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Originally Posted by Cryect
Eyes respawn & die by themselves like every 10 seconds. Stand in the room for a little bit and watch and you will see some of them die and a few more pop up. (they only seem to die if not in combat btw) This means you will always have eyes to fight against and you can't keep it clear.
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There are some eyes that spawn by themself, but every time someone dies it spawns a lot more which despawn after a set time (forget it now, 30s I think). It's very easy to keep it 85% clear by making sure no one dies during the first phase.
That however has nothing to do with people getting teleported with much less then 30s left. I really havn't noticed anyone complain about this happening for us oddly. On the same note, why does noth sometimes spawn a third wave of adds right before teleport but not all the time. I just assumed his cooldown for the ability in conjunction with older server hardware was the culprit, perhaps it's the same for <15s teleports?