So I've been bugging the shit out of people in my guild and had a few questions for some deep minds who may have some more theories and anwsers --
Dual wielding 2 300 healing crafted healing maces that are not unique and one handed, with two 81 healing enchants better than 54 points into resto?
Curious what people think because I'd believe that with enough +healing gained from that extra offhand you could potentially drop having to spec into resto to be somewhat of a useful healer even though you'll miss a few key talents (mana tide, 10% helaing, etc.). This would open up versatility.
Does the dual wield + resto spec then become viable?