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Old 09/21/06, 2:01 PM   #16
Tiiki
Rogue About Town
 
Troll Rogue
 
<Moo>
The Venture Co (EU)
Our problem is that we have completely free looting on T2.5 (via DKP). Currently the rogues have one T2.5 piece between all of them, where the Hunters have 4 and the Warriors 2 or 3.

These same warriors are then going to have priority on DN. Which I completely understand, but it's disheartening to know I'm not likely to see much T2.5 or T3 before the expansion.

We're a guild who has just downed Emps (last week) and are about to start Naxx, and I'm in something like 4/8 T2 and a mix of MC and ZG loot (and an AQR ;)). It's frustrating that my main realistic goal still has to be 8/8 T2, despite the fact we're starting on Naxx.

I guess the DKP evens it all out in the end though, as the rogues must build up a fair bit whilst T3 is on Warrior prio.

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Old 09/21/06, 2:02 PM   #17
Crazypie
Piston Honda
 
Tauren Warrior
 
Blackwing Lair
Sweet. This means they can give me the ghoul skin and the rogues can keep their bloodfang. Everybody is happy no? :D

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Old 09/21/06, 2:12 PM   #18
Zarianis
Glass Joe
 
Murloc Priest
 
Cenarius
Originally Posted by Seeten
We have a "Loot Rotation" system, overseen by a loot council, and the rogues arent eligible for tier 3 rotations until our 4 mt's have their tier 3. At this point, only bracers have opened to rogues, but Gloves and Belt should be open this week also, and boots should be opening soon, if they ever drop anything but mage boots. =)
Mage boots huh? So you give priority with the cloth pieces to mages? That in itself is dumb. Warlocks benefit the most from their 2 piece bonus.

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Old 09/21/06, 2:13 PM   #19
Nurru
The beatings will stop once morale improves
 
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Nurru
Undead Priest
 
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I don't recall us doing any any special progression for this. Initially we talked about doing it and making Deathdealer progression for rogues if they didn't have it, but other factors caused that idea to never happen. We reached 4H last night and I'm pretty sure we have at least a few 4/9 Warriors just via normal means.

On a sidenote, I can't believe we worked on Loatheb before Gothik. Gothik is on par with Razuvious difficulty.

Mage boots huh? So you give priority with the cloth pieces to mages? That in itself is dumb. Warlocks benefit the most from their 2 piece bonus.
Overreact much?

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Old 09/21/06, 2:18 PM   #20
Bibdy
Great Tiger
 
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Orc Warlock
 
Bonechewer
Originally Posted by Nurru
On a sidenote, I can't believe we worked on Loatheb before Gothik. Gothik is on par with Razuvious difficulty.
Incoming derail.

We just killed Patchwerk, Grobbulus (duh!) and Heigan the last 2 days and we're trying to decide where to go now. Would you suggest Gluth or Gothik as the next loot pinata?

There's always free cheese in the mouse traps, but the mice there ain't happy.

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Old 09/21/06, 2:20 PM   #21
probiscus
Bald Bull
 
Human Death Knight
 
<QQ>
Kilrogg
Originally Posted by Bibdy
Originally Posted by Nurru
On a sidenote, I can't believe we worked on Loatheb before Gothik. Gothik is on par with Razuvious difficulty.
Incoming derail.

We just killed Patchwerk, Grobbulus (duh!) and Heigan the last 2 days and we're trying to decide where to go now. Would you suggest Gluth or Gothik as the next loot pinata?
PM?

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Old 09/21/06, 2:24 PM   #22
Felippe
King Hippo
 
Tauren Warrior
 
Mal'Ganis
Originally Posted by Zarianis
Originally Posted by Seeten
We have a "Loot Rotation" system, overseen by a loot council, and the rogues arent eligible for tier 3 rotations until our 4 mt's have their tier 3. At this point, only bracers have opened to rogues, but Gloves and Belt should be open this week also, and boots should be opening soon, if they ever drop anything but mage boots. =)
Mage boots huh? So you give priority with the cloth pieces to mages? That in itself is dumb. Warlocks benefit the most from their 2 piece bonus.
Until a warlock has the possibility of wearing 5-6+ pieces of Plagueheart, there's no excuse for him to break the 5/5 Doomcaller bonus. Bracers and Belt + 5/5 Doomcaller is much better and should be quite possible to get for a guild just starting Naxxramas.

As far as Goon Squad goes, we just started Naxxramas and are still working on C'thun and Ouro so for right now we're just giving priority on the tokens to our two main tanks and then it'll be determined by DKP.

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Old 09/21/06, 2:26 PM   #23
Elendril
KINDOFABIGDEAL
 
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Night Elf Hunter
 
Ner'zhul
Originally Posted by Nurru
I
On a sidenote, I can't believe we worked on Loatheb before Gothik. Gothik is on par with Razuvious difficulty.
wha? gothik is one of the few fights i still feel like we risk wiping on each week. we actually leave him for after loatheb when we have our silly buffs up, just because the extra damage helps so much at overpowering the spawns.

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Old 09/21/06, 2:29 PM   #24
Xard
Piston Honda
 
Dwarf Warrior
 
Frostmane
In our guild we could never really come to a consensus about it, so its not really been hammered out one way or another. As it is, the most active tanks have a good bit of DN because they have the most dkp and also a lot of people pass to thme out of respect/progress desire/etc. However we never set out any concrete rules.

In general as a rogue if my guild said "too bad no tier 3 for you until we gear up our seventy billion offtanks" I wouldn't stick around unless some other concessions are made. I'd definitely say though that rogue prio on tier 2.5 and the weapons they want would be my personal preference, because rogues get excellent upgrades in a number of spaces, as well as their most important spaces, while warriors get their tanking gear. After a few drops have come, make it open bidding, or maybe give rogues prio.


I think it also heavily depends on the gear levels of the various classes in your guild. If you had a hard time with wrath drops, then give the warriors additional prio, because obviously all the rogues will be geared up. But I don't think giving full prio only to warriors is a good way to run a guild from a raiding perspective (how much is one offtanks armor going to offset needing more dps on noth?) or from a guild perspective, because alienating an entire class is a good way to shoot yourself in the foot. Good rogues are fairly rare, crappy rogues are a dime a dozen :)

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Old 09/21/06, 2:30 PM   #25
Abaxial
Piston Honda
 
Abaxial
Gnome Rogue
 
No WoW Account
Originally Posted by Elendril
Originally Posted by Nurru
I
On a sidenote, I can't believe we worked on Loatheb before Gothik. Gothik is on par with Razuvious difficulty.
wha? gothik is one of the few fights i still feel like we risk wiping on each week. we actually leave him for after loatheb when we have our silly buffs up, just because the extra damage helps so much at overpowering the spawns.
Yar, gothic is a very iffy fight. Not a big fan.


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Old 09/21/06, 2:34 PM   #26
Seeten
Von Kaiser
 
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Blood Elf Rogue
 
Eldre'Thalas
Originally Posted by Zarianis
Mage boots huh? So you give priority with the cloth pieces to mages? That in itself is dumb. Warlocks benefit the most from their 2 piece bonus.
Mages benefit from adding 1 crit to their boot slot, thus upping the ignite percentages and increasing raid wide dps. That said, we run with 3 locks, and 2 have their tier 3 boots, so its hardly an issue, and when I say "Mages" I really mean "Damage Casters"

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Old 09/21/06, 2:49 PM   #27
snape
Great Tiger
 
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Human Mage
 
Destromath
Originally Posted by Seeten
Originally Posted by Zarianis
Mage boots huh? So you give priority with the cloth pieces to mages? That in itself is dumb. Warlocks benefit the most from their 2 piece bonus.
Mages benefit from adding 1 crit to their boot slot, thus upping the ignite percentages and increasing raid wide dps. That said, we run with 3 locks, and 2 have their tier 3 boots, so its hardly an issue, and when I say "Mages" I really mean "Damage Casters"
Hmm....I think Warriors are the only ones who need any sort of priority, under any circumstances, on T3 loot...and I'm a Mage myself.

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Old 09/21/06, 2:51 PM   #28
Nurru
The beatings will stop once morale improves
 
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Nurru
Undead Priest
 
No WoW Account
Originally Posted by Elendril
Originally Posted by Nurru
I
On a sidenote, I can't believe we worked on Loatheb before Gothik. Gothik is on par with Razuvious difficulty.
wha? gothik is one of the few fights i still feel like we risk wiping on each week. we actually leave him for after loatheb when we have our silly buffs up, just because the extra damage helps so much at overpowering the spawns.
Derail inevitable.

Once we figured out our CC / Kill orders on the living side it only took us about 5 attempts to get that down, then we just needed a couple tries after that for dead side to adjust to the full spawns. Personally, I enjoy the fight a lot, I guess it just sort of clicked for us. Probably would have been a bit harder if we had fewer than 5 priests though.

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Old 09/21/06, 2:51 PM   #29
Seeten
Von Kaiser
 
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Blood Elf Rogue
 
Eldre'Thalas
Well yeah, we have mages, locks and priests with the boots. I didnt mean to imply we gave them to mages only, simply that the cloth drop kept dropping, not the war/rogue one. Heh

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Old 09/21/06, 3:03 PM   #30
Zagzil
Don Flamenco
 
Undead Warrior
 
Korgath
Originally Posted by Wodin
We geared out four tanks with 4/9, then opened up loot to rogues as well. In retrospect, we should have geared out 8 tanks with 4/9 first.

4/9 Bonescythe is a big DPS upgrade for your rogues, but realistically mage DPS outperforms them on most fights that matter anyways. It sucks for rogues, but hey, those are the realities of the situation.
You don't need 8 tanks at with 4 piece for 4H by any means. And what fights are you referring to, because I'm certainly not seeing this difference.

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