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Old 02/12/10, 1:50 PM   #16
logisticsaucer
Glass Joe
 
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Human Warrior
 
Destromath
After putting in some time on LK10 this week, I was left with a few questions regarding Necrotic Plague. It seemed as though when cleansed, the plague always chooses to bounce to an NPC (if one is in range.) However, we were unable to verify whether plague will always jump from NPC -> NPC. This isn't a major detail but would allow us to keep the adds on top of TLK.

Will the plague jump from NPC -> player with other NPCs in range?

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Old 02/12/10, 6:34 PM   #17
alberico
Von Kaiser
 
Murloc Mage
 
Gorefiend
Originally Posted by logisticsaucer View Post
After putting in some time on LK10 this week, I was left with a few questions regarding Necrotic Plague. It seemed as though when cleansed, the plague always chooses to bounce to an NPC (if one is in range.) However, we were unable to verify whether plague will always jump from NPC -> NPC. This isn't a major detail but would allow us to keep the adds on top of TLK.

Will the plague jump from NPC -> player with other NPCs in range?
To answer your question: it jumps to the closest thing that isn't the lich king. If it seemed like it was always going to NPCs it's probably because their hitboxes are large, so they're closer than they appear. If you want to tank everything on the LK you can, though why you would want to? AE dps is unnecessary for p1 IF you put the disease where it needs to go without any excess dispels.

Initially we had all mobs tanked on the LK, the obvious thing to do then was to have melee dps clumped to the left of the pack of mobs leaving the right side clear for infected people.

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Old 02/12/10, 10:18 PM   #18
moowalk
Don Flamenco
 
Troll Priest
 
Khaz'goroth
We had an annoying occurance during 10 man attempts last night.

The first harvest soul was directed at our offtank while he was still tanking 2 raging spirits. Once he got ported, instead of staying outside and running loose the raging spirits also got ported and proceeded to kill our OT while he was in frostmourne room.

I suppose we could have avoided this by having the MT taunt the raging spirits and blowing a few cooldowns, but we weren't ready for it.

We didn't have any serious time working on p3 but as a disc priest I was often doing the most damage to them. I even considered using the mind sear glyph.

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Old 02/13/10, 5:26 AM   #19
Mideci
Great Tiger
 
Gnome Rogue
 
Stormrage
Originally Posted by Kankaho View Post
How much +hit do I need to remove the possiblity of cleanse resists? I figure I can just get a weapon setup with enough and then swap out at the end of phase if the total is low enough.
I'm fairly sure the lack of +hit benefiting cleansing was confirmed during Ulduar with regard to Fusion Punch. If memory serves -- and I don't think ancedotal evidence says otherwise -- there's a small chance of cleansing failing, and all the +hit in the world doesn't change that. It's as if the old rule about 1% of spells missing/being resisted that you can't avoid with hit gear applies to cleansing/dispelling.

If people know anything to the contrary, they should share it.

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Old 02/13/10, 6:29 AM   #20
Maleficus
Glass Joe
 
Tauren Druid
 
Quel'Thalas (EU)
Originally Posted by moowalk View Post
We had an annoying occurance during 10 man attempts last night.

The first harvest soul was directed at our offtank while he was still tanking 2 raging spirits. Once he got ported, instead of staying outside and running loose the raging spirits also got ported and proceeded to kill our OT while he was in frostmourne room.
We had the exact same issue on two of our LK10 attempts. I got soul harvested while still tanking 2 spirits, an issue Blizzard supposedly dealt with already. Luckily the 2nd time the MT was able to taunt them off me.

We also had an issue where our disc priest wasn't able to survive in the Frostmourne room, since he's got nothing to interrupt the Spirit Warden's Soul Rip. He tried healing the first time and dpsing the 2nd time, with no success on either occasion. A resto druid in another group has the same issue. Is it really not possible for Terenas to win if you don't have an interrupt?

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Old 02/13/10, 7:35 AM   #21
Muggins
Piston Honda
 
Blood Elf Death Knight
 
Frostwhisper (EU)
The tankspot video mentioned being able to Dispel the cast rather than interupting it and the spell ID certainly backs that up( Soul Rip - Spell - World of Warcraft ), so the Priest should be fine. As for the Druid he'll likely just have to shift to cat form after making sure his hots are rolling in order to interrupt the cast.

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Old 02/13/10, 7:44 AM   #22
Nitz
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Draenei Shaman
 
Ysondre (EU)
Bash also interrupts spell casts.

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Old 02/13/10, 8:08 AM   #23
gcbirzan
Bald Bull
 
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Human Paladin
 
Darksorrow (EU)
Originally Posted by Mideci View Post
I'm fairly sure the lack of +hit benefiting cleansing was confirmed during Ulduar with regard to Fusion Punch. If memory serves -- and I don't think ancedotal evidence says otherwise -- there's a small chance of cleansing failing, and all the +hit in the world doesn't change that. It's as if the old rule about 1% of spells missing/being resisted that you can't avoid with hit gear applies to cleansing/dispelling.

If people know anything to the contrary, they should share it.
WoW -> Under Development -> Priest Q&A
World of Warcraft - English (NA) Forums -> Is +Hit for dps only?

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Old 02/13/10, 8:11 AM   #24
Maleficus
Glass Joe
 
Tauren Druid
 
Quel'Thalas (EU)
Thanks for the info. I was a bit of a moron for not reading the tooltip. Also the Warden is stunnable as per our logs, so Warstomp would work as an interrupt too I think.

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Old 02/13/10, 11:25 AM   #25
MizarAlcor
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Night Elf Hunter
 
Uther
Originally Posted by Muggins View Post
As for the Druid he'll likely just have to shift to cat form after making sure his hots are rolling in order to interrupt the cast.
And pray that the interrupt won't miss, due to low or nonexistent hit. Similar to classic problem where a resto shaman can't interrupt a boss reliably.

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Old 02/13/10, 11:37 AM   #26
MatsT
Don Flamenco
 
Night Elf Druid
 
Frostmane (EU)
Originally Posted by MizarAlcor View Post
And pray that the interrupt won't miss, due to low or nonexistent hit. Similar to classic problem where a resto shaman can't interrupt a boss reliably.
The first time I got in with my resto shaman I had no idea what to do since there wasn't any public info. I didn't interrupt/Purge at all but rather just spamhealed the npc until he killed the mob. Yes, it took a long time ~45-60 seconds and cost me around 12k mana, but it's not like the entire try gets screwed by one miss. Just keep healing and interrupt as many as you can.

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Old 02/13/10, 11:22 PM   #27
Mideci
Great Tiger
 
Gnome Rogue
 
Stormrage
So the problem with those links is that Ghostcrawler acknowledges that dispels can miss, but it clearly has minimal relationship with spell hit as we know it. I routinely play my holy priest with 0% hit and there is no way I miss 17% of my dispels from abilities applied by boss level mobs. I'd describe my dispel miss chance as very very close to zero -- it's surely happened, but I can't say when.

If dispel used the same mechanics as spell hit, it'd miss very very often.

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Old 02/14/10, 1:33 AM   #28
Melbuframa
Don Flamenco
 
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Gnome Warlock
 
Ner'zhul
Has anyone else experienced Destroy Soul Destroy Soul - Spell - World of Warcraft being cast by the guy inside of frostmourne? Happened to us today on one of our 10 mans. Someone would get tossed down there and start DPSing/Healing and then BAM dead. The friendly target in there was alive when it happened.

I spell things wrong on porpoise

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Old 02/14/10, 4:43 AM   #29
PsiVen
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Dwarf Paladin
 
Kilrogg
Originally Posted by Mideci View Post
So the problem with those links is that Ghostcrawler acknowledges that dispels can miss, but it clearly has minimal relationship with spell hit as we know it. I routinely play my holy priest with 0% hit and there is no way I miss 17% of my dispels from abilities applied by boss level mobs. I'd describe my dispel miss chance as very very close to zero -- it's surely happened, but I can't say when.

If dispel used the same mechanics as spell hit, it'd miss very very often.
Yeah, I can't think of any time I've ever experienced a defensive dispel resist in a raid, through Steelbreaker farming and such. Maybe they got around to fixing it and didn't tell anyone, or the actual chance only appears in some strange edge cases? It seems like he was really talking about offensive dispels in the first link quoted, which I would expect to be more likely resisted.

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Old 02/14/10, 4:55 AM   #30
Silmeria
I am a nice guy
 
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Silmeriah
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It's not fixed, I've seen it already on Lich King, multiple times across various classes.

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