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10/02/06, 2:31 PM
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#1
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Bald Bull
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As I've been futzing with numbers, playing with DPS calculations for TBC talents and spells, I've been working on the following assumptions:
- Casting-side modifiers are additive. My only evidence for this at present is the character screen report when I have a succubus MD buff and Soul Link active. My damage is listed with a "+13%" modifier, which is correct for additive modifiers, but not for multiplicative modifiers. This becomes more of an issue with, say, TBC demonology talents that could be 1.1 + 1.03 + 1.05 = 1.18, or 1.1 * 1.03 * 1.05 = 1.18965.
- Target-side modifiers are multiplicative. IE, Curse of Elements + Fire Vulnerability = 1.1 * 1.15 = 1.265.
Does anyone know if these assumptions are correct?
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At Veridian Dynamics, we can even make radishes so spicy, people can't eat them. But we're not, because people can't eat them.
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10/02/06, 3:01 PM
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#2
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Von Kaiser
Orc Warrior
Frostmane (EU)
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Pretty sure it's multiplicative, from what i've seen on my damageshart while stacking enrage, deathwish etc, never had x145%, always.
and with deathwish + berserker buff im pretty sure it tells me x156%
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10/02/06, 3:36 PM
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#3
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Piston Honda
Blood Elf Paladin
Bloodscalp
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Think you need to futz with the numbers a bit more.
MD buff = 10% buff
Soul Link = 3% Buff
1.1 X 1.03 = 1.133 Or a 13.3% damage bonus Rounded down, it would show you 13%
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10/02/06, 4:47 PM
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#4
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Bald Bull
Orc Death Knight
Whisperwind
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100% positive it's multiplicative, like every other % modifier in the game. It's easy to test on a level 60 hunter: spec for RWS and Slaying and go arcane shot a beast or humanoid.
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10/02/06, 7:55 PM
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#5
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Bald Bull
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Originally Posted by Antarius
Think you need to futz with the numbers a bit more.
MD buff = 10% buff
Soul Link = 3% Buff
1.1 X 1.03 = 1.133 Or a 13.3% damage bonus Rounded down, it would show you 13%
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Aye, but the character screen doesn't seem to round anything else down. Examples: attack power, attack speed, DPS, crit% in the spell book -- these all show numbers to at least 1 or 2 places. Why would the 13.3% be rounded down?
I started out assuming that these were multiplicative, just as the target-side damage modifiers are, but this anomaly makes me wonder.
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At Veridian Dynamics, we can even make radishes so spicy, people can't eat them. But we're not, because people can't eat them.
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10/02/06, 8:00 PM
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#6
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Ask about our dystopian future internship program
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They're absolutely multiplicative. If you don't believe it then spec Fire Power or Piercing Ice with Arcane Power. There's your proof.
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< Aislinana> Why would it be my job to sleep with vontre? Don't I have standards?
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10/02/06, 8:01 PM
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#7
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Bald Bull
Human Death Knight
Kilrogg
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Tooltips have been reading incorrectly in various ways/shapes since day one.
As we've seen from many-a-thread on these boards, the only 'accurate' way to figure out mechanics (if you haven't already seen proof) is to test various theories yourself, then present your results with a cogent analysis of your findings to the rest of the community and see where the pieces fall.
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10/02/06, 8:04 PM
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#8
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Bald Bull
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OK, that's all good enough for me. Multiplicative it is. Thanks, all!
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At Veridian Dynamics, we can even make radishes so spicy, people can't eat them. But we're not, because people can't eat them.
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