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Old 11/27/06, 7:24 PM   #1
Arthea
Glass Joe
 
Murloc 
 
I guess you can consider me as noob Fury warrior. I'm trying to learn more about Fury mechanics, and I'm struggling on finding the "good" weapon speed for OH to maximize DPS. What I'm trying to figure out is Slow OH (better usage of Flurry) vs. Fast OH (more Flurry) dilemma.

Currently I have around 1100 AP, about 9% to hit & 11% crit (gears).

Right now I'm using Hatchet of Sunder Bone as MH. For OH, the only choices I have are:

Perdition's Blade (1.8 speed, 58.3 DPS)
Deathbringer (2.9 speed, 56 DPS)
Sand Polished Hammer (2.6 speed, 53.5 DPS)

Obviously Perdition sucks as OH, but it's the higest DPS.



I've played around with different OH. Once again, it's slow OH vs. fast OH dilemma. Recently I went with slow OH so I can get more Flurry off MH weapon. However, just last night when I went vs. Patchwerk (where we screwed up and wiped many times), I got to test weapons out, and found Perdition's Blade (faster OH) give me a lot more overall DPS than using Sand Polished Hammer (slower OH) purely b/c I can get more continuos Flurry.



Anyone ever played around with OH speed? Find anything interesting?
 
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Old 11/27/06, 7:26 PM   #2
krucifix85
Don Flamenco
 
Human Warlock
 
Barthilas
There is an excel spreadsheet calculator which can answer that for you. I'm sure the Threads of Significance should hold it.

Also, fill out your profile

http://ctprofiles.net/13134
 
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Old 11/27/06, 7:47 PM   #3
Cire
Von Kaiser
 
Human Paladin
 
Terenas
Hehe... wonder how many times this has been reported :P

..and the spreadsheet that is referenced in the above post is awesome. It will answer all of your questions.
 
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Old 11/27/06, 8:05 PM   #4
Kaide
Glass Joe
 
Murloc Rogue
 
Windrunner
What about Crul'shorukh, Edge of Chaos from Nef? 101 - 188 Damage 62.8dps 2.3 speed.
 
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Old 11/27/06, 8:08 PM   #5
Jekar
Von Kaiser
 
Orc Death Knight
 
Silver Hand
Has anyone started the discussion on fast vs. slow tanking weapons yet? That is an area that is going to change due to Devastate and the to-date non-normalized 50% weapon damage. Since the aggro from each devastate is going to be a static amount based on the number of sunders on the target + that weapon damage, slow weapons are going to gain significant value for tanking due to that ability.

I've been gone for a week, anyone know if this has made it into a thread yet?
 
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Old 11/27/06, 8:11 PM   #6
krucifix85
Don Flamenco
 
Human Warlock
 
Barthilas
No thread, but wouldn't that be common sense? (As long as it remains non-normalised)

http://ctprofiles.net/13134
 
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Old 11/27/06, 8:16 PM   #7
Tiburon11
Von Kaiser
 
Tiburon11's Avatar
 
Human Warrior
 
Skywall
The only advantage of a faster offhand is more consistent rage generation.

Reclaimed is currently looking for 2 Mages, 2 Warlocks, and a Holy Priest who are Elitist Jerks just like the rest of our guild.
 
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Old 11/27/06, 8:19 PM   #8
krucifix85
Don Flamenco
 
Human Warlock
 
Barthilas
When tanking, I'm sure most of your rage comes from the boss slapping you upside...

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Old 11/27/06, 8:21 PM   #9
Chaotik
Von Kaiser
 
Murloc Warrior
 
Cenarius
slow MH fast OH , makes for a better rotation and rage generation

http://www.afterlifeguild.org
 
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Old 11/27/06, 8:21 PM   #10
Elerion
King Hippo
 
Dwarf Priest
 
Ravencrest (EU)
Originally Posted by krucifix85
When tanking, I'm sure most of your rage comes from the boss slapping you upside...
When tanking, I'm sure he doesn't use an offhand.

He was replying to the OP.
 
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Old 11/27/06, 8:29 PM   #11
Jekar
Von Kaiser
 
Orc Death Knight
 
Silver Hand
Originally Posted by krucifix85
No thread, but wouldn't that be common sense? (As long as it remains non-normalised)
It's the kind of common sense that doesn't make it through the community very quickly because it requires a conclusion based on understanding of how the new mechanic changes aggro per second, and aggro per rage point. And it's also balanced out by the fact that if you are in a fight that is truly unlimited rage due to incoming damage, then the faster weapon is going to generate more aggro from Heroic Strikes.

This thread should probably die though, I'll wait for a tanking or threat thread our tack this on to the Warrior Talent thread.
 
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Old 11/27/06, 8:34 PM   #12
Ultramax
Soda Popinski
 
Ultramax's Avatar
 
Troll Warrior
 
Mal'Ganis
Originally Posted by krucifix85
No thread, but wouldn't that be common sense? (As long as it remains non-normalised)
http://www.thottbot.com/beta?sp=30022

It's always been normalized.
 
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Old 11/27/06, 8:35 PM   #13
krucifix85
Don Flamenco
 
Human Warlock
 
Barthilas
Originally Posted by Elerion
Originally Posted by krucifix85
When tanking, I'm sure most of your rage comes from the boss slapping you upside...
When tanking, I'm sure he doesn't use an offhand.

He was replying to the OP.
Sorry
And sorry to above as well.
:( When it rains, it pours.

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Old 11/28/06, 5:23 AM   #14
Emth
Piston Honda
 
Undead Mage
 
The Venture Co (EU)
Originally Posted by Arthea
I guess you can consider me as noob Fury warrior. I'm trying to learn more about Fury mechanics, and I'm struggling on finding the "good" weapon speed for OH to maximize DPS. What I'm trying to figure out is Slow OH (better usage of Flurry) vs. Fast OH (more Flurry) dilemma.

Currently I have around 1100 AP, about 9% to hit & 11% crit (gears).

Right now I'm using Hatchet of Sunder Bone as MH. For OH, the only choices I have are:

Perdition's Blade (1.8 speed, 58.3 DPS)
Deathbringer (2.9 speed, 56 DPS)
Sand Polished Hammer (2.6 speed, 53.5 DPS)

Obviously Perdition sucks as OH, but it's the higest DPS.



I've played around with different OH. Once again, it's slow OH vs. fast OH dilemma. Recently I went with slow OH so I can get more Flurry off MH weapon. However, just last night when I went vs. Patchwerk (where we screwed up and wiped many times), I got to test weapons out, and found Perdition's Blade (faster OH) give me a lot more overall DPS than using Sand Polished Hammer (slower OH) purely b/c I can get more continuos Flurry.



Anyone ever played around with OH speed? Find anything interesting?
Why isn't Brutality Blade an option? It's statistically the best OH before Pugio if you aren't an Orc and don't have DW spec. If you do have DW spec its only 3 dps behind Crul. Faster OH creates more dodges (overpower) and provides more consistant rage generation (as already stated). There are no significant advantages to a slow OH.

http://ctprofiles.net/404078
 
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Old 11/28/06, 6:24 AM   #15
Varg
Von Kaiser
 
Undead Rogue
 
Stormscale (EU)
Flurry benefits more from a slow offhand, not sure how to word it, but I'll try.
We know that flurry doesn't care about weapon speed if only looking at white damage, but the number of instant attacks in a given timeframe is limited by cooldowns, hence a static value, and they all trigger flurry, with a slow offhand you'll eat less flurry charges overall.
Got no math on how much difference it makes tho.
 
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Old 11/28/06, 8:59 AM   #16
Trindade
Piston Honda
 
Night Elf Warrior
 
Khaz'goroth
If you're using a slow off-hand, you really want it to be at least as slow as your main-hand. The benefit of having a slow off-hand is that you direct more flurry charges into your main-hand. This is the optimum configuration if you prefer not to use heroic strike as much.

Slow main-hand/fast off-hand means more of your flurries will end up directed to off-hand. This will be desirable if you are looking to maintain a high rate of heroic strikes to negate glancing/proc impale/increase your hit rate. It also gives you an even amount of rage. The other benefit of a fast OH is that you can retain a slow MH and increase the number of times the mob dodges you; this will give you more shots at overpower.

As of the next patch, slow/slow will probably be the clear winner, since you won't have enough talent points to hit impale/imp overpower, and off-hand rage generation will be much weaker.

I've only ever seen a fast MH/Slow OH work in practise with thunderfury.
 
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