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Originally Posted by impossible!
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Originally Posted by Fendryl
Interesting that the supposed rule about attack power & agi has been thrown out now. Both on those quest rewards and as part of that bandit suffix.
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What supposed rule? I hadn't heard anything about one until you mentioned it.
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It seems to be an unwritten rule of Blizzard's itemization, currently. Note that high level blues (Cape of the Black Baron, Bracers of the Eclipse) take a
very long time to replace with epics. Rogue PvP sets that had ap/agi were changed when they modified the ilvls to not be ap/agi anymore. Rogues asked for AP on their tier sets, so Blizzard took away Agi instead of crit/hit/sta/str.
AP/Agi items are by far the most effective item you can get for a Rogue's DPS given the itemization formula. Blizzard makes up for flaws in its formula by simply avoiding them -> stay away from AP/Agi. Strength costs twice what AP costs, yet Rogue tier sets load up on str instead of AP. If they're going AP/Agi in the expansion, maybe they fixed the flaws.
Similarly, you never see +heal and +dmg/heal on an item. If you did, you could end up with more actual healing than just pure +heal due to the ^1.5^(2/3) part of itemization that punishes specialized stats more.