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10/21/06, 12:10 AM
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#1251
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Von Kaiser
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Is there any information regarding the new battleground?
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You could queue up for it for a few hours, but no match ever got started. The battlemaster for it is gone now.
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10/21/06, 12:17 AM
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#1252
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Don Flamenco
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For warsong (level 60 rewards):
Item : Points / Tokens
Ring: 1500 / 20
Neck: 1500 / 20
Cloak: 1500 / 10
Staff: 10000 / 40
Sword: 10000 / 40
Bow: 5000 / 40
Dagger: 5000 / 30
Bracers: 3000 / 20
Legs: 8500 / 60
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Originally Posted by Fric
Fingering a girl while she argues with her husband-to-be is perhaps my new low point morally in my horribly debauched life
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10/21/06, 12:28 AM
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#1253
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Don Flamenco
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Originally Posted by spronk
its ultra easy to get tokens, I got 30 in about 2 hours of pvp farming and turned it in for a nice trinket thats +26 dmg and proc chance to return ~180 mana.
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That trinket wouldn't happen to work with ranged attack would it?
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Originally Posted by Relwin
If you need a shot macro to hold your hand then you are probably on the wrong forums.
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10/21/06, 1:16 AM
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#1254
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Piston Honda
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My question was basically directed toward this:
Is there a reason for me to grind WSG rep to exalted RIGHT NOW? (other than the obvious current bracers/legs etc available at 60).
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10/21/06, 3:03 AM
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#1256
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King Hippo
Orc Warlock
Mazrigos (EU)
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Originally Posted by McInaction
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Originally Posted by spronk
its ultra easy to get tokens, I got 30 in about 2 hours of pvp farming and turned it in for a nice trinket thats +26 dmg and proc chance to return ~180 mana.
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That trinket wouldn't happen to work with ranged attack would it?
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The proc chance is like any other On Equip action, so I would assume it works. That said, Blizzard is notorious for screwing up things regarding hunters :)
I'll see if I can find a hunter who can get it. I know Lactose should be doing Zangarmarsh soon and it's only 30 kills, though we're on the PvE server and people are rather... hesistant to flag sometimes.
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10/21/06, 4:16 AM
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#1257
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Glass Joe
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Ok, kinda out of left field here with all the other talk going on.
I realize pretty much no one will hit AQ20 post expansion, but I'm wondering since we will be able to buy all the upgraded spells at our trainer if they are redoing the itemization to take the spell drops off the mobs?
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10/21/06, 4:25 AM
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#1258
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King Hippo
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They're trainer obtainable in beta. Fee is par for the course.
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10/21/06, 5:33 AM
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#1259
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Bald Bull
Orc Death Knight
Whisperwind
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Originally Posted by McInaction
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Originally Posted by spronk
its ultra easy to get tokens, I got 30 in about 2 hours of pvp farming and turned it in for a nice trinket thats +26 dmg and proc chance to return ~180 mana.
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That trinket wouldn't happen to work with ranged attack would it?
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Nope. The physical DPS version is +56 attack power and chance on melee hit to restore ~180 health. There isn't a version that works for Hunters (making us the only class without one - there's also a healer version).
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10/21/06, 7:10 AM
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#1260
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Von Kaiser
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Originally Posted by saramin
They're trainer obtainable in beta. Fee is par for the course.
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That's not what he asked, though. :P
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10/21/06, 7:49 AM
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#1261
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Glass Joe
Murloc Warrior
Skullcrusher (EU)
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So, judging by your experiences so far in the beta how do you think the 25 man raidgroups will pan out classwise, how many of each and why.
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10/21/06, 7:52 AM
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#1262
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Ginakursia
Goblin Warlock
No WoW Account (EU)
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Originally Posted by Antiarc
http://thottbot.com/beta?sp=32427
There's the spell it applies. It's not a stat boost or -fall damage or a +run speed or anything. If anything, it's just a trigger for some script interaction that we haven't discovered yet.
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Your entire raid will need it to chase after Illidan without getting blisters. :ph34r:
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10/21/06, 7:54 AM
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#1263
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Don Flamenco
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Originally Posted by dip
So, judging by your experiences so far in the beta how do you think the 25 man raidgroups will pan out classwise, how many of each and why.
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It's impossible to say since the cap is still sub-70. People are still lacking their full number of talent points, some of their new spells, etc. 5 person content has never been something that's exceptionally hard with odd group formations, so to judge by the single group dungeons would be very silly.
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10/21/06, 7:58 AM
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#1264
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Glass Joe
Murloc Warrior
Skullcrusher (EU)
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Originally Posted by Kody
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Originally Posted by dip
So, judging by your experiences so far in the beta how do you think the 25 man raidgroups will pan out classwise, how many of each and why.
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It's impossible to say since the cap is still sub-70. People are still lacking their full number of talent points, some of their new spells, etc. 5 person content has never been something that's exceptionally hard with odd group formations, so to judge by the single group dungeons would be very silly.
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Should still be able to make some sort of estimation based on the experiences and classimprovements so far.
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10/21/06, 8:01 AM
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#1265
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Von Kaiser
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Originally Posted by dip
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Originally Posted by Kody
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Originally Posted by dip
So, judging by your experiences so far in the beta how do you think the 25 man raidgroups will pan out classwise, how many of each and why.
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It's impossible to say since the cap is still sub-70. People are still lacking their full number of talent points, some of their new spells, etc. 5 person content has never been something that's exceptionally hard with odd group formations, so to judge by the single group dungeons would be very silly.
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Should still be able to make some sort of estimation based on the experiences and classimprovements so far.
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You realize you're basically asking for people to compose a roster for MC when they have no experience or knowledge of an instance above BRD?
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10/21/06, 8:10 AM
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#1266
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Glass Joe
Murloc Warrior
Skullcrusher (EU)
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Originally Posted by Pono
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Originally Posted by dip
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Originally Posted by Kody
It's impossible to say since the cap is still sub-70. People are still lacking their full number of talent points, some of their new spells, etc. 5 person content has never been something that's exceptionally hard with odd group formations, so to judge by the single group dungeons would be very silly.
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Should still be able to make some sort of estimation based on the experiences and classimprovements so far.
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You realize you're basically asking for people to compose a roster for MC when they have no experience or knowledge of an instance above BRD?
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Im asking people to speculate, based on they're experiences so far how they _think_ things are gonna pan out.
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10/21/06, 8:20 AM
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#1267
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Don Flamenco
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Blind speculation is pretty much frowned upon on this forum, but seeing as you're being stubborn about it, I thought that my raid would consist of 3 of every class, except for druids and priests, which is 2 of each.
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Originally Posted by Fric
Fingering a girl while she argues with her husband-to-be is perhaps my new low point morally in my horribly debauched life
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10/21/06, 8:30 AM
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#1268
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Glass Joe
Murloc Hunter
Burning Blade
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Originally Posted by spronk
its ultra easy to get tokens, I got 30 in about 2 hours of pvp farming and turned it in for a nice trinket thats +26 dmg and proc chance to return ~180 mana.
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Let's hope this is a low accumulation rate for tokens. Here's why. 30 in about 2 hours (120 minutes) is 1 ever y four minutes. If you need 10,000 or so for the "HWL/GM" weapons, that's 40,000 minutes of pvp farming. Or, 666_2/3 Hours. The amount fo time it requires to get 1 of those weapons is 1/3 of the time I have on my main. Even if we were to double the accumulation time it's still 333_1/3 hours or apprx 13.9 full days of pvp for one item.
I'm scared. If there's something I'm missing here please share because I really hope that getting two weapons to DW wont take as long as current HWL's spend to get everything
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10/21/06, 8:33 AM
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#1269
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Bald Bull
Blood Elf Paladin
Mal'Ganis
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I don't think anyone is familiar enough with all the classes to answer a question like that. Its one thing to look at the talents and skills, its another to see how they've scaled.
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10/21/06, 8:39 AM
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#1270
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Don Flamenco
Blood Elf Paladin
The Venture Co (EU)
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Originally Posted by Phorl
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Originally Posted by spronk
its ultra easy to get tokens, I got 30 in about 2 hours of pvp farming and turned it in for a nice trinket thats +26 dmg and proc chance to return ~180 mana.
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Let's hope this is a low accumulation rate for tokens. Here's why. 30 in about 2 hours (120 minutes) is 1 ever y four minutes. If you need 10,000 or so for the "HWL/GM" weapons, that's 40,000 minutes of pvp farming. Or, 666_2/3 Hours. The amount fo time it requires to get 1 of those weapons is 1/3 of the time I have on my main. Even if we were to double the accumulation time it's still 333_1/3 hours or apprx 13.9 full days of pvp for one item.
I'm scared. If there's something I'm missing here please share because I really hope that getting two weapons to DW wont take as long as current HWL's spend to get everything
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I believe you're talking about different things - Spronk was, i think, talking about the tokens you get for outdoor pvping near objectives, whereas you're talking about Honor Points (which i believe are accumulated as an abstract quantity, not as stacks of crap taking up room in your bank).
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10/21/06, 8:46 AM
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#1271
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Piston Honda
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Originally Posted by kharen
I believe you're talking about different things - Spronk was, i think, talking about the tokens you get for outdoor pvping near objectives, whereas you're talking about Honor Points (which i believe are accumulated as an abstract quantity, not as stacks of crap taking up room in your bank).
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Yes. He's definitely referring to the honor point values instead of the token values. I think the highest token value I've seen, thus far, is 90 AV tokens for the howler turn in; it's a steep contrast to the average of ~10,000 honor points that has been consistent across the epic items that are available. The rate of accumulation of these tokens that I've been hearing seems quite reasonable for the quality of the items that will be [seasonally] available. Overall, very excited.
Now, if only we could find out some more concrete information on the rate of honor point accumulation.
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10/21/06, 8:52 AM
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#1272
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Bald Bull
Undead Death Knight
Twisting Nether (EU)
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Yes, you get about 30tokens in 2hours for the zone objectives, much like EPL towers right now or the silithus sand thing. The rewards are about 20-50tokens each, so you can pretty much buy your stuff fast if there's people in the zone. Only exception is halaa cause you also need tokens you get from PvEing anything in the zone, however if you do the quests and such you'll have plenty of these tokens to buy yourself the 2pieces they sell. If you want free 18slots bags tho, you'll need to grind mobs quite a lot since you need 8pve tokens and they don't drop all that fast, but whatever.
To buy the HWL gear, you need honor points. You get a certain number of these every kill(I'm not too sure how it's counted tho, maybe a fixed number for the lvl since there's no more ranks?). So anyway, you get about 30 per kill, less if you're grouped, and I've gotten less or more for no obvious reason either, I'm not 100%sure how it works. Which means in the 2hours you got your 40zangarmarsh tokens, you also got 1200honor points. Makes it easier to see how you buy HWL gear with this kind of gain right? The numbers are probably not accurate at all tho, and you'd need a lot of pvp to even get 40kills every 2hours, I know I don't get that on the pve server ^^
However all in all I think the new system sounds good and looks ok. You don't need to wait the end of the week to use your points, you get them instantly. So if you're missing 400points for your HWL axe, you can go to ironforge entrance and kill duellers(well doubt there will be many duellers there after BC but you get the point). There's no more "oh shit I'm rank 13.98, I have to grind non stop for ANOTHER week, and why are the walls talking to me". It's like farming gold, you get directly what you're farming, you don't depend on how others perform or on your connection being dead for 2days fucking up your whole grinding.
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10/21/06, 9:06 AM
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#1273
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ad astra per seriouscasua
Blood Elf Priest
Mal'Ganis
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Originally Posted by impossible!
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Originally Posted by kharen
I believe you're talking about different things - Spronk was, i think, talking about the tokens you get for outdoor pvping near objectives, whereas you're talking about Honor Points (which i believe are accumulated as an abstract quantity, not as stacks of crap taking up room in your bank).
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Yes. He's definitely referring to the honor point values instead of the token values. I think the highest token value I've seen, thus far, is 90 AV tokens for the howler turn in; it's a steep contrast to the average of ~10,000 honor points that has been consistent across the epic items that are available. The rate of accumulation of these tokens that I've been hearing seems quite reasonable for the quality of the items that will be [seasonally] available. Overall, very excited.
Now, if only we could find out some more concrete information on the rate of honor point accumulation.
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If anything, honor tokens from Hellfire/Halaa have been TOO easy to get. I've already bought everything I want from those vendors in two weeks.
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Originally Posted by Bankok
Ok, kinda out of left field here with all the other talk going on.
I realize pretty much no one will hit AQ20 post expansion, but I'm wondering since we will be able to buy all the upgraded spells at our trainer if they are redoing the itemization to take the spell drops off the mobs?
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The Gates of Ahn'Qiraj are not open on Beta. Some smart ass decided to do The Calling on Blade's Edge, but the war effort is at 0%.
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Originally Posted by Taoq
I did a search hoping to find something because there's a good chance it has been mentioned but I'll go ahead anyhow: I understand that Badges of Justice are acquired by doing dungeons on the hard difficulty. My question is how many are acquired per run? Do you get one for every boss you kill (like Qiraji Lord Insignias) or is it once the final boss goes down?
If it's the latter I'm going to be doing some of these instances until my eyes bleed since I'd like all of the healer and spell damage items.
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I don't think anyone has done Hard Mode instances on Blade's Edge yet. We've been busy trying to tackle new content. I'm sure that the folks from Hellfire/Alpha might have a better answer for you though.
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Originally Posted by spronk
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Originally Posted by Tweaknutz
Maybe this has been answered, but I'm asking anyways....
How does the collection of honor tokens work? Is it FFA meaning I have to run down to the front lines and snag them before the farmers who contribute nothing to the fight get them? Or is it like PvE, the person you engage becomes gray to everyone but you etc.
Just curious.
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you get some tokens for capping flags (3 per round of caps). you get a token if you are in a group and your group does the most dmg (everyone in group gets a token, even healers). if your solo you have to either do the most dmg or get the killing blow, i'm not sure yet (i believe its most damage, as ive done the kb on some and didn't get a token when soloing).
its ultra easy to get tokens, I got 30 in about 2 hours of pvp farming and turned it in for a nice trinket thats +26 dmg and proc chance to return ~180 mana.
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It appears to be the killing blow that matters. So either group everyone up in a raid (everyone in the raid gets a token) or get ready to ninja that KB. Note that you have to be pretty close to PvP objectives in order to get a token. Towers in Hellfire, Towers in Zangarmarsh, and Halaa in Nagrand.
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10/21/06, 9:19 AM
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#1274
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Piston Honda
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Originally Posted by Bury
If anything, honor tokens from Hellfire/Halaa have been TOO easy to get. I've already bought everything I want from those vendors in two weeks.
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Now, again, honor tokens being the badged with costs of ~30 per item, or honor tokens being the +10,000 per item points? Also, with what sort of play time were you able to accrue all of the items from that zone in two weeks? It could be an indicator of what type of crowd the PvP rewards are supposed to satisfy. Similarly, the honor gain could be inflated for testing.
edit: They really need better names. I've seen different people flop the names, use different names altogether. Confusing. :socar:
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10/21/06, 9:43 AM
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#1275
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ad astra per seriouscasua
Blood Elf Priest
Mal'Ganis
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Originally Posted by impossible!
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Originally Posted by Bury
If anything, honor tokens from Hellfire/Halaa have been TOO easy to get. I've already bought everything I want from those vendors in two weeks.
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Now, again, honor tokens being the badged with costs of ~30 per item, or honor tokens being the +10,000 per item points? Also, with what sort of play time were you able to accrue all of the items from that zone in two weeks? It could be an indicator of what type of crowd the PvP rewards are supposed to satisfy. Similarly, the honor gain could be inflated for testing.
edit: They really need better names. I've seen different people flop the names, use different names altogether. Confusing. :socar:
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Ok. I'll try to clarify.
Things you farm:
Old:
1. Honor Points for killing players. This is similar to honor points you currently get for killing players/winning BGs.
2. WSG/AB/AV Marks of Honor for winning WSG/AB/AV\
New:
3. Honor Hold/Thrallmar Marks of Honor for getting the killing blow near pvp objectives in Hellfire/Zangarmarsh.
4. Halaa PvP Marks of Honor for kb'ing near pvp objectives in the city of Halaa in the zone of Nagrand.
5. Halaa PvE Marks of Honor for turning in 30 dust samples, which are random drops off of any mob in Nagrand.
6. Spirit Shards in Terokkar Forest. You get these by killing bosses in the Auchindoun instance in Terokkar, while your side has the PvP buff. The Terokkar/Auchindoun PvP objectives are different in that they cannot be re-captured for 40 hours after they flip.
7. Badges of Honor. Not sure how to get this, but the Sha'tar faction in Shattrath wants this for epics.
8. Holy Dust/Arcane Runes for the Aldor/Scryer factions in Shattrath. You can accumulate these by doing repeatable farming quests given by NPCs of the respective faction.
Things you get:
1. PvP rewards in Stormwind/Orgrimmar. They require Honor Points (1) plus BG Marks of Honor (2). This was retroactively applied for "old" PvP rewards, like GM weapons and blue pvp sets. and mounts, though mounts require only bg marks of honor.
2. PvP rewards in Honor Hold/Thrallmar. They require those respective marks of honor, and nothing else (3).
3. PvP rewards in Halaa. They require a few PvP marks of honor (4) and usually 1 or 2 PvE ones (5).
4. 18 slot bags in Halaa, require 8x of (5)
5. Reputation-based rewards in Honor Hold/Thrallmar. They require no marks of honor, just rep grinding.
6. There's a vendor in Allerian Stronghold (alliance, not sure where the horde one is) that lets you redeem Spirit Shards (6).
7. There's a vendor in Shattrath City (neutral) that lets you redeem (7). I haven't seen a single person get one of these yet.
8. Aldor/Scryer rewards require both faction and Holy Dust/Arcane Runes (8). Screenshots have been posted all over the forums regarding these.
PS: Feral druids are still broken.
http://www.dethecusdrama.com/users/fistina/bc2.jpg
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