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Originally Posted by Kalman
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Originally Posted by Zoid
It's not a model problem. Sometimes if you're far from Lady Blammo she'll drop one and your client won't get told about it when you move into visible range with her. It's a problem of updating your client from the server.
It's something Blizzard needs to fix. Also, editing your model files is a violation of the EULA.
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Has anyone played with adjusting the logging range and seen if that affects the invisible void zone issue? It doesn't seem like it should, but stranger things have been known to happen. (Our current strategy doesn't have me seeing Lady B until well after the point in the fight where we're wiping, so it's not really something I can test.)
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That has no effect really.
In fact she can cast an invisible zone on top of you when you are there so its not being out of range of her either.
As far as I can tell its not a client side issue but some sort of server side issue where your client has absolutely no idea that its there but its hard to tell. The way the model is constructed it should always be visible without any issues, the models that people are used to having issues are of the type that have no polygons and only particle effects (the Void zone model is the C'Thun Dark zone model which is a simple short fat cylinder with a single particle emitter of the circle type from guessing since I don't feel like popping it up in a program of mine).