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Originally Posted by Kalman
Well, I brought it in via the non-stigmatized sports video game, which brings in the generic societal valuation of sports.
It isn't just activities associated with physical danger that are accepted, and it isn't solely due to the interaction being online that MMOs are stigmatized, though. Look at the popularization of poker as a form of entertainment, both to be watched and played, over the past couple years. Poker games online are *not* stigmatized in the same way at all - while they bear the social marks of gambling, within reason they're quite acceptable in society, despite being essentially an online activity.
I'm not at all sure that it's a "anything they don't do", either. I know, much like Lokoki mentioned, that I'd have qualms explaining to someone about killing Kel'thuzad, but I'm happy to explain to anyone about my hobby of exploring abandoned buildings to take pictures of them (which is certainly not something everyone does.) And I don't particularly get odd looks for that one, either. I really do feel the social stigma in the US attaches specifically to the idea of fantasy and roleplaying.
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In what may be my final post I'd like to say...
I don't think the fantasy stigma is as bad as strong as some of you perceive it to be. I've never felt the need to hide the habit and I got more dirty looks for coming to work with a bloodshot eye from boxing than explaining what an MMO is.
What's the difference between people jokingly asking me when I'm going to fight on ESPN vs. jokingly asking the MMO player (or me for that matter) how many dragons he killed over the weekend? Apparently, the difference is the MMO person would take the joke to heart and feel ostracized/made fun of while I'd say "Next Friday!" and "No dragons, just Ragnaros the Firelord." and laugh with them instead of feeling laughed at.
Perhaps if more people were willing to speak freely about such things it wouldn't seem so odd. If you treat something like a dirty secret can you really expect other people not to see it that way?
I don't really think fantasy/roleplaying is the problem even, rather for hardcore players it's the time involved. It's one thing to talk about your hobby and another to admit that you spend over 5 or more hours or more per day on it nearly every day. People might start making connections between your punctuality problem or "sick" days and the hobby or just plain find it extreme. I imagine someone spending that much with online poker, flag football or exploring abondoned buildings without a professional internest/direction in it would be considered just as odd.