Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion » Public Discussion

Reply
 
LinkBack Thread Tools
Old 11/07/06, 4:20 AM   #1
Plea
Don Flamenco
 
Undead Mage
 
Twisting Nether (EU)
Having some problems with the spawns.

I cannot see a way to control them 100% safely. Tank, shackle, both; everything comes to an end when the tank/priest is mind controlled and we lose control on the combat. We're reaching phase 3 at almost every attempt, with 35+ people most of the time, but that looks extremely hard to have full control on them. We wiped at 1% just because 2 tanks in a row got frost blast and 3 ads two shotted every next healer, healing 3k ticks from that icecube was pretty hard it seems. Another wipe was because mind controlling the tank of 2 ads. All these overall look too random.

Are we supposed to kill Kelthuzad before it kills us like at ouro, or does anyone have a solid tactic for the ads? I'm used to having a secondary tank, or any secondary method for things like mind controls or frost blasts; here I felt hopeless. After spending 3 days on horsemen I dont really think we can down him this week, but we can at least hope for the best.

Offline
Reply With Quote
Old 11/07/06, 4:23 AM   #2
Quigon
Bald Bull
 
Quigon's Avatar
 
Tauren Warrior
 
Kil'Jaeden
Like most posts like this, you answered your own questions.

Offline
Reply With Quote
Old 11/07/06, 4:30 AM   #3
Plea
Don Flamenco
 
Undead Mage
 
Twisting Nether (EU)
I'm afraid I couldnt, he'd be dead otherwise. We're kinda stuck in a deadend, that's what leads me here.

Offline
Reply With Quote
Old 11/07/06, 4:49 AM   #4
Samelina
Piston Honda
 
Samelina's Avatar
 
Human Death Knight
 
Burning Legion
You don't want any DPS on the adds. Tank / Shackle them.

Offline
Reply With Quote
Old 11/07/06, 4:54 AM   #5
Regis
Von Kaiser
 
Gnome Rogue
 
Magtheridon (EU)
Tank and shackle them. The adds are ofcourse a problem, that's why they're there. But try your best with shackling and tanking them. All your warriors should be dressed in tanking gear, perhaps the dps warriors in hybrid gear. Also, you need to keep cool when p3 hits and keep your positioning so you only get 1, max 2 frost blast encasings.

Offline
Reply With Quote
Old 11/07/06, 4:59 AM   #6
Nurru
The beatings will stop once morale improves
 
Nurru's Avatar
 
Nurru
Undead Priest
 
No WoW Account
Are we supposed to kill Kelthuzad before it kills us like at ouro
Did you actually even try this?

United States Online
Reply With Quote
Old 11/07/06, 5:02 AM   #7
Plea
Don Flamenco
 
Undead Mage
 
Twisting Nether (EU)
No, but we can't avoid falling one by one either. So sooner or later it's coming to that.

Offline
Reply With Quote
Old 11/07/06, 5:04 AM   #8
Nurru
The beatings will stop once morale improves
 
Nurru's Avatar
 
Nurru
Undead Priest
 
No WoW Account
My point is, before asking "Should we do this?" how about trying it?

United States Online
Reply With Quote
Old 11/07/06, 5:11 AM   #9
Sticks
Piston Honda
 
Murloc Priest
 
Blackrock
Really unsure how on earth your bug tanks got mced. Did you just not have anyone dpsing kel? Really, once you have all the adds under control, phase 3 is no different to phase 2 for us. The only problem for us is the 10 seconds after they first spawn but after that, its pretty much smooth sailing if they haven't already caused too much damage.

Offline
Reply With Quote
Old 11/07/06, 5:20 AM   #10
Plea
Don Flamenco
 
Undead Mage
 
Twisting Nether (EU)
I didnt actually mean exactly fast as ouro, or any hard nuking like that. :)

As said, we're wiping slowly when it hits. It seems to be heavily dependant on luck, which I dont want to believe. If that's what we should accept in the first hand, dealing with luck I mean, that would answer that question.

Offline
Reply With Quote
Old 11/07/06, 5:27 AM   #11
Spike
Glass Joe
 
Tauren Druid
 
Talnivarr (EU)
I wouldn't compare Kel'Thuzad to Ouro: on a perfect Kel'Thuzad kill you're going to have your whole raid alive, whereas our Ouro kills are with barely 10 people up. We treated phase 3 sort of like huhuran's enrage : we stop dps at 42% and wait for the MC, once he's done that we go all out. About the adds: We shackled 3 and offtanked 2; priests said you somehow can't shackle all of them. Apparently the remaining ass are immune to shackle so you're always going to have to offtank 2.
We managed to keep the fight completely under control, we had no deaths from the guardians and only lost a few melee due to frost blasts around 10% since they were getting antsy and ignored the move in/out warnings.

Offline
Reply With Quote
Old 11/07/06, 5:38 AM   #12
Sticks
Piston Honda
 
Murloc Priest
 
Blackrock
Yes, 3 is the max you can shackle. Memory is a little hazy as we haven't tried shackling more for a number of weeks but I'm pretty sure all current shackles get dispelled if you try and shackle more, rather than just one breaking/extras being immune. If the tanked bugs don't change target too often, then won't hit for very much at all. Our bug tanks don't actually do anything at all in phase 2 anyway, so really phase 3 is almost exactly the same, with just a little more healing required. This is of course assuming you can get the bugs under control easily/quickly. If you can't, well.. things can get very ugly very quickly.

Offline
Reply With Quote
Old 11/07/06, 12:28 PM   #13
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Make sure priests aren't trying to shackle one a tank is trying to tank since they just keep on growing in size if you do that.

healing 3k ticks from that icecube was pretty hard it seems.
Heh then have them have less life if it makes that more manageble. More HP actually makes KT harder for people besides MT's.

But, we have 2 tanks tanking them all with a couple shackles up also and normally things go quite clean. Also if tanks getting Frost Blasted or MC is an issue in this phase then move them more than 100 yds away from KT (might require moving KT but consider it). Are you also waiting for MC to go off before going down to 40%? You should be able to kill KT before he gets off another MC if you wait for one at the low 40's.

I need to do something useless.

Offline
Reply With Quote
Old 11/07/06, 12:34 PM   #14
Elendril
KINDOFABIGDEAL
 
Elendril's Avatar
 
Night Elf Hunter
 
Ner'zhul
Originally Posted by Spike
I wouldn't compare Kel'Thuzad to Ouro: on a perfect Kel'Thuzad kill you're going to have your whole raid alive, whereas our Ouro kills are with barely 10 people up
eh? ouro is perfectly killable with 0 deaths. kel is the same way.

but yeah, DPS kel, control guardians, collect purplz. blood tap and AOE dispels makes it ultimately non-sustainable, but you have time. make sure people have their cooldowns ready to blow when you hit 40 to make it go faster - i always time it so i have rapid fire/kots ready for stage 3.

Offline
Reply With Quote
Old 11/07/06, 1:35 PM   #15
Plea
Don Flamenco
 
Undead Mage
 
Twisting Nether (EU)
Originally Posted by Cryect
Heh then have them have less life if it makes that more manageble. More HP actually makes KT harder for people besides MT's.

But, we have 2 tanks tanking them all with a couple shackles up also and normally things go quite clean. Also if tanks getting Frost Blasted or MC is an issue in this phase then move them more than 100 yds away from KT (might require moving KT but consider it). Are you also waiting for MC to go off before going down to 40%? You should be able to kill KT before he gets off another MC if you wait for one at the low 40's.
We saw that in the hard way too, having more hp isnt really that good at kelthuzad; especially while tanking 2 ads a frostblast is almost impossible to counter if you have 12k hp.

About mc, didnt think it was totally threat based(is it?) since the priests and hunters etc were getting it; apart from the tank it seemed random. I hope you meant the offtanks wont get mc? Or was it just to get less mind controls during p3?

Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion » Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Al'ar Phase 2 Question wiseman Public Discussion 1 06/21/07 11:46 AM
Nef phase 1 aggro Tasstuk Public Discussion 2 06/14/06 11:38 AM