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Old 09/29/06, 3:01 AM   #1
wispy
Glass Joe
 
Murloc Hunter
 
Shadowsong (EU)
hi,

much like yesterdays fun discussion on 1 handed weapons i would like to canvas opinion on which are currently the best rings and ring combinations. (please note i say "currently" as speculation over future changes is a little unnecessary).

personally i found it easy to give an almost uncontraversial list of 1handed weapons but rings i think are much harder, mainly this is because of different peoples dependancy on +hit items, and therefore personal evaluations on this.

for example with my current gear (only pre nefarian items) i have +9hit (items alone) and can quite happily afford to completely ignore the +hit on masterdragon slayers ring, which makes it worse in my estimations than otherwise, making circle of applied force potentially a more preferable choice for me.

so, does anyone want to venture a list, or a sound basis for the RAP equivalent of +1hit?
of course the question of ring combos is then going to arise and perhaps it is safer not to open that can of worms right now :)

wispy

ps. as i re-read this i kind of think that maybe i am trying to lead us to post the "optimal hunter gear" so that one day you will only see hunters wearing exactly the same items. that would be quite sad:( and is not my intention at all, i am merely looking for other people to either shoot down my bad assumptions or confirm things i have gotten correct.

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Old 09/29/06, 3:09 AM   #2
Steelfleece
Soda Popinski
 
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Goblin Hunter
 
Mal'Ganis
I have typically tailored my ring choice to give me hit% when I needed it. My optimal ring combo would be Band of Unnatural Forces + Ring of the Cryptstalker. I've used the following ring combos in the past:

Band of Accuria + Quick Strike Ring
Quick Strike Ring + Signet Ring of the Bronze Dragonflight
Ring of the Qiraji Fury + Signet Ring of the Bronze Dragonflight
Quick Strike Ring + Ring of the Qiraji Fury (when I no longer needed the %hit)
Ring of the Qiraji Fury + Band of Unnatural Forces

That has been my ring progression. I'd imagine Band of Reanimation fits in there somewhere--but I'm a sucker for 1% crit myself. Master Dragonslayer's Ring is a good substitute if you can't get Quick Strike or Qiraji Fury for whatever reason.

If you aren't a goblin, why not?
If you are a goblin you rule

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Old 09/29/06, 3:26 AM   #3
wispy
Glass Joe
 
Murloc Hunter
 
Shadowsong (EU)
currently i still use band + seal of jin. which i estimate to be as good as quick strike ring and signet of the bronze flight (revered)!!!

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Old 09/29/06, 3:38 AM   #4
Zurai
Bald Bull
 
Orc Death Knight
 
Whisperwind
Yeah, those two rings are insanely overpowered for blues. They aren't the best rings in the game for hunters, but they're close.

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Old 09/29/06, 4:21 AM   #5
Gonkish
Soda Popinski
 
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Orc Hunter
 
Mal'Ganis
I'm using Ring of the Godslayer + Band of Reanimation, currently. (While remaining hit capped, mind you.)

Unless I feel I need more stamina, in which case I put on the Signet Ring of the Bronze Dragonflight.

How can you help?
I can shoot things and then make my pet move toward them.

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Old 09/29/06, 4:25 AM   #6
Lafiell
Glass Joe
 
Night Elf Hunter
 
Frostwolf (EU)
Without doubt its

Ring of unnatural Force (56 AP, 1% crit, 1% hit)
+
Ring of Reanimations (34 AGI) (which equals sth like .6% crit and 68 AP)

You can also take the T3 Ring, but i guess this combination is besser. Pure AP-wise, T3 Ring + Ring of Reanimation would be better (for LR), but you miss something like 0.5% crit then.

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Old 09/29/06, 4:29 AM   #7
Lafiell
Glass Joe
 
Night Elf Hunter
 
Frostwolf (EU)
Originally Posted by Zurai
Yeah, those two rings are insanely overpowered for blues. They aren't the best rings in the game for hunters, but they're close.
They are nice, but far from being overpowered. Imho best pre-AQ Combo, but the Naxx ones got like 40-50 AP more (see post above)

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Old 09/29/06, 6:11 AM   #8
Zurai
Bald Bull
 
Orc Death Knight
 
Whisperwind
Originally Posted by Lafiell
Originally Posted by Zurai
Yeah, those two rings are insanely overpowered for blues. They aren't the best rings in the game for hunters, but they're close.
They are nice, but far from being overpowered. Imho best pre-AQ Combo, but the Naxx ones got like 40-50 AP more (see post above)
I said overpowered for blues. Doesn't it strike you as a tiny bit out of whack that the best DPS rings for a pre-Naxx/C'Thun hunter come from easy bosses in a 20 man instance?

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Old 09/29/06, 7:28 AM   #9
Azulor
Von Kaiser
 
Troll Hunter
 
Mal'Ganis
You can use the hunter spreadsheet to be exact.

That said, early AQ40 and below +9 to hit (including rings), accuria + any signet ring above neutral appears to dominate, although accuria + MDS is quite good as well.

Also, to the OP, I believe that +1 hit is about as valuable as 0.75 crit.

edit: clarity and changed pre-naxx to early AQ40

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Old 09/29/06, 7:29 AM   #10
Eej
Soda Popinski
 
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Eej
Troll Hunter
 
No WoW Account
Nah, they're just so perfectly budgeted that every single itemMod on the rings is useful. Just look at Warblade + FotF. :P

Personally I use Reanimation + Signet Ring for PvE and Reanimation + Archimtiros for PvP. That's mainly because I feel I don't need more than 5.6k hp unbuffed for PvP, mind you.

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Old 09/29/06, 7:32 AM   #11
Zurai
Bald Bull
 
Orc Death Knight
 
Whisperwind
Originally Posted by Eej
Just look at Warblade + FotF. :P
At least those are epics off an end boss, not blues off entry level bosses :P

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Old 09/29/06, 8:26 AM   #12
koolkal
Glass Joe
 
Murloc Hunter
 
Burning Legion
Best endgame combo assuming hit cap in other slots is Unnatural Forces/Reanimation or T3, depends if you prefer 6mp5 or 4 agi. I'd take the 6mp5 as it has a lot more use for purposes of solo farming, lower instance running, and saving costs through reduction of mana consumables. In BC, I'd much rather have that 6mp5 to hit 70 than worry about the equivolent of a 1DPS increase. Of course, if you can get both, this is moot.

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Old 09/29/06, 8:33 AM   #13
LadyVex
Great Tiger
 
Night Elf Priest
 
Elune
Originally Posted by Steelfleece
if you can't get Quick Strike or Qiraji Fury for whatever reason.
Random drops and a Viscidus loot table add, ftl.

As alliance I'm afraid I'll never see qiraji fury as most alliance guilds don't even bother with Visc except for perhaps the one time it takes just to say they've done it.

Such a shame really, that ring is soooo good. We had two drop off of Sartura before they changed the table and both went to rogues, who upgraded their quick strikes. 4 stamina and 5 AP upgrades suck. ; ;

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Old 09/29/06, 10:10 AM   #14
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
Originally Posted by Zurai
Originally Posted by Lafiell
Originally Posted by Zurai
Yeah, those two rings are insanely overpowered for blues. They aren't the best rings in the game for hunters, but they're close.
They are nice, but far from being overpowered. Imho best pre-AQ Combo, but the Naxx ones got like 40-50 AP more (see post above)
I said overpowered for blues. Doesn't it strike you as a tiny bit out of whack that the best DPS rings for a pre-Naxx/C'Thun hunter come from easy bosses in a 20 man instance?
It's the set bonus issue. Set Bonus' allow for items to be effectively much better than their ilevel would suggest (when designed properly anyway, stupid cenarion)

I'd say all the ZG Ringsets beat out just about everything else from Pre-Nefarian (except maybe the caster set)

Unless they get changed to reflect the agi:ap change, I can't see a hunter (or anyone) wanting Fallen God, Unliving, or Reanimation.

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Old 09/29/06, 10:42 AM   #15
Azulor
Von Kaiser
 
Troll Hunter
 
Mal'Ganis
Originally Posted by Boevis
[

I'd say all the ZG Ringsets beat out just about everything else from Pre-Nefarian (except maybe the caster set)

Unless they get changed to reflect the agi:ap change, I can't see a hunter (or anyone) wanting Fallen God, Unliving, or Reanimation.
That's simply not correct. Look at the spreadsheet and general tradeoffs for hit/crit/RAP/AGI. There are certainly better combos out there, and dismissing the last three you mentioned is not at all fair, especially if you are over the hit cap.

edit: oh I see, you are assuming the AP:AGI tradeoff gets changed. /shrug.

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