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09/26/06, 11:33 PM
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#31
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Not actually William Falkingham
Viator
Troll Mage
No WoW Account
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I just transferred to Khadgar so I'll tell you how I feel once you get done beating me up. :(
No, I like it. I'm not a major PvPer by any means. I love PvP but not WoW's PvP; I like to feel like it makes a difference in the world at large and if it's not I'll go play a fps. But I dabble and find it fun in small doses and this has helped immensely for the small dose guy like me. Practically instant action.
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Mages have a set time that they want you to ask for food, and that time is pull #4 of the night. You may notice them putting a little snack table down before the raid, that's them cooking the food for you to demand on pull 4. --Nork
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09/27/06, 1:23 AM
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#32
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Bald Bull
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Pre xBG, besides premades there would be only be a handful of Alliance that ever did AB or WSG. Horde always lost AB/WSG unless you managed get lucky. However, we always won AV.
Now, it's pretty much flipped. We usually win AB/WSG and lose AV. I don't mind that much, anything is preferable to 2 hour queues and losing in 5 minutes. Oh yeah, forgot to mention, I'm in an 'off' timezone too, so it's really great for me.
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Originally Posted by Zyla
A team that did this camped once for three hours in the same game and walked away with 50k honor from just that one game. Its exceptionally lame and the neverending joining pugs make it work. Its just a massive design oversight.
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50k honour is really not that much for three hours. It isn't a viable strategy for ranking up. Of course, it doesn't stop people from doing it anyway just to be jerks, but I don't see it becoming widespread.
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09/27/06, 1:24 AM
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#33
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Collateral Damage
Undead Priest
Whisperwind
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Originally Posted by malthrin
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Originally Posted by Kalman
In the end, while I'd prefer 100% of my games to be good ones (Arena system!), I'll settle for one game out of every 5-6 being good and being able to PvP near-constantly, since the old system would give me one good game and a lot of downtime.
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I don't know about 100%. After 3 intense 40-minute Group v Group WSGs in a row sometimes you just want to sit back and roll some PUGs. A preform about every 3-4 games is what I've been seeing in BG7, and that's just about right for me.
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Which reminds me, while these extremely long, intense games can be fun, in the back of your mind you know you're killing your honor efficiency. Even after BG honor efficiency isn't as relevant in the expansion, I still honestly think WSG needs a time limit, just for the sake of fun. 45 min seems like a good mark, although I'd prefer 30. (Hey, I'm a TF player. I'm used to 30 min. matches.)
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<Kalroth> ( . Y . )
<buttbot> ( . BUTT . )
<Kalroth> <3
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09/27/06, 2:02 AM
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#34
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Soda Popinski
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Our battlegroup is like a nice box of mixed nuts. Some nights you pull up a group in T3, some nights you pull up puggies in greens. I miss playing with Skywall horde a lot though- we had a lot of respect going back and forth and less of the rampant idiocy. There are so few of them to begin with that it's pretty much a rare spawn to see them- we've gone against a skywall team only once since the patch went live =(.
What really annoys me though, is that there are a couple of groups that queue after raid times and refuse to fight a group with more than 5 or so from the same server. Oh it's another AFK out by that guild on XServer... It's always the same two servers and it's annoying as hell =/
I like being able to get in 3 or 4 games with my guildmates after raid time, it's a great way to blow off steam after getting stomped by raid bosses. Prior to the patch our queue's were 45-95min (no that's not a typo or exaggeration. There was usually one or two horde groups TOPS queueing to fight the entire alliance) now we're averaging between 6-9 min for wsg =D
Two thumbs up imo.
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Those of you who volunteered to be injected with praying mantis DNA, I've got some good news and some bad news.
Bad news is we're postponing those tests indefinitely. Good news is we've got a much better test for you: fighting an army of mantis men.
Pick up a rifle and follow the yellow line. You'll know when the test starts.
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09/27/06, 2:29 AM
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#35
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Bald Bull
Night Elf Warrior
Sargeras
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Would be nice to have them put the Join as Group function back in and make it Group vs Group action for AV. :)
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What is the most important thing to you? Won't you grant me the pleasure of taking it away.
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09/27/06, 2:35 AM
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#36
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King Hippo
Selece
Orc Hunter
No WoW Account
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In some ways I like it - i.e. shorter queue times, but I do miss seeing the Horde side of my own server more. Not that there's much left of it, most of the raiding guilds have collapsed/transfered, but it's still nice to see those names you know oh-so-well and know that you're going to have a good and tough matchup. We used to have a major cross guild Alliance CP team and a major Horde one and WSG games between the two would last 2 hours+... but sadly those days are gone and most of the people who want their GM gear have it now, so "pro" CP teams are few and far between.
Deathwing probably has the most geared Alliance raiding guilds in BG10 and it's usually pretty sad who we end up running against. Greens/Blues/T1 doesn't fare well against BWL/T3+ gear. In all the AB matches I've played, I've only seen a single guild premade with BWL+ gear, the majority being mid/end MC geared. For fun one night we made a 15 hunter AB group with a good portion of the best geared hunters from DW (T3 2-6/8's) and didn't lose a single time to any group, including the above mentioned guild premade with BWL+ gear.
It was actually somewhat sad. :( 5-0's while amusing, are kind of dull after the 20th one while you watch the queue climb from 2 minutes to over 15. (What, nobody wants 15 hunters dancing at your graveyard with flares and traps, waiting for you to res while the 5-0 resource count ticks away?) It'd be interesting if they had a queue option to play only against premades/guild groups/serious groups and the like ... but then again it could just be my tired brain rambling on.
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09/27/06, 2:38 AM
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#37
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I prefer the term treasure hunting
Orc Death Knight
Mal'Ganis
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Originally Posted by Emeraude
Would be nice to have them put the Join as Group function back in and make it Group vs Group action for AV. :)
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Given the complete and total lack of any organization in 95% of AV matches, I doubt you'd need a full 40 to make a large impression. I've seen groups of 5 or 6 people clearly on Ventrilo either sabotaging rearguards or holding off far more people than they had any right to.
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Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.
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09/27/06, 3:04 AM
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#38
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Don Flamenco
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Originally Posted by Emeraude
Would be nice to have them put the Join as Group function back in and make it Group vs Group action for AV. :)
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We try to sync our queues, countdown and queue at approximately the same time. End up with 4 or 5 people in one AV, a couple in another and the rest spread out. But then we argue about what we're gonna do ... "I want to farm HK on D" vs "cmon, we need to end this fast, Hordies are ahead".
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Originally Posted by DeeNogger
My two (not-so-informed) sents.
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09/27/06, 3:14 AM
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#39
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Bald Bull
Night Elf Warrior
Sargeras
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Originally Posted by Nite_Moogle
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Originally Posted by Emeraude
Would be nice to have them put the Join as Group function back in and make it Group vs Group action for AV. :)
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Given the complete and total lack of any organization in 95% of AV matches, I doubt you'd need a full 40 to make a large impression. I've seen groups of 5 or 6 people clearly on Ventrilo either sabotaging rearguards or holding off far more people than they had any right to.
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Well that's my point, I would love to see 2 organized guilds 40-strong just going at it in AV the way it was meant to be played. You can call it an elitist prick mentality, but AV was a raid, it had objectives, and people were meant to do certain things in it. It's been dumbed down to the point it's at now because your casual retarded WoW player didn't care about the objects the BG expected you to complete and as a result we have AV today, with no NPC, and a rat race against scrubs who win or lose based on who kills who's NPCs faster. It's the same reason the Azshara BG never came out, they never found a way to make a 40 vs 40 pvp senario work, so they cancelled it, I'm sure Azshara would have been highly similar to AV, but I guess now we'll never know.
I absolutely can't stand stepping foot in AV atm, I hate pugging AV, I used to lead the organized AV raids on my server, so going back there to what it is now kinda makes me sick to my stomach. The best raids I had were when the rival "big" horde guilds on the server got involved and heard I was rolling PuGS and started queuing together to stop me, I never got to take on another 40-man group unfortunately, but when there we 15-20 of them in one game and I had to think about where I wanted my forces to go it became alot more interesting. :) Sending the Rogues around on missions, or using a divide and conqour strategy, or a pincer attack to flank the Horde was very fun hehe. All done with nothing but alot of caps and no ventrillo.
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What is the most important thing to you? Won't you grant me the pleasure of taking it away.
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09/27/06, 3:18 AM
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#40
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Don Flamenco
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Originally Posted by Nite_Moogle
Given the complete and total lack of any organization in 95% of AV matches, I doubt you'd need a full 40 to make a large impression. I've seen groups of 5 or 6 people clearly on Ventrilo either sabotaging rearguards or holding off far more people than they had any right to.
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It’s my firm belief that number is 1. I normally pvp on a t1/t2 geared alt warlock. Basically make it my mission to make sure towers/gy’s are capped and stay capped, and or that the alliance towers are taken back. I find it makes the wins much quicker and slows the horde down immensely. The only time I have failed at it and indeed the horde had a massive turn around and won was when a Horde rank 13 shaman did exactly the same thing back to me and killed me 1v1 something like 7-8 times. I also am repping up a mid 50's hunter. All I can do is hide in their zerg and pump out damage, typically the games on my hunter are 20 mins longer.
As for playing vs. Organised groups different Battle groups I guess. BG9 especially at the times I play 50% of the horde teams are organised. That doesn’t necessarily mean you will play them ,we had a very amusing game recently where we got a “Khaz†team, then “Bart†, then after 20 seconds of 10 vs 0 the same “Bart†team then finally a single spotter from the 1st “Khaz†team who we danced with while the 3rd flag was run back. But in general Blackrock/Proudmoore teams always stay and are a mix of t2+
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09/27/06, 3:38 AM
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#41
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Don Flamenco
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Originally Posted by Nite_Moogle
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Originally Posted by Emeraude
Would be nice to have them put the Join as Group function back in and make it Group vs Group action for AV. :)
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Given the complete and total lack of any organization in 95% of AV matches, I doubt you'd need a full 40 to make a large impression. I've seen groups of 5 or 6 people clearly on Ventrilo either sabotaging rearguards or holding off far more people than they had any right to.
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We've gotten as many as 12-15 in one AV. If you pull that off, you've basically won. (Nothing quite like stopping the full Alliance raid cold in front of Galvanger's room without a single casualty.)
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09/27/06, 4:18 AM
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#42
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Back in teh house
Farrstrider
Tauren Druid
No WoW Account (EU)
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Originally Posted by Zyla
Honestly, and this may have come as a shock, but I feel the x server bg's have been horrible. Its completely gutted the thriving PvP community that was on Gorefiend. We never get to see our rival guilds in BG's anymore, except by random chance.
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I kind of agree with this, much though the insta-queues are nice, there are just too many potential opponents to develop any kind of love/hate hate/hate relationships.
Whereas I used to be like "Oh it's XXX let's gank so and so", now I'm like "oh it's random alliance pug/premade from XXX".
We've definitely given something up in community/rivalry terms to gain something in practicality/accessibility.
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<Fric> I think the only kind of gay buttsex I'd enjoy on any level would be assraping a smug hipster douchebag (also possibly a roid head and/or fratboy/Jersey Shore cast member)
<Zyla> If there's gonna be a dick in the room besides my own, i'd rather it have to be my brother's. You know that kinda sounds bad all typed out like that,
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09/27/06, 7:34 AM
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#43
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is in need of adult supervision
Human Paladin
Dragonblight
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I don't really like battlegrounds that much, but I love the AV PvP experience. It makes me think I'd enjoy a PvP server more.
However, being in Australia, I love that I can now get an AV game, with a 45 min wait maximum at any time of day or night.
Prior to 1.11, during the weekend AV queues were 2h+, 3hrs was very normal, and in off-peak times (when I can normally play) non-existant.
IMHO, 1.12 AV rocks. (So close to exalted with my Mage alt that I can smell the purply flowery offhand)
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Pewsey has heard about tact and discretion, but tends to regard them much as children view vegetables.
There are only two kinds of MMOs: the ones people complain about and the ones nobody plays. (inspired by Bjarne Stroustrup)
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09/27/06, 8:41 AM
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#44
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King Hippo
Selece
Orc Hunter
No WoW Account
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Cross-server AV is mostly bleh for the most part. I normally just hang around Stonehearth and just keep fighting a retreating action until I hit the bridge/aid station and hope that the offensive force can grow brains big enough to fight their way to Drek'thar.
Nothing quite like mowing down a bunch of Horde in 2-3 shots with the help of Renataki's ... then suddenly feeling very targetted as you're sitting on top of the killing blows list by a good margin. X_x Although, it tends to get you healed a lot more once people realize that given heals, you can completely discourage most random PUGs from advancing too far. Big multi crits tend to do that.
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09/27/06, 8:54 AM
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#45
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Von Kaiser
Blood Elf Paladin
Dragonmaw
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For me, PvP was about sparing, and playing against friends on the opposite faction on our server, going in with a guild team, and seeing how well we lined up against the Horde's best (or worst!) teams. Cross faction BG's has really taken the personality of PvP out of the game, for me at least. So instead of a long honor grind, or relaxing post-raid kill fest against well known opponents/friends, you now just fight nameless masses of Horde players from multiple servers, a lot of which you will never see in another game again.
...not to mention our Alliance queue time went from ~30 seconds to 5 minutes to 10 minutes to 30 minutes.
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