Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion » Public Discussion

Reply
 
LinkBack Thread Tools
Old 11/29/06, 10:27 AM   #1
Cafe
Glass Joe
 
Murloc Druid
 
Blackhand
This spreadsheet simulates what a party of five level 60 Tree of Life Druids can do with stacking auras and Rejuvenations on one target. The formulas have been tested for accuracy. Also, the aura stacking has been confirmed to work with two Druids on the PTR.

The Tree of Life Rejuvenation HPS Spreadsheet:
(HTML) http://spreadsheets.google.com/pub?k...gDt1NrPg&gid=1

If you have a Google Account you can view it via Google Spreadsheets. Here's the link:
http://spreadsheets.google.com/ccc?k...vp-NlkgDt1NrPg

The sample data is about what a Tier 2 geared Druid would have.

And if you don't want to click a link, here are some juicy bits:
Total Aura Bonus given to party: 345
Total HPS from 5 Rejuvs: 877
Rejuvenations will tick for around 500-550. (Mine currently ticks for 440ish)

(Disclaimer: Because this spreadsheet is being played with, these numbers are likely to be different than that in the spreadsheet.)

Offline
Reply With Quote
Old 11/29/06, 10:54 AM   #2
Draegan
Von Kaiser
 
Orc Death Knight
 
Mal'Ganis
Can you test that with different party makeups with priests in there? I'm curious to see how that all balances out.

Looking for a guild.

Offline
Reply With Quote
Old 11/30/06, 11:58 AM   #3
ntm
Glass Joe
 
Night Elf Druid
 
Zul'Jin
Originally Posted by Cafe
And if you don't want to click a link, here are some juicy bits:
Total Aura Bonus given to party: 345
Total HPS from 5 Rejuvs: 877
Rejuvenations will tick for around 500-550. (Mine currently ticks for 440ish)
Are you talking about Rejuvenation in Tree of Life form? Or in caster form? I had my druid on test (who has about +741 Healing) and his rejuvenation was ticking for about 621 in Tree form.

Offline
Reply With Quote
Old 11/30/06, 2:04 PM   #4
Cafe
Glass Joe
 
Murloc Druid
 
Blackhand
This is in Tree of Life form, but the spreadsheet can have the Druid's out of Tree of Life form as well by setting column i to 0.

Offline
Reply With Quote
Old 11/30/06, 2:05 PM   #5
Bibdy
Great Tiger
 
Bibdy's Avatar
 
Orc Warlock
 
Bonechewer
The future of healing in raids consists of a personal mobile forest. Who'd have thought.

There's always free cheese in the mouse traps, but the mice there ain't happy.

Offline
Reply With Quote
Old 11/30/06, 2:18 PM   #6
probiscus
Bald Bull
 
Human Death Knight
 
<QQ>
Kilrogg
5 ToL druids in one raid? Why would you do that?

Offline
Reply With Quote
Old 11/30/06, 2:21 PM   #7
Bibdy
Great Tiger
 
Bibdy's Avatar
 
Orc Warlock
 
Bonechewer
Because HOTs are the way of the future now that they stack.

There's always free cheese in the mouse traps, but the mice there ain't happy.

Offline
Reply With Quote
Old 11/30/06, 2:26 PM   #8
probiscus
Bald Bull
 
Human Death Knight
 
<QQ>
Kilrogg
I'll believe it when I see it. Speaking as a rogue and a warlock I've yet to see an efficient use of a HoT. Isn't that what a lot of druids complain about, overhealing/healing inefficiency due to someone just flash healing the target they just HoT'd? I fail to see how an 800/tick HoT will increase effective healing. If I'm taking enough damage to justify 1, or even 2 of those HoT ticks, I'd hope I was in queue for something that didn't take 3,6,9,12, etc seconds to kick in.

Then again, I haven't raided at lvl 70, so I'm talking out of my ass.

Offline
Reply With Quote
Old 11/30/06, 2:34 PM   #9
Lokoki
Von Kaiser
 
Tauren Druid
 
Windrunner
HoTs are not the way of the future. Even if you have 10 healers stacking HoTs for 600/tick, that's only 2000 HPS on a player. You're not going to be bringing 10 druids and priests on raids, much less having them spam HoTs. More likely, you'll have 3-4 spamming HoTs (should you choose that route), in which case, you're only getting 600-800 HPS per target.

HoTs are nice on steady raid-wide damage. But they're not that useful for in most other cases. I'm personally upset about the direction Blizzard is sending druid healing.

http://ctprofiles.net/2427034

Offline
Reply With Quote
Old 11/30/06, 2:38 PM   #10
Merlyn
Glass Joe
 
Murloc Mage
 
Ursin
Indeed HoTs are nice and all, but what kills tanks is burst. It doesn't matter if your tank eats a crit for 50% of his HP, then another for 60% (theoretical to prove a point.) Having a healer spamming direct healing spell is and always will be crucial.

Offline
Reply With Quote
Old 11/30/06, 3:02 PM   #11
Myonax
Piston Honda
 
Myonax
Orc Warlock
 
No WoW Account
6 Months ago priest healing mainly with heal 2 would have been considered blasphemy by most. Things change as the game mechanics and player skill evolves.

Offline
Reply With Quote
Old 11/30/06, 3:35 PM   #12
Cafe
Glass Joe
 
Murloc Druid
 
Blackhand
Originally Posted by Merlyn
Indeed HoTs are nice and all, but what kills tanks is burst. It doesn't matter if your tank eats a crit for 50% of his HP, then another for 60% (theoretical to prove a point.) Having a healer spamming direct healing spell is and always will be crucial.
I agree with you that it's burst damage that usually kills tanks. What a few of you have overlooked is that for each Rejuvenation (and Regrowth HoT) active on the tank, you have a 2100+ instant heal from Swiftmend in your pocket.

I highly doubt that we'll see raids with five Tree of Life Druids, especially in one party. This spreadsheet simply predicts what it would be like.

In response to the Rogue/Warlock:
There are many different types of heals, each with their own use. I think that Shaman excel at what I call spot healing, which is healing any type of random damage done to those who aren't tanking.

Rejuvenation is no longer prohibitively mana inefficient, and Restoration Druids are going to be more liberal in their usage of it.

Offline
Reply With Quote
Old 11/30/06, 4:18 PM   #13
Kaubel
Sledgehammer Emeritus
 
Kaubel's Avatar
 
Tauren Druid
 
Mal'Ganis
Originally Posted by probiscus
I'll believe it when I see it. Speaking as a rogue and a warlock I've yet to see an efficient use of a HoT.
That's because we don't waste our mana healing rogues and warlocks.

And it's not necessarily the druid's or spell's fault if the latter accounts for overhealing. Blame the lazy, non-druid healer who's too stupid to look at what spells are active and/or for not having a mod installed that shows what HoTs have been cast. Even still, being healed to full while a HoT is active, a tank is likely to take additional, immediate damage that can be attended to by the HoT. I don't see how that's not an efficient and effective use of my mana.

Originally Posted by Lyta View Post
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.

United States Offline
Reply With Quote
Old 11/30/06, 4:33 PM   #14
castille
μ
 
castille's Avatar
 
Goblin Priest
 
Mal'Ganis
I'm a former priest who went DPS, and I just cringe at the amount of overhealing that goes on in spot/FFA healing. For instance, take maexxna. Between web sprays, a healer could just HoT me and I would be fine for the next one. I'm DPSing my little heart out, I don't need to be topped off. This kind of periodic, extended damage is easily healed away with a single Rejuv or a Rejuv/Renew combo. But, it always gets snipped healed by a pally, a priest, or another druid. Crazy stuff.

23:40:55> [Illidan Stormrage's] [Shear] was blocked by [Castille].

United States Offline
Reply With Quote
Old 11/30/06, 4:51 PM   #15
Monsanto
Don Flamenco
 
Tauren Druid
 
Mug'thol
Originally Posted by Lokoki
HoTs are not the way of the future. Even if you have 10 healers stacking HoTs for 600/tick, that's only 2000 HPS on a player. You're not going to be bringing 10 druids and priests on raids, much less having them spam HoTs. More likely, you'll have 3-4 spamming HoTs (should you choose that route), in which case, you're only getting 600-800 HPS per target.

HoTs are nice on steady raid-wide damage. But they're not that useful for in most other cases. I'm personally upset about the direction Blizzard is sending druid healing.
I agree with this statement, though it should probably be refined to "Tree of LoL is not the way of the future." At least at 60, your performance as a druid will absolutely suck balls if all you think you're going to do is rejuv in treeform.

It would be a bit generous to assume that a Naxx-geared druid will have his rejuv ticking for 600 come patch day. That's only 200 health per second. Really, if you're going to cut out Healing Touch by shifting into Treeform then you've just nerfed yourself more than Blizzard ever could. "Oh but rejuvs stack now!" Yeah so? You're still only putting out 200 health-per-second, and if you want to think in those terms then healing touch "stacks" too. So what are you going to do to make up for only doing 200 health-per-second with rejuv? Start spamming regrowth? Or trying to get off perfect swiftmends every time?

Maybe Lifebloom will save the form, I don't know but I'm highly skeptical of it.


Offline
Reply With Quote
Reply

Go Back   Elitist Jerks » Public Discussion » Public Discussion

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Druid - Tree Concerns and Issues Reachie Class Mechanics 403 07/22/08 7:01 AM
Tree of Life Aura and Scaling? Ailetha Class Mechanics 3 06/22/07 12:59 PM
Tree of Life Aura Bug DecimusGarona Public Discussion 26 06/11/07 1:40 PM
[Druid] - AEP Google Spreadsheet Koroshiya Class Mechanics 0 05/18/07 2:39 PM
Druid: Tree Druid Stats Sonrise Class Mechanics 37 05/17/07 4:46 PM