The big thing to my mind in that press release is the new figure of 7.5 million subscribers. I don't think WoW has entered any new georgraphical regions for quite some time, so that means the game is still actively growing two years after release, without expanding into new markets, and with a massive expansion on the way in two months that's most likely suppressing subscriber growth. That's quite an achievement. With the release of TBC in Janurary I don't think 9 or 10 million subscribers worldwide by the end of 2007 is too far of a stretch.
I know, i've already made plans that when i do start leveling i'll be living in Zangarmarsh. I just logged in to the EU beta and, what, 3-4 weeks in Hellfire is still like Northshire Abbey on the release of a new realm.
A question - our guild killed loatheb last night for the first time, leaving only gothik and thaddius between us and the Four Horsemen. We have 10 weeks between now and the release of the Xpack, with AQ40 and Naxx being the only instances we raid, and we pretty much have a 7day/week raid ability. Is 4H an attainable goal in that time?
A question - our guild killed loatheb last night for the first time, leaving only gothik and thaddius between us and the Four Horsemen. We have 10 weeks between now and the release of the Xpack, with AQ40 and Naxx being the only instances we raid, and we pretty much have a 7day/week raid ability. Is 4H an attainable goal in that time?
Entirely credited to the excellent discussions on this board.
BTW, Arwethion's consumable rotation is fantastic if you don't have the DPS for a sub-5min kill.
The big thing to my mind in that press release is the new figure of 7.5 million subscribers. I don't think WoW has entered any new georgraphical regions for quite some time, so that means the game is still actively growing two years after release, without expanding into new markets, and with a massive expansion on the way in two months that's most likely suppressing subscriber growth. That's quite an achievement. With the release of TBC in Janurary I don't think 9 or 10 million subscribers worldwide by the end of 2007 is too far of a stretch.
I really wonder how many of those are people with multiple accounts. I know quite a few players who have at least one extra, and I can see more coming with the Xpac so people can level Draeni and Blood Elf characters with services (you'd be silly to use your main account for that).
But that being said, the game is still the best thing out there, and with the Expansion in the news perhaps the last remaining players who were sticking with other MMOs finally decided to take the plunge?
The date is bad for me, that's right when I'm moving from Toronto to Malta, so no expansion for me, quite possibly no more WoW entirely. :(
The only problem with Hellfire, is that you can't start questing in Zangermarsh until 61/62 because many of the quests are artificially set at a minimum level higher than what is required for some, unknown to me, reason.
Shit, in the live game, you can goto Mauradon at like level 45 and get a thrash blade which could, possibly, last you until you hit 60.
When I was leveling up in the beta, I was told killing 10 level 62 mobs was impossible for me at level 61.
The only problem with Hellfire, is that you can't start questing in Zangermarsh until 61/62 because many of the quests are artificially set at a minimum level higher than what is required for some, unknown to me, reason.
When I was leveling up in the beta, I was told killing 10 level 62 mobs was impossible for me at level 61.
Bliz may have done that to force people to do the lower lvl quests instead of skipping them, for testing purposes. Remember that the initial quests are more likely to be done by people who are lvl 58-59 and entering Hellfire as they are still lvling up.
A question - our guild killed loatheb last night for the first time, leaving only gothik and thaddius between us and the Four Horsemen. We have 10 weeks between now and the release of the Xpack, with AQ40 and Naxx being the only instances we raid, and we pretty much have a 7day/week raid ability. Is 4H an attainable goal in that time?
Same here, almost. Got Thaddius, need to do Gothik/Loatheb/4H at least. Hoping for more. We raid 4 days a week, though--will be a serious race.
The leveling in BC is very "scripted", you can't really skip zones, or quests for that matter, and there's rarely a quest asking you to go to another zone then come back, only the "eh go check out my brother in that village in the next zone now that you have completed the main quest line here" thing. It's a bit weird they decided to bottleneck it so much considering their past records in server stability and how the whole "collect 15drops that have a 15%chance to drop on mobs that share their spawn with mobs you don't need" system works when there's 10people on the same spot.
The good thing is, I'll be exploring such exciting zones as The Barrens, reviving old times in Hillsbrad and conquering the troll tribes in Stranglethorn while the Outlands subserver will go up and down every 15mins, and when I actually get there, the powergamers in full epics will probably be 2-3zones ahead at least, so I shouldn't get ganked too much, until some of them hit 70 and start coming back to the old zones ^^.
A question - our guild killed loatheb last night for the first time, leaving only gothik and thaddius between us and the Four Horsemen. We have 10 weeks between now and the release of the Xpack, with AQ40 and Naxx being the only instances we raid, and we pretty much have a 7day/week raid ability. Is 4H an attainable goal in that time?
Absolutely. Grats on Loatheb, by the way.
QFT. It can be done. We did Gothik + 4H in I think 5 weeks. And we're not by any means a world-class guild, we're just pretty good (lol). Who knows? You could even see/kill Sapphiron.
A question - our guild killed loatheb last night for the first time, leaving only gothik and thaddius between us and the Four Horsemen. We have 10 weeks between now and the release of the Xpack, with AQ40 and Naxx being the only instances we raid, and we pretty much have a 7day/week raid ability. Is 4H an attainable goal in that time?
Same here, almost. Got Thaddius, need to do Gothik/Loatheb/4H at least. Hoping for more. We raid 4 days a week, though--will be a serious race.
At some point, you'd do well to prioritize learning new content over farming old, and take advantage of the winged structure of Naxx. We didn't really get the 4H down until we stopped doing them at the end of every timer and made our Tuesday clear be Raz-->Gothik-->4H learning, followed by more 4H learning before touching the rest of the zone. And if we didn't kill every single boss (pretty sure we left Loatheb up at least one week), that's not the end of the world.
The leveling in BC is very "scripted", you can't really skip zones, or quests for that matter, and there's rarely a quest asking you to go to another zone then come back, only the "eh go check out my brother in that village in the next zone now that you have completed the main quest line here" thing..
I believe this was to counter player dissatisfaction with "travel the whole world for a measly 1000 xp" quests that took hours to complete that we found in the barrens and other places.
The U.S. economy takes a noticeable dip the day after 'Super Sunday'. Will the same (though smaller) happen with the release of tBC? I would think it's possible but not probable.
The U.S. economy takes a noticeable dip the day after 'Super Sunday'. Will the same (though smaller) happen with the release of tBC?
Anything is possible, but why ask this question?
If you are interesting in gaming's affect on the stock market, just watch when Playstation 3 comes out (Nov 17). I am sure the affect if there is any, will be the similar to TBC's release.
Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
If you are interesting in gaming's affect on the stock market, just watch when Playstation 3 comes out (Nov 17). I am sure the affect if there is any, will be the similar to TBC's release.
Actually this is not correct.
If you want to find out to what's today's announcement impact on the stock market, I suggest you look at Blizzard's stock movements right after the announcement was made. And even if you do so, you may find out that the impact was not as big as you expected, as the market might have already reacted to this news before it was actually made public (public as published on wow.com).
No joke, quests like that really bothered me. The 90% of my brain with common sense always wanted to skip those quests, and the 10% of my brain with foolish hope always wanted to see if they led anywhere interesting.
Unfortunately, the 10% foolish hope usually shanghaied the 90% and I had to make room in my quest log for something that I often ended up dropping once it got gray. Or, since I have eight level 60's, I sometimes just found myself getting around to finishing them on at least one character.
That said, they were stupid and Blizzard needs to not do them ever again (unless they give you a purple at the end).
I do agree with the general idea, however, after having leveled about 13 lvl 60s myself, I know which quests I'm skipping everytime and which are worth taking, and then I know how to go between the various spots to make travelling as efficient as possible, by grouping quests and such. The kind of thing you can probably see in those 1-60 in 5days guides, don't have to be a genius to find out how to do this. However in TBC, there's very little freedom in the way you take and do your quests. Very few quests "share" spots and very few quests reward you for flying between 2zones back and forth. I liked these cause it was a refreshing break when you're leveling hardcore ^^ So in the end, you see the same people on every single quest spot as you progress, and there's no way to get out of it. Since they also nerfed solo grinding in favor to questing or dungeon xping, it makes it even more annoying.
However, all in all it's a better system, you don't get lost doing quests on one side of the zone then having to run back to the base, and see you got a new quest that sends you just where you were to kill the same fucking mobs for a different drop(obviously next time you lvl a char, you'll make sure to complete the prereq before going to this spot), but the main problem is there's very obvious chokepoints in those quests(usually, the Kill the named step at the end of a line)
When you consider everyone is going to be in the very same zone, for quite a bit of time, that this zone is flagged PvP(remember when servers were crashing like hell on WoW release, it was in newbie zones where PvP didn't occur), you can figure release day(and the week after) are going to be hellish.
That's why in a way, I'm glad I'm in alpha/beta, I got to do all the quests ingame without much trouble, be it server stability or griefers, and I even got to do the 3-4different versions of hellfire peninsula(everytime I start a new char it's a new zone ^^), because I doubt I'll get to do the quests in BC for like 1-2months after release without being constantly harassed by 70s(world PvP rewards) or by the casuals, and with the very "closed" leveling system, there's almost no way to outlevel people unless you play WAY more than them(longer levels and higher xp caps make level differences smaller)
Oh and even tho that might sound like a long rant or whatever, I can't wait for the release, it's just that I can't play my BE paladin so I'm bitching about random things while waiting. I definitely should go check this FFXII thing out instead of board warrioring.
Back on topic - well sort of - the US PTR's for the pre-XP patch up yet?
No sign of them yet. I'm not exactly sure why they need a ptr for something that has been tested for up to 3 months already? Here's your test, make sure you don't include the entire datafile in the patch. If patch = 1.6gb it's probably got more in it than you want to share with the non tbc buyers... ;) There, ptr over. ;)
TBC and WoW 2.0/whatever are two different things.
But all that 1.13 consists of is already in place in the alpha/beta tests was my impression. Aren't they essentially trimming outland and selected azeroth quests and new races and moving the system to a localized patch? The honor stuff, talents and game mechanics are already in the beta, which is essentially what they're giving us afaik.
But all that 1.13 consists of is already in place in the alpha/beta tests was my impression. Aren't they essentially trimming outland and selected azeroth quests and new races and moving the system to a localized patch? The honor stuff, talents and game mechanics are already in the beta, which is essentially what they're giving us afaik.
The short summary of what you get in the 1.X patch vs the Expansion is 1.X is all the gameplay changes and Expansion is everything else.
They still need to test the patch on the PTR, because if you know anything about programming it isn't easy to remove features without a getting few errors.
Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
If you are interesting in gaming's affect on the stock market, just watch when Playstation 3 comes out (Nov 17). I am sure the affect if there is any, will be the similar to TBC's release.
Actually this is not correct.
If you want to find out to what's today's announcement impact on the stock market, I suggest you look at Blizzard's stock movements right after the announcement was made. And even if you do so, you may find out that the impact was not as big as you expected, as the market might have already reacted to this news before it was actually made public (public as published on wow.com).
The dip that happens isn't a direct stock market reaction, it's caused by reduced productivity in the marketplace due to the vast number of people who are 'sick' the Monday after the Superbowl.
Originally Posted by frmorrison
Anything is possible, but why ask this question?
Simple curiousity. The relationship b/t the Super Monday Blues and the January 16th, 2007 Blues could be a good indicator of the pervasiveness of WoW.