The rep-less/loot-less mobs that attack the npcs at the entrance
Everything on the gunship
Blood beasts on Saurfang
Severed Essences (spawned from the Valkyr after Saurfang)
Zombies from Precious
The bugs in Putricide's "trap"
Marrowgar's Bone Spikes
Mobs that still do:
Rotface Oozes (only the big ones now though)
The Geists that spawn from the traps in the Plagueworks (do these traps still respawn?)
After completing the initial quests you will always debuff every mob you hit in the instance with Shadow's Fate - Spell - World of Warcraft which upon death will grant you one Soul. It's entirely possible for a warrior or ret paladin who's tanking a 10 man to just Demo Shout/Holy Wrath on the pull the debuff the whole pack and then swap to a sword and shield. Even abilities that do no damage will trigger the debuff so even Taunt, Chains of Ice, Desecration, Death Grip, etc will debuff the mobs.
The first of the three Infusion quests. Even though there is an achievement to not slow Oozes on Putricide at all this may end up trickier than one would assume. If you are on this part of the quest series you will need to control the Abomination on Putricide. There will be an extra ability on your bar called Shadow Infusion - Spell - World of Warcraft (6th ability on your bar). This will require a bit of extra managing with your energy, as it will drain your whole bar. Considering the buff only lasts 6 minutes too you will want to time this quite specifically. Personally I used this ability at ~5:30 left to the hard enrage as we obviously wouldn't last much longer past that. Sadly as it's also a buff you will be required to be alive as Putricide dies (unconfirmed, but the buff definitely fades when you die). A few pointers for the Abomination controlling:
Gathering 100 energy is not as hard as it looks. At several points you will be capped due to the next point v.
Revitalize (the Druid talent) and Rapture (the Priest talent) both grant energy to the abomination.
Timing when to cast this ability (4 second cast) will be vital. Even though it sounds counterintuitive not slowing the Volatile Ooze will be less painful than the Gas Cloud. People that have done the achievement know this.
Considering many guilds will use a tank in the Abomination this is a little annoying for those who can't tank. But certainly not that big of a deal, his hard enrage is usually not the problem.
The second of the three Infusion quests. The easiest of all three, I think. After soaking a single tick of the Blood Mirror ability you will gain this debuff: Gushing Wound - Spell - World of Warcraft. After that you have to make sure that you are among the first people to be bitten as the quest requires you to satisfy your vampirey needs. This involves biting 3 people in total, the debuff will become more potent everytime, however. The damage is not a big deal, though as you will heal up enough from the Essence of the Blood Queen. During the airphases however you will need some extra attention. After biting enough people you will gain Thirst Quenched - Spell - World of Warcraft and you are free to kill her.
Special note to Paladins: Don't Divine Shield! It will remove the Gushing Wound stacks!
Anyone that has done this step feel free to jump in.
The last of the Infusion quests. This quest will require you to get hit four times with Sindragosa's frontal breath attack: Frost Breath - Spell - World of Warcraft. Again this will require cooldown usage from your part and the raid's healers. Sadly that is not all, you will also be affected by Frost Infusion - Spell - World of Warcraft which stacks up to four times, one for each breath - meaning that you will be taking 2k damage per second once you have taken the breath four times.
AMS prevents you from getting the Frost Breath debuff, meaning you will not suffer any additional penalty besides the ticking dot. As for Humans, you can trinket the debuff again meaning no real DPS loss. Everyone else is screwed, I'm afraid.
Wearing 3 pieces of Frost Resistance completely trivialises the damage you will take, since it will also reduce the damage from the ticking dot. You might want to still rotate a cd on each breath you take as a precaution.
I would advise against tanking her as tanks seem to be the squishiest of them all on this boss in phase 3. I speak from personal experience!
Last but not least - sadly the quest appears to be very buggy, which seems to be completely linked to you getting Frost Tombed as she dies. If you get tombed you definitely will want your raid to break you out before finishing her off. GMs will grant you credit depending on their mood though, so if you are one of the unlucky ones that didn't get quest credit - ticket a GM!
The second of the three Infusion quests. I haven't done this step yet but will be attempting it this reset. You will need to soak some (how much?) of the Blood Mirror - Spell - World of Warcraft ability. This hits the target closest to her target. Considering this will hurt quite a bit it all depends on how much damage you have to take from it. If it's only one hit it will require a bit of cooldown juggling in coordination with the healers. All in all sounds the easiest part of this step. The next step is to get bitten. Depending on what exactly this quest needs you to do this could prove quite painful.. I will assume that yet again you will need to be alive to get credit. If it requires you to actually get bitten, wait 60 seconds to trigger Frenzied Bloodthirst - Spell - World of Warcraft (as I assume it does) and then bite someone then you need to be one of the last few to get bitten as essentially you only have a few minutes to kill her once you get bitten. Depending on whether the RNG picks you or not as one of her actual targets this could cause a bit of frustration. Tanking her seems to be one of the better options as I assume she can not arbituary target the offtank/maintank until everyone else has the debuff?
I am not on this step so far, but I think it does not matter if you get bitten early, because the buff lasts 6 minutes and you have only ~5:30 min for killing Lana'thel. Tanking her is in my opinion a bad option, because you need the buff on your dps to beat her soft-enrage.
You most likely have Gushing Wound - Spell - World of Warcraft from the first Blood Mirror until you bite someone. I guess it's not enough to get hit by the Blood Mirror once or else it would be too easy for DKs.
One of the tanks, was the OT at the time, got bitten by her first last night, so it would appear to not care who is tanking when selecting targets for the debuff.
It doesn't particularly matter if the OT gets bitten (other than it being more desirable for it to be a high dps raid member). It very much matters if your MT gets bitten. Most likely she'll bite anyone but the MT.
Just tried to complete the Blood part of the chain, but failed as I wasn't aware that I would be getting another buff to tell me when we are good to go and finish Blood Queen off. But anyway, you get Gushing Wound - Spell - World of Warcraft instantly when you step in to the Blood Mirror, then another stack of it when you bite someone. As it turns out from looking at the spells on wowhead, Gushing Wound stacks to three, so you have to bite someone at least two times to eventually get your (the axes) thirst quenched. Maybe three times to go from three stacks of the debuff to buff? If the latter is the case, you would have to be the first person to get bitten after the first random bite. That can get annoying as you get -10% damage done and around 1k dps dot on you, per stack.
Hope that helps some, and hopefully I'm getting it done next week aswell.
Has anyone successfully done this yet? We've got 13 attempts to work on her tonight and I'm on that part of the chain, so I'll post anything new I learn (but the more I know going into it would make me a happier camper!)
From what folks said above plus scouring comments/threads on other boards, you get Gushing Wound from having the Blood Mirror debuff even briefly, but we may need a 3 stack since folks did what was listed in the quest and failed to complete the quest. You seem gain another when you bite someone, but did anyone try gaining Blood Mirror more than once? It seems logical (sort of) that you may need to subject yourself to it more than once, or for some period of time, to be analogous to the repeated Frost Breaths from Sindragosa and gaining stacks of a debuff... although Nereid gaining a 2nd debuff when he bit someone kind of counters that logic. Hrpmh.
The blood infusion is fairly simple. Get hit by Blood Mirror for any mount, bite three people and survive of course.
Originally Posted by Greysir
Assuming the frost breath cone has a longer range than the cleave, you could circle around to the front to get hit by the breath but not the cleave... it just means lower dps time
The breath applies a (stackable) movement speed debuff plus the cleave range of a dragon is normally very high.
On the PTR the debuff was dispellable I think, but that could have changed. Plus when you can barely move you have to eat the explosion, too. Tanking her will be the easiest way by far.