Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion

Reply
 
LinkBack Thread Tools
Old 10/04/06, 8:39 AM   #1
Linbog
Glass Joe
 
Human Warlock
 
Mug'thol
Discussing expansion woes with my guilds MT tonight it seems he is rather worries about tank itemization and conversion. Specifically in the form of losing large chunks of Parry and Dodge when Blizzard converts Defense to Resilience on the old items.

Does anyone know if:
a) +Defense is completly going away on items? From everything I've heard so far it is.
b) Resilience is the direct replacement but only adding to crit reduction?
c) Blizzard might actually do something smart and add Parry rating and Dodge rating in addition to Resilience for all the items that currently have +Defense?

If I'm doing the math right its 100 defense to remove the crit from an equal level mob, with that you also gain 4% Parry and Dodge. In order to keep it the same(at 60) Blizzard would have to add slightly more than 1 Parry rating and 1 Dodge rating per 2 points of +defense and that would likly skew the itemization values if for nothing else you are splitting up the bonuses to multiple stats.

I guess it all comes down to: Has anyone seen the new versions of Might, Wrath or Dreadnaught?

Offline
Reply With Quote
Old 10/04/06, 8:43 AM   #2
Illian
Great Tiger
 
Illian's Avatar
 
Human Paladin
 
Proudmoore
Unfortunately, anyone who does know the answers to your questions can't really answer as they would still be under NDA for Alpha (barring Tigole or someone similar from Blizzard answering).

Offline
Reply With Quote
Old 10/04/06, 8:49 AM   #3
Pyros
Bald Bull
 
Pyros's Avatar
 
Undead Death Knight
 
Twisting Nether (EU)
There's been some screenshots of items with Defense Rating stats. Resilience is just a new stat which main point is PvP, but could be used for PvE by non warrior tanks to compensate for itemization I guess. Guess Resilience costs less than Defense on items too, so you could create a balance between both, to get more direct avoidance stats(example, instead of getting 440defense equivalent, you could get 400defense, then add 40defense worth of resilience on like 1 or 2 items, and use the rest to get +4%dodge/parry on gear without any defense)

Offline
Reply With Quote
Old 10/04/06, 9:35 AM   #4
Malan
Mike Tyson
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
I must be missing something here... they're going to update all the pre-xpack items with new stats?

United States Offline
Reply With Quote
Old 10/04/06, 9:37 AM   #5
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
I think so, all hit, crit and defense is updated to a rating.
Else pre 70 geear would be better if they had %crit on it.


Offline
Reply With Quote
Old 10/04/06, 9:40 AM   #6
Malan
Mike Tyson
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
Oh my understanding had been that the +2% to hit on a Nelth's Tear for example was simply going to become a diminishing curve as you increased in lvl. But hey whatever works I guess.

United States Offline
Reply With Quote
Old 10/04/06, 9:41 AM   #7
Greybone
Soda Popinski
 
Greybone's Avatar
 
Tauren Warrior
 
Mal'Ganis
It is, because they're converting it to a rating instead of a flat percentage :)

Norway Offline
Reply With Quote
Old 10/04/06, 9:46 AM   #8
Failure
Von Kaiser
 
Troll Hunter
 
Velen
These 2 changes are actually 2 different things.

1. Most all abilities that are worth much more than 1 stat point (crit, hit, weapon skill, dodge, parry, etc) are being changed to ratings. First off, the ratings firstly allow more exact itemization (Blizzard can put 1.1 crit on an item, rather than 1). Second, they allow "1 crit" to be put on lvl 20 items - by the means of putting some crit rating on it. When used by a lvl 70 character however, these items are still inferior, due to the fact that the crit rating put on the lvl 20 iems is nowhere near a full crit. This works the same going from 60 to 70. If an item had 1 full crit at 60, it has a fraction of a crit at 70. Basically, items with 2% crit on them, won't automatically trump lvl 70 raid gear with less than that.

2. Defense and Resilience both exist, separate of each other. Defense is the same stat it is now (roughly? not sure on exact numbers per defense point, but it does the same thing overall I believe), and Resilience is just critical avoidance (spell and melee) afaik. Resilience is more useful for non tanks, in general, especially in PvP.

Offline
Reply With Quote
Old 10/04/06, 9:47 AM   #9
Jedic
Glass Joe
 
Murloc Warrior
 
Al'Akir (EU)
Linbog its actually +125 def u need to totally remove crits from equal lvl mobs (they got a 5% crit chance) so +140 for tanking bosses.
I havnt so far seen any tanking items only pvp sets and items for warriors so u cant really say anything about def being removed.

Offline
Reply With Quote
Old 10/04/06, 10:06 AM   #10
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
http://wow.rpgbeacon.com/news.php?ID=76

"Equip: Increases defensive rating by +16."
"Socket Bonus: Defensive Rating +3"


Offline
Reply With Quote
Old 10/04/06, 11:37 AM   #11
Rz
Piston Honda
 
Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Linbog
Discussing expansion woes with my guilds MT tonight it seems he is rather worries about tank itemization and conversion. Specifically in the form of losing large chunks of Parry and Dodge when Blizzard converts Defense to Resilience on the old items.
Is your MT seriously worried that Blizzard will not be providing tanking gear good enough to tank level 70 bosses?

If the bosses put out X damage, the gear and bosses will (eventually) be balanced to allow them to tank the bosses with Y gear.

On the other hand I am pissed that my Savage Gladiator Chain won't be both unique and useful anymore.

Offline
Reply With Quote
Old 10/04/06, 11:55 AM   #12
Elendril
Mr. Sandman
 
Elendril's Avatar
 
Night Elf Hunter
 
Ner'zhul
defense will still exist. resiliance is a different stat.

Offline
Reply With Quote
Old 10/04/06, 12:09 PM   #13
Polleke
Foobar
 
Polleke's Avatar
 
Troll Priest
 
Azjol-Nerub (EU)
Originally Posted by Malan
Oh my understanding had been that the +2% to hit on a Nelth's Tear for example was simply going to become a diminishing curve as you increased in lvl. But hey whatever works I guess.
Yeah, well thats bassicly the idea. They just wanted to prevent everyone from still using Eye of the Beast and Blackhand's Breadth.

* Bla

Offline
Reply With Quote
Old 10/04/06, 12:25 PM   #14
Andrise
Piston Honda
 
Human Warrior
 
Turalyon
Originally Posted by Polleke
Originally Posted by Malan
Oh my understanding had been that the +2% to hit on a Nelth's Tear for example was simply going to become a diminishing curve as you increased in lvl. But hey whatever works I guess.
Yeah, well thats bassicly the idea. They just wanted to prevent everyone from still using Eye of the Beast and Blackhand's Breadth.
Well not only that, but to keep improving from the Naxx level of gear you'd have been looking at rogues with 40-45% crit in BC gear if they stuck with the old system.

Offline
Reply With Quote
Old 10/04/06, 12:29 PM   #15
Sanctus
Von Kaiser
 
Sanctus's Avatar
 
Orc Shaman
 
Hyjal
I don't think there's been any released info on how resilience works out either. I mean if you make the simplest assumption that 14 resilience = 14 crit rating, and consider that mobs only have something like a 5% crit rating on an MT with 300 defense, then you can eliminate almost the entirety of that in just 5+ items instead of the 10+ you need now. Hence if you stack up on resilience you'll still have plenty of room for grabbing those +dodge, block parry items.

Should it work like that, tanks won't be any lesser for it. They'll just have more choice now.

Offline
Reply With Quote
Old 10/04/06, 12:32 PM   #16
Branar
Don Flamenco
 
Human Warrior
 
Vek'nilash
I'm curious to see what crit rate will be like in PvP. Lots of crit rating on gear, lots of resilence rating on gear...

Does 1 resilence subtract as much crit as 1 crit rating adds? Anyone heard murmurs about this in the testing so far?

Offline
Reply With Quote
Old 10/04/06, 12:54 PM   #17
Darke
Piston Honda
 
Troll Warrior
 
Blackhand
Are we even sure Resilience works against mobs?

Offline
Reply With Quote
Old 10/04/06, 1:07 PM   #18
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by Branar
Does 1 resilence subtract as much crit as 1 crit rating adds? Anyone heard murmurs about this in the testing so far?
The people that know are under a NDA, assuming they could even test the PvP gear (I haven't seen resilience on PvE gear).

Looking at the Arena sets, I would say it takes more than 1 resilience rating to cancel 1 melee/spell crit rating, especially since it cancels out both melee and spell crits.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

United States Offline
Reply With Quote
Old 10/04/06, 1:14 PM   #19
Eej
BATTLE-FEVER BATTLE-READY
 
Eej's Avatar
 
Eej
Troll Hunter
 
No WoW Account
Defense will still be the most important tanking stat, since it adds more mitigation overall than Resilience. However, Resilience will still have some use in PvE.

Canada Offline
Reply With Quote
Old 10/04/06, 1:32 PM   #20
 Tecton
Achievement Unlocked!
 
Tecton's Avatar
 
Worgen Druid
 
Argent Dawn (EU)
Well, resilience reduces ALL crits, so would probably be more use in caster fights than +def.

Please contact me via PM/Twitter regarding any issues with Wrathcalcs or Treecalcs rather than whispering me in-game.

Twitter

Scotland Offline
Reply With Quote
Old 10/04/06, 2:14 PM   #21
psychaotic
Von Kaiser
 
Murloc Warrior
 
Kilrogg
As of now, caster mobs can't crit (which is a damn good thing when you consider things like shadowflame would 1-shot almost anything).

http://ctprofiles.net/229060

Offline
Reply With Quote
Old 10/04/06, 2:16 PM   #22
Eej
BATTLE-FEVER BATTLE-READY
 
Eej's Avatar
 
Eej
Troll Hunter
 
No WoW Account
Well, I was just paraphrasing Kalgan (who posted that on the beta forums, I have been told). So take that for what it's worth.

Canada Offline
Reply With Quote
Old 10/04/06, 2:46 PM   #23
 Vinsent
Don Flamenco
 
Vinsent's Avatar
 
Human Paladin
 
Silver Hand
Currently I dont believe mob spells can crit. So that function of resilliance will be PvP only.

This is all assuming that things continue to work like they do now.

/edit I apparently read and type very slowly, sorry for the repeat info.

United States Offline
Reply With Quote
Old 10/04/06, 7:08 PM   #24
 Tecton
Achievement Unlocked!
 
Tecton's Avatar
 
Worgen Druid
 
Argent Dawn (EU)
Operative term being as of now. They aren't going to add a tanking stat (and it's on tanking gear) that is useless for tanking.

Please contact me via PM/Twitter regarding any issues with Wrathcalcs or Treecalcs rather than whispering me in-game.

Twitter

Scotland Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
The Defense of Halaa Malan Public Discussion 85 02/03/07 4:28 PM