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Old 09/29/06, 9:34 PM   #26
LadyVex
Great Tiger
 
Night Elf Priest
 
Elune
Originally Posted by Steelfleece
I don't see Band of Reanimation ever being better than Band of Unnatural Forces, even with BoK. I'd much rather have that full +%crit and an extra %hit than a little more AP.
Unless the Band of Reanimation gets reitemized, and even if it does, it's quite possible it will become obsolete with access to Band of Unnatural Forces and Ring of the Qiraji Fury. Which is pretty sad.
 
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Old 09/29/06, 10:04 PM   #27
Azgrim
Von Kaiser
 
Murloc Hunter
 
Hyjal
Currently using Ring of the Godslayer and Signet Ring of the Bronze Dragonflight. I consider the best combo to probably be Band of Unnatural Forces + Band of Reanimation. I don't think I would spend DKP to replace either of my rings with Band of Reanimation, though.

http://wow.allakhazam.com/profile.html?84880
 
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Old 09/29/06, 10:55 PM   #28
Elendril
kind of a big deal
 
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Night Elf Hunter
 
Ner'zhul
Originally Posted by Steelfleece
I don't see Band of Reanimation ever being better than Band of Unnatural Forces, even with BoK. I'd much rather have that full +%crit and an extra %hit than a little more AP.
reanimation is 37 agi with bok, which is 74 ap and around .75 crit. you're gaining 22 AP and losing .25 crit. if you don't need the +hit, it's definitely better.
 
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Old 09/29/06, 11:15 PM   #29
Kinv
Piston Honda
 
Human Warrior
 
Dethecus
Qiraji Fury and Exalted Signet Ring/Ring of Reckoning(pvp) Ftw Don't really see replacing Qiraji Fury for anything in the game atm, since it looks like the AGI -> AP change will most likely go through. Will be pretty sad though if the high AGI rings don't get changed and end up equal to a QSR in the expansion.
 
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Old 09/30/06, 12:32 AM   #30
Gaspode
Von Kaiser
 
Orc Hunter
 
Kil'Jaeden
I am hit capped, and therefor plan on using reanimation, and t3. Simple fact is I get something out of reanimation, and melee dps classes get everything out of the band of unnatural force. If you are hit capped, reanimation and band of unnatural force are only a minor difference imo.

If I actually cared enough to want a set of rings for PvP, it would be: Godslayer, and Archimtrios
 
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Old 09/30/06, 12:58 AM   #31
Steelfleece
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Tauren Hunter
 
Mal'Ganis
Eh, even most optimal gear setups for a MM build don't get you hit capped unless you have a 3% scope. I'd rather pick up stuff like Unnatural Forces and put a +7 scope on my Slavemaker(when I get it).

For example, this set here has pretty much optimal gear in every slot, but still barely squeaks out 9% hit(I could see using a Band of Reanimation instead of the T3 ring sometimes, but I think 6m/5 is better than 4 agility).

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Old 09/30/06, 1:33 AM   #32
Elendril
kind of a big deal
 
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Night Elf Hunter
 
Ner'zhul
Originally Posted by Steelfleece
Eh, even most optimal gear setups for a MM build don't get you hit capped unless you have a 3% scope. I'd rather pick up stuff like Unnatural Forces and put a +7 scope on my Slavemaker(when I get it).

For example, this set here has pretty much optimal gear in every slot, but still barely squeaks out 9% hit(I could see using a Band of Reanimation instead of the T3 ring sometimes, but I think 6m/5 is better than 4 agility).
well, i have a prestor's and a DFT, which that setup lacks. i can see needing more +hit when i lose those, but i don't imagine i'll have the problem of having to replace them any time soon. :-P i'm at +6 from just cryptstalker and zg enchants, then 1 from prestor's, 2 from DFT, and .6 hit or so from eye of nerub.
 
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Old 09/30/06, 2:41 AM   #33
Steelfleece
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Mal'Ganis
Er, I'd rather use Stormrage's Seething and Slayer's Crest than Prestor's and DFT...I have Prestor's and DFT too. But I'm just saying...once Sapphiron and Kel'Thuzad are down, access to those items...I'd think that Crest/Stormrage/Unnatural would be superior to DFT/Prestor's/Reanimation, but maybe that's just my bias.

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Old 09/30/06, 4:11 AM   #34
Elendril
kind of a big deal
 
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Ner'zhul
Originally Posted by Steelfleece
Er, I'd rather use Stormrage's Seething and Slayer's Crest than Prestor's and DFT...I have Prestor's and DFT too. But I'm just saying...once Sapphiron and Kel'Thuzad are down, access to those items...I'd think that Crest/Stormrage/Unnatural would be superior to DFT/Prestor's/Reanimation, but maybe that's just my bias.
i'm not disagreeing that those items are better - i am, however, disagreeing that it's likely those are decisions i'll have the luxury of making any time in the near future, considering how many different classes want both seething and slayer's crest, and how little lime is likely remaining before the expansion,
 
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Old 09/30/06, 5:50 AM   #35
Zurai
Bald Bull
 
Orc Death Knight
 
Whisperwind
Heh. If you aren't at the %hit cap, DFT is more DPS than Slayer's Crest. And it's not like Hunters aren't the only class in the game that can reliably trinket swap midfight. Start out with KotS and Slayer's Crest, trigger their cooldowns, as soon as the 20 seconds are up feign and swap Slayer's for DFT. You lose 8 AP and gain 2% hit. No need to waste another slot on the hit, or waste a scope on Biznick's. KotS and DFT are all the %hit you need outside of set armor + 2 falcon's calls. No need to waste itemization points on %hit on weapons or jewelry.
 
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Old 09/30/06, 4:33 PM   #36
LadyVex
Great Tiger
 
Night Elf Priest
 
Elune
Originally Posted by Elendril
Originally Posted by Steelfleece
Er, I'd rather use Stormrage's Seething and Slayer's Crest than Prestor's and DFT...I have Prestor's and DFT too. But I'm just saying...once Sapphiron and Kel'Thuzad are down, access to those items...I'd think that Crest/Stormrage/Unnatural would be superior to DFT/Prestor's/Reanimation, but maybe that's just my bias.
i'm not disagreeing that those items are better - i am, however, disagreeing that it's likely those are decisions i'll have the luxury of making any time in the near future, considering how many different classes want both seething and slayer's crest, and how little lime is likely remaining before the expansion,
Pssh, learn2hoard dkp!

Honestly though, I wouldn't even deviate from that vein of those items. No one deserves priority on them so you should think long-term instead of "right now". Unless your guild has some weird way of merit or you're way down on the totem pole of dkp, these items shouldn't be that difficult to achieve. (Unless Sapphiron and KT are still somewhat far away.) But even then there's no reason to look at other items for rings/neck slots/trinkets.

I'm all about Seething/Unnatural Forces; Slayer's not so much since I have so many good trinkets, not to mention activated ones that I can wait for a bit for Slayer's. (Not too long though, mind you.)

The good thing I see about the ratio change is that no longer will I ever hear the argument that hunters can just get the high agi items and be happy, since we no longer get 2 for 1. Although granted, if a few of the items I want re-itemized are actually changed, I could see extra competition. :P
 
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Old 09/30/06, 5:23 PM   #37
koolkal
Glass Joe
 
Murloc Hunter
 
Burning Legion
IMO Kots is not worth picking up. The attack speed increase is too small to make it worth putting in an extra auto shot on a Smiting or Slavemaker rotation, all it does is change your cycle from an Unclipped to Clipped, and speed up the rotation slightly. In fact, you'll only gain 1s on Aimed Shot every time you pop it, or basically 1/9 of your Aimed Shot damage every 120 seconds, 200 damage if I'm somewhat liberal on gear. Even at that amount, it's a 1.67 DPS increase. Since I used 30% crit for that calculation, using a BHB as 1.303% crit compared to 1.30% for the KoTS, to negate the gain from the 1% hit, the BHB offers about a 1.5 DPS increase. This is of course assuming you're using the full 1% hit. If you're at 8 or 9 hit, BHB is better than Kots.

With full T3 and enchants, you'll be at 6/9% hit. Cape is obviously not going to have hit. You're left between Neck, weapons, and rings/trinkets. The only trinkets really worth using for sustained DPS are Badge (sometimes), Kots with certain gear, Slayers, BHB, and DFT.

DFT if you can get one should easily take a slot, it offers a ridiculous DPS increase.

This would put you at 8/9, and your choices then are Prestor's over Seething, which is basically 34-40 rap vs 1.4% crit and 12 stam, this is not counting the +hit on Prestors. If you count, say, .6 of the hit, then it's basically 1.22% crit vs 34-40 rap. Your other choices are Exalted Ring, or Kingsfall. If you can get a Kingsfall, that allows a lot of flexibility because you will have your +hit covered on the best possible items for their slots. The 6 from Tier 3, the Kingsfall, and the DFT are by far the best pieces for their slots. Dropping the DFT would mean you would need to pick up 2 hit elsewhere, and I'd be surprised to find that anything you put in that slot could outweigh having to downgrade your neck or rings.
 
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Old 09/30/06, 5:27 PM   #38
Steelfleece
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Tauren Hunter
 
Mal'Ganis
I don't think a hunter is ever getting Kingsfall, unless you have a really screwed up DKP system. I mean, a hunter getting a Harbringer of Doom trash drop is one thing(we've seen quite a few), but Kingsfall...no, that shouldn't happen, ever. If we REALLY need the extra %hit from a weapon spot, Blessed Qiraji Pugio is probably the best solution there.

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Old 09/30/06, 5:44 PM   #39
Derketo
Piston Honda
 
Night Elf Hunter
 
Korgath
Originally Posted by Steelfleece
I don't think a hunter is ever getting Kingsfall, unless you have a really screwed up DKP system. I mean, a hunter getting a Harbringer of Doom trash drop is one thing(we've seen quite a few), but Kingsfall...no, that shouldn't happen, ever. If we REALLY need the extra %hit from a weapon spot, Blessed Qiraji Pugio is probably the best solution there.
Obviously at some point it will happen. Not going to take it over a pure melee dps class, however I am looking to the point where they all have theirs and I can get one.

I'll be alright when we get to pass out time.
 
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Old 09/30/06, 6:18 PM   #40
Steelfleece
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Tauren Hunter
 
Mal'Ganis
I have a feeling people will stop running Naxxramas before that happens. Maybe I'm just being pessimistic.

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Old 09/30/06, 6:37 PM   #41
 Eej
BATTLE-FEVER BATTLE-READY
 
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Eejette
Orc Warrior
 
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Originally Posted by koolkal
IMO Kots is not worth picking up. The attack speed increase is too small to make it worth putting in an extra auto shot on a Smiting or Slavemaker rotation, all it does is change your cycle from an Unclipped to Clipped, and speed up the rotation slightly. In fact, you'll only gain 1s on Aimed Shot every time you pop it, or basically 1/9 of your Aimed Shot damage every 120 seconds, 200 damage if I'm somewhat liberal on gear. Even at that amount, it's a 1.67 DPS increase. Since I used 30% crit for that calculation, using a BHB as 1.303% crit compared to 1.30% for the KoTS, to negate the gain from the 1% hit, the BHB offers about a 1.5 DPS increase. This is of course assuming you're using the full 1% hit. If you're at 8 or 9 hit, BHB is better than Kots.
I'd just like to mention that KotS is pretty hot for PvP when you stack it with Rapid Fire (and zerking if you're a Troll) for really fast Aimed Shots, but for sustained DPS it is pretty boring. ;)
 
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Old 09/30/06, 10:18 PM   #42
Zurai
Bald Bull
 
Orc Death Knight
 
Whisperwind
Originally Posted by koolkal
IMO Kots is not worth picking up.
You're crazy.

Not only does it have two seperate scaling passive DPS boosts, it has an active scaling DPS boost that (arguably) hunters can make the best use of! Hunters have more haste effects than any other class, so we get more benefit from stacking them. KotS is one of the best Hunter trinkets in the game - the only reason it wouldn't be is if you're already at the hit cap, but even then I'd argue that you'd do better by using KotS and finding a better item for another %hit slot.
 
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Old 10/01/06, 12:43 AM   #43
Abi
Piston Honda
 
Abigor
Tauren Rogue
 
No WoW Account
Originally Posted by Rabid Rob
If you are making a list of really good rings, add Don Julio's in there for rings that are really nice when you aren't at tohit cap.
I replaced my Don Julio with the Seal/Band of Jin combo today. Felt weird getting a dps upgrade even though I went from epic to blue. Anyway, it's a good ring that you do not have to depend on luck to get, just mindless pew-pewing in AV, some gold and it's yours.
 
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Old 10/01/06, 1:24 AM   #44
 Eej
BATTLE-FEVER BATTLE-READY
 
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Eejette
Orc Warrior
 
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Originally Posted by Zurai
Originally Posted by koolkal
IMO Kots is not worth picking up.
You're crazy.

Not only does it have two seperate scaling passive DPS boosts, it has an active scaling DPS boost that (arguably) hunters can make the best use of! Hunters have more haste effects than any other class, so we get more benefit from stacking them. KotS is one of the best Hunter trinkets in the game - the only reason it wouldn't be is if you're already at the hit cap, but even then I'd argue that you'd do better by using KotS and finding a better item for another %hit slot.
Wait, wait, what?

Rogues have Slice and Dice (which is always up) that is a 30% haste, they get Blade Flurry which is a 20% haste for 15 seconds on a 2 minute cooldown. We get a Quiver that is 15% haste and Rapid Fire is a 40% haste on 5 min cooldown that lasts 19 seconds. Quick Shots is 30% haste for 12 seconds but it's totally random. Plus the Haste doesn't speed up the cycle that much. Considering how much damage Rogues can do, plus their constant need for +Hit, it's pretty good for them too. Don't get me started on Fury Warriors either...

I still firmly standby the notion that KOTS is a PvP trinket, however.
 
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Old 10/01/06, 1:52 AM   #45
LadyVex
Great Tiger
 
Night Elf Priest
 
Elune
Originally Posted by Eej
Originally Posted by Zurai
Originally Posted by koolkal
IMO Kots is not worth picking up.
You're crazy.

Not only does it have two seperate scaling passive DPS boosts, it has an active scaling DPS boost that (arguably) hunters can make the best use of! Hunters have more haste effects than any other class, so we get more benefit from stacking them. KotS is one of the best Hunter trinkets in the game - the only reason it wouldn't be is if you're already at the hit cap, but even then I'd argue that you'd do better by using KotS and finding a better item for another %hit slot.
Wait, wait, what?

Rogues have Slice and Dice (which is always up) that is a 30% haste, they get Blade Flurry which is a 20% haste for 15 seconds on a 2 minute cooldown. We get a Quiver that is 15% haste and Rapid Fire is a 40% haste on 5 min cooldown that lasts 19 seconds. Quick Shots is 30% haste for 12 seconds but it's totally random. Plus the Haste doesn't speed up the cycle that much. Considering how much damage Rogues can do, plus their constant need for +Hit, it's pretty good for them too. Don't get me started on Fury Warriors either...

I still firmly standby the notion that KOTS is a PvP trinket, however.
I just think he was trying to point out to the other poster that saying KOTS isn't good is probably miles away from correct thinking.

Granted quick shots *is* random, it's still one of those mmmm things when it happens.

The trinket is sooo good for any class that can make use of it; I am unsure how a trinket like that made it past Blizzard devs because I'm so used to mediocre items.

All I have to say is rapid fire + KOTS + Renataki's Charm of Beasts...yes pls for pvp complete and utter wreckage.

And a constant 30% haste is such hacks =(

And KOTS is good because it finally allows you to get rid of BHB, provided you recoop your crit chance in another slot. (Not at all difficult to do.)

+Hit on trinket slots makes me ridiculously happy. While it's easy to cap hit a good deal of it (in the past) has always come from my neck/ring slots (Band of Accuria, Signet Ring, Don Julio's, Prestor's, etc.) With KOTS and another hit chance, pop a Ring of the Qiraji Fury, Barbed Choker etc in one of those slots and congrats, majordomo dps upgrade, huzzah.

KOTS was on my wish list from day one. If you don't pick it up now I guarantee you'll wish you had later, especially when our old get by trinkets such as BHB become less and less valuable.
 
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Old 10/01/06, 5:01 AM   #46
koolkal
Glass Joe
 
Murloc Hunter
 
Burning Legion
Obviously I don't advocating screwing rogues out of it. But for min/maxing, it's the best. And eventually it will not be picked up by rogues.

Also, I was referring to sustained DPS with regards to the KotS. In PvP, I'd take Slayer's Crest, Renataki's anyday over a minor haste effect, so that point is moot as well IMO. Though I guess if you wanted more trinkets to use you could have that, Badge, or ES. I guess... Either way, Hunter's make the LEAST use of haste effects of any class in this game because of the fact that our white dps is limited by certain constraints. Your auto shots don't continue cycling completely during Aimed Shot, unlike rogues and warriors who get a straight % increase to white DPS from haste effects.

For sustained DPS, even if you get the full effects of the trinket, it's not significantly better than BHB. Run the math yourself. Considering one is a blue from a quest and another is from a wing endboss in the hardest instance in the game, it's quite surprising. The BHB is equivolent and better as your gear improves, as the haste effect is really minor at best for hunters because it's such a low % increase.

And BHB will become more valuable until the expansion, because the thing about hunter DPS itemization is that it's A. tons of RAP B. not as much crit. As your gear improves, your AP scales at a much higher rate than your crit, thus making each point of crit worth that much more. And in the expansion, both hit and crit will be ratings, so if you care about that haste for leveling or instances, you really have a few things to think about. :D

And if you want +hit on a trinket slot, get DFT. It's by and large the single best trinket in the game for physical DPS.
 
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Old 10/01/06, 5:46 PM   #47
LadyVex
Great Tiger
 
Night Elf Priest
 
Elune
Originally Posted by koolkal
Obviously I don't advocating screwing rogues out of it. But for min/maxing, it's the best. And eventually it will not be picked up by rogues.

Also, I was referring to sustained DPS with regards to the KotS. In PvP, I'd take Slayer's Crest, Renataki's anyday over a minor haste effect, so that point is moot as well IMO. Though I guess if you wanted more trinkets to use you could have that, Badge, or ES. I guess... Either way, Hunter's make the LEAST use of haste effects of any class in this game because of the fact that our white dps is limited by certain constraints. Your auto shots don't continue cycling completely during Aimed Shot, unlike rogues and warriors who get a straight % increase to white DPS from haste effects.

For sustained DPS, even if you get the full effects of the trinket, it's not significantly better than BHB. Run the math yourself. Considering one is a blue from a quest and another is from a wing endboss in the hardest instance in the game, it's quite surprising. The BHB is equivolent and better as your gear improves, as the haste effect is really minor at best for hunters because it's such a low % increase.

And BHB will become more valuable until the expansion, because the thing about hunter DPS itemization is that it's A. tons of RAP B. not as much crit. As your gear improves, your AP scales at a much higher rate than your crit, thus making each point of crit worth that much more. And in the expansion, both hit and crit will be ratings, so if you care about that haste for leveling or instances, you really have a few things to think about. :D

And if you want +hit on a trinket slot, get DFT. It's by and large the single best trinket in the game for physical DPS.
It's impossible to "screw rogues out of KOTS" when it is no better for them than it is for us.

And I would argue about making the "least" benefits of haste. Auto Shot is still our biggest form of dps, so a couple shots more is still better, and also, we're the only "physical" dps class where haste effects actually affect the cast time of an ability, IE aimed shot.

And that is the point of the KOTS; a % haste effect will scale better than a crit chance item that will see less and less use as we level to 70. The +hit also allows us to remove a previous item we were using for +hit and replace it with one that maybe has more RAP or more crit.

In short, KOTS has no priority for any class, your thinking there is faulty.

If we shouldn't care about haste effects, than they may as well just remove rapid fire. I still use it as absolutely often as possible.

The KOTS is an incredible trinket, and as per the topic of this thread, using this trinket removes our need to use rings that have + hit on them, making items like Ring of the Qiraji Fury ever more popular.

Originally Posted by Koolkal
For sustained DPS, even if you get the full effects of the trinket, it's not significantly better than BHB. Run the math yourself. Considering one is a blue from a quest and another is from a wing endboss in the hardest instance in the game, it's quite surprising. The BHB is equivolent and better as your gear improves, as the haste effect is really minor at best for hunters because it's such a low % increase.
Haste effects are multiplicative; all things considered you'd want to stack them, and even if you stagger them, if you're achieving an extra auto shot here and there, congrats, you've just upped dps.

The BHB is good now, but after the CR change, it will not be. BHB will lose it's potential to scale as neatly as you are claiming, and since this is a thread about rings getting changed after TBC, I feel it's a necessary point to make.
 
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Old 10/01/06, 9:21 PM   #48
krucifix85
Don Flamenco
 
Human Warlock
 
Barthilas
Originally Posted by frmorrison
Eej leaked new stats for Dragonstalker/Cryptstalker, so it is likely that those hunter rings with pure agi (reanimation/cryptstalker) would have an adjustment as well.
I had a quick search and couldn't find this info. Link plz?

http://ctprofiles.net/13134
 
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Old 10/01/06, 9:41 PM   #49
Rabid Rob
Piston Honda
 
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Dwarf Hunter
 
Dragonblight
I had a thought today, if the Unseen Path set from AQ20 gets the same readjustment as the other sets, those items are going to much better, since all their Agi superiors will become quite inferior.

Something to keep in mind if, like me, you haven't gotten to see much of Naxx. Good thing I've been waiting to pick up Disenchanting!
 
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Old 10/02/06, 3:02 AM   #50
koolkal
Glass Joe
 
Murloc Hunter
 
Burning Legion
If you read the OP, it says nothing about rings in the expansion, he was talking about current items, as was I. Also, if you run the math on a 20% haste in a rotation with a 3.4 weapon, you'll find it's NOT worth letting an extra auto shot go off. Run it again with 30% or 40%, you'll find you benefit by allowing that extra shot off. That's why it's not good.
 
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