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Old 10/02/06, 2:31 PM   #1
Lhivera
Bald Bull
 
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Human Mage
 
Aggramar
As I've been futzing with numbers, playing with DPS calculations for TBC talents and spells, I've been working on the following assumptions:

- Casting-side modifiers are additive. My only evidence for this at present is the character screen report when I have a succubus MD buff and Soul Link active. My damage is listed with a "+13%" modifier, which is correct for additive modifiers, but not for multiplicative modifiers. This becomes more of an issue with, say, TBC demonology talents that could be 1.1 + 1.03 + 1.05 = 1.18, or 1.1 * 1.03 * 1.05 = 1.18965.

- Target-side modifiers are multiplicative. IE, Curse of Elements + Fire Vulnerability = 1.1 * 1.15 = 1.265.

Does anyone know if these assumptions are correct?

At Veridian Dynamics, we can even make radishes so spicy, people can't eat them. But we're not, because people can't eat them.

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Old 10/02/06, 3:01 PM   #2
Mezzlock
Von Kaiser
 
Orc Warrior
 
Frostmane (EU)
Pretty sure it's multiplicative, from what i've seen on my damageshart while stacking enrage, deathwish etc, never had x145%, always.
and with deathwish + berserker buff im pretty sure it tells me x156%


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Old 10/02/06, 3:36 PM   #3
Antarius
Piston Honda
 
Tauren Paladin
 
Scilla
Think you need to futz with the numbers a bit more.

MD buff = 10% buff
Soul Link = 3% Buff

1.1 X 1.03 = 1.133 Or a 13.3% damage bonus Rounded down, it would show you 13%

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Old 10/02/06, 4:47 PM   #4
Zurai
Bald Bull
 
Orc Death Knight
 
Whisperwind
100% positive it's multiplicative, like every other % modifier in the game. It's easy to test on a level 60 hunter: spec for RWS and Slaying and go arcane shot a beast or humanoid.

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Old 10/02/06, 7:55 PM   #5
Lhivera
Bald Bull
 
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Aggramar
Originally Posted by Antarius
Think you need to futz with the numbers a bit more.

MD buff = 10% buff
Soul Link = 3% Buff

1.1 X 1.03 = 1.133 Or a 13.3% damage bonus Rounded down, it would show you 13%
Aye, but the character screen doesn't seem to round anything else down. Examples: attack power, attack speed, DPS, crit% in the spell book -- these all show numbers to at least 1 or 2 places. Why would the 13.3% be rounded down?

I started out assuming that these were multiplicative, just as the target-side damage modifiers are, but this anomaly makes me wonder.

At Veridian Dynamics, we can even make radishes so spicy, people can't eat them. But we're not, because people can't eat them.

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Old 10/02/06, 8:00 PM   #6
Nurru
The beatings will stop once morale improves
 
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Nurru
Undead Priest
 
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They're absolutely multiplicative. If you don't believe it then spec Fire Power or Piercing Ice with Arcane Power. There's your proof.

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Old 10/02/06, 8:01 PM   #7
probiscus
Bald Bull
 
Human Death Knight
 
<QQ>
Kilrogg
Tooltips have been reading incorrectly in various ways/shapes since day one.

As we've seen from many-a-thread on these boards, the only 'accurate' way to figure out mechanics (if you haven't already seen proof) is to test various theories yourself, then present your results with a cogent analysis of your findings to the rest of the community and see where the pieces fall.

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Old 10/02/06, 8:04 PM   #8
Lhivera
Bald Bull
 
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Human Mage
 
Aggramar
OK, that's all good enough for me. Multiplicative it is. Thanks, all!

At Veridian Dynamics, we can even make radishes so spicy, people can't eat them. But we're not, because people can't eat them.

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