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Old 11/06/06, 2:33 PM   #26
Mekasha
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Blood Elf Mage
 
<FH>
Black Dragonflight
...what else could you possibly want to know that's not been covered in this thread?

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Old 11/06/06, 2:45 PM   #27
Drauk
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Drauk
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Originally Posted by ipcv
A couple of months ago(August/September), there was a report in the Mage forum that the 6/9 FF proc would not "stick" on a mob with full debuffs. Has anyone seen what happens when the mob is full of debuffs and the 6/9 FF procs ?
I think you are referring to this

http://forums.worldofwarcraft.com/th...27963071&sid=1

Originally Posted by zeidrich View Post
Women's breasts can be modeled as a cone and measured as V = (Db^2*h*.785)/3 and since breasts can be thought of as an amorphous fluid, you just have to worry about containing the volume of the breast.

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Old 11/06/06, 2:51 PM   #28
kelben
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Ysera
heh - not much I guess just more on dots recieving the full dmg bonus that you posted about. ie the priests combat log and maybe similiar numbers from a warlock

Haste is the devil...

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Old 11/06/06, 3:16 PM   #29
Vhad
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Night Elf Warrior
 
Silvermoon (EU)
Originally Posted by kelben
heh - not much I guess just more on dots recieving the full dmg bonus that you posted about. ie the priests combat log and maybe similiar numbers from a warlock
Thing I found with it, is that its next spell, not a current spell on the mob. So a DoT that's already on the mob wouldn't consume the charge, it would have to be cast on the mob AFTER the proc and not have anything else hit the mob untill the DoT ticked. Atleast that's how I've seen it work, and I've had 6 set bonus for quite some time now.

What!?

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Old 11/06/06, 3:33 PM   #30
 Navaash
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Mal'Ganis
I'd think if you have 6 pieces of Frostfire already you hardly have inferior gear in other slots - unless you're an alt mage being powered with gear to make up for a class deficiency.

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Old 11/06/06, 3:37 PM   #31
Joink
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Gorefiend
It's a good bonus if used correctly.

What to aim for: The mage is using a quick attack like scorch to proc the bonus and the bonus is being used up by spells that get 100% from dmg gear. Overall raid dps should go up.

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Old 11/06/06, 4:02 PM   #32
Mekasha
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Blood Elf Mage
 
<FH>
Black Dragonflight
Show me a better piece than helm, boots, chest, ring. That's 4 right there. Belt is decent if you've had crappy luck with Eyestalk Cords, gloves aren't exactly bad, just missing the +hit from the c'thun gloves, and honestly at this level of gear with EP you should be very close/at the +hit cap.

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Old 11/06/06, 4:03 PM   #33
Nurru
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Nurru
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Originally Posted by Nejyn
Originally Posted by Navaash
I'd think if you have 6 pieces of Frostfire already you hardly have inferior gear in other slots - unless you're an alt mage being powered with gear to make up for a class deficiency.
I meant most frostfire pieces are not very impressive compared to their counterparts from the same instance, or C'Thun. Boots are a notable exception.
If you're fond of piddly stamina perhaps.

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Old 11/06/06, 4:11 PM   #34
Vhad
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Night Elf Warrior
 
Silvermoon (EU)
Not to forget the spirit on FF.

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Old 11/06/06, 4:21 PM   #35
Quixotic
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Kil'Jaeden
Originally Posted by Nejyn
I meant most frostfire pieces are not very impressive compared to their counterparts from the same instance, or C'Thun. Boots are a notable exception.
Frostfire Shoulders vs Rime Covered Mantle
+50 Health
+90 Mana
+9 Spirit
-0.90% Spell Critical Strike
-3 Spell Damage

Frostfire Bracers vs Soul Harvester's Binding
+60 Mana
-0.93% Spell Critical Strike
+6 Spell Damage

Frostfire Gloves vs Dark Storm Gauntlets
-20 Health
+60 Mana
+10 Spirit
-1.00% Spell Hit
-1 Spell Damage

Frostfire Belt vs Eyestalk Waistcord
+90 Health
+180 Mana
+10 Spirit
-0.80% Spell Critical Strike
+1.00% Spell Hit
-13 Spell Damage

Frostfire Leggings vs Leggings of Polarity
+50 Health
+180 Mana
+10 Spirit
-1.80% Spell Critical Strike
+1.00% Spell Hit
+2 Spell Damage

So just looking at the differences to upgrade to 6 pc frostfire you'd pick up FF bracers and FF Gloves if you are hitcapped or FF belt if you aren't.

-20 Health
+120 Mana
+10 Spirit
-0.93% Spell Critical Strike
-1.00% Spell Hit
+5 Spell Damage

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Old 11/06/06, 4:27 PM   #36
Errelno
Von Kaiser
 
Undead Mage
 
Tichondrius
That's fairly misleading, as it's based around having frostfire robes/ring, which is fairly difficult for most people to obtain. It seems a little unreasonable to push for 6 piece frostfire by planning on getting the ring/robe as part of it, as they drop at the end of the dungeon.


I'm not really a big fan of frostfire, as most of the available pieces to get in order to reach the 6 piece bonus are fairly large downgrades from other gear I could be getting. If you compare the gearsets like you did above, but without access to robe/ring, you'd find it was a larger gap.


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Old 11/06/06, 5:28 PM   #37
Quixotic
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Goblin Hunter
 
Kil'Jaeden
I'm curious to as how you are at the hit cap without "losing gobs of crit chance". It's the same thing as changing your hit items into crit items, and picking up frostfire hit items. I'm know picking up crit for a fire mage is a good thing, but picking up the 6 pc frostfire is a larger increase in raid dps.

Yes, it's under the assumption that you get ring/chest, but at this point if you aren't going to get ring you can always pick up BOTH the gloves and the belt and perhaps even the shoulders to get your 6pc while you wait for chest/ring.

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Old 11/06/06, 5:38 PM   #38
Errelno
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Undead Mage
 
Tichondrius
Keep in mind the bonus you're wearing worse gear for is a 20% chance to get 200 spell damage. Not to oversimplify, but that should increases DPS by about the same as 40 spell damage. I just don't see it being worthwhile unless you've got helm, chest, bracers, gloves, boots, and ring. These are generally some of the harder pieces to get, in my experience, and even then you're not talking about a large upgrade in your damage contribution to the raid.


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Old 11/06/06, 5:45 PM   #39
Drauk
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Originally Posted by Quixotic
I'm curious to as how you are at the hit cap without "losing gobs of crit chance".
Well, thats pretty easy actually

head+zg enchant=2
cloak=1
bracers=1
gloves=1
legs (zg enchant)=1
ring=1
tear=2
weapon=1
offhand=1
wand=1

Thats 12, enough with 2/3 EP and you only losing 2 crit (bracers/gloves). With 3/3 EP its even easier.

Originally Posted by zeidrich View Post
Women's breasts can be modeled as a cone and measured as V = (Db^2*h*.785)/3 and since breasts can be thought of as an amorphous fluid, you just have to worry about containing the volume of the breast.

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Old 11/06/06, 7:28 PM   #40
Quixotic
Piston Honda
 
Goblin Hunter
 
Kil'Jaeden
Originally Posted by Drauk
Originally Posted by Quixotic
I'm curious to as how you are at the hit cap without "losing gobs of crit chance".
Well, thats pretty easy actually

head+zg enchant=2
cloak=1
bracers=1
gloves=1
legs (zg enchant)=1
ring=1
tear=2
weapon=1
offhand=1
wand=1

Thats 12, enough with 2/3 EP and you only losing 2 crit (bracers/gloves). With 3/3 EP its even easier.
I know the availablity of hit, but I must have forgotten to quote the poster I was replying to. He was referring that getting 6pc FF you were "losing gobs of crit" when in reality you only lose 1-2 at most when picking up 6pc, and since you can pickup pieces like belt or chest which have hit on them, you can replace say bracers for crit. It's a lot more realistic than everyone picking up the best non-set items for hit that you listed as well. I'm in a Sapphiron killing guild, and we've only seen 1 Wand of Fates, 2 Cloak of the Devoured, 3 Neltharion's Tears, 2 Sapphiron's Left Eye, 0 Scepter of Vek'lor... so personally my hit isnt capped and I assume that not every mage in your guild is lucky enough to have picked up all their hit gear without having to sacrifice crit for it.

EDIT: Completely forgot about Jindo's Bag of Whammies and Cloak of Consumption. They are actually really helpful when trying to reach the hit cap, but unless you have a tear, and the best item for every slot it's relatively hard to reach hit cap.

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