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Originally Posted by Garfunkel
The benefit of +6 Skill is:
Your chance to Miss decreases by 0.24%.
Your chance to score a Critical Hit increases by 0.24%.
Your opponent's chance to Block your attacks decreases by 0.24%.
Your opponent's chance to Parry your attacks decreases by 0.24%.
Your opponent's chance to Dodge your attacks decreases by 0.24%.
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Unless I'm delusional, I often see my heroic strikes get parried blocked and dodged by bosses. Hell, the only time I won't hold solid agro at the start of the fight is when I get a string of avoidance straight up. The weapon skill should help avoid this on hits with HS, and in BC should apply to hits with devastate.
In thinking about sharing the wealth, as some others posted, let's not forget that rogues have a talent option to reclaim damage lost from glancing blows, and if swords, would probably be wanting to get their hands on this monster:
http://www.worldofraids.com/v2/?page=viewitem&idd=43
So, some rogues will be wanting Kingsfall, others the Gressil, and yet others will be queuing for the nerubian slavemaker (I'm sure I'll be hearing arguments along the lines of hunter dps sucking anyway). Hell, why don't we just screw it and give em the whole loot table ;p.
To turn the table, shouldn't rogues with ilbis be satisfied with that and share the wealth?
This weapon serves a dual function for warriors. It fits neatly as a tanking weapon, when they are called on to do that, and also offers a good off-hand option to reclaim damage lost from glancing.