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10/16/06, 1:54 PM
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#46
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Piston Honda
Orc Warrior
Black Dragonflight
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Originally Posted by Cindarin
When is a guild in a slump, and when are they dying?
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When the guild believes it is dying, it is.
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*** Who Dares Wins ***
"The noblest fate that a man can endure is to place his own mortal body between his loved home and the war's desolation." - Heinlein
"Come and take them!�*" - Leonidas
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10/16/06, 2:26 PM
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#47
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Von Kaiser
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It makes me mad when I hear that people are going to a new guild for "progress". Being there for a raid's first kill is progress. Going to a guild that is a whole instance above you is not going for "progress". It is jumping content for better loot and more prestige which are both valid reasons. If someone plays the game for progress, I do not think jumping content would be acceptable to that person. The thread author might have much more fun in a hardcore raiding guild environment, but that fun has nothing to do with progress. Going from a class leader to the new guy that needs to be ran through BWL for loot does not seem like much fun to me. When this new hardcore raiding guild gets a first kill in Naxx and the new guy is sitting there in his tier 1, is he really going to feel like he ever really contributed to this progress?
I am sorry if my post is a little inflamatory but being an officer of a medium level raiding guild, I have heard the "progress" excuse many times. It always sounds like bs to me. The execuses that I would except are "I want better loot" or "We don't raid enough" or "the MT is a self absorbed prick".
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10/16/06, 2:33 PM
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#48
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Piston Honda
Orc Warrior
Black Dragonflight
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That's because you want to hear the details that can be fixed.. or might be able to be fixed.. instead of the vauge "progress". Thing is, you shouldn't be depending on exit interviews to tell you what's wrong in your guild. Officers tend to get tied up in the general bs and grumbling of a guild and forget that whatever they get told is only half the story.
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*** Who Dares Wins ***
"The noblest fate that a man can endure is to place his own mortal body between his loved home and the war's desolation." - Heinlein
"Come and take them!�*" - Leonidas
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10/16/06, 2:34 PM
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#49
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Glass Joe
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I am going to reply to this, simply becuase the guild Molpadia is refering to joining (and more specifically the officer who confronted him) is me. :))
The guild he is in now "Reborn" has traded members with us for a good 2-3 weeks now, back and forth, having people leave us for them, and leave them for us, the issue Molpadia is having right now, is unlike the rest of the members who have converted, he has a Heart, and a knowledge of right/wrong which is making this decision harder. As far as Reborn's progress, right now they are ranked 3rd as far as overall progression ( but personally i rank them 2nd) the biggest issue ive seen (and heard complaints about) is there unheard of Open Bid DKP system (LOL Open bid?).
Our server is rather new (June release) the first guild was in MC early august, the second guild, was in MC 1 week after them, after 14 days from Hakkar dead. we had Rag dead (only 2 mc clears and 3 ZG clears and rag was dead) Note. we kill Broodlord before we killed Rag, after only 1 MC run. On our first MC run (2 Zg clears before this) we 1 Shot every boss, up to Golemagg (unable to summon domo for obvious reasons) the next week, we bolted in a 1 Shot domo, then 3 shot rag. We killed Razorgore our 4th attempt (after 1 MC clear, got a HUGE thrashing on the boards about "di hacking" lol) we had a minor setback, and didnt kill Vael for another week and a half, but once vael was dead we did Vael - Chromaggus in a single week (not know you could still hide from Nef's landing breathe we called it) 2 weeks later (and now with 35 ony cloaks) we 2 shot nef. with 1 dwarf priest, and only 3 deaths. we farmed BWl/MC for 2 weeks till AQ gates were open. on the first day of AQ (this is maybe 6 MC clears 3 BWL clears) we killed Ossiran(1 shot) Skeram, and Sartura. the next week (this week) we are wiping on Huhu (have the NR for it, just cant get it down yet) Fankriss, we killed with 3 priests. Sartura, with 3 priests, Skeram with 4 priests. We then (after our first Sartura killed) went into Naxx, and got anub rekhan down to about 70%. (note only 3 priests still[man we have an issue with priests ;p])
Having said all this, i think what Molpadia is not looking to jump ship for a more progressed guild, i think he is looking further, and determination, and overall skill of the guild as a whole.
However as stated earlier, when BC is released, most guilds will split, pick there top 35-40 and kick the rest, the need for a 55-60 person raiding guild, is ending, and will cause alot of break downs, and reforms on the server, and guild base. i would not be surprised, if 3 out of 5 guilds, on our server broke down completely, forming 2- 3 seperate guilds all together. the epics you can attain now, will mean nothing (aside from Saphiron/Kt and some select naxx loot) will all be replaced by lvl 68-70 with Greens and quest Blue's.
Personally, it is your choice. Whatever makes you happy, would be best, but then again, sometimes its harder to do what makes you happy, when you feel your choice will hinder soo many others :)
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10/16/06, 2:45 PM
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#50
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Von Kaiser
Blood Elf Paladin
Blackrock
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Originally Posted by Creediki
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Originally Posted by Cindarin
When is a guild in a slump, and when are they dying?
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When the guild believes it is dying, it is.
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There are 2 ways to take this. Either you're saying a mindset like mine is killing the guild, or you're saying that when the guild members begin to question it, then the guild is already dying. Which did you mean?
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10/16/06, 3:33 PM
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#51
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Glass Joe
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Originally Posted by Molpadia
I feel as though the guild leadership is less interested in progress and more interested in loot.
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These two things are generally connected. Unless a raid can be filled with enough members at appropriate gear levels, progress will be slow or even impossible.
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Originally Posted by Molpadia
Maybe I am simply spoiled. Maybe this guild will progress as far as C'thun before the expansion comes out, but honestly, I feel that there are glaring issues from the leadership down, that will hinder our progress. Would it be wrong to join a guild that is already attempting Naxx? Am I simply being spoiled? I am willing to admit that maybe I am expecting too much from my guild at present, but historically, the times my heart has told me to quit, were typically the right times to say goodbye, though I typically stayed despite the difficulties.
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Only you can answer the question of whether staying in your current guild is the right thing to do. If you do not feel happy, I am doubtful that you are able to put forth maximum effort in a raid. That said, the only way to bring forth change and improvement is to communicate. Having to come to a forum to find out your feelings, is less than condusive to the implementing changes.
Each guild requires slightly different elements to be successul depending on the membership. Rules and procedures set forth are not there for the personal amusement of the leadership but are based on previous experience and what worked in the past. If you have concerns, bringing those concerns to the attention of leadership would seem to be the logical thing to do. Taking such initiative will not only start change to address your concerns, but likely also concerns of others, resulting in a better guild.
Guild turnover is something to be expected, people have personal lives and many realize that investing 40-50 hours or more into a computer game may not be the ideal thing for them. Losing members to RL or guilds with less hardcore policies is normal. What defines a guild is its core membership, the people that stick around through thick and thin and work on improving the guild and themselves, which is only accomplished through open communication.
Ultimately, this is a computer game, which people should be playing to have fun in their free time. If something about playing the game is not fun, I, and I suspect everyone else, should do what they need to make it fun again. What that is, only each individual can answer.
Nevaria - GM of Reborn (Aerie Peak)
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10/16/06, 4:00 PM
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#52
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I park my feet under my desk.
Night Elf Druid
Dragonblight
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Tel - if there's no hope at all and you honestly feel they're going to break your guild, then it's probably time for some drastic action. Make sure that A: It's not personal animosity, and B: it's not avoidable. Then, make sure everyone you want to keep is on your side, and do what Creediki said, set 'em up, take 'em out. I do tend to agree though, they sound like tools, your best option is probably to foment a little insurrection.
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Originally Posted by DeeNogger
The other day I accidentally a fire ball 10 feet high.
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10/16/06, 5:51 PM
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#53
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Von Kaiser
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Stick it out. The expansion will bring lots of changes, particularly in terms of guild structure. Beyond that, I can't help but comment on the fact that you've been raiding for two months. I stuck with my guild through two reforms and 9-10 months of raiding, despite seeing the signs of collapse nearly 6 months before I left. In fact, they're still chugging along in Naxx (slowly, but hey).
It just seems to me like you're being a bit rash, given that you've been raiding for two months and you've already gotten Nef down. Yes, you'll go through some tough times where you lose "fairweather raiders", because the content after Nef is actually somewhat difficult. But you obviously have a fairly strong guild to have progressed as far as you have in the first place.
The one question you should ask yourself is this: Will you have more fun steamrolling content with a further-progressed guild, or learning and beating new encounters for the first time with your current guild? It's up to you.
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10/16/06, 6:43 PM
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#54
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Bald Bull
Human Death Knight
Kilrogg
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Originally Posted by Dawnbringer
TMI
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You don't have to explain yourself to us. Your guild/realm politics do not belong on these boards.
Sorry.
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10/16/06, 6:48 PM
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#55
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Soda Popinski
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If you're in negative DKP, I'd say that the answer is pretty much no, you owe it to your guild to zero it out.
If you're in positive DKP, it's a whole 'nother ballgame, but one in which there's no one right answer.
EDIT: Why is it that the signatures never show up if I just use quickpost? I feel the need to proclaim that eimi theos! :O
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10/16/06, 7:22 PM
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#56
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Von Kaiser
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To be honest, if really the reason you wish to leave is progress and your guild has gone from zg to huhu in such a short time, I can't really justify it. Your guild's progress seems rather fast to me really.
If you want to have a tour of naxx, that's another story and I understand wishing to face naxx encounters before the expansion. The choice you have to make is if you really want to see naxx before the expansion or if you can live without doing so. But from what you say it doesn't seem like your guild is dying and its expansion progress shouldn't be bad either, so it's only a matter of experiencing content you won't get the chance to see otherwise.
But don't take this lightly, changing guilds isn't as easy as you may think. Being established in one guild gives you privileges that no trialist has. And getting used to new people, new tactics, new habits, it's a really big step.
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10/16/06, 8:25 PM
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#57
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Glass Joe
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It was a moment of vanity, a fit of doubt and indecision, a shudder in the chilly winds of change.
Thank you for your input on all levels. The myriad of responses have helped me to evaluate what is most important to me.
My reasons for forming this thread have been addressed and then some.
Thank you, and my apologies at having some of the server drama spill over to here.
It was my intent to seek the wisdom of those more experienced, and to find help at resolving an inner conflict.
These needs have been fulfilled.
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10/16/06, 9:34 PM
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#58
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Bald Bull
Tauren Druid
Lightbringer
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Originally Posted by probiscus
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Originally Posted by Dawnbringer
TMI
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You don't have to explain yourself to us. Your guild/realm politics do not belong on these boards.
Sorry.
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He's trying to provide some background so other people can help make the decision.. however being in any of the guilds involved, he's not the person that should be providing background.
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10/19/06, 6:38 AM
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#59
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Glass Joe
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I respect you as a fellow guild mate, Molp. I hope that you stick with us. =)
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10/19/06, 10:08 AM
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#60
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Piston Honda
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In my case when:
a) My old guild didn't show much commitment to raid nor progressing. I also wanted to learn new fights, by experiencing new content (i.e. I had read that MC and BWL are static, whereas AQ and Naxx are not, etc). I always wanted to make progress personally, to improve, etc I.e. in sports I used to prefer to be first off the bench in a major league, rather then a star in the minors. Now I am an OT, rather then an MT, but how else am I supposed to aim higher?
b) When politics and hunger for power were more important then the team.
c) When many of the original members left and some of the new ones (and new officers) were nastier people and not having similar values. I kept the friends, left the guild (especially after seeking advise here and seeing how things were getting worse in terms of points a and b).
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