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Old 09/09/06, 2:09 AM   #251
spronk
Don Flamenco
 
Orc Death Knight
 
Blackrock
I believe taunt is not affected by spell +hit%, as previously said it falls under the physical school of casting.

Druid growl falls under physical school as well (feral combat) and I would guess is also unaffected by spell +hit%.

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Old 09/09/06, 2:36 AM   #252
Brando
Piston Honda
 
Tauren Druid
 
Uldum
Considering the 4pc dreadnaught is a +spell hit modifier for taunt I think you are smoking something.

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Old 09/09/06, 3:48 AM   #253
xarg
Piston Honda
 
Night Elf Warrior
 
Blackrock
Originally Posted by Praetorian
It's just frustrating being faced with a situation where guilds are having to recruit specifically to beat a certain fight. Didn't pretty much every guild who's downed them recruit tanks just for this fight? I know I've certainly seen "Looking for Naxx-experienced/geared tanks" on most top guilds' homepages.
Have you had a bunch of warriors trying to apply for EJ as a result of this post? :)

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Old 09/09/06, 6:45 AM   #254
Whitemane
King Hippo
 
Orc Hunter
 
Tarren Mill (EU)
Any news on Atiesh now that Failure of Risen has gotten the Staff Head of Atiesh?

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Old 09/09/06, 6:51 AM   #255
Jedah
Von Kaiser
 
Tauren Druid
 
Area 52
Originally Posted by Whitemane
Any news on Atiesh now that Failure of Risen has gotten the Staff Head of Atiesh?
They're working on it as we speak:

http://forums.worldofwarcraft.com/th...sid=1&pageNo=2

and I'm strangely enthralled to find out what on Earth they're summoning in Stratholme to finish it.

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Old 09/09/06, 7:07 AM   #256
Shmanel
Von Kaiser
 
Tauren Druid
 
Deathwing
I just wanted to chime in on the whole spell hit % thing with Taunt.

http://www.thottbot.com/?sp=28843

4pc Dreadnaught bonus is classified as a "Apply Aura: Add Flat Modifier (Resist/Miss Chance)" Other spells with this tag, http://www.thottbot.com/?e=Apply%20A...ss%20Chance%29, all seem to be specific +hit auras, i.e. they only effect certain things.

http://www.thottbot.com/?sp=24610

The reel is a "Apply Aura: Mod Spell Hit Chance" which is the same thing as the normal +1/2% spell hit you see on items. The only difference being the reel is Arcane instead of Physical, but that might just be from something weird while coding. The Enigma 5-piece, http://www.thottbot.com/?sp=26129, is listed as Nature school, but obviously that would do little good for a Mage, so IMO its just whatever the designer felt like putting.


So my conclusion is that if regular +Spell Hit works on Taunt, the Reel should work on it as well. And if Im wrong, Ill just say that its 5am and I should be asleep but for some reason had to come post this.





Damn Internet cutting into my beauty rest.

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Old 09/09/06, 8:28 AM   #257
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
Assuming spell hit will work for druid growl, I can't say that I think the gear would be worth taking. Looking at that ctprofile, 7k health, 13% dodge, and 12000 armor is putting your druid in the same damage reduction capabilities of a MC geared warrior. With only 18% crit and 750 AP he won't be holding threat very well either. (for the record, AB Shoulders, Ghoul Skin Chest, Polar Bracers, Thick Qirajihide Belt, WSG Agi Pants, Boots of the Shadow Flame, Signet of the Fallen Defender/Ring of Emperor Vek'lor, ZG Enchant on Helm/Pants, +Dodge on Cloak, +Agi on Gloves)

I'd rather take my chances with a taunt resist than be incapable of holding aggro off the now increased healing.

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Old 09/09/06, 10:25 AM   #258
spronk
Don Flamenco
 
Orc Death Knight
 
Blackrock
I don't have 4 piece DN yet but someone did a procwatch test with wrath, with some spellhit gear (I believe ZG fishing trinket) and with 4/9 DN and the ONLY thing that affected the taunt miss rate was dreadnaught, not spellhit. It was posted in the warrior forums on WoW so once search works again I'll try to find it. FWIW I have 2 pieces of cloth bloodvine and my procwatch test last week showed no effect against 60 hederine elites in winterspring, but I don't know if I have to jump up to a 61-63 level mob to have a real test.

It'd be pretty easy to test for anyone with 4/9 DN.

I agree its logical that +spell hit% should affect taunt, it would be nice if any of the nil or DnT guys could chime in with their findings.

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Old 09/09/06, 11:55 AM   #259
spronk
Don Flamenco
 
Orc Death Knight
 
Blackrock
btw Risen has killed Kel'Thuzad and completed Atiesh as well, you can see the info at http://www.risen-guild.com. The sword that is conjured (I assume for the boss fight) is crazy! Does a priest get to melee? :)

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Old 09/09/06, 11:59 AM   #260
Anarkii
King Hippo
 
Orc Hunter
 
Silvermoon
Originally Posted by spronk
btw Risen has killed Kel'Thuzad and completed Atiesh as well, you can see the info at http://www.risen-guild.com. The sword that is conjured (I assume for the boss fight) is crazy! Does a priest get to melee? :)
No, their rogue used it on the fight :)

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Old 09/09/06, 12:05 PM   #261
Kaubel
Sledgehammer Emeritus
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by xarg
Originally Posted by Praetorian
It's just frustrating being faced with a situation where guilds are having to recruit specifically to beat a certain fight. Didn't pretty much every guild who's downed them recruit tanks just for this fight? I know I've certainly seen "Looking for Naxx-experienced/geared tanks" on most top guilds' homepages.
Have you had a bunch of warriors trying to apply for EJ as a result of this post? :)
All applications must be submitted in writing, via in-game mail, to the attention of "Tatonka."

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Old 09/09/06, 1:16 PM   #262
Davey
Glass Joe
 
Troll Priest
 
Sunstrider (EU)
Originally Posted by Praetorian
It's just frustrating being faced with a situation where guilds are having to recruit specifically to beat a certain fight. Didn't pretty much every guild who's downed them recruit tanks just for this fight? I know I've certainly seen "Looking for Naxx-experienced/geared tanks" on most top guilds' homepages.
Well Risen used 3 tanks with 4/9 on 1st kill Afaik, Dnt 2nd kill was with 7 warriors i think. So its not like u need 8 tanks with 4/9 to beat it, which people who've been there attempting em should know unless its some totally random tactic thats been used. If your tactic leaves 0 margin for taunt resist, something is clearly not going how it should. Afaik taunt as normal spell has 17% chance to resist vs lvl 63 mob already, so 5% aint gamebreaker, leaving 12% still there which is lot in that kinda long encounter.

"This is where the law stops and I start!"

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Old 09/09/06, 1:22 PM   #263
Derketo
Piston Honda
 
Night Elf Hunter
 
Korgath
Originally Posted by Davey
Originally Posted by Praetorian
It's just frustrating being faced with a situation where guilds are having to recruit specifically to beat a certain fight. Didn't pretty much every guild who's downed them recruit tanks just for this fight? I know I've certainly seen "Looking for Naxx-experienced/geared tanks" on most top guilds' homepages.
Well Risen used 3 tanks with 4/9 on 1st kill Afaik, Dnt 2nd kill was with 7 warriors i think. So its not like u need 8 tanks with 4/9 to beat it, which people who've been there attempting em should know unless its some totally random tactic thats been used. If your tactic leaves 0 margin for taunt resist, something is clearly not going how it should. Afaik taunt as normal spell has 17% chance to resist vs lvl 63 mob already, so 5% aint gamebreaker, leaving 12% still there which is lot in that kinda long encounter.
Risen also used spell hit items on their tanks as far as I know. Saw some risen guy talking about it somewhere on these forums awhile back.

I'll be alright when we get to pass out time.

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Old 09/09/06, 1:30 PM   #264
probiscus
Bald Bull
 
Human Death Knight
 
<QQ>
Kilrogg
What a dirty scheming cock tease that sword is.

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Old 09/09/06, 4:44 PM   #265
emuporium
Glass Joe
 
Tauren Shaman
 
Black Dragonflight
Any mirrors/thott links for that sword, or any other pics? The Risen site seems to have been destroyed.

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Old 09/09/06, 4:55 PM   #266
probiscus
Bald Bull
 
Human Death Knight
 
<QQ>
Kilrogg
Originally Posted by Nejyn
So the first Ati'Esh went to a shim priest? That's... fucking lame.
This isn't WoW-General.

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Old 09/09/06, 5:07 PM   #267
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
http://img.photobucket.com/albums/v4...uy/atiesh2.jpg

Main Hand Sword. 2.8 attack speed. 90.4 dps, +600 melee/ranged AP. Ouch. :(

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Old 09/09/06, 7:38 PM   #268
Oaken
Don Flamenco
 
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Night Elf Druid
 
Uldum
Does it strike anybody else as odd that Blizzard feels it necessary to include a legendary melee weapon, albeit a temporary one, in the quest chain for the only legendary caster we've had so far?

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Old 09/09/06, 7:43 PM   #269
Starks
Piston Honda
 
Murloc Hunter
 
Perenolde
Originally Posted by Oaken
Does it strike anybody else as odd that Blizzard feels it necessary to include a legendary melee weapon, albeit a temporary one, in the quest chain for the only legendary caster we've had so far?
Well, at least no one can say there's no legendaries that benefit hunters any more.

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Old 09/09/06, 7:45 PM   #270
• Vykromond
the staleness of Max's dumps
 
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Vykromond
Tauren Druid
 
No WoW Account
IRT somebody?

Druid growl falls under physical school as well (feral combat) and I would guess is also unaffected by spell +hit%.
No, druid growl is very much affected by +spellhit, there was a discussion about this just this past week on these boards.

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Old 09/09/06, 8:58 PM   #271
 frmorrison
Protector
 
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Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by Oaken
Does it strike anybody else as odd that Blizzard feels it necessary to include a legendary melee weapon, albeit a temporary one, in the quest chain for the only legendary caster we've had so far?
I think it is neat that you use a Legendary weapon to defeat the Staff's corruption (not to mention reusing old Strath content). Reminds me of the Camelot legends.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 09/09/06, 9:06 PM   #272
Bender
Von Kaiser
 
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Draenei Shaman
 
Twilight's Hammer (EU)
I find it slightly amusing that people who have never tried the bosses go about their rants that "I'm dissapointed in kel that he is so much easier than the horsemen" etc etc. Well, if you ask the ones with first hand experience you might get a different answer. Nihilums GM says this (note the bold):

"Alot of bosses were hard due to our server being a piece of shit server. But without lag the hardest boss is Kel'thuzad by FAR, he's at another level then all other bosses in the game. Loatheb - Horsemen - Saphiron all died on the first try when we had the right setup and flasked raid. On kel'thuzad we failed for 4 hours with a flasked raid (80 flasks used) and when we popped another 40 and he despawned. Then we got him on first try after the maintenance with a flasked raid. All bosses are on complete farm status atm beside Kel'thuzad."

I have not done these encounters myself, and I have no idea if kel is harder/easier or w/e. But I don't think you should complain about the difficulty of an encounter just because it was beaten relatively fast compared to another encounter. Not until you stand there yourself with first hand experience. Until then, I trust the people who beat the encounters that they know better than the rest of us.

I am Bender, please insert girder

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Old 09/09/06, 9:42 PM   #273
Zagzil
Don Flamenco
 
Undead Warrior
 
Korgath
Originally Posted by Bender
I find it slightly amusing that people who have never tried the bosses go about their rants that "I'm dissapointed in kel that he is so much easier than the horsemen" etc etc. Well, if you ask the ones with first hand experience you might get a different answer. Nihilums GM says this (note the bold):

"Alot of bosses were hard due to our server being a piece of shit server. But without lag the hardest boss is Kel'thuzad by FAR, he's at another level then all other bosses in the game. Loatheb - Horsemen - Saphiron all died on the first try when we had the right setup and flasked raid. On kel'thuzad we failed for 4 hours with a flasked raid (80 flasks used) and when we popped another 40 and he despawned. Then we got him on first try after the maintenance with a flasked raid. All bosses are on complete farm status atm beside Kel'thuzad."

I have not done these encounters myself, and I have no idea if kel is harder/easier or w/e. But I don't think you should complain about the difficulty of an encounter just because it was beaten relatively fast compared to another encounter. Not until you stand there yourself with first hand experience. Until then, I trust the people who beat the encounters that they know better than the rest of us.
Believe what you want, 4 Horsemen took weeks for anyone to kill, Sapphiron and Kel'thuzad less than a week each. As there have been no actual changes to the encounters, time spent learning is usually a pretty good indicator of difficulty.

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Old 09/09/06, 9:52 PM   #274
Fendryl
Don Flamenco
 
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Orc Hunter
 
Malfurion
Believe what you want, 4 Horsemen took weeks for anyone to kill, Sapphiron and Kel'thuzad less than a week each. As there have been no actual changes to the encounters, time spent learning is usually a pretty good indicator of difficulty.
When was the taunt mechanic (full 110+% hate vs 100%) changed in relation to when the 4h finally were killed? Wasn't this change pretty substantial in making the difference between winning the encounter with skill vs winning the encounter by luck?

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Old 09/09/06, 10:01 PM   #275
Mortalis
Banned
 
Murloc 
 
Nihilum and DnT both killed Horsemen on the same maintenance week. The fight is not hard it just required 8 warriors. None of the top guilds had this and had to recruit warriors to beat the horsemen. The very first or 2nd day these guilds had 8 warriors they won. It's that simple.

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