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Old 11/27/06, 1:48 AM   #51
RK
Such a Cassandra
 
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Tauren Shaman
 
Shu'halo
Originally Posted by Oggie
Originally Posted by Ghostz
Originally Posted by Fiola
<snipped savepoint aggro system>
Thats a cool idea, never thought of doing it like that. I wonder if this is how Blizzard initially intended it to work?
Well, the primary factor that enables this system is the new taunt mechanics in a moderately recent patch (1.11.2?). While I'm sure it's allowed, and is probably one of the simpliest strategies for a tank group to learn to use, I'm always nervous that they'll go back and re-fix it because it was 'never intended' or some such. Realisticly firemaw's probably not on any dev's radar screen at this point, but I'm paranoid.
Nah, we used it from the start. It worked long before 1.11.2. All it meant was that the MT pulled and the OT had to stop building aggro for a second during taunts to make sure that the MT was top aggro once the taunt debuff wore off. If there had been a problem with Firemaw eventually sticking to the OT, all we would have needed to do is have the OT cross to the MT position and become MT a la old time lapse chromaggus, but I don't recall that ever happening.

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Old 11/27/06, 7:55 PM   #52
Whiteknight
Bald Bull
 
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Night Elf Warrior
 
Proudmoore
Originally Posted by Maledict
Erm, unless something has changed on Firemaw, absorbing all the damage does *not* stop the secondary effect, of applying the debuff, from working. I know this because I use Fire Ward all the time, and even though it fully absorbs all the debuff damage, you still get hit by the debuff. I've heard this rumour a lot, but whenever I've tested it using either pot or spell, it hasn't worked.

The only place I know where this is definitely true is Ragnaros - if you absorb all the damage from one of the explosions from his fireballs, you don't get thrown around the room.
Incidentally, I went to verify this on Sunday. I started by pre-potting a fire pot before pulling Firemaw. By the time I had him positioned properly and dps had started, I had 3 debuffs and the GFPP buff was still in my buff list, so my statement about it clearing the debuffs on a full damage absorb was actually inaccurate.

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