a grandmaster alchemy trainer which is located in Outland, which requires level 58
|
I thought it was mentioned that you could be summoned to the outlands, and thus only would need to hit the requirement of level 50 (required for every skill past 300).
|
However, they may fix this, given that it kinda eliminates the whole point of level-restricting the portal; I wouldn't count on it being an available route long-term.
|
Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.
Clearly law school has done wonders for me.
|
|
|
01/15/07, 5:21 PM
|
#206
|
|
Don Flamenco
|
|
Originally Posted by Geo
|
Originally Posted by Lord BEEF
You're missing the point. Transmutes require 350 alchemy skill. To get above 300 alchemy skill you need to visit a grandmaster alchemy trainer which is located in Outland, which requires level 58
|
Well there goes the delete button to that alt :P
Just say that because i dont believe transmuting arcanite will be big in the xpac at all. Of course ill keep it around till the economy levels out and such but if i cant turn a profit from it it will be abandoned/deleted for a dranei shammy
|
Transmute Primal Might and Transmute Primal water to Air look useful enough that my equivalent alt dinged 60 on Sunday ,just in time for a Onyxia and ZG run.
|
|
|
|
|
01/15/07, 5:57 PM
|
#207
|
|
Don Flamenco
|
Transmute Specialization + Transmute Primal Might = $$$
|
JUICE! Aww I'm sorry. Did... did anyone want some juice?
|
|
|
01/16/07, 4:43 PM
|
#208
|
|
Glass Joe
|
You can have your alt summoned to the Outlands. You need to be 55 to go through the portal, I don't think there are any other restrictions.
|
|
|
|
|
01/16/07, 5:01 PM
|
#209
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
|
Originally Posted by sordee
|
Originally Posted by Kalman
Greater Arcane Elixir was also added to the trainable list, not sure if that's patchnoted or not. Major Mana Potion was *not* added to the trainable list.
|
Seeing how Major Mana Potion is a drop, and also achievable after doing a quest chain, I don't see why it should be trainable.
|
Actually I really think thats the point of Unstable Mana Potions instead of giving people Major Mana Potions as trainable. Also you are talking about a BOP boss drop.
|
I need to do something useless.
|
|
|
01/16/07, 8:21 PM
|
#210
|
|
Such a Cassandra
|
Is there anything unstable about the unstable pots, or is it just a name?
|
|
|
|
|
01/16/07, 9:49 PM
|
#211
|
|
Bald Bull
Night Elf Druid
Stormreaver
|
Just a name as far as I noticed.
|
I need to do something useless.
|
|
|
01/16/07, 11:55 PM
|
#212
|
|
Protector
Ashstorm
Human Paladin
No WoW Account
|
|
Originally Posted by Valdamir
You can have your alt summoned to the Outlands. You need to be 55 to go through the portal, I don't think there are any other restrictions.
|
Level 58 actually and of course must have the key.
What is interesting about that for rerollers is since you can start getting quests at 58, it may be a good idea to continue leveling then rather than waiting until 60.
There is a bug that a level 50 can be summoned across the portal.
|
Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
|
|
|
01/17/07, 11:10 AM
|
#213
|
|
Piston Honda
|
|
Originally Posted by Blozzom
|
Originally Posted by RK
Is there anything unstable about the unstable pots, or is it just a name?
|
it costs more to make thanks to using Imbued Vials instead of Crystal Vials :<
|
well it cost less in terms of herbs (and can help you level up your alchemy ! thats what matters!)... gold-wise... making so much gold just doing quests heh
anyone had any potion discovered already ? no luck here at 337 after a night.. would be kinda sad if i did already in a way, but with all random things... you neverk know
|
|
|
|
|
01/17/07, 5:01 PM
|
#214
|
|
Vote Greed, 2012.
Blood Elf Death Knight
Mal'Ganis
|
|
Originally Posted by Quasar
Transmute Specialization + Transmute Primal Might = $$$
|
I am not so sure about that. Aren't you limiting your money making via long cooldowns? I'd rather be selling tons of pots I think. I can be convinced however, why Transmute spec?
|
|
|
|
|
01/17/07, 5:11 PM
|
#215
|
|
Piston Honda
|
Because there is no getting around the long cooldown other than the chance to get one or two extra and trasmute items are always in high demand. Exhibit A being Essence of Undeath to Water transmute which up until shortly before TBC release still sold for a good chunk of change.
|
|
|
|
|
01/17/07, 5:39 PM
|
#216
|
|
Piston Honda
|
|
Originally Posted by Brando
Because there is no getting around the long cooldown other than the chance to get one or two extra and trasmute items are always in high demand. Exhibit A being Essence of Undeath to Water transmute which up until shortly before TBC release still sold for a good chunk of change.
|
It works both ways though.
The money you make from transmutes is a static amount as it's limited by your cooldowns, thus the potential profit is capped.
The money you make from potions is a variable amount and only limited by the time you're willing to spend on it, this is then the only limitation on your potential profit.
|
|
|
|
|
01/17/07, 6:31 PM
|
#217
|
|
Don Flamenco
|
|
Originally Posted by Lanky
|
Originally Posted by Quasar
Transmute Specialization + Transmute Primal Might = $$$
|
I am not so sure about that. Aren't you limiting your money making via long cooldowns? I'd rather be selling tons of pots I think. I can be convinced however, why Transmute spec?
|
Each Primal Might is going to be worth a stack of cash, with the mats to make it being the Outland equivalent of 5 different elemental essences, plus a transmute being required. It's easy to see them being worth 50g+ each. That's a lot of bonus money to be made if your transmute nets you two Primal Mights instead of one. Of course, I have no idea what the likelihood of Transmutation Master "proc'ing" is.
|
|
|
|
|
01/17/07, 7:04 PM
|
#218
|
|
Piston Honda
|
|
Originally Posted by Argrax
The money you make from potions is a variable amount and only limited by the time you're willing to spend on it, this is then the only limitation on your potential profit.
|
No, the limitation on profit from potions is demand. Which in my experience is very, very close to zero. The thing is that potions can me made in any amount for which you can provide materials. Anyone with an alchemist buddy or alt can therefore turn mats into potions at an unlimited rate, reducing the price of the potion to the sum of its mats. Transmuted goods on the other hand are inherently limited in supply by the timer, which creates profit.
There is some money to be made in selling potions-of-convenience during certain times, such as various Greater Protection potions at the peak of Naxx raiding. But unless the potion/elixir spec proc rate is improbably high, I don't see it contributing more to total profit than transmute spec.
|
|
|
|
|
01/17/07, 7:23 PM
|
#219
|
|
Don Flamenco
|
It does work both ways, their was some earlier discussion on it.
But at a guild level a potion master and elixer master who have every recipe and rep available and everybody else be transmutation masters works pretty well as long as your selected potion and elixer masters are still active guild members. Sure if you want a few Super Mana potions make them yourself, but when you want 20 Greater Arcane Protection potions then go to your Guild potion master and hopefully he will get 22 or 25 or whatever the proc rate is likely to give. I know in my guild between alts and mains we had 17 level 300 alchemists, 10-13 transmute masters would probably be appropriate.
|
|
|
|
|
01/18/07, 2:46 AM
|
#220
|
|
Bald Bull
Drauk
Human Mage
No WoW Account
|
So, uhm about Ancient Lichen
Good thing - in a full run of Slave Pens and Underbog i got litle more than 1 stack
Bad thing - Underbog run takes too much time, more than hour for sure.
|
Originally Posted by zeidrich
Women's breasts can be modeled as a cone and measured as V = (Db^2*h*.785)/3 and since breasts can be thought of as an amorphous fluid, you just have to worry about containing the volume of the breast.
|
|
|
|
01/18/07, 8:15 AM
|
#221
|
|
Piston Honda
|
|
Originally Posted by Quasar
Transmute Specialization + Transmute Primal Might = $$$
|
Six months from now when the masses have hit level 70, we'll see the same thing with Primal Might transmutes that we saw with Arcanite Bar transmutes: hawking the transmute for 5g a combine. The only new benefit is keeping the bonus transmute, which I'm sure will be drama filled until people get accustomed to it.
25/36 items that use Primal Might also require Primal Nether, which is a true bottleneck. Half of those are BoP items. Out of the remaining 11 items, the Riding Crop will be highly desired and every TBC-enabled enchanter will need the rods. However, there's no reoccurring need for Primal Might aside from Enchant Weapon - Sunfire, which has a limited audience. When raiding, you can count on a reoccurring need for more potions and elixirs, but not transmutes. So I'm inclined to go with potions or elixirs instead.
|
|
|
|
|
01/18/07, 9:56 AM
|
#222
|
|
Piston Honda
|
What i see is the problem, is that potion/elixir mastery will in effect do nothing but lower the price that you will be able to sell potions at. With no limiting factor, everyone who took potion mastery will be producing (Potion + X*Potion), where X is your proc rate.
You basically introduce more goods into the market than it costs to produce in materials. That will bring down the value of the good you are producing as you are increasing the supply. You would be fine if the demand would also rise to meet the introduction of more potions, but that requires special circumstances, like the Naxx shadow pot fiasco.
It may very well happen that your better off transmuting X to Primal Air in the future, rather than primal might. Either way, the only real limitation on any craftable item is time. People who are not willing to wait that time are going to be shelling out for Primal Might, most notably the tier 1 BSmithing weapons.
EDIT: Forgot to read the post above mine, did some restating.
Speaking of Primal Air, there is a ton of recipes that use it. I would imagine it will be a big selling point.
|
|
|
|
|
01/18/07, 11:17 AM
|
#223
|
|
Vote Greed, 2012.
Blood Elf Death Knight
Mal'Ganis
|
Good discussion for and against. The points on Primal might's mat cost swayed me fairly well, getting a second item of that comparative effort for free is quite a lot of virtual time saved, whereas herbs are plentiful in the world.
|
|
|
|
|
01/18/07, 11:27 AM
|
#224
|
|
King Hippo
Orc Shaman
Blackrock (EU)
|
When I was alchemist on my old rogue, I made by far the most money from transmutes. Potions and elixirs were only a moneymaker when there were only a few folks able to make the stuff (GFP comes in my mind) and when you farmed the mats own your own (essentially the real moneymaker was herbalism therefore). The choices also depend on the way your guild economy is run. My old guild had only very informal rules, you could ask for some crafting or mats but there were no guarantees somebody would supply them. If your guild economy is more organized you will want to have 2-3 potion and elixir masters each (in order to spread the workload and to have some redundancy in case somebody quits, gets banned and so on). All the other alchemists should be transmuters imho, since this is where the bottleneck in terms of time lies. Even though an individual transmute for outsiders might only cost 5 G, its more than what you get from someone who brings you the mats for some potions (and only few folks do so, most players have a good alchemist on their list who will provide his services for no costs charged - this might be reduced by the introduction of the masteries, but I doubt that this custom will disappear). Often you can buy the transmute mats on your own and resell the result of the transmutation if you don't care for spamming the trade channel. As most crafting professions this might not make you rich on its own but it will give you a steady source of income in order to pay your bills.
|
|
|
|
|
01/18/07, 3:18 PM
|
#225
|
|
Piston Honda
Orc Shaman
Twisting Nether
|
I really like how the act of picking the herb gives you a buff now and some of the herbs themselves can be used as food/selfbuffs. I gave up engineering to match my 375 Herb. Raid wise I think Alch will help more than Eng.
|
|
|
|
|
|