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Old 11/02/06, 12:16 PM   #201
Belenos
Piston Honda
 
Dwarf Priest
 
Azuremyst
Originally Posted by Furion
Now you bring back an idea which I have thought about incoporating into my UI when I started maintanking.

Is there a way to have all your healing consumables/actions queue into one nice emergency button by cooldown?

I'll try to elaborate on that:
The first time I click button x it will use my LGG. The second Time it will use Last stand, next Health stone and so forth. But it keeps track of the individual cooldowns as well, so the circle won't go back to last stand unless its ready.
UseFirst: http://www.curse-gaming.com/en/wow/a...-usefirst.html

I post this here instead of via PM, since I believe UseFirst is a good mod for cleaning up your UI in an innovative way. Why have 5 buttons (potion, healthstone, tuber, last stand, LGG) for one function (give my HP a boost). This eliminates screen clutter, and consolidates functionality, optimizing your response time.

In the expansion I think UseFirst will be broken, but perhaps will be replacable via a macro like:
/usebyname Lifegiving Gem
/cast Last Stand
/usebyname Major Healthstone
etc...

Author of CasterWeaponSwapper: suggestions welcome by forum PM or to wikwocket@gmail.com.

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Old 11/02/06, 12:20 PM   #202
Nite_Moogle
I prefer the term treasure hunting
 
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Tauren Shaman
 
Mal'Ganis
Originally Posted by Malan
In that sense, what exactly does the bar show then? As the bar gets bigger it indicates the amount of missing health? Basically an inverted health bar?
Yeah, Niamee's UI post on the last page uses that idea effectively. Having 40 units up during raids is something I've pretty much resigned myself to even when I play my warrior because I'm so accustomed to it, and having something like that to display the information without choking up my screen's real estate is something that would be worth looking at. I'm trying to think of some way to make it work in a 4x10 style like I am used to seeing, but I might try the 1x40 approach and see if it impacts my ability to heal effectively. 4x10 doesn't display debuffs very well, and that's one thing I've wanted to have a little more detailed information on without going so far as RDX windows, though it's rapidly approaching that point.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 11/02/06, 12:20 PM   #203
Furion
Don Flamenco
 
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Tauren Druid
 
Blutkessel (EU)
That does not work because you can (and will) activate Livegiving gem and Last stand at the same time with such a macro. Not everything triggers global cooldown. You would need a macro that rebinds itself after every use. But I will have a look at UseFirst, thanks. It might replace my autobar.

Edit: Works like a charm. Goodbye autobar, welcome more free space ;)

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Old 11/02/06, 1:16 PM   #204
Miaxi
Don Flamenco
 
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Troll Shaman
 
Al'Akir (EU)
Originally Posted by Nite_Moogle
Do people that play healers that have to whack-a-mole find that there's too much mouse movement involved with the single-column style instead of 8x5 style? I've had 8x5 forever and I'm not sure I could handle having everything in one huge column.
Having gone through many many attempts to display my raid in the least confusing way, I found that keeping one direction per bit of information worked best for me. I look along the vertical axis for units and then along the horizontal axis for health.

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Old 11/02/06, 1:39 PM   #205
deets
Glass Joe
 
Tauren Shaman
 
Cho'gall
Seems like the thread is progressing pretty well. I haven't posted my UI because it's nothing that special and I'm still playing around with a few things to make me happy.

Regarding Nite_Moogle's concerns and the general discussion of the whack-a-mole conundrum, I'm still looking for a good solution.

Squishy-like mods are easy, configurable and easy to "whack." It makes UI design a lot easier. The trick is the understanding that its functionality is going away. It's a problem I'm trying to come to terms with in UI version 9838272893892002^99.

I'm trying to find a way to have meaningful raid frames that show what I need as a shaman that are big enough to catch my attention and be clickable but are small enough to be put into the field of view so I can actually see what's going on. It's easier to do in 20 mans. Without Squishy, 40 mans are a lot of staring at the raid frames and not at the action going on. Not only is it boring, it's also exhausting. I'm drained after 40 man raids. In some respects the 25 man cap will be a godsend just because it's a lot less information to track.

Grid honestly scares me. The initial stuff I've seen is trying to integrate way too many pieces of distinct information into the same boxes. Here's what it looks like in the burning crusade from the ace forums http://img263.imageshack.us/my.php?image=gridtbcoo2.png It's easy to put so much information in a little box to make it so that it is no longer meaningful.

In the meantime, I think the easy thing to do is to keep using squishy in a prominent spot and have small raid frames that track debuffs, but I'm still working on finding a way to do it all with raid frames and avoid squishy just to break a bad habit early.

It's not all doom and gloom though. When you think about it we're not going to be raiding immediately in the expansion. While I suspect many of this forum's readers will be 70 relatively shortly, we still have to wait for the rest of the guild to catch up. There's also likely going to be some form of open beta before BC release. This all amounts to ample time for developers to figure out the tricks possible in lua 2.0 and we may have more solutions available than what is immediately apparent today.

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Old 11/02/06, 2:01 PM   #206
Iol
Don Flamenco
 
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Troll Shaman
 
Durotan
What i'm trying to find atm is a way to difference who in my CT 8x5 setup is in my range... I can go by with IMBA's Friendly Neighbor (sp?) window but i'd rather have something like it combined into my CTRA to save up some space...

-or-

a "IMBA's Friendly Neighbor window" type of window that fills up with with Diseased character names, one with poisoned character names, etc. so one can only open the windows he can decurse. That way a small window could give you a "decurse queue" without having to have the whole CTRA panels up all the time.


Maybe what i would want the most is a CTRAish mod showing only ppl that need something i can provide (Heals or decurse) using class colors, range checking, hiding ppl that are fine in a listing window that allows more than 5 names...

You can get much further with a kind word and a gun than with a kind word alone.

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Old 11/02/06, 2:04 PM   #207
Uziel
Piston Honda
 
Night Elf Warrior
 
Burning Blade
Regarding Open Beta, Drsyc posted on the WoW General forums:
"Drysc wrote:
We are not currently planning an open beta for the expansion, but we may be offering additional ways for you to be able to get into the closed beta. In the event that we change our plans you would find information posted on the main website."

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Old 11/02/06, 2:15 PM   #208
Nite_Moogle
I prefer the term treasure hunting
 
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Tauren Shaman
 
Mal'Ganis
I would guess that the in-between patch will have the LUA 2.0 changes, otherwise a colossal amount of broken mods are going to have no chance to repair themselves before TBC. It's going to severely hinder the game in progress but I don't think that any serious gamer would rather have their mods broken after the level cap goes up rather than before it.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 11/02/06, 2:25 PM   #209
Kalman
Super Macho Man
 
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<>
Orc Shaman
 
No WoW Account
Originally Posted by Nite_Moogle
I would guess that the in-between patch will have the LUA 2.0 changes, otherwise a colossal amount of broken mods are going to have no chance to repair themselves before TBC. It's going to severely hinder the game in progress but I don't think that any serious gamer would rather have their mods broken after the level cap goes up rather than before it.
Speaking for myself, I'd much rather mods break after than before. Leveling in the base UI is a lot less painful than trying to do Naxx in it.

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

Clearly law school has done wonders for me.

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Old 11/02/06, 2:30 PM   #210
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by Nite_Moogle
I would guess that the in-between patch will have the LUA 2.0 changes, otherwise a colossal amount of broken mods are going to have no chance to repair themselves before TBC. It's going to severely hinder the game in progress but I don't think that any serious gamer would rather have their mods broken after the level cap goes up rather than before it.
Or a mod maker could submit their addon to WoWInterface and get TBC Beta Key that way

http://www.wowinterface.com/

I need to do something useless.

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Old 11/02/06, 2:33 PM   #211
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by Iol
What i'm trying to find atm is a way to difference who in my CT 8x5 setup is in my range... I can go by with IMBA's Friendly Neighbor (sp?) window but i'd rather have something like it combined into my CTRA to save up some space...

-or-

a "IMBA's Friendly Neighbor window" type of window that fills up with with Diseased character names, one with poisoned character names, etc. so one can only open the windows he can decurse. That way a small window could give you a "decurse queue" without having to have the whole CTRA panels up all the time.


Maybe what i would want the most is a CTRAish mod showing only ppl that need something i can provide (Heals or decurse) using class colors, range checking, hiding ppl that are fine in a listing window that allows more than 5 names...
You could modify an existing raid frames such as PerfectRaid or sRaidFrames (my personal favorite at the moment) to color boxes different based on range.

I need to do something useless.

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Old 11/02/06, 2:41 PM   #212
Nite_Moogle
I prefer the term treasure hunting
 
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Tauren Shaman
 
Mal'Ganis
Originally Posted by Kalman
Speaking for myself, I'd much rather mods break after than before. Leveling in the base UI is a lot less painful than trying to do Naxx in it.
I think the test realms will be up long enough for any mods that are still maintained to get fixed, similar to the last few patch cycles. The bigger question is whether or not losing things like Decursive would cripple raiding as we know it once they push it live. I think by the time not-1.13 makes it to live servers that we're looking at about 45 days tops to the launch of TBC, and the amount of progression raiding done in that amount of time is going to be pretty minimal in the grand scheme of things. I'd rather have that time to PVP and get a head start on TBC items and have all my mods working when I patch up the expansion client. If nothing else it would be a pretty telling month where we found out if the game really is that hard without mods since I doubt any full mid-to-late-game guild plays in hardcore mode with the default UI and nothing else.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 11/02/06, 3:23 PM   #213
Eej
BATTLE-FEVER BATTLE-READY
 
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Eej
Troll Hunter
 
No WoW Account
Originally Posted by Apate
Why do those mods exist then? The discussion here has led me to go download FuBar since I haven't given bar mods a chance since the early days of Titan (I know, they've come a LONG way). Since it is more customizable, I should be able to have it fill the space that the other addons previously used without throwing things off (although, I'll have to welcome my durability to a new zone on the screen). Plus, Beta is a great place to try something new. ;) Either way, I don't think that FuBar should offer functionality in a mod that isn't offered in the core mod that doesn't relate specifically to FuBar.
Well, FuBar doesn't offer anything by itself, you have to download the appropriate core mods for it. Really though, bar mods are really great for displaying info that you don't really need to click on (like the clock, memory usage, gold, durability and for us Trolly-types, Berserk meter). Then again, I do click on PerformanceFu to force garbage collection before I jump over to do Thaddius/start dancing at Heigan. :P

And if you were CP-farming, Honour mods for FuBar were the greatest thing since sliced bread.

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Old 11/02/06, 3:32 PM   #214
 Shalas
Bald Bull
 
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Tauren Druid
 
Mal'Ganis
Slouken announced a while ago that there will be a PTR for the 2.0 patch, and with that combined with the beta keys than WoWI is giving to everyone maintaining an addon, there's no reason for any updatable mod with an active author to be broken when 2.0 comes out. Players will need to actually test thier UIs on the PTR, though, which most people haven't bothered doing for previous mod-breaking patches.

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Old 11/02/06, 4:07 PM   #215
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Well the thought of doing Sapphiron without Decursive disturbs me.

I need to do something useless.

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Old 11/02/06, 5:22 PM   #216
Nite_Moogle
I prefer the term treasure hunting
 
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Tauren Shaman
 
Mal'Ganis
Originally Posted by Shalas
Slouken announced a while ago that there will be a PTR for the 2.0 patch
Which directly conflicts with the other CMs saying there will be no open beta. I have no idea how they will manage to release a version of UI 2.0 on a PTR without making it an open beta unless the new UI elements are patched in prior to the release of TBC, which is why I'm thinking it'll be in not-1.13.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 11/02/06, 5:22 PM   #217
Ignayshus
Piston Honda
 
Human Priest
 
Bleeding Hollow
This isn't a mod and isn't a visual part of the UI, but it is UI related and is directly related to TBC.

As a healer, one of the biggest obstacles for me when trying to maximize how fast I can get a heal off is targetting. I used to use conditional scripts that healed my target if friendly and the target of my target if hostile. It's very nice for PvE and bosses that change targets often, and an absolute god send for pvp. Of course, the ability to use conditionals for targetting or casting will be locked down in TBC, but apparently Bliz has left a window open.

This is adapted from something posted in the WoW UI forums that has been graced with blue approval, so for all you healers.

Casts Flash Heal on Friendly Targets and on the TargetTarget of Hostile Targets

Button Name:SetAttribute(“helpbutton1”, “healt1”)
Button Name:SetAttribute(“unit-healt1”, “target”)
Button Name:SetAttribute(“unit”, ”target”)
Button Name:SetAttribute(“type”, “spell”)
Button Name:SetAttribute(“spell”, “Flash Heal”)

Button Name:SetAttribute(“harmbutton1”, “healtot1”)
Button Name:SetAttribute(“unit-healtot1”, “targettarget”)
Button Name:SetAttribute(“unite”, ”target”)
Button Name:SetAttribute(“type”, “spell”)
Button Name:SetAttribute(“spell”, “Flash Heal”)

Casts Mind Blast on Hostile Targets and on the TargetTarget of Friendly Targets

Button Name:SetAttribute(“harmbutton1”, “nuket1”)
Button Name:SetAttribute(“unit-nuket1”, “target”)
Button Name:SetAttribute(“unit”, ”target”)
Button Name:SetAttribute(“type”, “spell”)
Button Name:SetAttribute(“spell”, “Mind Blast”)

Button Name:SetAttribute(“helpbutton1”, “nuketot1”)
Button Name:SetAttribute(“unit-nuketot1”, “targettarget”)
Button Name:SetAttribute(“unite”, ”target”)
Button Name:SetAttribute(“type”, “spell”)
Button Name:SetAttribute(“spell”, “Mind Blast”)

Because I don't have a beta key, I can't try setting the attributes yet, but maybe someone here would like to give it a go and point out any corrections if necessary.

The last digit of Pi is delicious.

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Old 11/02/06, 5:31 PM   #218
djor
Von Kaiser
 
Tauren Priest
 
Kazzak (EU)
Originally Posted by Iol
What i'm trying to find atm is a way to difference who in my CT 8x5 setup is in my range... I can go by with IMBA's Friendly Neighbor (sp?) window but i'd rather have something like it combined into my CTRA to save up some space...
http://www.wowinterface.com/download...nge_Alpha.html changes the raidframes alpha if they are out of heal range/out of dispel range. Requires you to modify the addon files (simple search&replace), eats alot of fps but it's still extremely nice to have on certain encounters.

http://ctprofiles.net/2861210

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Old 11/02/06, 5:38 PM   #219
Thezilch
Piston Honda
 
Undead Priest
 
Kil'Jaeden
Very interesting, Ignayshus. Presumably then, in some PvE cases, healers would target the enemy and cast. Gluth is a good example.

Multi-target encounters with a main assist? All DPS (at least ranged) select friendly, main assist and cast away. No re-targetting. Less chance for split DPS.

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Old 11/02/06, 6:00 PM   #220
 Shalas
Bald Bull
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Nite_Moogle
Originally Posted by Shalas
Slouken announced a while ago that there will be a PTR for the 2.0 patch
Which directly conflicts with the other CMs saying there will be no open beta. I have no idea how they will manage to release a version of UI 2.0 on a PTR without making it an open beta unless the new UI elements are patched in prior to the release of TBC, which is why I'm thinking it'll be in not-1.13.
2.0 and "not 1.13" are the same thing. It's not an open beta because it doesn't have any of the content limited to people who buy TBC.

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Old 11/02/06, 6:15 PM   #221
Antiarc
Still alive
 
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Human Rogue
 
Cenarion Circle
Originally Posted by Cryect
Or a mod maker could submit their addon to WoWInterface and get TBC Beta Key that way

http://www.wowinterface.com/
Thank you so very, very, very, very, very much for this link. Sanity just bought me a beta invite.

Need a Mumble server? I run MMO-Mumble for all your voice chat needs. | My rogue planning tool: Shadowcraft

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Old 11/02/06, 6:47 PM   #222
Ignayshus
Piston Honda
 
Human Priest
 
Bleeding Hollow
Originally Posted by Thezilch
Very interesting, Ignayshus. Presumably then, in some PvE cases, healers would target the enemy and cast. Gluth is a good example.

Multi-target encounters with a main assist? All DPS (at least ranged) select friendly, main assist and cast away. No re-targetting. Less chance for split DPS.
BWL was all about aggro, so I'd just leave the boss targetted, use a macro to cancel and recast a given heal to avoid over healing and click-casted my raid assignments. I also had my targettarget displayed so I knew who I'd be healing.

As far as pve dps, yes that's why I put that out there, however I never did really try to sell our dps classes on it. The new hunter aggro transfer spell would be great with it though.

The last digit of Pi is delicious.

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Old 11/02/06, 6:50 PM   #223
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Wrong thread >_>

I need to do something useless.

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Old 11/02/06, 6:57 PM   #224
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
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Why the heck are we posting 4 Horsemen strats in here?

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Old 11/02/06, 7:23 PM   #225
RK
Such a Cassandra
 
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Tauren Shaman
 
Shu'halo
Originally Posted by Pater
Grid is going to replace Squishy in TBC (same developer). It's quite similar to squishy in concept, but works around the fact that bars won't be able to move in combat. It's going to be an 8x5 grid of square unit frames that are blank/faded when that unit does not need attention.
Besides the fade/blank mechanism instead of green bar/yellow bar/red bar, how is that any different to, say, ye old CTRA raid frames?

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