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Old 09/07/06, 6:46 PM   #1
 Praetorian
Mike Tyson
 
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Mal'Ganis
Maybe now we won't get 15 threads by people coming here to share the breaking news.

Anyway, I'm sure screenshots and such will be forthcoming.
 
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Old 09/07/06, 6:54 PM   #2
 Praetorian
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Mal'Ganis
What about my post gave anyone the impression that it was ok to shit up this thread with retarded one-liners? The last raid content prior to the expansion has been defeated, and that's a relevant piece of information and a subject for discussion. It's very different from a thread announcing that random guild X killed boss Y, and it most certainly is not an excuse for R&D-style masturbatory posting.
 
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Old 09/07/06, 6:55 PM   #3
Carra
Von Kaiser
 
Gnome Death Knight
 
Stormrage (EU)
Their website must be getting hammered right now :)

Grats to them.
 
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Old 09/07/06, 6:57 PM   #4
flyinfungi
Piston Honda
 
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Undead Mage
 
Mal'Ganis
Any idea on what he dropped?

Fungi cause the great majority, an estimated two-thirds, of infectious plant diseases. They include all white and true rusts, smuts, needle casts, leaf curls, mildew, sooty molds, and anthracnoses; most leaf, fruit, and flower spots; cankers; blights; scabs, root, stem, fruit, and wood rots; wilts; leaf, shoot, and bud galls; and many others. -Encyclopedia Britannica
 
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Old 09/07/06, 6:57 PM   #5
Adiar
Von Kaiser
 
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Draenei Shaman
 
Blackrock
Could anyone divulge whether Shadow Resistance helps in this fight or not? If not, then I can disenchant my Might Shoulders knowing they have no further use, and if so, I'll keep them..
 
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Old 09/07/06, 6:58 PM   #6
Phon
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Murloc Hunter
 
Turalyon
Congrats to them! Their webside is down currently... wonder why? =P

Does anyone know what dropped for them?
 
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Old 09/07/06, 6:58 PM   #7
 Drauk
Kamelåså med syggelekokle
 
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Drauk
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He dropped 2xFrostfire ring, Hungering Cord and Soulseeker (thats 120+ damage, 2 crit, -20 resist staff)

Fun is for casuals
 
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Old 09/07/06, 6:59 PM   #8
 Praetorian
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Originally Posted by flyinfungi
Any idea on what he dropped?
 
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Old 09/07/06, 6:59 PM   #9
Gid
Von Kaiser
 
Human Warrior
 
Turalyon (EU)
2x Frostfire Ring, The Hungering Cold, Soulseeker

http://web.telia.com/~u09601231/kt.jpg
http://web.telia.com/~u09601231/hungeringcold.jpg
http://web.telia.com/~u09601231/soulseeker.jpg
 
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Old 09/07/06, 6:59 PM   #10
Switchblade
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Arthas
Originally Posted by Praetorian
What about my post gave anyone the impression that it was ok to shit up this thread with retarded one-liners? The last raid content prior to the expansion has been defeated, and that's a relevant piece of information and a subject for discussion. It's very different from a thread announcing that random guild X killed boss Y, and it most certainly is not an excuse for R&D-style masturbatory posting.
Theres not much to say honestly. They earned it and Kel turned out not to be a cockblock. :P

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Old 09/07/06, 7:00 PM   #11
macster
Glass Joe
 
Troll Shaman
 
Magtheridon (EU)
drops are hungering cold, 2 x frostfire rings, soulseeker and a quest item
 
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Old 09/07/06, 7:01 PM   #12
Cordelia
Von Kaiser
 
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Kirin Tor
I'm not as interested in who killed him as I am in how the fight is. I've heard heresay about there's three phases. You fight Kel'thuzad in phase 2 and 3 and the first is a wave of mobs... But alot of the details are left out. Does anyone know the details (not strats) for how the fight works? Any info would be appreciated.

And grats to Nihilium, the Horde, and Europe!
 
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Old 09/07/06, 7:02 PM   #13
Vytae
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Frostmourne
No website in the world can handle 5-7 million hits in the space of 30 minutes.

Im really interested to see if they one shot him with every world buff intact or if they wiped once or twice first and did it without the stay through death buffs. It's also nice to see a horde first of this scale. It really shows although paladins right now are extremely overbalancing in pve,pure skill and blood can make up for it.

Its going to be reeeal interesting when all these top horde guilds have access to paladins.

But i digress.

Congratulations to them.

Money is not happiness. Yachts are not happiness. Hot women are not Happiness.
Being stinking rich on a yacht with hot women sure as hell is though.
 
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Old 09/07/06, 7:02 PM   #14
Boevis
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Tauren Druid
 
Lightbringer
Not particularly surprising, they would have had him on monday if he respawned properly, considering the buffs they were going in with. Well, grats to them and a *real* World First for Horde.
 
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Old 09/07/06, 7:03 PM   #15
Copernic
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Uldum
I'd love to hear about the Lore of the encounter. Is Kel'Thuzad truly dead, or did Blizzard write themselves an 'out?' Does the Lich King come into play? What happens at the equivalent of the Ony Head turn-in?

FOR THE HORDE!
 
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Old 09/07/06, 7:04 PM   #16
 Chicken
Co-starring: The Egg
 
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Blood Elf Paladin
 
Azjol-Nerub (EU)
It seems ironic that the only boss to have the old-style random class loot would drop the same ring twice at his first kill.

But cool to hear they've got him down now.

buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
 
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Old 09/07/06, 7:04 PM   #17
Malan
postcount++
 
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Malan
Tauren Shaman
 
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Originally Posted by Cordelia
I'm not as interested in who killed him as I am in how the fight is. I've heard heresay about there's three phases. You fight Kel'thuzad in phase 2 and 3 and the first is a wave of mobs... But alot of the details are left out. Does anyone know the details (not strats) for how the fight works? Any info would be appreciated.

And grats to Nihilium, the Horde, and Europe!
In at least one of the wipe screenshots you can see Kel'thuzad casting in the foreground while a hunter wearing AQ40 shoulders is running around enlarged like in the Skeram fight under a mind control spell.

Shitting up every single thread on EJ since '06
 
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Old 09/07/06, 7:04 PM   #18
Alexmeria
Glass Joe
 
Murloc Warrior
 
Cho'gall
At this moment I've been trying to get on their website for the past couple of minutes, and it is getting totally rocked.

Kel'Thuzad to me is raising some serious questions about the raiding 'imbalance' that has been whined about all over the place on the RnD forums, and by a large amount of the raiding community as a whole. Though this one is sort of messed up because Death and Taxes along with Risen both had their Kel'Thuzad's despawn on them, it still means that horde PvE raiding is able to keep up or even surpass that of Alliance raiding.

That said - do we really need shaman, and do horde need paladins in the expansion? My personal thought and what was always my thought was the fact that - no horde didn't need paladins and alliance didn't need shaman to balance out the PvE aspect of the game. I never saw it as a problem, but then again I was supposedly on the winning side (sort of like I don't see the problems with women being second class citizens as blatantly as a woman would). I guess that the fact that the four horsemen were almost totally unable to be used with totems was against the horde, but maybe Kel'Thuzad favored the use of totems (ie. not being a very aggro sensitive fight).

This said, congratulations to Nihilum. They have beaten WoW, and the honor is all theirs.

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Old 09/07/06, 7:04 PM   #19
Agrimat
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Tauren Warrior
 
Dethecus
Personally, I'm pleased with the overall arc of Naxxramas, especially compared to AQ40. The bosses took the top guilds a good deal of time to defeat, but none of them were ever "broken" or "cockblocks" for long. Naxx hit its targeted level of difficulty perfectly.

I'm a little disappointed by two things:

1. The increased need for consumables. It was necessary to prevent Naxx from being just steamrolled by guilds that did abuse flasks and world buffs, and in that sense it was a good call on Blizz's part, but it's a disturbing precedent.

2. The relative difficulty of Kel'thuzad and Sapphiron relative to the Four Horsemen. This is a minor concern, since 4H turned out to be a perfect combination of high learning curve and defeatability that would be hard to match. Still, part of me wishes one of the final two bosses also took a couple months to learn.
 
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Old 09/07/06, 7:05 PM   #20
Chiquihuite
Piston Honda
 
Undead Warlock
 
Cenarius
For the Horde indeed, though the only thing really interesting me at this point is the continuation of the Atiesh questline. I wanna see some screenshots of the Shade of Sargeras or whatever it is you have to fight to claim the finished product. I hope it's up there with the Warlock epic mount event in quality, cause IMO that's the best-looking event in the game so far.

"They're Dragon Kill Points; not Dragon Feed Points"
 
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Old 09/07/06, 7:07 PM   #21
Doomcrusher
Von Kaiser
 
Murloc Paladin
 
Elune
How long has The Hungering Cold been 1.5 speed? Last I knew it got its name changed and was 2.6 or so with +AP on it. Is there something I'm missing?

 
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Old 09/07/06, 7:07 PM   #22
Bibdy
Great Tiger
 
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Bonechewer
Originally Posted by Copernic
I'd love to hear about the Lore of the encounter. Is Kel'Thuzad truly dead, or did Blizzard write themselves an 'out?' Does the Lich King come into play? What happens at the equivalent of the Ony Head turn-in?
The quest item (a phylactory? how the hell do you spell that?) you get from KT describes that the essence of KT is contained within, and it would be a smart move to destroy it and KT utterly. Instead you turn it in to some dude in LHC for a shiny purple!

Chalk one up for greed.

KT will return. And in greater numbers.

There's always free cheese in the mouse traps, but the mice there ain't happy.
 
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Old 09/07/06, 7:07 PM   #23
 Double-Neg
Oh Bowie, you shape shifting card!
 
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Mal'Ganis


click for new feature.

[10:41] <James> 90% of the EJ boards in 10 years will be dudes that bounce around from game to game looking for the NEXT BIG WOW but all of them will ultimately fail them at level 20
Not on IRC?
 
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Old 09/07/06, 7:11 PM   #24
Pontiac
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Azjol-Nerub
This came up in the big consumables thread too. Honestly I think the consumable -heavy atmosphere in Naxxaramas makes a lot more sense if you look at it from the perspective that Blizzard expects MOST guilds to be working Naxx heavily after TBC, rather than before. If they've tuned the encounters to remain challenging to mid-60s raid groups, it would make sense that doing it with a current raid setup would require a lot of consumable buffs. It doesn't necessarily follow then that this represents any kind of change in Blizzard's overal design philosophy for instances or that future zones in TBC will be equally demanding where consumables are concerned.
 
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Old 09/07/06, 7:11 PM   #25
Malan
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Malan
Tauren Shaman
 
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Originally Posted by Agrimat
1. The increased need for consumables. It was necessary to prevent Naxx from being just steamrolled by guilds that did abuse flasks and world buffs, and in that sense it was a good call on Blizz's part, but it's a disturbing precedent.

2. The relative difficulty of Kel'thuzad and Sapphiron relative to the Four Horsemen. This is a minor concern, since 4H turned out to be a perfect combination of high learning curve and defeatability that would be hard to match. Still, part of me wishes one of the final two bosses also took a couple months to learn.
World of Raids has a very short interview with the Nihilium guild leader. He was asked what the hardest fights in Naxx were. The response was that (and this was before kill Kel'THuzad of course) that Saphiron was the HARDEST boss in the instance - it just didn't take long to figure out. He said that 4H was simply the longest fight to master.

If you were to rank Naxxramas bosses (difficulty wise), how would you rank Sapphiron?
Kungen : Hardest boss sapphiron, longest learning curve horsmen. So either 1st or 2nd, it depends on how you look at it :)

Shitting up every single thread on EJ since '06
 
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