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Old 08/30/06, 7:25 PM   #1
sliv
Glass Joe
 
Murloc Hunter
 
Frostmourne
My guild recently downed twin emps and are looking to push to cthun in the next few nights. We had alot of pain on the pre cthun trash pulls and i was hoping someone had some advice on how to best handle them. The slayers and mindflayers didnt seem much of a problem, just the big guy kept raping us all.

Also i am looking to push noth soon as we have raz on easy farm however im a bit worried about the multitude of twin gargoyle pulls before him. Any advice on how to best handle them? Thanks alot

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Old 08/30/06, 7:29 PM   #2
Rz
Piston Honda
 
Blood Elf Paladin
 
Mal'Ganis
I recommend offtanking the "big guy" with two warriors (Death Wish helps) until everything else has been killed.

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Old 08/30/06, 7:33 PM   #3
Akari
Glass Joe
 
Human Warlock
 
Uther
We have the Champion kept apart from the raid with a warrior on him and a second warrior between him and the raid. When he fears or punts the tank and charges for the raid, the warrior by the raid grabs him and holds him until the MT is able to get control of him again. That seems to work pretty good for us.

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Old 08/30/06, 7:39 PM   #4
Tel
Don Flamenco
 
Draenei Shaman
 
Kazzak (EU)
Alliance or horde?

As alliance we take the twin garg packs one gargoyle at a time. We send a warrior and 4 or 5 pallys in to tank on at about 60 yards range from the raid, then the rest of the raid deals with the other. Then pallys bubble to remove their debuffs, another warrior moves in and taunts. The offtank moves out to max range with another healer and the raid moves in to kill the second gargoyle. Easy mode alliance indeed :)

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Old 08/30/06, 7:48 PM   #5
Twid
Bald Bull
 
Twid's Avatar
 
Beepz
Human Warrior
 
No WoW Account
One of the biggest keys to double gargoyle packs is to make sure your dps is waiting out their debuffs after the first mob dies.

It seems simple enough, but the few times we've killed them for the quest, I've had to reign in rogues when I hear them pop sprint after the first one dies.

After the dps and the first gargoyle tank's healers arrive, the second garg tank's healers back out to lose the debuff while the first group kills the second one. You could switch tanks if you're having trouble keeping the second one up, but it hasn't been much of an issue.

Originally Posted by Kalman View Post
Get you some purple drank and slow yo roll.

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Old 08/30/06, 8:18 PM   #6
Jedah
Von Kaiser
 
Tauren Druid
 
Area 52
Originally Posted by sliv
My guild recently downed twin emps and are looking to push to cthun in the next few nights. We had alot of pain on the pre cthun trash pulls and i was hoping someone had some advice on how to best handle them. The slayers and mindflayers didnt seem much of a problem, just the big guy kept raping us all.

Also i am looking to push noth soon as we have raz on easy farm however im a bit worried about the multitude of twin gargoyle pulls before him. Any advice on how to best handle them? Thanks alot
Oddly enough we've been working through the same things these past few days; for the champions, a 2nd tank makes it infinitely better, a druid with around 11k armor can pull it off in a pinch as well.

For the garg packs, we divide them in 2, so the raid isn't eating both; kill one, wait out debuff, kill the 2nd. The 2nd tank is healed by two healers in some NR while they are healed by a 3rd healer hopefully out of range of both poison bolts. NR feels like it makes a big difference for holding out while the first garg goes down and the raid recovers. Also, make sure your healers aren't losing focus when the 1st garg dies; the raid is still in danger of losing people, which hurts alot for the 2nd.

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