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10/03/06, 5:19 PM
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#16
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Piston Honda
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My experience is that I can go weeks without seeing an RPer. It was a cool idea, but RP policies weren't enforced, so RP degraded over time. You really have to find an RP group if you're into it these days. I'd be very interested to see opinions of people that swapped servers.
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10/03/06, 5:19 PM
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#17
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Still Bald Bull
Human Paladin
Earthen Ring
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Originally Posted by snape
My impression of RP servers is that everyone speaks in tongues 100% of the time and that this impedes raid progress.
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This is not intended to sound snarky in any way, but my impression of people on PvP and PvE servers is that when most of them speak they do that thing where they use numbers to replace letters.
Okay, I'm exaggerating a little for effect.
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Originally Posted by Blackpatch
This is a common misperception which I should get out of the way quickly. RP servers use Vent, /p and /g the same way any other server uses them. It's considered obnoxious to remain in character in /p and /g. Some RP server raid guilds will do RP writeups in their boss kill notes, but that's about it. (These can be pretty cool - my old guild leader did a great one for our Twin Emps kill.)
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Most people on ER don't speak in-character even in /s or /y. The actual "RP'ing" is mainly confined to pre-organized events or to groups of friends in RP-oriented guilds. There are some diehards who RP all the time, but they're very much in the minority. If you actually ask people who play on RP servers why they rolled there, I think the majority will say something like "I don't really RP, I just didn't want to be on a server overrun with 13-year-olds." (Certainly that applies to me.)
Really, I think the explanation is that RP servers naturally attract somewhat different people. The hypercompetitive types mostly go elsewhere. There aren't many people on ER who would raid six nights a week even if the opportunity was there. Four is usually the limit for most guilds.
I don't think there's much more to it than that.
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My comrades are my weapons, and I am their shield.
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10/03/06, 5:24 PM
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#18
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Still Bald Bull
Human Paladin
Earthen Ring
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Originally Posted by Vhal
I can't really agree with this; RP servers on the same battlegrounds as Tichondrius in one week introduced me to more melee hunters than I'd seen the two years of playing Tich.
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In premades?
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Originally Posted by frmorrison
I have played with/against RP server people in BGs, they are play about the same as any other player in a PuG. They certainly never used "RP" speak when talking in /bg chat.
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Sometimes we'll deliberately do it just to mess with people.
There's a Horde guild on our server that likes to leave 1-2 spots open when they're doing premade AB/WSG groups. Then when they get into a match and pick up puggers for the empty slots, they all speak in elaborate RP-talk (Shakespearean dialogue, that kind of thing).
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My comrades are my weapons, and I am their shield.
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10/03/06, 5:28 PM
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#19
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Von Kaiser
Draenei Paladin
Argent Dawn (EU)
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Originally Posted by Blackpatch
What I did notice while near and later at the forefront of Horde CC raiding is that every encounter, every class, and every guild was constantly being carried by a few really on-the-ball individuals. The one incredible tank, the one great healer, the rogue with jaw-dropping DPS, so on, so forth. Progress would be driven forwards by these few individuals. Most of the rest of the guild would be of fine quality, and then there would be 3-5 screwups who would constantly blunder around, wrecking encounters and being confused.
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I'm from EU Argent Dawn. Also a server that's been around since the start. Your theory seems pretty much dead-on from what I've experienced. Like you, I've been at the forefront of raiding on my server, though I have done so on Alliance-side.
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10/03/06, 5:39 PM
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#20
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Glass Joe
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I am the leader of the most advanced Horde raiding guild on the Argent Dawn roleplaying server and I have found most things in regards to being Horde and on a roleplaying to be frustrating to an extreme.
Our current server progression:
http://www.wowwiki.com/Argent_Dawn_Guild_Progression
Our progress has been stunted since our original group quit the game or left to form another guild mostly due to the fact that is extremely difficult to recruit high quality players in the numbers required to fill a 40 man raid. Having your MT leave or your best geared priest has left us hurting at varying points and there have been several periods of 3 months to a few weeks where our wheels were spinning in place due to these logistics problems. Just trying to find people to put in these slots can be extremely painful to keep the guild going and progressing.
Sadly, especially with the very small Horde population on Argent Dawn - we operate like vampires for recruits. I know when another guild is experiencing drama or are hitting a roadblock their leadership cannot figure out as we get a slew of applications from them. I am sure this a problem across all servers with people guild hopping and changing loyalties but it is my belief that the smaller population further exacerbates the recruiting situation. Even if we don't take the person - we get to hear the story, recently another Horde guild has killed the Twin Emperors and there were a whole slew of reactionary applicants as they threw their heads at the wall and were learning. Frustrated, fed up, tired masses, wanting to do something else and the problem I see is that even if we take them then we are robbing Peter to pay Paul in order to just have the proper class balance to advance through content. It is a very bad feeling to have especially when you have no grudge or axe to grind with the other guilds - they are mostly friendly and very nice fellows. The problem is when your server balance is typically 3:1 or 2.5:1 in favor of the Alliance it is difficult especially on an RP server to find the guys you need without drama involved.
Another issue specifically in regards to advancement was that our progress was retarded behing on finishing up MC due to lack of recruits or key people leaving and we were slow to get into BWL and start the learning curve there. Our first Razorgore kill was a week after our first Ragnaros kill in early October last year after summoning Ragnaros for the first time at the end of April of '05. I just felt that due to equipment issues, recruitment problems that we could not start BWL until we finally downed Ragnaros.
Our AQ progress came steadily after first Nefarian kill in February but once again we were behind the curve and by the time that Naxx had came out we were within another couple of practice attempts of killing the Twin Emperors. Instead I made a decision to change gears and solely focus on Naxx instead of rounding out AQ and with the summer came the departure of a dozen members who had been with the guild all over a year. It took the guild officers two months to recruit back to the pre-June levels as I was on an extended vacation due to stress of keeping things together and never having missed a raid in a year. Now though we are doing quite well on Patchwerk attempts and should have him down in a few weeks without having ever killed the Twin Emperors.
I guess to sum it up I believe there are two problems with slow RP server progression:
1) Not enough people serious about raiding due to a more casual RP server playstyle.
2) Population imbalance for (especially for Horde) increases the frustration with recruiting.
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10/03/06, 5:45 PM
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#21
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๏̯͡๏)
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Originally Posted by Blackpatch
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Originally Posted by snape
My impression of RP servers is that everyone speaks in tongues 100% of the time and that this impedes raid progress.
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This is a common misperception which I should get out of the way quickly. RP servers use Vent, /p and /g the same way any other server uses them. It's considered obnoxious to remain in character in /p and /g. Some RP server raid guilds will do RP writeups in their boss kill notes, but that's about it. (These can be pretty cool - my old guild leader did a great one for our Twin Emps kill.)
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This isn't true of all RP guilds, though - when I was in Shadowclan going OOC in groups and guild chat was completely prohibited, and voice chat was taboo too. The only acceptable places to go out of character were in tells and on the forums
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10/03/06, 5:45 PM
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#22
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Bald Bull
Night Elf Druid
Tichondrius
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RP servers might also feature smaller guilds and higher guild loyalty. People choose an RP server for a reason, and if that reason is to join a closely-knit group of friends, then the recruitment pool is going to be much smaller than the averafe server. Just, in general, I'd think that the average person on an RP server has a higher sense of guild loyalty than the typical group. If their 10-20 man guild regurally holds guild RP events, then they would find it harder to jump ship to the group that is there to raid MC.
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10/03/06, 5:49 PM
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#23
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Glass Joe
Troll Hunter
Earthen Ring
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I'm going to have to agree with Cathela - many of us rolled on RP servers in an attempt to avoid the leet-speak. Personally, I don't arr-pee but I respect the choice of those who do.
To echo other above posts, many who play want to stay in their small 'friends-and-family' guilds. This leads to the necessity of guild alliances, which can be trouble. The Rugged Individualism(tm) that many exhibit also lead folks to think 'Oh, we can do this our own way', effectively constricting an already small raiding pool on RP servers. (Go Horde!)
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10/03/06, 5:52 PM
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#24
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Glass Joe
Troll Hunter
Earthen Ring
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Originally Posted by Fogbug
This isn't true of all RP guilds, though - when I was in Shadowclan going OOC in groups and guild chat was completely prohibited, and voice chat was taboo too. The only acceptable places to go out of character were in tells and on the forums
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At what point does this get intractable? I was able to captain a raid through MC, but it took all of my available macros just for MC, ZG and Onyxia - I was at a loss on how to effectively communicate via text (In-character or not) for BWL content.
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10/03/06, 5:54 PM
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#25
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๏̯͡๏)
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I should mention that Shadowclan did really well on Mordred despite our lack of voice chat. When I played we got a good chunk of the clan up to master level 8. The master level fights aren't terribly difficult by WoW raiding standards, but it was impressive compared to what most Mordred guilds could do
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Originally Posted by Zeza
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Originally Posted by Fogbug
This isn't true of all RP guilds, though - when I was in Shadowclan going OOC in groups and guild chat was completely prohibited, and voice chat was taboo too. The only acceptable places to go out of character were in tells and on the forums
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At what point does this get intractable? I was able to captain a raid through MC, but it took all of my available macros just for MC, ZG and Onyxia - I was at a loss on how to effectively communicate via text (In-character or not) for BWL content.
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DAoC raiding was, to a large extent, much easier than WoW raiding, and it shows - I don't think the WoW shadowclan branch has done much beyond ZG and teaming up with other guilds for MC, but who knows what the expansion will bring
what Shadowclan really needs is another big free for all pvp MMOG like the original UO or DAoC Mordred, right now all the old members are split up between a dozen small branches, but if a really suitable game came along I'm sure you'd see a huge SC horde again
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10/03/06, 5:56 PM
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#26
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Von Kaiser
Blood Elf Priest
Farstriders
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In the case of Cenarion Circle, Horde-side, a lot of people had no desire at all to learn how to play, as lame as that sounds. Before you joined DFP Blackpatch, it was painful to tell someone that they could do more damage if the specced differently. Not a demand, just a suggestion would cause people to flip out. The big thing to me was that people wouldn't spec or gear in a way to benefit themselves and wouldn't even except constructive criticism.
Of course, Cenarion Circle is the compost heap of WoW servers.
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here is some awareness. If you dont like it then dont read it. It doesnt effecct you so why care,...right? RIGHT?
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10/03/06, 6:04 PM
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#27
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Soda Popinski
Eej
Troll Hunter
No WoW Account
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Originally Posted by Fogbug
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Originally Posted by Blackpatch
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Originally Posted by snape
My impression of RP servers is that everyone speaks in tongues 100% of the time and that this impedes raid progress.
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This is a common misperception which I should get out of the way quickly. RP servers use Vent, /p and /g the same way any other server uses them. It's considered obnoxious to remain in character in /p and /g. Some RP server raid guilds will do RP writeups in their boss kill notes, but that's about it. (These can be pretty cool - my old guild leader did a great one for our Twin Emps kill.)
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This isn't true of all RP guilds, though - when I was in Shadowclan going OOC in groups and guild chat was completely prohibited, and voice chat was taboo too. The only acceptable places to go out of character were in tells and on the forums
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Hoowah Shaduclan!
That guild was always a little weird, what with guild rank indicating whether or not you could wear shoulders/helm graphic/ride a mount. The only thing good I ever saw come out of Shadowclan was the opportunity to jump in during the Warboss "elections" and kill everyone.
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10/03/06, 6:06 PM
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#28
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Glass Joe
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My guild, Silence, used to be on the RP server SilverHand until a few weeks ago, and we have 12 bosses in Naxx down (working on 4H now).
We're in Battlegroup 9, and we've never seen any Horde team that has given our guild groups even close to a challenge. Beyond that, the Alliance premade teams (not guilds casually grouping but real pvp teams) back on SH have also seen 95% wins in BGs.
My experiences are not proof of anything, but they are counter examples to the BS people believe about RP servers. Granted, there are people who *gasp* RP, but it's not like players are inherently worse at WoW or cannot push progression if they so choose.
On thing I will say now that I've played on an RP and a PvE server is that I wish names were policed on my PvE server because some of this stuff is insanely stupid.
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10/03/06, 6:09 PM
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#29
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Great Tiger
Altpatch
Tauren Druid
No WoW Account
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Thanks for posting, Thrizzle. Silence is the counterexample to the observation of slow RP server progression. I'm curious as to whether you guys did anything different, or if you feel that you had a different attitude or something else special that made things work.
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CONSERVE YOUR RAGE AND LUST
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10/03/06, 6:10 PM
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#30
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Soda Popinski
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Originally Posted by Zeza
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Originally Posted by Fogbug
This isn't true of all RP guilds, though - when I was in Shadowclan going OOC in groups and guild chat was completely prohibited, and voice chat was taboo too. The only acceptable places to go out of character were in tells and on the forums
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At what point does this get intractable? I was able to captain a raid through MC, but it took all of my available macros just for MC, ZG and Onyxia - I was at a loss on how to effectively communicate via text (In-character or not) for BWL content.
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We had an applicant transfering servers who had never raided with voice coms- they were at C'thun and having much difficulty with it when he left.
Personally I can't imagine trying to raid without voice coms and ooc text, but that's probably because that's all I've ever known. I find utterly silent vent kinda creepy unless we're in the middle of something super intense and we're all in the groove. Call outs to start buffs, finish buffs, move forward, stance dance, spread out, gather up, go north, spawn south... all of that is strangely soothing. If you've ever seen A Chorus Line on stage, the scene with all the people dancing in perfect coordination while different voices are highlighted in something of a monotone rythmn telling themselves to turn left, turn right, step back, step forward.... that's what vent/text spam is like for me in raids. It's like the ticking of a clock marking time.
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Those of you who volunteered to be injected with praying mantis DNA, I've got some good news and some bad news.
Bad news is we're postponing those tests indefinitely. Good news is we've got a much better test for you: fighting an army of mantis men.
Pick up a rifle and follow the yellow line. You'll know when the test starts.
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