09/18/06, 5:29 PM
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#13
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Von Kaiser
Human Warrior
Lightbringer
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Er. Since heroic strike is an on-next-swing ability, it's not subject to the global cooldown. Either heroic strike or cleave can be active for the next swing, that's it.
Since you mention it, shield block is not subject to the global cooldown, either. It's independent of the two above abilities, as well.
Note: There *is* another thing that happens with these abilities, but it's latency related, not global cooldown related. When you activate an ability, the client won't let you activate anything else until it receives confirmation from the server that the ability is going off. And yes, queueing H.S. gets around this. If you do shield block, then H.S. right away, it'll say "Another action is in progress".
The delay is equal to your latency to the server (i.e. one round trip time.) For me, that's usually around 300ms. If I do something like start bittorrent in the background, and run my latency up to 3s, everything starts to be a bit troublesome.
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