While I don't have a beta key I've been trying to keep up with what's new for engineering.
So far it's not looking that great... Portable Mail Box seems pretty gimmicky, I can't see it as essential given the fact we are getting even larger bag sizes at some stage. The Rocket Launcher sounds fun, but you can't use it in arena QQ. The potion injectors don't seem that great either, can't use it in arena? Only saves you what.. 3 bag slots to have an injector instead of 4 stacks of 5 pots.
Has anyone seen anything yet that has made them think wow I'm keeping engineering for that?
The universe is run by the complex interweaving of three elements. Energy, matter, and enlightened self-interest.
There's lots of talk about... MINI BATTLE ROBOTS! This alone is worth taking engineering TWICE on every char. Well you can't take it twice, but once is a must.
If you meant useful stuff, I don't use engineering anymore besides free tanaris teleport for AQ, and grenades. The real question is, is there really a point in taking something else, not if engineering is worth it. I guess we'll see if they keep those smithing weaps updated and stuff, otherwise, 4months after BC release, you'll be able to get better weapons/armors from tripping and killing some random slime, and they will be just as worthless as they are currently.
You could always get a gathering skill for money, but well I have enough chars to cover all the gathering I'll ever need, so that's not something I can give advice about ^^
I like Reflectors. I also like ridiculous gadgets, such as my Portable Bomb Launcher.
I'm thinking the mote extractor may come in handy, and may even hopefully be a source of income. But really, what's keeping it for me is the teleporter. Hearth in $raidzone, get mage ports back to wherever, and if I need to visit Azeroth, just port to WS.
Unless the reflectors are nerfed to not work in the arena, it will pretty much always be worth keeping engineering, just for that.
And the mote collector thing, and the ultraspectrocscopotropotric (lol) goggles might be worth keeping, if they are really used to collect AHable items.
And battletonks all year round?!!!
Hmm, Wodin, how common are adamantium, fel iron nodes, etc? I just saw a jewelcrafting thing that requires 200 fel iron ore total, on thott. :|
edit: actually, how common are all of the nodes in the zones you have been in? More like copper, or like rich thorium?
Unless the reflectors are nerfed to not work in the arena, it will pretty much always be worth keeping engineering, just for that.
And the mote collector thing, and the ultraspectrocscopotropotric (lol) goggles might be worth keeping, if they are really used to collect AHable items.
And battletonks all year round?!!!
Hmm, Wodin, how common are adamantium, fel iron nodes, etc? I just saw a jewelcrafting thing that requires 200 fel iron ore total, on thott. :|
edit: actually, how common are all of the nodes in the zones you have been in? More like copper, or like rich thorium?
Running around Hellfire peninsular and Zangarmarsh showed... a decent amount of Fel Iron, I'd guess. Can't speak for any higher zones, but the nodes were more sporadic than they had any right to be.
Originally Posted by Fric
Fingering a girl while she argues with her husband-to-be is perhaps my new low point morally in my horribly debauched life
If you're building a heavy PvP-set, you're still acquiring a good deal of it from BGs, so you can still use your engineering there.
Plus the trinkets will be useful in the arenas.
Having a 114 dps 2 hand weapon will probably way way outweigh the need for trinkets and/or bombs
Right now s it stands as a 300 engy i get very little use out of it outside of dropping repair bots or making some super cheap iron grenades which wont be useable in the arena or that one instance where i have a reflector equip and pelt a mage with his own pyroblast.
Right now im very very much debating on droping engy all together and get a jump start and go blacksmithing for craftable weapons in BC (that 81+ dps mace that upgrades to an 88 dps mace is fucking hot). Blacksmithing is by far the best upgraded profession in BC
Oh, and my iron grenading habits got nerfed. I suppose im going to have to use the adamantium/fel iron versions now.
I hope its not going to be ridiculously expensive :(
Good luck trying to get mats as well the first couple weeks of BC as well. Almost every node will be camped because people have almost no need for nodes in azeroth outside of actually leveling mining and fel iron and such can only be found in outlands.
Right now Outlands is terrible on spawn camping on Beta servers.....Now take that and multiply how many more people are on a live server versus a beta server. Its gonna be nasty first couple of weeks
Having a 114 dps 2 hand weapon will probably way way outweigh the need for trinkets and/or bombs
Given alot of what i've heard about BC is directed at Huge HP pools, and long drawn out PvP fights, this may not be true at all. Using every little trick in your book, including those gimmicky trinkets that "might" work could possibly give you an edge in the fight.
Originally Posted by Fellwraith
[Y]ou will tank 3 mobs, and only 3 mobs. 5 shalt thou not tank, nor shalt thou tank 4. Thou shalt not tank 2 mobs unless it is on the way to tanking 3 mobs.
Oh, and my iron grenading habits got nerfed. I suppose im going to have to use the adamantium/fel iron versions now.
I hope its not going to be ridiculously expensive :(
Good luck trying to get mats as well the first couple weeks of BC as well. Almost every node will be camped because people have almost no need for nodes in azeroth outside of actually leveling mining and fel iron and such can only be found in outlands.
Right now Outlands is terrible on spawn camping on Beta servers.....Now take that and multiply how many more people are on a live server versus a beta server. Its gonna be nasty first couple of weeks
Ok, I forgot about Potion Injectors, which are definitely awesome.
What's the trick with those things? I had heard the same thing that Vetinari said above, that they were just a way to stack 20 potions into one bag slot, which seemed kind of pointless.
Re: nodes. Yes, I'm happy that I'll be levelling this skinner/LW shaman to 70 before getting started on the miner/jewelcrafting paladin. Skinners make their own nodes :) And by the time the paladin gets to 61, hopefully the initial crush will have subsided.
Are there regular (or any) herb/mine nodes in the available instances?
Waaaait. Confirm whether or not Nets share a cooldown with Grenades. Also, elaborate on what sort of nerf Iron Grenades get.
Iron grenades are now unreliable against targets higher than lvl 50, 67 for thorium.
Fel iron and adamantium grenades work against 76 and 80 respectively, will probably use fel iron for the extra radius, rather than the slightly higher average damage.
If you're building a heavy PvP-set, you're still acquiring a good deal of it from BGs, so you can still use your engineering there.
Plus the trinkets will be useful in the arenas.
Having a 114 dps 2 hand weapon will probably way way outweigh the need for trinkets and/or bombs
Right now s it stands as a 300 engy i get very little use out of it outside of dropping repair bots or making some super cheap iron grenades which wont be useable in the arena or that one instance where i have a reflector equip and pelt a mage with his own pyroblast.
Right now im very very much debating on droping engy all together and get a jump start and go blacksmithing for craftable weapons in BC (that 81+ dps mace that upgrades to an 88 dps mace is fucking hot). Blacksmithing is by far the best upgraded profession in BC
Ok, I forgot about Potion Injectors, which are definitely awesome.
What's the trick with those things? I had heard they were just a way to stack 20 potions into one bag slot, which seemed kind of pointless. Are they not on the potion timer? Or do they boost effectiveness somehow?
According to thott, they have the same effect, and share the same cooldowns, with the only difference being that they can be put into the engineering bag.
If you're building a heavy PvP-set, you're still acquiring a good deal of it from BGs, so you can still use your engineering there.
Plus the trinkets will be useful in the arenas.
Having a 114 dps 2 hand weapon will probably way way outweigh the need for trinkets and/or bombs
Right now s it stands as a 300 engy i get very little use out of it outside of dropping repair bots or making some super cheap iron grenades which wont be useable in the arena or that one instance where i have a reflector equip and pelt a mage with his own pyroblast.
Right now im very very much debating on droping engy all together and get a jump start and go blacksmithing for craftable weapons in BC (that 81+ dps mace that upgrades to an 88 dps mace is fucking hot). Blacksmithing is by far the best upgraded profession in BC
basically im working off the human racial and i didnt like the craftable swords. (it seems blizz is trying to make maces much more viable through itemization rather then theiir actual specs)