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Old 10/27/06, 2:23 PM   #1
u418936
Glass Joe
 
Murloc Warrior
 
Garona
I'm a former 31/20 pvp warrior. My new spec is 17/34/0, and I'm new to pve dps. I'm using an UTB, and I have some pvp/BWL dps epics. My stats are 1k AP unbuffed, 25% crit in battle stance, 6% to hit, and I'm human, so I have +5 to swords. Nothing spectacular.

Lately, I've been trying out for Naxx guilds as a dps warrior, and I seem to pull aggro a lot. I never use HS, and I always assist well after the other dps classes start attacking. I use an UTB, so my damage is pretty "bursty", but I highly doubt I could sustain 600 dps for more than a minute or two. Raid-buffed, I'd guess that my average dps is around 350-450 on most single-target fights. I've heard that some warriors can sustain 600-800 dps for a long time, so I'm wondering why I'm pulling aggro and they're not.

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Old 10/27/06, 2:32 PM   #2
Antiarc
Still alive
 
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Human Rogue
 
Cenarion Circle
[Fetish of the Sand Reaver] is your most likely answer.

Option B is "your tanks suck at threat".

Edit: Fury with UTB (and possibly a crusader enchant) will result in extremely bursty damage, so it's possible that you're just popping over the tank's threat with crit strings. You could try getting your tank to install KTM, do the same yourself, and see where you tend to hang out.

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Old 10/27/06, 2:35 PM   #3
Lumi
Don Flamenco
 
Blood Elf Hunter
 
Kil'Jaeden
Even without Reaver, you could sustain 500 dps and not grab aggro on most fights. Now there are other factors. Which boss are you having problems with in particular? Do you have Blessing of Salvation on all the time? Do higher dps members of the raid have similar problems?

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Old 10/27/06, 2:52 PM   #4
Thezilch
Piston Honda
 
Undead Priest
 
Kil'Jaeden
Unless it's Noth, the tanks have issues. Even Noth, the blink CD is known, and the tank simply saves rage / shield slam for the shield slam / HS / sunder spam.

Use KTM and beware of aggro dumps (Noth, Gluth start).

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Old 10/27/06, 3:00 PM   #5
u418936
Glass Joe
 
Murloc Warrior
 
Garona
Thus far, I've seen 5 bosses taken down, and I rarely live through any of the fights. I always have salvation on, so that's not an issue. I closely watch the dps meter during fights--I think of it as a poor-man's KTM. What usually happens is that I start near the bottom because I wait longer than the other dps classes for assist, but I catch up very quickly. I move from 10th to 5th in a matter of seconds. Usually, before I pull aggro and die, I'm in the top five.

I've taken to demo-shouting and thunderclapping so I can move down the threat list while still helping the raid. That's probably the best thing to do. To me, it's strange that a DW fury-warrior can use HS regularly, do 500 sustained dps, yet not pull aggro. Does the tank's skill make that big of a difference?

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Old 10/27/06, 3:04 PM   #6
Apparation
Piston Honda
 
Troll Priest
 
Elune
honestly my first reaction is just the tank sucks at holding threat and maybe their raid is used to it where you aren't. But without first hand experience, theres no way any of us could tell you for sure.

But ya, try and get the tank and yourself (and your entire guild while your at it) to get KTM. Wonderful, wonderful utility.


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Old 10/27/06, 3:10 PM   #7
Fres
Piston Honda
 
Gnome Warlock
 
Mal'Ganis
Coming from another DPS class with aggro problems, tank skill (and loadout) makes a HUGE difference.

Little things to consider:
-Subtlety on your cloak
-Threat on tanks gloves
-Tank have Defiance?
-Tank have Shield Slam? (a lot of snap aggro means you can start dps earlier)
-what abilities/order does tank use? (does he just mash sunder)


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Old 10/27/06, 3:14 PM   #8
Ren
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Blood Elf Death Knight
 
Mal'Ganis
Originally Posted by u418936
Does the tank's skill make that big of a difference?
The tank's skill, gear, and talents make a huge difference regarding how much DPS you can deal. I know multiple tanks who can hold aggro on a trash mob against 1000 dps HS spam.

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Old 10/27/06, 3:17 PM   #9
u418936
Glass Joe
 
Murloc Warrior
 
Garona
Originally Posted by Ren
Originally Posted by u418936
Does the tank's skill make that big of a difference?
The tank's skill, gear, and talents make a huge difference regarding how much DPS you can deal. I know multiple tanks who can hold aggro on a trash mob against 1000 dps HS spam.
holy shit

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Old 10/27/06, 4:52 PM   #10
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
On thaddius whether or not you outaggro the fury warrior depends a lot on luck, even with optimal rage useage and timing. The scales are tipped in your favor, but they always have potential to outburst you. Other fights the tank should be ok - trash is obviously sketchy at best, and 4H - but I doubt you're bringing 9-10 warrior there.

However, before saying KT's sword shouldn't go to the MT, or this or that about gearing up the MT, keep in mind your damage (at least thus far with horde) is often aggro capped, not gear capped. So giving him aggro increasing items is going to help your overall dps significantly.

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Old 10/27/06, 5:07 PM   #11
Fellwraith
This ain't no place for a hero
 
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Mulack
Orc Warrior
 
No WoW Account
Well, I'd say the general rule of thumb is "3 sunders, then go in" for me on my rogue or back when I was DW fury on my warrior. If you aren't waiting that long, a burst of dps could push you over the 10% threat threshold, which gives you aggro.

I'd (diplomatically) ask the tank what his rotation is for holding aggro.

Does he use revenge a lot and proactively use shieldblock to set it up? It's pretty easy to set up a /cast revenge /cast sunder macro to use for your universal cooldown button.

Is he dumping excess rage on HS and Shield Slams or is he sitting at 100 rage trying to use sunder to dump it all?

Most importantly, does he have defiance?

If he has defiance, revenge is almost always on cooldown, and his ragebar is never full, it should be damn near impossible to pull aggro in a traditional tank n spank.

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Old 10/27/06, 5:10 PM   #12
Fres
Piston Honda
 
Gnome Warlock
 
Mal'Ganis
Don't bite my head off, but wouldn't it makes sense for the fury warrior/warlock group to have tranquil air at the expense of windfury? I mean, if alliance fury warriors are doing the damage without windfury and with a threat reducer, couldnt you do that for horde warriors (and the poor horde warlocks)


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Old 10/27/06, 5:13 PM   #13
Mezzlock
Von Kaiser
 
Orc Warrior
 
Frostmane (EU)
As the other say, seems like you got a tank problem, I can without problem (when im not the one tanking myself) go all out without using HS, without pulling aggro, maybe not on stupid thrash where the tank don't get aggro, but on normal bosses, in fights like anub'rekhan, faerlina, it should be very very hard to pull aggro from the tank due to the downtime on boss dps on anub, and the head start he gets on faerlina when killing the two first adds. But also, if you pull aggro on maexxna with salvation on there is something seriously wrong with your tank.

edit; horde with windfury, no tranquil air totem.


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Old 10/27/06, 5:16 PM   #14
Creediki
Piston Honda
 
Orc Warrior
 
Black Dragonflight
SoE + WF = BoK + BoM for damage generation. Actually.. some of the PW meters showed BoK/BoM ahead...

Windfury OR TA is the shaman choice.

Basically.. if you're horde you lower your dps AND lower your aggro. Alliance doesn't have to make that choice.

Plus, you can make that choice on an individual basis. When the Shaman drops TA instead of WF.. not just the warrior, but the rouges in the group loose it as well. Put the warriors in 1 grop and now your rouges don't have battle shout.

It's unfortunate Blizzard came up with such a lopsided mechanic that has sullied the reputations of Alliance high-end guilds.

*** Who Dares Wins ***
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Old 10/27/06, 5:18 PM   #15
• Chicken
 
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
Originally Posted by Nezralix
Originally Posted by Ren
Originally Posted by u418936
Does the tank's skill make that big of a difference?
The tank's skill, gear, and talents make a huge difference regarding how much DPS you can deal. I know multiple tanks who can hold aggro on a trash mob against 1000 dps HS spam.
Or for Horde, 700 dps :P
770 DPS actually :p

BoS allows you to deal 30% more damage, so not having it means you'll pull aggro at 23% of the DPS that someone with it would.

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Old 10/27/06, 5:21 PM   #16
Fres
Piston Honda
 
Gnome Warlock
 
Mal'Ganis
Originally Posted by Nezralix
Originally Posted by Fres
Don't bite my head off, but wouldn't it makes sense for the fury warrior/warlock group to have tranquil air at the expense of windfury? I mean, if alliance fury warriors are doing the damage without windfury and with a threat reducer, couldnt you do that for horde warriors (and the poor horde warlocks)
It might make sense, but there's a major ideological roadblock to doing this: Windfury is the only thing shamans bring to a raid that paladins don't. So shamans should rightly feel offended if they can't even use that.
Have you considered that paladins and shamans are not currently competing for raid spots :ssh:


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Old 10/27/06, 5:23 PM   #17
Creediki
Piston Honda
 
Orc Warrior
 
Black Dragonflight
Originally Posted by Nezralix
I would say the most important factor in whether your warrior is going to suck at his job is whether or not he clicks his skills. Holding aggro isn't particularly difficult, so long as you have the ability to quickly mash a few buttons at once. If they're clicking their skills, there's no reason to bring them to a raid except to make them feel better about life.

If you are a warrior who clicks skills and is still good at the job, then hopefully being booted out of raids will be a good motivator to stop using a hammer and chisel to force square pegs through round holes.
I find this a rather inane response to a skill that is under appreciated. Warrior aggro generation and how to do it to the best of your ability is something that literally changes every fight. Rage is not an infinite resource, and with the tools at our disposal, knowing what to use and when is very crucial. Tanks that macro or just button spam are not living up to their potential.

*** Who Dares Wins ***
"The noblest fate that a man can endure is to place his own mortal body between his loved home and the war's desolation." - Heinlein
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Old 10/27/06, 5:23 PM   #18
• Chicken
 
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
Originally Posted by Nezralix
Originally Posted by Chicken
Originally Posted by Nezralix
Or for Horde, 700 dps :P
770 DPS actually :p

BoS allows you to deal 30% more damage, so not having it means you'll pull aggro at 23% of the DPS of someone with it.
Actually it lets you deal 43% more damage (100% divided by 70%).
Hah, you're right. I should probably not try to point out stuff like that when I'm tired.

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Old 10/27/06, 5:28 PM   #19
Fres
Piston Honda
 
Gnome Warlock
 
Mal'Ganis
Originally Posted by Creediki
Originally Posted by Nezralix
I would say the most important factor in whether your warrior is going to suck at his job is whether or not he clicks his skills. Holding aggro isn't particularly difficult, so long as you have the ability to quickly mash a few buttons at once. If they're clicking their skills, there's no reason to bring them to a raid except to make them feel better about life.

If you are a warrior who clicks skills and is still good at the job, then hopefully being booted out of raids will be a good motivator to stop using a hammer and chisel to force square pegs through round holes.
I find this a rather inane response to a skill that is under appreciated. Warrior aggro generation and how to do it to the best of your ability is something that literally changes every fight. Rage is not an infinite resource, and with the tools at our disposal, knowing what to use and when is very crucial. Tanks that macro or just button spam are not living up to their potential.
Well, if you can sidestep the inherent player-lag of clicking on stuff by macroing you probably should. You could even argue that know when not to spam is a crucial skill!


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Old 10/27/06, 7:02 PM   #20
u418936
Glass Joe
 
Murloc Warrior
 
Garona
I'm sure that this has been covered in another thread, but what (besides not being a "clicker") enables a tank to generate a ton of threat? When I used to tank, I only used HS and revenge ( I never had shield slam but I had 4/5 defiance), and that did the trick. I'd only sunder to help the raid's dps. We never had a high-dps fury warrior, but I never lost aggro to rogues. I have recap, and I notice that when I run raids with other guilds, I only see the tanks using shield slam. That probably means they're only using shield slam and sunder to generate threat. If they were using HS and revenge, recap would show it. I never thought the difference between HS and sunder was so big. I just hated sunder because the global cooldown would delay revenges or get me feared at inopportune times.

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Old 10/27/06, 9:18 PM   #21
Shik
Piston Honda
 
Murloc Warrior
 
Jubei'Thos
Most things you tank hit so hard the aim is to keep every threat ability you have on cooldown. Shield-slam, HS, shieldbash, revenge. Against bosses that don't use Unbalancing Strike you tend to spam shieldblock. I personally don't spam sunder since I have TF and it doesn't do damage so won't proc the sword. I just keep it refreshed.

The trick is in the rage-limited environments. I just work down the list of abilities and prioritise what I need to get off. Shield-slam every 6 secs is the major one, and depending on how severe melee crushing blows are shieldblock + revenge combos. You aren't just limited by the rage when tanking, you have to be mindful of global cooldowns. Try to attack HS to as many attacks as possible.

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Old 10/27/06, 11:22 PM   #22
Lank
Von Kaiser
 
Gnome Warrior
 
Kilrogg
Can the MT benefit from Windfury too?
Therefore producing more aggro than a Alliance warrior?

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Old 10/27/06, 11:30 PM   #23
Savos
Piston Honda
 
Undead Warrior
 
Mal'Ganis
There is a small benefit of windfury on the tank, but it pales in comparison to the extra threat the other rogues and warriors are generating via the extra attack. Especially warriors.

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Old 10/27/06, 11:38 PM   #24
Lank
Von Kaiser
 
Gnome Warrior
 
Kilrogg
This might be a bit OT: Does sunder activate windfury?
Also using a slower weapon would then be more advantagous for horde, without WF faster is obviously better for HS..

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Old 10/28/06, 1:06 AM   #25
 squiffy
Don Flamenco
 
Goblin Rogue
 
Blackrock
I use a WF shaman when tanking because the additional swing is another chance to proc TF, and that's a good agro boost.

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