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Old 11/30/06, 3:24 AM   #126
Lavode
Bald Bull
 
Night Elf Druid
 
Earthen Ring (EU)
Mosty, feral druids are having their cake and eating it to on live when it comes to healing simply because the current restoration tree is.. bad. First we have all the +"raw healing power" talents that dont scale with gear, and honestly? once you have t 2 or greater, you can dump them and basically not notice. Then we have manaefficiency talents... And HoTW is very nearly as good. Then we have things like natures focus and subtlety which can be wholly ignored for raiding. All no subtelty means is that loose mobs go for the bear specced healer before they go for the priests, which is usually not a bad thing. And so on. The only talents in resto with major effects on raidhealing are swiftmend, natures swiftness, imp HT and reflection. In general, having the charm of nature equipped > being resto spec. (charm of nature and resto spec > just the charm, of course. But for some reason I dont see a lot of resto druids with it.)
ยจ
This wont work nearly as well come the patch, since they finally fixed scaling on the resto talents, but I am not really upset. Fully feral specced druids with not a single talentpoint in healing being basically as good healers as full resto druids is.. rather silly.

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Old 11/30/06, 5:59 AM   #127
Anaram
Don Flamenco
 
Tauren Druid
 
Lightning's Blade (EU)
I'd just like to remind to everyone that innervate was at it's best in early Molten Core. Since then it's value has steadily declined as spirit has remained stagnant (or indeed gone down) while other mana sources have greatly improved. From the times of 15% spirit regen when casting and 100% outside 5 second rule (which at that time started when you began casting a spell) and major manas seldom used we have progressed to a situation where mana potions are drank like magewater in encounters that call for it, well geared healers walk with 100 MP/5 and downranking has further reduced the significance of mana recovery. At the time innervate was made trainable the skill was perhaps at it's weakest state ever and it really wasn't that big of a deal.

Innervate was and is a good stable skill but improved healing touch is generally seen as much more important healing talent. This will, of course, change in TBC where spirit seems to make a comeback.

I don't think innervate really was the problem. Problem is that it takes almost 2 feral druids to do the damage of 1 rogue. And those feral druids take over twice as much cleave etc. damage as the rogue.

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Old 11/30/06, 8:40 AM   #128
Wubwub
Oh man this is so awesome!!!
 
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Troll Shaman
 
Mal'Ganis
Originally Posted by Judia
No offence, these are your forums after all, but I think if anyone else had posted such a mindless comment they would be seeing starts from Kowbell's hammer about now.
Eeeh not really. Kaubel is good at moderation, but he's also a human being. If that comment were made in a quality post with emphasis on humor he wouldn't bat an eye. Might bust a gut though.

Anyways.. Thread renamed by request. Carry on.

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Old 11/30/06, 11:14 AM   #129
Dakous
Don Flamenco
 
Tauren Druid
 
Drenden
Originally Posted by Wubwub
Anyways.. Thread renamed by request. Carry on.
Is anyone else sad that this thread (after looking at the new title) probably has more druids than their server/faction for raiding?

Everybody is your brother until the rent comes due.

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Old 11/30/06, 11:28 AM   #130
Zyla
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Troll Paladin
 
Mal'Ganis
Originally Posted by Dakous
Originally Posted by Wubwub
Anyways.. Thread renamed by request. Carry on.
Is anyone else sad that this thread (after looking at the new title) probably has more druids than their server/faction for raiding?
heh, speak for yourself, my guild has 11 active droods ^_^

Originally Posted by Apate View Post
Zyla, International Man of a Certain Standard.
Originally Posted by Wraithlin View Post
What have you brought to this discussion? The usual vacuous and contentless tripe that you contribute to these forums - no more and no less.

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Old 11/30/06, 11:58 AM   #131
Feorthas
King Hippo
 
Blood Elf Death Knight
 
Blackrock
Originally Posted by Zyla
Originally Posted by Dakous
Originally Posted by Wubwub
Anyways.. Thread renamed by request. Carry on.
Is anyone else sad that this thread (after looking at the new title) probably has more druids than their server/faction for raiding?
heh, speak for yourself, my guild has 11 active droods ^_^
We had 7 actives, then they got burnt out and recruited into other guilds. We now have myself and two alts <.<.

I wonder how viable an all-druid guild would be in BC? ;)

edit: I are speel gud

I am not your personal Frost Deathknight knowledge base. If you have a simple question, ask in the simple questions thread; if you have a more esoteric, specific, or complicated question, ask in the spec-appropriate thread.

My PM, WoWmail, and, especially, chat boxes are NOT the appropriate places for these questions.

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Old 11/30/06, 1:17 PM   #132
Dakous
Don Flamenco
 
Tauren Druid
 
Drenden
Originally Posted by Zyla
Originally Posted by Dakous
Originally Posted by Wubwub
Anyways.. Thread renamed by request. Carry on.
Is anyone else sad that this thread (after looking at the new title) probably has more druids than their server/faction for raiding?
heh, speak for yourself, my guild has 11 active droods ^_^
Was in a guild with zero sum DKP, and a fair average price for an item would be about 17 DKP... yeah, one guy had -425 DKP. That was after a reset where he was... guess what, ~-400 DKP. Yay for MOTWbot.

Everybody is your brother until the rent comes due.

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Old 11/30/06, 1:30 PM   #133
Blackpatch
you sunk my battleship
 
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Altpatch
Tauren Druid
 
No WoW Account
Originally Posted by Dakous
Originally Posted by Wubwub
Anyways.. Thread renamed by request. Carry on.
Is anyone else sad that this thread (after looking at the new title) probably has more druids than their server/faction for raiding?
Ha. I used to raid Hordeside on Cenarion Circle. It was named Cenarion Circle, you'd figure it would attract druids! I once tried to count the total number of qualified raiding druids Hordeside and came up with something like 9 or 10.

I hope that the improvements to the Feral and Balance tree attract more druid players, but one problem with that is that the people who are drawn to druid by Feral and Balance are not necessarily the steadiest of healers. This isn't to say that Feral druids are bad healers but rather to say that I've seen a lot of 60 druids who came up all the way in Feral and either never learned to heal or never had a gift for it in the first place. You put them in a main healing sort of situation and they crack up.

CONSERVE YOUR RAGE AND LUST

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Old 11/30/06, 5:29 PM   #134
Tuftears
Piston Honda
 
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Night Elf Druid
 
Stormrage
My guild alliance has had 9 druids in Naxx raids, and we could probably get more. About half and half feral and resto, with the occasional balance oddballs.

So I'm curious, I saw this mentioned earlier in the thread but was it confirmed that druids are actually not getting as many itemization points as they should out of a feral item, on the assumption that they would have the HotW talent to boost stamina/strength? In other words, if you have a weapon with +FAP, +str, and +sta, does it not give as much str and sta as an weapon with simply those?

Two quest rewards from the same quest:

Staff of Beasts: +31 str, +30 agi, +45 sta, +298 FAP, 60.2 dps, ilevel 103
Honed Voidaxe: +31 str, +30 agi, +45 sta, 81.5dps, ilevel 103

My impression would be, 'no, the only penalty being exacted here is a trade-off of weapon DPS for FAP'. In other words, it's presumed that the base feral weapon is around 60.2 dps and that one needs to add 21.3 dps (from FAP) to make it equal the Voidaxe in damage.

upstart feline miscreant (32 feral/9 resto)

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Old 11/30/06, 5:31 PM   #135
LadyVex
Great Tiger
 
Night Elf Priest
 
Elune
A friend's guild on Staghelm is, at last count, on 4H and has 9 active raiding druids...and 1 priest, heh.

I'd love to see their raid setting; I assume it has alot of BR ME NOW! and innervates flying all over the place.

They also were not far behind progression; I think they were on Thaddius at a time when the leading guilds were on Loatheb.

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Old 11/30/06, 6:28 PM   #136
Irshish
Glass Joe
 
Tauren Druid
 
Sargeras
Originally Posted by Tuftears
So I'm curious, I saw this mentioned earlier in the thread but was it confirmed that druids are actually not getting as many itemization points as they should out of a feral item, on the assumption that they would have the HotW talent to boost stamina/strength? In other words, if you have a weapon with +FAP, +str, and +sta, does it not give as much str and sta as an weapon with simply those?
It isn't that we get less for the ivalue, but blizzard is putting the points into something other than sta. So if you compare druid stamina (from sets) versus other classes we seem to come in last place. On the Gladiator stuff we come in about 40 stamina behind the next lowest (mage). I haven't compared stamina values on much gear, but we certainly seem headed toward lower stamina. Liar suggests this is because Blizzard is assuming we all have HotW.

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Old 11/30/06, 6:47 PM   #137
Tuftears
Piston Honda
 
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Night Elf Druid
 
Stormrage
Hm, it does seem weird if we have less stamina than mages in PVP gear, which is traditionally higher stamina. Okay, thanks for the clarification!

upstart feline miscreant (32 feral/9 resto)

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Old 11/30/06, 7:43 PM   #138
Caliane
Piston Honda
 
Night Elf Druid
 
Skullcrusher
Originally Posted by Tuftears
Hm, it does seem weird if we have less stamina than mages in PVP gear, which is traditionally higher stamina. Okay, thanks for the clarification!
This is true for the current pvp gear as well.

Druid
http://www.thottbot.com/?set=397
98 stam

Mage
http://www.thottbot.com/?set=388
148stam

Rogue
http://www.thottbot.com/?set=394
164stam


Druids require more stats then other classes due to the use of str/agil/stam and still requiring int and spirit for feral. Caster of course do not need str/agil.

This is the reason for survivla of the fittest and hotw. These talents are there to counter the ferals need to spread his stats around and still achieve viable damage.
And with hotw, outright create "stat shifting".

The secondary effect was that a druid could stack str, or stam and push very high levels.

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Old 11/30/06, 7:46 PM   #139
Caliane
Piston Honda
 
Night Elf Druid
 
Skullcrusher
Originally Posted by Irshish
Liar suggests this is because Blizzard is assuming we all have HotW.
The druid "nuker" set has the same exact stam value. So clearly it is not that.

They appear to just think druids dont take nearly as much damage or something...

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Old 11/30/06, 8:30 PM   #140
Alcyon
Sick of Punch Out Titles
 
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Human Mage
 
Dath'Remar
I'm not sure whether to be sad or proud at what has happened to my humble little thread...

::single tear rolls down cheek::

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Old 11/30/06, 9:15 PM   #141
Kazanir
Mr. Sandman
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Kazanir
Originally Posted by Oaken
(there ya go, Graham, I used a non-feral druid example :D).
Does it really matter? As we all know, as the number of posts approaches infinity, the probability of any given thread becoming a druid thread is equal to 1.
I posted this a long time ago in the thread when it was announced that raids would be 10- and 25- man only. In light of recent events, I propose that we call it Beef's Law.

'War' is too small a word for what I'm fighting. Like a candle in front of the whole burning Sun. Now, I am not going to die today. I have other projects, and other options.

You can come with me. I can protect you.

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Old 11/30/06, 9:16 PM   #142
Zyla
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Troll Paladin
 
Mal'Ganis
Originally Posted by LadyVex
A friend's guild on Staghelm is, at last count, on 4H and has 9 active raiding druids...and 1 priest, heh.

I'd love to see their raid setting; I assume it has alot of BR ME NOW! and innervates flying all over the place.

They also were not far behind progression; I think they were on Thaddius at a time when the leading guilds were on Loatheb.
This is similar to my guild - until recently we've had 3 80% priests. There are many raids where we'd have 3 priests ,6 druids and 6 paladins.

Good times.

Originally Posted by Apate View Post
Zyla, International Man of a Certain Standard.
Originally Posted by Wraithlin View Post
What have you brought to this discussion? The usual vacuous and contentless tripe that you contribute to these forums - no more and no less.

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Old 11/30/06, 9:19 PM   #143
Zyla
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Troll Paladin
 
Mal'Ganis
Originally Posted by Kazanir
Originally Posted by Kazanir
Originally Posted by Oaken
(there ya go, Graham, I used a non-feral druid example :D).
Does it really matter? As we all know, as the number of posts approaches infinity, the probability of any given thread becoming a druid thread is equal to 1.
I posted this a long time ago in the thread when it was announced that raids would be 10- and 25- man only. In light of recent events, I propose that we call it Beef's Law.
I'll second this motion.

I'd propose Zyla's corollary - In any thread mentioning druids, feral spec will invariably be mentioned.

Originally Posted by Apate View Post
Zyla, International Man of a Certain Standard.
Originally Posted by Wraithlin View Post
What have you brought to this discussion? The usual vacuous and contentless tripe that you contribute to these forums - no more and no less.

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Old 11/30/06, 9:26 PM   #144
Kazanir
Mr. Sandman
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Zyla
feral spec will invariably be mentioned.
And it's raiding viability will be questioned, thereby derailing the thread.

'War' is too small a word for what I'm fighting. Like a candle in front of the whole burning Sun. Now, I am not going to die today. I have other projects, and other options.

You can come with me. I can protect you.

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Old 12/01/06, 10:39 AM   #145
Liar
VROOM VROOM
 
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Human Death Knight
 
Turalyon (EU)
I guess noone cares anymore, but I found this while browsing the WoW forums:

List of all the new Druid Weapons


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Old 12/05/06, 10:30 AM   #146
hughheifer
Glass Joe
 
Tauren Druid
 
Blackhand
In my opinion, druid talents should have been much less of a defining factor, and druids should have received gear much stronger than other classes (instead of weaker gear and stronger talents.) Gear with literally +to every ability is much stronger on a shaman or paladin than a druid, because you're not able to utilize it all at the same time.

Or int/spirit/spell crit/spell hit should have converted into melee stats when shapeshifted.

Because there's simply no way to switch roles in combat and at any one time, so much of the class is going to waste.

I don't have a good solution, even giving us vanish to switch gear once in combat wouldn't really be ideal. I was really hoping we could have like one or two sets of gear, period, though, in the vein of genesis/warlord. Unfortunately, the item budget would leave gear like that entirely too inferior for tanking or healing, meaning it'd lose in the end.

One of the reasons i absolutely loved pvp on my druid was because i wove moonfires with rips, starfires with bashes, rooted and restealthed, pounced someone then healed the person he was attacking, etc. i had the ability to utilize everything using hybridized gear.

unfortunately, even that fell apart because other classes' gear scales way better than ours.


Edit: Obviously i'm not advocating the ability to heal as well as a holy priest and tank as well as a prot warrior and dps as well as a combat rogue just by shapeshifting. it should be possible to be virtually interchangable with them under the current system if you're geared and talented entirely for it, because frankly you give up everything else to do it. I don't like being godmode, or as someone else said, being able to switch classes easier than rerolling. i wish there was a way for us to be genuine hybrids but the item budget and the reality of raid gameplay doesn't allow it.

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Old 12/05/06, 7:21 PM   #147
Elendril
KIND OF A BIG DEAL
 
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Night Elf Hunter
 
Ner'zhul
since this is the de facto druid thread of the moment and i've got some flag carrying to do on my alt this weekend - what do people think is the best wsg build at 60 with the new talents ? :)

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Old 12/05/06, 7:35 PM   #148
Lavode
Bald Bull
 
Night Elf Druid
 
Earthen Ring (EU)
I will tell you when I actually see which version of the talents goes live :-)

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Old 12/05/06, 7:43 PM   #149
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
NS + HoTW is still going to be the best. In fact, it just got better with PI added to feral, and all the Feral talents from balance merged into Resto.

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Old 12/05/06, 8:23 PM   #150
Irshish
Glass Joe
 
Tauren Druid
 
Sargeras
Originally Posted by Caliane
Originally Posted by Irshish
Liar suggests this is because Blizzard is assuming we all have HotW.
The druid "nuker" set has the same exact stam value. So clearly it is not that.

They appear to just think druids dont take nearly as much damage or something...
My guess it is because we have the potential to go into Bearform boosting our survivability significantly. Because we have the ability to "turtle-up" (or Bear-Up if you like) Blizzard moved some stamina points into other things.

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