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Old 09/04/06, 9:00 PM   #51
 frmorrison
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Ashstorm
Human Paladin
 
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Originally Posted by Muraevin
As for diplomacy.. 10% less time in zg 10% less time for bg rewards 10% less time for thorium bro. rep the time and money saved adds up so fast its not even funny.
Getting BG rep is going to lose effectiveness (due to rewards being tied towards collecting honor tokens), I doubt someone could get enough runs in ZG to get exalted on a new character, and I hope that getting rep with Thorium/CC/Argent Dawn for resist items will go away in the future.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 09/04/06, 9:15 PM   #52
Muraevin
Piston Honda
 
Murloc Warrior
 
Kilrogg
Originally Posted by frmorrison
Getting BG rep is going to lose effectiveness (due to rewards being tied towards collecting honor tokens), I doubt someone could get enough runs in ZG to get exalted on a new character, and I hope that getting rep with Thorium/CC/Argent Dawn for resist items will go away in the future.
I was not implying that a rerolled human would grind these in the expansion. I dont know what blizzard has planned for the reputation system in the future, but 10% faster/quicker/easier will always be good.

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Old 09/05/06, 1:10 AM   #53
OzX
Von Kaiser
 
Murloc Priest
 
N/A
I don't know about the rest but since I started play a Rogue, human Perception has really started pissing me off in PvP.

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Old 09/05/06, 5:23 AM   #54
Zephro
Piston Honda
 
Undead Warlock
 
<xW>
Neptulon (EU)
Originally Posted by Symbul
To carry on with the derailment, I stand fast on Perception being useful. Why? Because it's the only thing that will take away my opener. You're not going to catch me with IAE spamming unless you already know where I am. If I want I can just wait until you get tired of running around spinning in mid-air spamming IAE. Demo shout, as noted, costs rage which is not in endless supply (bar 41pt Arms :lol:) and the same applies to it as IAE spamming. Only helps you if you already know where I am.
Perception only helps if I know you're there. Outside of a duel or a PVP arena event, I won't know you're there until you've attacked me.

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Old 09/05/06, 6:34 AM   #55
Mem
King Hippo
 
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Orc Shaman
 
Blackrock (EU)
If I could transfer my gear and my rep to a new character I would immediately start to level a gnome, dwarf or human rogue instead of my n811. Undead racials are sweet as well since they do have one more trinket slot in pvp effectively, but changing sides is even less an option. But since this is impossible and since I do not have the time to regrind everything I have achieved till now...oh well...

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Old 09/05/06, 11:59 AM   #56
Rabid Rob
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Dwarf Hunter
 
Dragonblight
Anyone with the time to grind hard core and get to 70 should find the gear there decent enough to let them switch over to a new character/class for raiding 25's. But make damn sure you get to 70 well beforethe magic number is reached, and that your guild mates and officers are AOK with it.

I dunno how many shammy switches alliance will have to deal with, or pally switches for horde, but I bet it'll be too many! :)

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Old 09/05/06, 1:07 PM   #57
Triton
Von Kaiser
 
Dwarf Warrior
 
Sargeras
I am oddly enough in the exact same situation. NE Rogue spec'd Combat Daggers in a raiding guild that is currently up to Fankriss in AQ40. I've thought a lot about rerolling Human and even considered doing it pre-expansion.. but the TBC release will mean a much more even playing field between my current rogue and a hypothetical human noob 60 rogue. I'm all about PVE right now, which makes +10% rep gain very appealing, but maybe that won't be the case in the expansion. There's just too many unknowns about what the game will be like post-TBC for me to invest the time in leveling up a Human Rogue alt.

Is the 10% time saved getting rep as a Human post-expansion going to exceed the 15 days played it'll take me to get a human rogue to 60? Probably not. +5 to Swords/Maces would be cool I guess but I am liking Daggers now after being Sword spec for a long time, so Weapon Ex + ACLG kind of neutralizes that advantage as well.

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Old 09/05/06, 1:21 PM   #58
 frmorrison
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NE have good stuff too. They have +1 stealth, 1 to dodge, a few more agilty than humans, and your corpse runs are shorter!

I wonder how many Shaman would want to be a Pally. Sure, Pallys are better support classes, but their dps potential is lower. I can understand Pally to Shaman.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 09/05/06, 1:30 PM   #59
Rabid Rob
Piston Honda
 
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Dwarf Hunter
 
Dragonblight
I'd like to see some racial bonus changes in the Expac. Dwarves are, of course, already perfect, and the rest of you are puny and weak by comparison, however these new races are getting abilities comparable to my awesomeness, so I feel sorry for you lesser beings. :D

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Old 09/05/06, 1:40 PM   #60
Copernicus
Bald Bull
 
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Night Elf Druid
 
Tichondrius
Originally Posted by Rabid Rob
Anyone with the time to grind hard core and get to 70 should find the gear there decent enough to let them switch over to a new character/class for raiding 25's. But make damn sure you get to 70 well beforethe magic number is reached, and that your guild mates and officers are AOK with it.

I dunno how many shammy switches alliance will have to deal with, or pally switches for horde, but I bet it'll be too many! :)
One of the big factors in shaman/paladin rerolls is the reduced raid size. Raids are going to be losing about two people from each class. So anyone rerolling to an existing class will be taking a slot from someone... but there are no shamans/paladins to complain about losing their spot.



As for humans and reputation, one of the interviews said that reputation is going to be much less important. Grinding will be faster and less important, if in there at all (think AQ40). Quest required rep (like with ZG or Cenarion Hold) will be achievable in 3-4 quests. We'll see if the racials remain the same though, especiall +weapon skill.

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Old 09/05/06, 1:45 PM   #61
Kobal
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Night Elf Priest
 
Kargath (EU)
Originally Posted by Triton
There's just too many unknowns about what the game will be like post-TBC for me to invest the time in leveling up a Human Rogue alt.
This is what bothers me as well.

In the near past I got the impression that Blizzard was trying to push the dagger rogue somewhat relative to the sinister strike rogue. If this trend continues in the expansion, then being nightelf may actually be the better choice, albeit very slightly.

However the current state of the new talents does not have me excited very much either way (I am seriously pondering if I should try 21/0/40 in the expansion). Combat dagger rogues either pick up seal fate or go 41/x/x and loose DW Spec or Opportunity, Sinister Strikers best option is probably 30/31/0. Some additional changes are probably coming.

Also I got the impression that while in the past combat dagger and combat sword and played very similar (which made it easy for Blizzard to balance the two) now Blizzard actively tries to generate a different gameplay style for each weapon type. I would not be surprised it the new and revamped 41pt Combat talent would favour swords/fists/maces. In that case I would probably favour the sword gameplay.

Being a human would be the safe bet, since in PvE you loose very little (relative to Nightelves) if you go daggers but gain a lot if you go swords.

Too many unknowns...

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Old 09/06/06, 5:18 AM   #62
Robespierre
Horror and moral terror are your friends.
 
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Odenthalius
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+5% spirit!

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Old 09/06/06, 8:30 AM   #63
Symbul
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Kitiera
Blood Elf Paladin
 
No WoW Account (EU)
Perception only helps if I know you're there. Outside of a duel or a PVP arena event, I won't know you're there until you've attacked me.
Big difference compared to knowing where I am.

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