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Old 10/11/06, 2:16 PM   #1
Felthorn
Glass Joe
 
Night Elf Hunter
 
Argent Dawn
I was wondering how people are preparing to get a jump on XP for the expansion and what, if any, information folks have on the viability of gathering quest items for mass turn ins. I did a forums search and did not find a topic on this yet, so hopefully this is an acceptable topic.

My own strategy, thus far, has been to save all of the Quiraji Insignias from our AQ40 runs, gather/hoarde PvP medals and keep several end game quests ready for turn in (AQ scepter quest line, etc.). I figure this should give me a good jump into 61, perhaps even giving a level right off if we "save" our rested xp.

I know this is not the place for rumor-mongering, but I did see a quote (supposedly from the WoW main boards (I can not confirm as that is blocked by our WebSense)) that indicated that Blizzard would be taking at least some measure to thwart "XP hoarding"

Here is the quote:

There was new functionality for quest abandoning added in 1.12.1 that will destroy any items related to the quest as soon as it is abandoned. The note for this didn?t make it in time for the patch, and we?re currently in the process of approving the final revision for the web notes.

This was mainly done to curb some of the experience hording for this expansion, and any future expansions to come. We want to ensure people are leveling at an appropriate pace and not using quests which were not initially designed with an expansion in mind to move past 61-70 levels as quickly as possible. This is one of a few steps to attempt to limit the benefit players will receive from planning level progression through pre-expansion quests and turn-ins.

Although not the main purpose of the implementation, this will also help with cases of items remaining from quests taking up inventory space, which we've probably all experienced to some annoying degree. It?s not certain at this time if removing collected items that are dependant upon a time-limited item is intended. Fortunately there are not too many quests that would be affected by that.
As stated, it would prevent people from gathering quests, getting the necessary items to drop, then abandoning the quest in favor of another to do the same thing. I wonder if they will go farther and remove the XP for things like insignia turn ins, or leave them alone.

Anyway, feel free to share your strategies!

~F

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Old 10/11/06, 2:18 PM   #2
Lymmel
Von Kaiser
 
Dwarf Priest
 
Eonar (EU)
I have no strategy really as I don't want to skip content. 1-60 was a great experience and I wouldn't have liked to level through wsg insignias for example, especially the first time.

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Old 10/11/06, 2:24 PM   #3
Glaurong
King Hippo
 
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Goblin Hunter
 
Hyjal
Aparently most of the existing repeatable turn ins wont give xp past 60.

Stuff like:

- Scourgestones
- Qiraji Lord Insignias
- Hakkari Coins/Bijous/Tokens
- Etc.

I also agree that my first time going from 1-60 was one of the best gaming experiences I've had. If 60-70 is more of the same I certainly wont be looking for shortcuts.

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Old 10/11/06, 2:24 PM   #4
Xtee
Von Kaiser
 
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Blood Elf Death Knight
 
Stormscale
I could have sworn that this was already discussed In a few threads. If I am mistaken then let me tell you what the assumption is. You will get XP the first time you turn it in, then it will just be your standard repeatable for rep quest. A month or so ago I built up 19 elite quests and saved them in my quest log all at (COMPLETE) but I got bored one day and turned them all in.

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Old 10/11/06, 2:25 PM   #5
Igni
Warrior-Poet
 
Igniferroque
Dwarf Priest
 
No WoW Account
Have any guilds discussed their levelling rates among their membership? I know some people are planning on doing it leisurely but I imagine a number of people are going to level up asap.

Have any guilds set time frame expectations for their members?

Ignie Ferroque translates from latin to "with fire & with sword." It is a stock phrase used to describe the results of a destructive raid into an enemy's territory, whose sole purpose is to generate fear, terror, and destruction.

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Old 10/11/06, 2:26 PM   #6
Incoherence
Don Flamenco
 
Undead Priest
 
Mal'Ganis
Do you really think they're going to leave the AQ40 insignias at 6600 experience apiece? Too many people know about it, and too many people have enough of them to make significant progress into 61.

Also, rest experience for level 60s mysteriously vanished a couple patches ago. Kinda sad, but to be perfectly honest I'm not going to be in any rush to hit 70 anyway.

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Old 10/11/06, 2:27 PM   #7
LadyVex
Great Tiger
 
Night Elf Priest
 
Elune
There was also a post by Caydiem at one point stating that quests we can receive and do now won't yield the same amount of experience past 60, so don't hoard your quests.

I'm not hoarding at all. Turning the quests I do have for gold now and doing the TBC quests later. You're going to have one person in your group who did every higher end quest imaginable anyways so powerleveling to 70 won't really be a problem; someone will be behind.

Besides, leveling in this game is a damned joke. :p

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Old 10/11/06, 2:29 PM   #8
Kasonic
Don Flamenco
 
Orc Death Knight
 
Hyjal
Originally Posted by Felthorn
(I can not confirm as that is blocked by our WebSense))
www.bywhat.com


Personally I want to experience everything as well, and with the nerfing of quest items I think Blizzard is squashing this powerleveling bug before it gets off the ground.

I plan to immediately start running Hellfire Ramparts once I get to Outland.

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Old 10/11/06, 2:33 PM   #9
Felthorn
Glass Joe
 
Night Elf Hunter
 
Argent Dawn
Again, my apolgies if this was already discussed, but my search did not yield any results. Perhaps my query was flawed.

In any event, personally I am not so sure I'll be able to enjoy the new content at release anyway, due to the sheer number of people who will be swarming the zones from jumpstreet. I'd like to prepare a bit, gather some xp-yielding quests/turn-ins/etc. and grind decent xp from 53-60th mobs in what very well might be completely abandoned "old" zones. . .at least until things settle down a bit in Outland.

I was there for the opening of the gates on our sever. . .and while the potential for huge fun was definately there, being kicked off the server due to lag and other performance related issues (having so many people in one place) definately killed it for me.

~F

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Old 10/11/06, 2:42 PM   #10
Myonax
Piston Honda
 
Myonax
Orc Warlock
 
No WoW Account
That quote is scary, I too have been saving insignias but it sounds like that is something they don't want to happen. I would be very disapoining if they opted to not alow repeatable quest to give exp post 60.

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Old 10/11/06, 2:52 PM   #11
Nfariessence
Bald Bull
 
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Nfariessence
Worgen Warlock
 
No WoW Account
Originally Posted by Kasonic
Originally Posted by Felthorn
(I can not confirm as that is blocked by our WebSense))
www.bywhat.com
"The Websense category "Proxy Avoidance" is filtered."

Websense is such a bitch.

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Old 10/11/06, 2:53 PM   #12
Dromakis
Von Kaiser
 
Murloc Shaman
 
Kilrogg
I feel as though I'm in the minority here but I'm REALLY looking forward to leveling up. I dont want to go so fast that I miss alot of the content/storyline elements. When I leveled my first toon I did it super fast and didnt really 'stop to smell the flowers', if you will, but on my second toon I really enjoyed doing quests and dungeon crawls for xp and really got more into the storyline. As a result I started to enjoy the game on a different level.

I'm excited for this in the xpac. I want to hit all the 5 man's, and do alot of quests. I'm not in any particular hurry to level, but that will be tempered by the amount of time I will budget to play. I'll get to 70 and back to raiding soon enough.. but what good is it to be the first one there? Great, now you get to wait around for everyone else...


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Old 10/11/06, 2:56 PM   #13
Fendryl
Don Flamenco
 
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Orc Hunter
 
Malfurion
I swear there was a post where they hinted that they were watching how much xp people had banked up in turnins, but I can't find any reference to it now.

That being said, last rumor I heard was that you could still do turnins in alpha.

Qiraji Lord insignia's are only 3300 btw, it's the artifacts that are 6600. If they're not going to let us turn them in come expansion for xp; the least they could do is attach a decent gold reward to them, it'd balance out the crappy AQ40 gold drops.

Even if Lord insignias can be turned in, I'd strongly wager that, despite everyone claiming they'll help kill Skeram on TBC:Day 1, they're all off going to be running around outlands & playing with new talents and won't make the hike down to Silithus to kill him.

That all being said, I'm still sitting on my stash, just incase!

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Old 10/11/06, 2:58 PM   #14
Avair
The Howard Roark of Shipwrights
 
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Avair
Human Rogue
 
No WoW Account
I would be very disapoining if they opted to not alow repeatable quest to give exp post 60.
Blizzard and many other would be disappointed if an hour after TBC launches, all of the hardcore raiding guilds had players at level 62 because they had been hording AQ40 tokens for 6 months.

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Old 10/11/06, 3:00 PM   #15
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
Blizz already had a CM confirm that once Xpack is live the Qiraji insignias won't be usable for XP for anyone at lvl 60.

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