09/24/06, 4:07 AM
|
#17
|
|
Soda Popinski
|
I think this all kinda depends on how many people you've got on standby.
We have right at 50 accounts at the moment and rarely have more than 3-4 people on the wait list. We have a zero-sum system and we just roll the waitlist into the pile for dkp distribution. If anything the waitlist is a coveted position- you get to play alts or farm herbs in the zone we're raiding next to (You have to either be logged out at the entrance or in the same zone as the entrance if you're called in or you're not given dkp for it and we get very very grumpy) while still getting points.
We generally run things first-come first served as for who gets into the instance. We do invites 30min before the raid starts and fill up as we go, slapping applicants (if we have or need any) into the last few spots 5-10min before we pull. If we have a major imbalance though- we ask for volunteers and if we don't get volunteers, we appoint someone to sit (this is actually pretty damn rare). Last Patchwerk night we had 2 dps sit out for a 16th healer and our main tank. No fuss. Mosty the people who volunteer aren't interested in the loot off the boss and/or aren't in a position to win the loot if it drops.... or they're not feeling well or want to study or want to farm, or are jsut feeling less inclined to raid.
Not only does this encourage people to show up early, it rewards people who sit out for progression, and gives us a means of controling the balance if it gets out of hand.
We generally pull off the wait list first come first serve, although we make exceptions if we need a specific type of person (an extra hunter for tranq, an extra healer etc). The only person in the guild we force in even if he's running late is the guild leader who also runs raids. He doesn't generally like it (and is rarely late anyways), but people get cranky if they don't have thier pet raid leader o.o
If you have more than 10 people waiting on any given night though, this probably wouldn't work. =/
As far as choosing between casual and hardcore- the guild leadership needs to know where they're going. With a clear idea behind rules, recruitment, and general decision making- you will be much better off. Talkit over with the other management and nail down your goals and go from there.
|
Those of you who volunteered to be injected with praying mantis DNA, I've got some good news and some bad news.
Bad news is we're postponing those tests indefinitely. Good news is we've got a much better test for you: fighting an army of mantis men.
Pick up a rifle and follow the yellow line. You'll know when the test starts.
|
|
|