The Sacred and the Corrupt - Quest - World of Warcraft- Only one blood can be looted from both Festergut and Rotface.
- They cannot be traded in the lootwindow as they are quest items (I think?)
A Feast of Souls - Quest - World of Warcraft
Mobs that used to give Souls but do no longer:- Critters
- The rep-less/loot-less mobs that attack the npcs at the entrance
- Everything on the gunship
- Blood beasts on Saurfang
- Severed Essences (spawned from the Valkyr after Saurfang)
- Zombies from Precious
- The bugs in Putricide's "trap"
- Marrowgar's Bone Spikes
Mobs that still do:- Deathwhisper adds
- Rotface Oozes (only the big ones now though)
- Putricide's Oozes
- The Geists that spawn from the traps in the Plagueworks (do these traps still respawn?)
After completing the initial quests you will always debuff every mob you hit in the instance with
Shadow's Fate - Spell - World of Warcraft which upon death will grant you one Soul. It's entirely possible for a warrior or ret paladin who's tanking a 10 man to just Demo Shout/Holy Wrath on the pull the debuff the whole pack and then swap to a sword and shield. Even abilities that do no damage will trigger the debuff so even Taunt, Chains of Ice, Desecration, Death Grip, etc will debuff the mobs.
Unholy Infusion - Quest - World of Warcraft
The first of the three Infusion quests. Even though there is an achievement to not slow Oozes on Putricide at all this may end up trickier than one would assume. If you are on this part of the quest series you will need to control the Abomination on Putricide. There will be an extra ability on your bar called
Shadow Infusion - Spell - World of Warcraft (6th ability on your bar). This will require a bit of extra managing with your energy, as it will drain your whole bar. Considering the buff only lasts 6 minutes too you will want to time this quite specifically. Personally I used this ability at ~5:30 left to the hard enrage as we obviously wouldn't last much longer past that. Sadly as it's also a buff you will be required to be
alive as Putricide dies (unconfirmed, but the buff definitely fades when you die). A few pointers for the Abomination controlling:
- Gathering 100 energy is not as hard as it looks. At several points you will be capped due to the next point v.
- Revitalize (the Druid talent) and Rapture (the Priest talent) both grant energy to the abomination.
- Timing when to cast this ability (4 second cast) will be vital. Even though it sounds counterintuitive not slowing the Volatile Ooze will be less painful than the Gas Cloud. People that have done the achievement know this.
Considering many guilds will use a tank in the Abomination this is a little annoying for those who can't tank. But certainly not that big of a deal, his hard enrage is usually not the problem.
Blood Infusion - Quest - World of Warcraft
The second of the three Infusion quests. The easiest of all three, I think. After soaking a single tick of the Blood Mirror ability you will gain this debuff:
Gushing Wound - Spell - World of Warcraft. After that you have to make sure that you are among the first people to be bitten as the quest requires you to satisfy your vampirey needs. This involves biting 3 people in total, the debuff will become more potent everytime, however. The damage is not a big deal, though as you will heal up enough from the Essence of the Blood Queen. During the airphases however you will need some extra attention. After biting enough people you will gain
Thirst Quenched - Spell - World of Warcraft and you are free to kill her.
Special note to Paladins: Don't Divine Shield! It will remove the Gushing Wound stacks!
Anyone that has done this step feel free to jump in.
Frost Infusion - Quest - World of Warcraft
The last of the Infusion quests. This quest will require you to get hit
four times with Sindragosa's frontal breath attack:
Frost Breath - Spell - World of Warcraft. Again this will require cooldown usage from your part and the raid's healers. Sadly that is not all, you will also be affected by
Frost Infusion - Spell - World of Warcraft which stacks up to four times, one for each breath - meaning that you will be taking 2k damage per second once you have taken the breath four times.
AMS prevents you from getting the Frost Breath debuff, meaning you will not suffer any additional penalty besides the ticking dot. As for Humans, you can trinket the debuff again meaning no real DPS loss. Everyone else is screwed, I'm afraid.
Wearing 3 pieces of Frost Resistance completely trivialises the damage you will take, since it will also reduce the damage from the ticking dot. You might want to still rotate a cd on each breath you take as a precaution.
I would advise against tanking her as tanks seem to be the squishiest of them all on this boss in phase 3. I speak from personal experience!
Last but not least - sadly the quest appears to be very buggy, which seems to be completely linked to you getting Frost Tombed as she dies. If you get tombed you definitely will want your raid to break you out before finishing her off. GMs will grant you credit depending on their mood though, so if you are one of the unlucky ones that didn't get quest credit - ticket a GM!
The Splintered Throne - Quest - World of Warcraft
Val'anyr style collecting quest.
- Every normal mode boss has a 25-49% chance to drop a Shard.
- Every hard mode boss has a 50 - 99% chance to drop a Shard. THIS IS NOT A GUARANTEED DROP. ITS VERY HIGH.