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09/01/06, 1:09 AM
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#1
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Don Flamenco
Blood Elf Hunter
Mal'Ganis
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I just got rid of Damage Meters after they were doing something odd with the 1.12 patch with the syncing. I found a fixed version, but that made me think: which other damage meter mods are out there, and how do they stack up? I figure people in high-end PvE content do a lot of parsing to see what works and what doesn't, and would thus try different damage meter mods to compare them. I'm interested in hearing what you all think.
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09/01/06, 1:11 AM
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#2
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Glass Joe
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SW Stats
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09/01/06, 3:28 AM
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#3
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Glass Joe
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;( I do miss the Crit % on SWS though, really wish they added that in.
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09/01/06, 3:32 AM
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#4
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Piston Honda
Night Elf Druid
Hellscream
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SWStats. I was skeptical about downloading it for a while since I wasn't unhappy with DM and Recap, but everyone was raving about it so I gave it a try; now I rave about it too. I've heard about the new DM being very awesome for analytical stuff, some say better than SW, but at this point I'm so happy with SWStats that I couldn't really see myself changing. Then again, that's what I said before I tried SWStats, so who knows ;>
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09/01/06, 3:40 AM
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#5
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Glass Joe
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I use SWStats myself, but then again I'm not the big math guy for analysis.
From what I know, Damage Meters (Recap perhaps) are the best out there for parsing your data. But I only use my meters to see total dmg, heals etc..
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09/01/06, 3:43 AM
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#6
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Piston Honda
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I didn't see a new version of DM on curse. Where can I find this?
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09/01/06, 4:35 AM
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#8
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Piston Honda
Blood Elf Paladin
Bloodscalp
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on the 23rd the Author of SW Stats said he was about 2 weeks away from posting version 2.0... should fix up any of the complaints anyone has about it's persing ability versus Damage Meters.
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09/01/06, 4:50 AM
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#9
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Piston Honda
Tauren Druid
Stormscale (EU)
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Using sw stats for raid tracking, and recap for info about my own damage.
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Can you jam with the console cowboys in cyberspace?
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09/01/06, 5:08 AM
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#10
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Great Tiger
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Swstats is god for in-game. I use a combination of line-strippers and either manual stepping.grepping (I know, it suits me though) or force-feeding recap.
To be quite honest, I've not seen a fight I can't deconstruct from the sw live+ combat log later. Recap with the changed combat log range is also a nice post-mortem indeed though but frankly, ... well, let's leave it at that. Sometimes more information is only just that.
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09/01/06, 5:17 AM
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#11
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Piston Honda
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how do i increase the combat log range? Ive just recently started using the /combatlog command and a longer range would be great.
edit: nvm found it in the bigwigs thread
/console SET CombatLogRangePartyPet "150"
/console SET CombatLogRangeFriendlyPlayers "150"
/console SET CombatLogRangeFriendlyPlayersPets "150"
/console SET CombatLogRangeHostilePlayers "150"
/console SET CombatLogRangeHostilePlayersPets "150"
/console SET CombatLogRangeCreature "150"
on topic, i use swstats, becuase everyone else does, damage meters was working fine for me tho. this is just more complex to set up without any major benifits for your average joe.
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09/01/06, 5:17 AM
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#12
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Von Kaiser
Night Elf Rogue
Zenedar (EU)
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Originally Posted by ninor
Using sw stats for raid tracking, and recap for info about my own damage.
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^^
I find Recap nicer for personal information than SW stats, although I hear some rumours of it not calculating misses correctly? (dodge/parry vs actual misses?).
SW stats is invaluble for raid information, especially as a raid/guild leader.... can spot the slackers :P
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09/01/06, 5:51 AM
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#13
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Bald Bull
Night Elf Rogue
Wrathbringer (EU)
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Yes, dodge and parry are counting as misses in recap.
I really like the more detailed overview of recap (especially in comparing to other rogues), but for overall damage SWStats is the way to go.
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09/01/06, 6:23 AM
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#14
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Battlemaster
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I wonder if anyone will ever update recap.
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[13:49] <manly> buu: RIGHT NOW, ALL THE DATA WE HAVE IS 7.3% MULTIPLIER
[13:49] <manly> FUCK
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09/01/06, 6:26 AM
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#15
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Von Kaiser
Gnome Rogue
Magtheridon (EU)
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I use SW Stats, but I find it a little bit buggy and such. DamageMeters are my favorite, but seeing as few in my guild uses it, I'm stuck on SW Stats. I use an unsynced version of recap for checking skills, highest crits and such.
Kombat Stats, for my own number of swings, how many glancing blows, procs on poisons etc etc.
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09/01/06, 6:31 AM
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#16
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Von Kaiser
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Damagemeters 5.0 (or the version linked above which is updated for 1.12 syncing functionality) has a TON of things that it tracks. I'd have to log in to list everything, but I think it's pretty safe to say if there's a stat you could possibly track with a meter for a raid, damagemeters can do it now. The one thing it lacks that SW stats has, I believe, is the ability to spy on specific players and get detailed information about only what that player does.
I'm a simple kind of guy, and damagemeters works pretty well for me, I can't really think of anything more I'd want out of the mod that it's missing, now that it tracks overheal, effective healing, debuffs cured, and stuff like that.
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09/01/06, 7:18 AM
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#17
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Von Kaiser
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Yes, Recap counts all failed attacks (dodge, miss, block, parry) as a "miss". For a while I thought my +hit gear wasn't working because my missrate was so high, but that's just the 5%ish dodgerate plus random parries thrown in. Other than that, Recap is hands down the best for tracking your personal stats, just because of its UI. I really wish SWS had the same kind of UI. The 'views' are neat, but just don't compare. Of course, Recap does not sync and is not suitable for a raid meter. I know there's some hacks floating around, but meh.
I mostly moved to SWS because everyone in the guild did. I stubbornly used DamageMeters until I noticed I was one of the only people in the sync channel, so I figured it was time to let it go. It's okay. It's got some cool/innovative stuff, but the UI is a little buggy and less than friendly, especially with regards to the syncing features. I'm hoping 2.0 is a big improvement (and also, hopefully, uses the builtin addon channel).
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09/01/06, 8:23 AM
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#18
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Kamelåså med syggelekokle
Drauk
Human Mage
No WoW Account
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Damagemeters 5.0 with extended combat log range is way better than SWStats, and you don't even need to sync it.
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Fun is for casuals
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09/01/06, 8:26 AM
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#19
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Bald Bull
Undead Mage
Bloodhoof (EU)
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SWstats. The ability to select a single player and see a breakdown of what abilities they used, who they healed, where they did damage, how they did damage - that's priceless, and now I can do it I couldn;t imagine not being able to see that stuff.
You can do that with the combat log, but tbh its so much faster and easier with SWstats.
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09/01/06, 8:30 AM
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#20
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Von Kaiser
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what i really dislike is how swstats forces you to track overall raid data if that's what everyone else is doing. i want to be able to monitor two sets: last fight, and overall. so for now, i use damagemeters to track individual fights, recap for my individual performance (+epeen dps count), and at the end of a run, i ask one of the other officers for an overall meter.
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09/01/06, 8:39 AM
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#21
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Great Tiger
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Again though, is it really a big performance hit to /combatlog on for most people? I've been chatlogging and combatlogging for the last seven years or so and in no game has it really given me a problem in terms of performance. And no, I don't really run a rig from hell...
Honestly, writing even a large amount of text is still a trivial amount of data these days.
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09/01/06, 8:42 AM
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#22
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Great Tiger
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Originally Posted by Drauk
Damagemeters 5.0 with extended combat log range is way better than SWStats, and you don't even need to sync it.
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This however interests me. The delta to the combat log was a new thing to me this week, and certainly will change my evaluation of some mods.
SWS still has a lot of very nice features though and I get off on some of them... oh well.
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09/01/06, 8:50 AM
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#23
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Von Kaiser
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Originally Posted by Drauk
Damagemeters 5.0 with extended combat log range is way better than SWStats, and you don't even need to sync it.
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Does it have all of the break down abilities that SWStats has? I seem to look at DPS and healing breakdowns more so than the raw dps/healing.
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09/01/06, 9:29 AM
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#24
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Don Flamenco
Blood Elf Paladin
The Venture Co (EU)
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The one thing [DamageMeters 5] lacks that SW stats has, I believe, is the ability to spy on specific players and get detailed information about only what that player does.
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It can do that, but not in the same way - just turn on parsing for all events, then mouse over a player and hold ctrl (or possibly alt, i can't remember the default key bind, since it's possible to set the detailed breakdown as the default, which i've done since i first discovered it). And it's just a textual breakdown, not a graph, if you're picking about that sort of thing.
Not sure if it can track healing recieved and such like to the same extent as SW Stats though, as i mainly use it for keeping an eye on what our rogues are doing.
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09/01/06, 9:30 AM
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#25
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Kamelåså med syggelekokle
Drauk
Human Mage
No WoW Account
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Originally Posted by Manabar
Does it have all of the break down abilities that SWStats has? I seem to look at DPS and healing breakdowns more so than the raw dps/healing.
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Of course. And you don't need to setup a separate pane for that, just hold Ctrl over somebody's bar and you'll see breakdown of spell/abilities.
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Fun is for casuals
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