So Thrallmar gives a spell damage dagger and Honor Hold gives a sword? That sucks for upcoming Horde paladins and Alliance shamans and priests.
Tell it to horde mace rogues and alliance axe warriors (see: AV weapons).
There's a major difference between having to change your spec to effectively use a weapon and not being able to use it at all. Plus the AV epic rewards are all the same. No one uses the blue ones long enough to really matter.
The threat reducing potion last I checked just did a one time use of removing 800 points of threat. I don't see too many opportunities where you'd use that instead of a lesser invulnerability potion really.
Hmm, I didn't know it was quite that low and actually thought it would be a percentage reduction. My thought process was running more "Aggro gain -> potion -> invis (for whatever duration you think you'll need)" where the pot would give you that swap back to tank transition you really want. Ah well, not like I am not used to carrying a ton of LIPs as things stand already.
Bear in mind that you'll need to get revered with a specific faction in order to do a given heroic mode dungeon.
Originally Posted by Tigole
For testing purposes, the reputation requirement for the Heroic Difficulty dungeons will be reduced to Neutral. The reputation will be returned to Revered when the game goes live. Our current intention is that Revered should be achievable by doing the Exterior Zone quests along with 4-5 dungeon runs
As seen here. Even without the heroic mode stuff, it's an interesting indication of how hard they want it to be to rep up. (Although it's not clear how this applies to factions that aren't associated with instances, like the Sporeggar.)
Also, in the OP, it's Zangarmarsh with a "Z".
That's funny because I did almost 10 runs of Hellfire instances and pretty much all HH quests. Yet I am only half way through revered.
So Thrallmar gives a spell damage dagger and Honor Hold gives a sword? That sucks for upcoming Horde paladins and Alliance shamans and priests.
Tell it to horde mace rogues and alliance axe warriors (see: AV weapons).
There's a major difference between having to change your spec to effectively use a weapon and not being able to use it at all. Plus the AV epic rewards are all the same. No one uses the blue ones long enough to really matter.
Both factions get spell damage daggers. Alliance, however, gets a tanking sword; horde gets a tanking axe. Seems reasonable, given humans/orcs repsective racials. Too bad for any horde rogues who might have wanted to offhand the thing, though.
Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.
Edgemasters are limited to the horde now? I don't know about you, but rogues usually get dibs on swords and daggers, which edged weapon does that leave for warriors?
Edgemasters are limited to the horde now? I don't know about you, but rogues usually get dibs on swords and daggers, which edged weapon does that leave for warriors?
Edgemasters will suck on December 5th. The point is warriors can use any weapon (except wands), so it is a stretch to limit a DW warrior to one weapon type (especially since Edgemasters is not good anymore).
Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
Timelapse Shard - Trinket (epic) - 25 stamina, Equip: +23 resilience rating, Use: Reduces your threat to enemy targets within 30 yards, making them less likely to attack you.
I don't understand this item. PvP stats with a PvE clicky?
Tell it to horde mace rogues and alliance axe warriors (see: AV weapons).
There's a major difference between having to change your spec to effectively use a weapon and not being able to use it at all. Plus the AV epic rewards are all the same. No one uses the blue ones long enough to really matter.
First off I am not in beta, but their are posts that say and have screen shots of blade of Archmage as a sword. Now maybe someone is putting out false information but to the best of my information it is a spell damage sword.
Yes. About time, though the way they've done it irks me.
The point is warriors can use any weapon (except wands), so it is a stretch to limit a DW warrior to one weapon type (especially since Edgemasters is not good anymore).
Since you put this in context of the 2.0 patch, warriors will then have access to DW fury talent specs which eventually may include one (or more) weapon specializations. Thus making the choice of main-hand weapon non-arbitrary.
Since you put this in context of the 2.0 patch, warriors will then have access to DW fury talent specs which eventually may include one (or more) weapon specializations. Thus making the choice of main-hand weapon non-arbitrary.
The warrior can still use all the weapons. He might have to change his talent build to suit his new hammer or whatever he has chosen. On the other hand no matter how they spec, Paladins can't use a dagger and Shamans, Priests and Druids can't use a sword.
The Sha'tar items are now on a Sha'tar quartermaster that's up in the temple near A'dal.
Sounds like you can get Lower City faction in Sethekk Halls (apparently there was a bug though where you'd gain lower city faction while losing an undefinied amount of both scryer and aldor faction but that is being hotfixed if it hasn't already).
Also, for some reason, Imbued Netherweave Robe and Vest patterns were put on a tailoring supply vendor in the Scryer outpost in Shadowmoon with no equivelant access for Aldor players except through player trade (they are also limited supply items but they seem to refresh fairly quickly).