our % progressions on every teleport are around these numbers: 80% - 65% - 35% - 13% - wipe
we control the adds (we kill them mostly by using dots) and we do DPS on Noth everytime until it's 5s left for blink to be ready.
guild is Ravenous from Dunemaul EU
www.ravenoushorde.ath.cx =)
edit: i think blink is being handled quite good, with a hunter always shooting him with distracting shot after a blink thus making him run towards a corner , so the tank has time to go and grab him before he goes for other players
PS: time to edit my profile